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How graphics works? Render pipeline explained. Example OpenGL + Defold 

Unfolding Gamedev
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Do you want to create breathtaking visual effects? Photrealistic or stylized games? You need to dig into how rendering works!
But don't worry - I tried to make a crazy thing in this video - explain as much about Rendering as I can in possibly most simple words!
Let me know if I managed to help you dive into a fascinating world of computer graphics.
The video explains mainly OpenGL workflow and utilises a Defold as a perfect example of a game engine running on OpenGL (but ont only! - so we'll talk a little about Vulkan and WebGL)
Defold project from cover image is from Dragosha!
Like, subscribe and comment! And if you want to support me financially to spent more time on those videos I have:
Patreon: / witchcrafter_rpg (takes fee)
Ko-Fi: ko-fi.com/witchcrafter (no fees)
Github: github.com/sponsors/paweljarosz (no fees)
Also, wishlist a game I'm working on: store.steampowered.com/app/13...
Best Regards,
Paweł

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7 фев 2023

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Комментарии : 25   
@iDorito
@iDorito 4 месяца назад
you forgot to say: What a day to be alive!
@AlexeyGulev
@AlexeyGulev Год назад
The production quality of your videos is outstanding! They are informative and engaging to watch. Simply amazing! I'm impressed
@unfolding_gamedev
@unfolding_gamedev Год назад
Thank you so much! 😊
@orange_blossom1
@orange_blossom1 Год назад
I appriecieate the effort you've put into visual presentation in the video. Clear and fancy.
@unfolding_gamedev
@unfolding_gamedev Год назад
I appreciate your comment! 💕
@ourabig
@ourabig Год назад
For me while learning defold I found rendering a bit hard but now I understand a little bit how it works thanks
@unfolding_gamedev
@unfolding_gamedev Год назад
Defold's rendering is a really thin layer over OpenGL, so actually learning OpenGL really helps! I really recommend Joey's website for this 😊 In next video I will utilize all this knowledge to explain how exactly Defold's render script works
@ceo-s
@ceo-s 7 месяцев назад
That's really good. Keep it up man
@aronimo5800
@aronimo5800 Год назад
omg thats amazing! This should be pinned in the forums or somewhere else, this whole channel is a bless upon us defolders! Great work dude!!!
@unfolding_gamedev
@unfolding_gamedev Год назад
Some of the tutorials made it to the official Defold site! defold.com/learn/
@Superminecrf
@Superminecrf 8 месяцев назад
Really well explained!!
@jakeschroeder4874
@jakeschroeder4874 10 месяцев назад
absolutely incredible work on this dude
@unfolding_gamedev
@unfolding_gamedev 9 месяцев назад
Much appreciated!
@joshy_j_
@joshy_j_ Год назад
It's true that Defold takes care pretty good care of all of this stuff (at least for the incredibly simple experiments I've done in Defold so far). But this is a very interesting video. I have created another material for rendering another GUI behind the game object, because I have a few visual effects that I create using GUI nodes (that was the easiest way to do things for me). Thanks for the video!
@unfolding_gamedev
@unfolding_gamedev Год назад
Thank you! 😊
@jugibur2117
@jugibur2117 10 месяцев назад
Really great video for better understanding, thanks! Q: So if there is no explicit camera the viewport coordinates internally are taken as projection?
@Qzma91
@Qzma91 Год назад
waiting for new one! i like when pieces come together
@unfolding_gamedev
@unfolding_gamedev Год назад
Thank you! :)
@AkshayHendre2010
@AkshayHendre2010 Год назад
Thanks for this informative video!
@unfolding_gamedev
@unfolding_gamedev 11 месяцев назад
My pleasure! Really happy it is useful! ;)
@Hip5
@Hip5 4 месяца назад
You're the hero! ))
@GhostkillerPlaysMC
@GhostkillerPlaysMC Год назад
Nice video. You sound like the guy from Two Minute Papers
@unfolding_gamedev
@unfolding_gamedev 11 месяцев назад
What a time to be alive! :D
@nickgennady
@nickgennady Год назад
What game are you showing at 1:23?
@unfolding_gamedev
@unfolding_gamedev Год назад
It's a prototype "Tiny Dungeon" made by Dragosha, not released yet, just a teaser 😄 (I try to always add a description showing in right bottom corner)
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