Тёмный

How Great Games Beat The Grind 

Adam Millard - The Architect of Games
Подписаться 430 тыс.
Просмотров 1,7 млн
50% 1

Follow me on Twitter- / thefearalcarrot
Support The Architect of Games on Patreon- / architectofgames
Unsurprisingly, grinding isn't fun- but that's not all there is to it. Rather than being something that happens to the player, grinding actually happens all in our heads.
After a brief holiday in Pelican Town, The Architect is back to tell you how even repetitive games can beat the grind by using three neat tricks.
You Saw:
Pokemon Omega Ruby- 2014
Warframe- 2013
Hearthstone- 2014
Torchlight 2- 2012
Fortnite: Battle Royale- 2017
Megaman X- 1993
XCOM 2 WOTC- 2017
World of Warcraft- 2004
Brigador: Up-Armored Edition- 2017
Luftrausers- 2014
Nuclear Throne- 2015
Into The Breach- 2018
Minit- 2018
Duolingo???- Je ne sais pas
Stardew Valley- 2016
Star Wars Battlefront 2 (the new one)- 2017
Enter the Gungeon- 2016
Interesting Links-
Stardew Valley and real life work-www.rockpapers...
Draz's suspiciously well-timed video on grinding- • When is Grinding Fun? ...
Ignorance is bliss in Stardew Valley- www.kotaku.co.u...

Опубликовано:

 

28 сен 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 3,1 тыс.   
@ArchitectofGames
@ArchitectofGames 4 года назад
Wow! One million views! Don't you people have anything better to be doing with your time?
@mrninet645
@mrninet645 4 года назад
Well, yes, but actually, no. Just found this channel, great content, keep it up
@frds_skce
@frds_skce 4 года назад
Adam Millard Like watching your videos? That's the better thing I could think of
@horggroh
@horggroh 4 года назад
No. I don't.
@PhantomDrafter
@PhantomDrafter 4 года назад
No much fun game recently T.T
@dubl33_27
@dubl33_27 4 года назад
14 minutes isn't much
@GigaOtomia
@GigaOtomia 5 лет назад
"Does gamification help you learn french? Lemme show you." >proceeds to say "no, it doesn't" *in German* Amazing.
@rikdenbreejen5230
@rikdenbreejen5230 5 лет назад
Was that a bug Or a feature? Bethesda: yes
@danielmuller6724
@danielmuller6724 5 лет назад
Im native german and thought he spoke dutch. xD
@nudelsuppe2090
@nudelsuppe2090 5 лет назад
haha thought he spoke dutch as well
@JorgetePanete
@JorgetePanete 5 лет назад
@@danielmuller6724 I'm*
@sanyo_neezy
@sanyo_neezy 5 лет назад
That accent though :D
@SiCDisaster
@SiCDisaster 5 лет назад
I'm surprised this video did not include Factorio, a game that is entirely about automating away any tedious processes that just keeps you coming back.
@hommhommhomm
@hommhommhomm 4 года назад
Honestly it felt pretty grindy quite soon. Sure you reduce the grind by automation but building all the automation is veeeery grindy
@SiCDisaster
@SiCDisaster 4 года назад
@@hommhommhomm Building it all up is a little grindy, sure. But then you get construction robots, and you start simply copy-pasting parts of your factory you need more of, your base gets auto-repaired and auto-replaced when destroyed, you get artillery to dispose of aliens at range so you'll never have to fire a SMG again, and so on. Hell, someone made an auto-expanding factory that just expanded in squares endlessly, automatically building train stations, mining fields etc. through logic circuits :P It does depend though, as someone with a couple of hundreds of hours in Factorio I find myself dreading restarting on a new map sometimes, because yeah, it does take time to get things up and running. However, that is also the ideal time to experiment with new factory layouts (as you're bound to run into clusterfucks in your factory somewhere some time), or even just general assembly lines can be improved upon over time with a new variety of inserter arms, more belts etc. It's the time to experiment before the bots practically turn the game into an RTS.
@ImranQureshi-ig9kd
@ImranQureshi-ig9kd 4 года назад
@@hommhommhomm yeah but that grind is mainly our own fault .. like different layouts and different approach can make it faster but grinding it to make a perfect layout gives u the satisfaction and makes it worth it
@strawber3seal_77
@strawber3seal_77 3 года назад
Autonauts
@HallyVee
@HallyVee 3 года назад
1:00
@emilyslack6209
@emilyslack6209 4 года назад
I love the Stardew Valley music playing in the back v subtle
@wrennox72
@wrennox72 4 года назад
Since it was over a different game I thought I left the game running in the background ngl
@DevrajWasHere
@DevrajWasHere 4 года назад
the music is great in general ngl
@bruhnova8917
@bruhnova8917 4 года назад
I've fell sort of out of love with stardew Valley for some reason, it was very fun but I just... Stop liking it and I never even got to marry emily (best girl)
@Livy_lives
@Livy_lives 4 года назад
autism 23 I agree lol (about Emily), but if you stick with the game it only gets better, it’s just about making your own goals to work towards
@olymolly3637
@olymolly3637 4 года назад
@@bruhnova8917 Stop playing for a long while, then when a new update or new mods come along, install them. Or play with a new character or change your marriage partners or stay single forever. Change the farm setting, play multiplayer, or try the JojaMart route instead of the community centre route... change your farming choices - raise only animals, raise only fish, just mine all year long, or even just farm fruit trees & make wine all year round for all you care. There isn't any/one way to end the game at all & that's because SV is that flexible. Try all options. P/S: But for a spouse I'd always only choose Elliott for some reason lol & my character is always male... so yeah I don't have any say in this actually lol!!
@alexanderstilianov
@alexanderstilianov 6 лет назад
You're fighting an Oddish with a Geogude? I see you like to live dangerously.
@raccoonboye5361
@raccoonboye5361 5 лет назад
nice
@crouchingcape6930
@crouchingcape6930 4 года назад
Lol
@ho7mer
@ho7mer 4 года назад
That oddish who used acid has negative iq lol
@beardlessdragon
@beardlessdragon 4 года назад
Lookin' like Ash Ketchum strategies
@gfgfjjfgjfkfjgj9672
@gfgfjjfgjfkfjgj9672 4 года назад
Yeah because this guy is so not a gamer, he even mocks it as he makes money off his dumb videos that revolve around a noob Talking about his experience, feelig so confident he takes the piss with real games to show how much he cares
@ThePC007
@ThePC007 6 лет назад
One thing that also helps beat the grind is making the progress physically visible in the world. Mining in Minecraft is technically a grind, but you get to see the area that you have dug out and it makes you proud of your accomplishment and eager to keep going.
@themustachioedfish5988
@themustachioedfish5988 6 лет назад
On top of that, the random appearances of caves can turn your mundane mining session into something of a spelunking adventure.
@monmonstartv5159
@monmonstartv5159 6 лет назад
Modded Minecraft makes the grind amazing to play, you start out with nothing and once you reach that glorious endgame and you pretty much have everything automated it gives the best feeling of satisfaction ever!
@SolariumTea
@SolariumTea 5 лет назад
Like terraria
@tasertag7513
@tasertag7513 5 лет назад
It gives you a *_SENSE OF PRIDE AND ACCOMPLISHMENT_* .
@o11o01
@o11o01 5 лет назад
This is seen greatly in sandbox MMOS, and faction-centric sandbox games. It takes large groups of 20+ players weeks of gameplay to reach a goal, but because you get to see these man hours working towards an end result it's immensely satisfying. Forced teamwork through immense grinds is a great mechanic imo.
@tyrawr4394
@tyrawr4394 4 года назад
Adam: The egg hunt is the most stressful thing in thw whole game! Prairie King: Hold my gun.
@Nightweaver1
@Nightweaver1 4 года назад
Now that I know the perfect route to take in the egg hunt, I always win every year. Nine or even 10 eggs, every time.
@ttg7504
@ttg7504 4 года назад
@@Nightweaver1 not perfect ive gotte 12
@michaelatherton7534
@michaelatherton7534 4 года назад
@@ttg7504 I've gotten 13 a couple times
@Cyfrik
@Cyfrik 5 лет назад
13:36 - "Where did all you guys come from?" The channel started popping up in my recommendations after I'd been watching several Mark Brown videos in a row.
@gumbotime9564
@gumbotime9564 4 года назад
Terraria videos
@revimfadli4666
@revimfadli4666 4 года назад
@@merrillgeorge1838 And Dani. And Jonas Tyroller. And Extra Credits. And various game jams...
@jarrod752
@jarrod752 4 года назад
3:00 Headphone warning. Gameplay volume is _significantly_ louder than voice.
@pastilha720
@pastilha720 4 года назад
you deserve the best the world has to offer
@BrokenGodEnt
@BrokenGodEnt 4 года назад
holy cow I didn't even have headphones in and I felt my speakers shaking lol
@kaladin783
@kaladin783 4 года назад
I was seconds too late to this comment, but you're an amazing human being regardless
@nekoz4984
@nekoz4984 4 года назад
Saw this after it happened.
@catbatrat1760
@catbatrat1760 4 года назад
@@nekoz4984 Same here. :/ I generally don't like to read the comments before finishing the video (spoilers and all that), so it busted my ears. And then he talked about how good it sounded, and I was like, "Clearly, you like different sounds than I do."
@bloohazze
@bloohazze 4 года назад
It’s more like a, “I spent 20 bucks on this I am going to milk this as much as possible.”
@shanagbaimuru3926
@shanagbaimuru3926 4 года назад
Also known as the sunk cost fallacy lol
@DensetsuTekina
@DensetsuTekina 4 года назад
@@shanagbaimuru3926 The opposite is technically true in this case. In a sunk cost fallacy you are becoming desperate and essentially trying to salvage what you feel to be a bad investment, but to no avail. In entertainment, the more you use it, the more valuable that investment was (whether it be cable, streaming, gaming, etc.
@inamib.9786
@inamib.9786 3 года назад
@@DensetsuTekina if you’re not having fun though, that’s just more time wasted on top of the money you wasted
@jasonreed7522
@jasonreed7522 2 года назад
Games are already incredibly cheap entertainment, if you only ever played that $20 game for 20hrs thats $1/hr of entertainment. How much are concert tickets again? for around 3hrs of entertainment. Now realize how often you end up with hundreds to thousands of hours in your favorite games and suddenly that $60 game cost you $60/1000 =6¢ an hour, pretty good deal if you ask me. I know you need to factor in cost of the console/PC and electricity but both of those usually average out to pennies an hour as well. And this analysis assumes all entertainment is equal when it is all subjective what is better.
@jasonreed7522
@jasonreed7522 Год назад
@@SimuLord i personally don't measure if a game was worth it based on an arbitrary ratio of dollars to hours played and i definitely don't decide to buy games based on that metric. One of my all time favorite games is Pikmin 1 which has a time limit of around 6.5hrs or you lose. Its very easy to beat in an afternoon with the current speedrun being just under 2hrs. But i have countless hours in it compared to AC Odessey which i dropped shortly after getting off the tutorial island because it was boring. The first game is crazy short but through replayability you get countless hours and definitely get your money's worth, the latter is theoretically more bang for you buck but by being bland it isn't even worth playing. This is why i don't decide to buy games based in expected completion time vs price, instead i check out letsplays to see if its going to be a fun game. And you are right that for a game or system like a PC, if you are truly enjoying it and you wrack up a ton of hours the biggest cost will eventually be your electric bill. (But thats just economics 101 where fixed costs get dwarfed by economies of scale until only the marginal costs remain, aka your utility bills and maintenance)
@jalkiruokayes2517
@jalkiruokayes2517 4 года назад
I'm glad that Grandpa's Evaluation can happen more than once in Stardew.
@Fishyalex
@Fishyalex 6 лет назад
The RU-vid algorithm smiles upon you. Praise be to its benevolence!
@scottdick296
@scottdick296 6 лет назад
All HAIL THE ALGORITHM!
@WallerSon
@WallerSon 6 лет назад
Clutch as fuck algorithm. Exactly the type of video/channel I was hoping for.
@comradeametrine3778
@comradeametrine3778 6 лет назад
Hail the algorithm! It knows me better than myself.
@TechSupportDave
@TechSupportDave 6 лет назад
Tbh the algorithm sucks, just luck that this was recommended to us.
@Netherdan
@Netherdan 6 лет назад
NO! NOT THE ALGORITHM! THE GLOW CLOUD! ALL HAIL THE GLOW CLOUD! ALL HAAAAAAAIL!
@michaelwalsh6276
@michaelwalsh6276 3 года назад
If I remember correctly, there's a quote from Soren Johnsen that says "given the opportunity, players will optimise the fun out of a game."
@andrewprahst2529
@andrewprahst2529 5 лет назад
*Old School Runescape players want to know your location*
@kasus123
@kasus123 5 лет назад
runescape's grind has its own appeal, most of us play it for nostalgia but the grinding aspect is inherent in its nature, somehow it just feels the right way of grinding.
@andrewprahst2529
@andrewprahst2529 5 лет назад
Ninth Gate You're right. Runescape is a game about setting goals and achieving them.
@benjamincarmona5883
@benjamincarmona5883 5 лет назад
The theme of runescape itself its the grind. I've always find amazing how a game can have its whole hook based on something that kills other games. I believe it is just because its honest about it, so you aproach it with that expectation.
@Spearra
@Spearra 5 лет назад
@@andrewprahst2529 The weirdest thing about OS Runescape is how easy a player can organically flow from one goal to the next. "Oh gotta lv Magic for the teles", "oh but foods a problem so let me just get some wood to cook the food", etc. Old School Runescape is an anomaly in it of itself. I guess it having a unintentionally high skill ceiling for some reason also helps. Definitely a strange game OSRS is.
@andrewprahst2529
@andrewprahst2529 5 лет назад
Spearra Really though. It's a sight behold. I started playing again recently. Do you play?
@cattysplat
@cattysplat 6 лет назад
Once the journey becomes boring or obsess about completing everything as fast as possible, all you do is focus on wanting to be at the destination sooner, which further compounds the issue making you constantly aware that you are stuck on a journey you don't want to be on, and must endure to get to the other side. Alot of gamers just play games to get to the destination and in our social media world of today, show off to their fellow gamers/friends of their success. Complete the game, get the achievements, maximum level and gear, to many these are all to be rushed as fast as possible and anything else is a barrier to these goals, of which all story will be skipped, which then leaves them with no context to their gameplay so it is all grind, a race to the end then quit and repeat with the next game. Of course there is no right or wrong way to play games, that's what makes them so brilliant, that speedrunners, loremasters, explorers and achievement hunters can enjoy the same experience and benefit sharing knowledge of all their different areas of expertise. Personally I've never understood the obsession to rush to the end of the game, but I've always taken my time with my entertainment, and I enjoy watching speed runs for their sheer skill and ingenuity. I appreciate a good progression system to keep me playing a game, but when it becomes the entire game to an absurd degree, like Facebook/automated Cookie clicker games, Diablo 3's 17 levels of difficulty and the 100th RPG/open world game with mountains of non-gameplay effecting collectables, it does make you pine for a streamlined game that focuses on other types of progression like story instead of a number going up.
@blobvisfan666
@blobvisfan666 4 года назад
MMO's in a nutshell would be a good title for the first paragraph.
@TheMcal9909
@TheMcal9909 4 года назад
​@@blobvisfan666 The dude isnt talking about game genres in the first paragraph, they are talking about gamers mindsets. If you really wanted you could take your time in any MMO's, explore, make friends, Immerse your self in the lore. But a very large percentage of players will choose to optimise the fun out of a game in favour of getting to the end faster. Then complain that they got bored doing so.
@blobvisfan666
@blobvisfan666 4 года назад
@@TheMcal9909 But you can't argue against that there's still quite a lot of people who play like this (i don't think i can include myself here, since i had a blast playing Trove, especially when interacting with the clubs and all that). It might not be how most MMO fanbases are *portrayed* to be nowadays, but it is for a *pretty big part* the actual fanbase.
@TheMcal9909
@TheMcal9909 4 года назад
@@blobvisfan666 I miss understood your post. I thought you was trying to say MMO's are like that, but no i agree large portions of the MMO player base are definitely like that. Rush to end game by grinding the least fun but most efficient path, blames game for having boring leveling because they had no fun leveling. Does the same at end game, blames the game for being boring because they had no fun at end game. MMO player base in a nutshell.
@7dayspking
@7dayspking 3 года назад
Maybe you've been focusing on the wrong kinds of games and wrong kinds of RPGs. If you're 'pining' for games that focus on 'other kinds of progression', why weren't you playing them?
@johnlamb95
@johnlamb95 4 года назад
Fun fact: The phrase the daily grind come from back when most of the population were farmer and had to grind the grain by hand every day to make bread .
@cfroi08
@cfroi08 5 лет назад
Runescape Free to Play: Enjoy the grind. Runescape Membership: Enjoy the game.
@susch7466
@susch7466 4 года назад
there are a lot of people staying free to play because the grind is way harder compared to member
@XxTaiMTxX
@XxTaiMTxX 3 года назад
@@susch7466 Sort of the reason I used to play as a member. The grind is okay, but it's gotten bad. Every single level in Runescape except for maybe 80+ in any skill... is worthless. It's an empty level. Does next to nothing. Unlocks practically nothing. Helps you practically zero. Nobody wants to buy your bronze, iron, steel, or mithril equipment. Addy, Rune, and above? Oh, people will buy that quickly and easily. Basic magic spells that use super common runes and are really weak? Waste of time. Magic doesn't even become slightly useful until you're doing low level alch... and it doesn't become ACTUALLY USEFUL until high level alch... it doesn't become combat viable until you're throwing death runes into your spells. Every single skill in Runescape is like this. There's no reason to have the grind when everything between 1 and 80 are worthless and useless wastes of time. The only reason to engage in it is usually because "the grind makes the game harder" or "I can't afford to pay for membership". Really, the "grind" just makes the game somewhat longer, so you spend longer with skills that don't help you at all. Which, okay, fine, but that seems like a boring way to play. Hold on man, gotta fletch another 9000 arrow shafts for a fletching level so I can make a magic shortbow at the next level! Runescape is "pay to have fun". Anything actually useful in the game only happens on a Members Server with a Members account and the levels aren't worth anything until 80 in pretty much any skill in the game.
@_MindsEye_
@_MindsEye_ 3 года назад
XxTaiMTxX i disagree completely. Many levels below 80 are extremely useful and can make you millions. Not to mention that getting to lvl 80 takes not much time at all. Once you have 70 combat stats you can start doing bosses that have drops in the millions. If you don’t enjoy grinding then don’t whine like a bitch and just don’t play.
@_MindsEye_
@_MindsEye_ 3 года назад
XxTaiMTxX also stop talking about magic being useless lol. You are saying how magic isn’t useful until you are using death runes but death runes are used in spells well below 80. Idk what you have been smoking but don’t come in here ripping apart a game you clearly know nothing about and aren’t willing to spend the time on.
@XxTaiMTxX
@XxTaiMTxX 3 года назад
@@_MindsEye_ Dude, just hit "EDIT Post" rather than post again like some moron. It's funny you don't even know "EDIT Post" exists, and then proceed to say I have no idea how Runescape works. Nevermind that I've been playing since the game used to be 3 servers with 200 max pop on those suckers. Back when the bank only stored money and the best equipment you could get was an addy battle and addy plate, of which the addy plate sold for 40,400 minimum and Bluerose 13x was one of the few people who could even smith the freakin' thing. Been playing off and on for a while man. Magic spells are basically useless and worthless UNTIL you get to Death Runes where the damage at least becomes respectable and you've got enough levels in Magic to even equip gear that makes you not miss so freakin' often. Seriously, you don't even know that making millions before level 80 is pointless because all the good gear isn't even really unlocked until level 70 and the stuff you can buy costs like 14 million as a minimum. Anything better than that and you have to EARN through quests and drops. Of which, money serves no purpose. There is literally two reasons to earn money in Runescape: 1. Buy membership with it. 2. Buy materials to minimize the grind of leveling skills. If you're spending your money on anything other than that, then you're an idiot player. In fact, if you're earning money for any reason other than that in Runescape, you're an idiot player. By the by, most of my skills are a minimum of 60 (Invention and Archeology being the few that aren't). My magic is actually pretty close to 80, and my Runecrafting is 99. My mining/smithing is 80 as well. Yeah, I know, such low levels for someone who has played so long... But, it's only recently that leveling up even became easy and quick. Plus, I take years off the game to not play because it's... well... grindy. It doesn't help that it's got an antiquated "click to move" system, which is desperate need of overhaul to a WASD move scheme to make combat more fun and interesting (and some of the boss fights more entertaining). Really, the only things I have to do in Runescape are just Questing, which I almost never do because it's boring. The other is just maxing out other skills which is... grindy (and also quite dull most of the time). I've dumped a lot of time into Runescape. Much of it before the "Get you to max level as quickly as possible" aspects of the game ever dropped. Much of it before the "Buy Membership so you can skill even faster and cut out the grind" parts of the game. We're talking, "I got my Prayer up to Level 60 on basic bones alone because nothing else existed to raise prayer except basic bones at the time". And no, the XP value of regular bones hasn't ever changed. I was around when you created characters that were PvP or non-PvP and couldn't change them. When you could be PK'd anywhere. I've probably played a lot more Runescape than you have. I probably know a lot more too, since you didn't even know that you needed Magic skill to even use Magic Gear that made you not miss your spells as often. Which, you know, you don't even really get access to until about the time you start using Death Runes... which is also about the time your spells start to do decent enough damage that they could be considered as good as what Rune equipment was before the Mining/Smithing overhaul. By the way, that overhaul for Mining/Smithing was weird. I had to actively complete like half a dozen quests to even get access to the materials I could already mine and smith and most of my gear became worthless overnight. The least they could've done was went, "okay, here's the equivalent gear in new materials in exchange for what you have" so I didn't have to do all that extra work just to be able to mine my Level 80 stuff again. Runescape makes a lot of really weird decisions when it comes to their design.
@zoobnash2578
@zoobnash2578 6 лет назад
I was literally multitasking by grinding my pokemon and listening to this video at the same time.
@dalellll
@dalellll 2 года назад
You're so right about grinding being a state of mind. That's why I think it works when games have things like inventory, weapon or ammo caps, because those can be used to discourage getting into a grinding mindset and to throw caution to the wind a bit and explore the game.
@magicsword49
@magicsword49 5 лет назад
AoT: "Grinding is kinda the worst." OSRS players: "AKSHULLLY..."
@cloroxusthestainlessone4324
@cloroxusthestainlessone4324 5 лет назад
Bdo players "hold my beer"
@Mate_Antal_Zoltan
@Mate_Antal_Zoltan 5 лет назад
Man it's fun, okay?
@nathanlevesque7812
@nathanlevesque7812 5 лет назад
y tho
@Mate_Antal_Zoltan
@Mate_Antal_Zoltan 5 лет назад
@@nathanlevesque7812 I had to grind for at least two hours at hill giants to get to 40 strength
@TheFriendless1
@TheFriendless1 5 лет назад
@@Mate_Antal_Zoltan HEY! I SAW YOU BEFORE! I already asked, but is OS Runescape worth playing?
@michaelatorn8380
@michaelatorn8380 6 лет назад
5:30 "do they help you to learn French?" *proceeds to talk german*
@connorconnor2421
@connorconnor2421 3 года назад
"No, something something something. Something something something something something."
@Mushboom37
@Mushboom37 5 лет назад
"Loot boxes, card packs, or whatever you want to call them." Me: *S U P R I S E M E C H A N I C S*
@tomsko863
@tomsko863 6 лет назад
RU-vid recommendations from watching Mark Brown, Extra Credits, Mandalore,, Raycevick, Joseph Anderson, etc... You're just a logical next connection.
@ArchitectofGames
@ArchitectofGames 6 лет назад
I'm honoured to be counted amongst the greats :)
@Maschinengoth
@Maschinengoth 6 лет назад
Came from the same content creators. Subbed immediately after this video :D
@ikkeheltvanlig
@ikkeheltvanlig 4 года назад
Grinding can be relaxing, entrancing, even cathartic.
@ASOTFAN16
@ASOTFAN16 4 года назад
"tell me this isn't awesome" It would be awesome if you didn't destroy my ears XD
@JustJum
@JustJum 4 года назад
What if I'm just a completionist. I love 100% completeing games, even if it includes a week grind. It's honestly calming to grind for me, but only if there is a clear reason to do it. I can go and have a livestream or podcast playing in the background that I listen to, while the grind gets easier and easier to do the more I repeat it. I have gotten stuff like 9999 coins in super mario galaxy 2, which actually takes ages to get, and it doesnt have any reward, but fully completing games is the most satisfying thing for me, so I didn't even mind.
@sreyas6417
@sreyas6417 4 года назад
You should try Warframe
@sjakierulez
@sjakierulez 2 года назад
Sounds like you like grinding just for the grind, just with extra steps
@whosasking9655
@whosasking9655 2 года назад
Try Path of Exile
@APeskyDunce
@APeskyDunce 5 лет назад
“Grinding” is why I don’t trophy hunt everything anymore, just made some games too tedious for me and ruined that title in my mind
@frelted6744
@frelted6744 4 года назад
i feel like another great part of stardew is that the goal is subjective, there are multiple end games dependant on what style you play, and different ways to get there.
@Drakonus_
@Drakonus_ 4 года назад
Adam: Great games beat the grind Terraria being a great game and a grindy one: *Sweats profusely*
@mihneaiordan1813
@mihneaiordan1813 4 года назад
I think the trick with terraria is that the good stuff is rare, but not too rare (with exceptions)
@Drakonus_
@Drakonus_ 4 года назад
@@mihneaiordan1813 Tell that to the drop rate of biome keys
@alpemxyz
@alpemxyz 4 года назад
@@Drakonus_ nah its fine tbh. You get them looking for other things
@zerozone5848
@zerozone5848 4 года назад
@@mihneaiordan1813 rod of discord would like to have a word with you
@vincentmuyo
@vincentmuyo 6 лет назад
Probably been playing too many videogames. XP bars and achievements in non-games actually have the opposite effect - they make something I was more interested in into more of a chore...
@Madhattersinjeans
@Madhattersinjeans 6 лет назад
There' still a psychological effect of progressing somehow with those bars they always hint at a "something over the horizon is awesome" sensation even if they don't really elicit a response from veteran gamers.
@harryradley
@harryradley 6 лет назад
You nailed it there. I was using an app to try and learn Japanese; I got a whole bunch of level ups and could still only say and understand some random basic words (no reading whatsoever). It made me feel like my progress was artificial and I stopped using it... Probably IS because we play video games too much lol.
@Eunostos
@Eunostos 6 лет назад
"Gamification" has become a thing becuase it's a psychologically powerful motivator - the same psychology that gets warped and perverted by pokies/lootboxes/pachinko to encourage addictive behaviour. IF gamification has an opposite effect on you, that's extremely unusual.
@harryradley
@harryradley 6 лет назад
Ben Richards I imagine it's because, as gamers, we are familiar with the tropes and/or desensitised to their effects. I appreciate the similarities but I do think gambling is a separate phenomenon. Personally I don't mind the occasional flutter but I'd never buy a loot box. I don't use microtransactions to avoid grinding either, if the grind is that boring I'll just stop playing the game.
@Blueskyjewel
@Blueskyjewel 6 лет назад
Ben Richards I've tried a couple of apps that "gamify" things like Habitica and Memrise, and I've been doing some research on how some apps use gamification to encourage purchases as well. Similarly, I often feel dread when I'm looking at that progress bar. Maybe it's because it doesn't go up quite as quickly as I'd like it to; I'm in the habit of getting addicted to a game for short bursts of time, and then quitting altogether once my interest ends. Maybe it's overexposure and desensitisation to games and their incentive systems, maybe it's something else. I'll probably look into doing some reading up on this.
@stevenbard8026
@stevenbard8026 3 года назад
It's scary how on point the RU-vid recommendeds are... I'm currently playing Torchlight 2 and been feeling like it's getting a little grindy.
@xavir.4327
@xavir.4327 6 лет назад
dude your videos are great. Keep working and you will finally be able to sell out
@angryscientist01
@angryscientist01 6 лет назад
I appreciate your other tabs at 5:14
@_kalia
@_kalia 3 года назад
Your note on planning in Stardew is fascinating since it was the long-term goal and the planning that actually induced the grinding state for me and killed my enjoyment of the game. For me, if the game gives me some long-off goal or limit, then I will end up focussing on that and seeing everything else as a grind to that goal rather than simply enjoying the journey.
@jamesgarlick4573
@jamesgarlick4573 5 лет назад
I always used the term "grinding" specifically for when I spent almost all my time leveling up, usually towards the end of a level based RPG
@beybladerocks7
@beybladerocks7 6 лет назад
"You know there are other people who do this right?" Yeah, I watch all of them. I'm a design addict
@Ludocriticism
@Ludocriticism 6 лет назад
Finally someone else who knows that XCOM is basically GOAT.
@Toomuchlife17
@Toomuchlife17 6 лет назад
for sure. I’m normally into rpgs more than anything else, but XCOM still manages to be my favorite game franchise of all time just by being so damn excellent.
@joshwood1398
@joshwood1398 6 лет назад
See. I can't play xcom because it doesn't feel to me like i personally make any progress. Because i have playes 10000's hours of strategy games if i sit and go "i'm going to do my absolute best at this game" Because its turn based game all i end up doing is perfecting every turn and taking 3 hours every mission. OOOR i go for the "complete every mission as fast as possible" but i end up being frustrated about the inefficiency and with xcom specifically i can't find a happy medium. Same with alot of strategy games nowadays. Alot of the older ones like AOE, and the old total war games i can go back to and play happily even after a 1000 hours. i Just can't find a happy balance with the modern strategies and it makes me sad :( Old xcom was good though :D
@Fraggr92
@Fraggr92 6 лет назад
Xcom 2 is great fun but i think that anyone who's ever played it can agree that while it's awesome, it's also complete and utter bullshit at the same time. xD Like yeah sure, my sharpshooters routinely miss shots with 95% hit chance on a target that's like 10 meters away behind half cover, but a common footsoldier in the alien army is able to consistently snipe my soldiers from across the map when they're behind full cover with a frigging pistol. Okay game. Sure. Whatever you say. Or how alien soldiers seem to be able to consistently hit my soldiers no matter what level of cover they're behind, meanwhile i sometimes get something ridiculous like 35% hit chance on a target the size of a small car even though i have them completely flanked with a clear line of sight between my soldier and the enemy. Hmmmmmmmmmmm. Nothing fishy going on here at all! No sir! xD
@Malus1531
@Malus1531 6 лет назад
Total War and Starcraft are the best strategy games (ok I've never played XCOM, but I love those two series)
@justinadams6447
@justinadams6447 6 лет назад
try Factorio i have over 1350hrs ... and still injoy playing ..... and usually get reminded of other responsibilities that i should be attending to while im playing, if its not 3 am allrdy :).... in short Factorio has no player skill ceiling ... once you think youve got one part down pat another game mechanic presents its self, to allow your imagination to go nuts. in short AWSOME !!!!
@semanticsamuel936
@semanticsamuel936 5 лет назад
There's a really tricky distinction to be made between challenging and hard. To pick a completely random example: the Thunderhead Keep mission from Guild Wars is hard. It's hard not because you, the player, are doing anything inherently wrong, but because an AI NPC does some bonkers things like run into enemies when he's low health, causing multiple mobs to attack when you're carefully taking them out one by one. Oh, and that NPC is essential, so you can lose the mission for no reason other than one enemy got slightly into aggro range and you lose. It's hard in that it can take you multiple attempts to complete (and it's a bloody long mission) something that is, in terms of its core gameplay, really quite easy. It's not really grindy; it's just a pain in the arse. Challenging are most of the Witcher's contract fights. It can take you multiple attempts to do, but most of the time you fail because you didn't do what you learnt in the scouts: you weren't prepared. Learn the enemy's weaknesses, prepare appropriate weapons and potions and study its attack patterns and you win, and you have fun doing it. I disagree that 'grindiness' is a state of mind. I think it's a game design feature. MOBAs, RTSs and battle royale-style games are very different. I play Dota 2, and I can't call Dota grindy because every game is completely different. You can have the exact same line-up and the game will still be completely different. Every small difference in decision making has far-reaching effects further down the line. Individual skill of just one player can completely skew the pace and dynamic. The whole game is adapting on the fly. I've replayed Wolfenstein: The New Order multiple times because it's just that good. I can complete it on the highest difficult with relative ease because I know what to expect and I've unlocked everything. The game is all about the gameplay (it has a great story too). While the upgrades and stuff are nice to have, they aren't essential. You can complete it vanilla. The emphasis is on just having chaotic fun, and you can set yourself silly challenges like completing the whole game with a pistol only (FYI: impossible - you will run out of ammo). Grindiness is really an (MMO)RPG phenomenon where levels and items make a profound difference, often via luck. (In Wolfenstein, you want an upgrade, well, it's there - you just pick it up. You can find its location on the wiki if you're really stuck. In an RPG? You need to farm.) You need absurd amounts of gold in order to unlock stuff in most RPGs, especially online ones, and levelling up turns you from a timid loser into an absolute monster. You don't get that in other genres. MOBAs and RTS are all about skill. You can grind cosmetics if you like, but they provide no gameplay enhancements. FPS is all about skill. No amounts of fancy upgrades to your guns will make you good at the game - you still need to shoot enemies. Can you imagine if these genres gave you game-breaking items that are just so good providing you grind away for a 100 hours? Skill is less of a factor in RPGs. They aren't designed to be challenging in the same way that a MOBA is. They designed for, well, role playing. You pick a character and go on an adventure. Sure, you'll encounter tough foes on the way, but in most cases you have the resources to tackle them. Item and level scaling is such, that, you soon won't have any problems whatsoever. You'll have unlimited everything and the best gear - it encourages grinding. I'd love to see more RPG games in the vein of The Witcher where levelling up gives you cool new abilities and you find new gear as you progress, but you never have to grind. Part of that is excellent quest design - they're just fun to do because the stories, voiceacting, world design, etc. is just so good. Even with all this new stuff, if you're crap at the game and don't prepare yourself, you'll still fail. You can't beat enemies by virtue of having good gear alone (compare that to, say, Fallout games where you can pick fights with a super OP weapon and win even with your eyes closed, literally). I'd like to see more RPGs do away with levelling up entirely and look at FPS and even third-person shooters (like Wolfenstein and The Last of Us respectively) for progression mechanics. No levels, but you unlock new perks and find new weapons, etc. through gameplay - naturally. You just find them as you go through if you look hard enough. Levelling is a mechanic imported directly from tabletop games like D&D. Times have changed since then. More levels = better, so players quickly find the best ways of levelling up. Better weapons = better, so players study spawn patterns and farming techniques to get them. That's a grind. The Last of Us doesn't feature a grind - you progress through the game and find new stuff on the way to gain new abilities and upgrade your gear. I definitely think you can incorporate similar concepts into an open-world RPG.
@emilemil1
@emilemil1 6 лет назад
I feel that the very last point brought up does the best job of explaining what grind is, which is that the game no longer surprises you. Or as I like to phrase it, the game fails to present a novel experience, you're no longer engaged in what you are doing. What counts as a novel experience differs depending on each player's mindset, which is why it's hard to pinpoint what's grindy or not. Difficulty, mastery, story, progression, social interaction and gameplay mechanics are a few of the many aspects that drive player engagement, but everyone values each aspect differently. This is why it's difficult to use sentences like "doing the same thing over and over" to describe grind, because what counts as "the same thing" is different depending on who you ask. Examples in this video of games that don't feel grindy, like Stardew Valley and the roguelikes, they all felt unbelievably grindy to me personally. Meanwhile one example of grind in this video, Pokémon, has never felt even the slightest bit grindy to me. If you go straight from gym to gym, you're going to be underleveled and be forced to farm wild pokémon for experience, which is grindy. But I always explore a lot between each gym, and with that exploration comes a lot of trainer battles and varied environment, which is a far less repetitive way to earn experience compared to running back and forth in the same spot of tall grass. Everything is very easy to me because I'm typically overleveled, which is pictured as something that's bad in the video, but that's not something that bothers me in Pokémon because it's not a game I play to be challenged in.
@absolutephoenix5312
@absolutephoenix5312 4 года назад
Aye Adam, semi veteran of Stardew here. The bottom part of the egg festival has a Christ Almighty ton of eggs. You'll hardly find any in the top
@KikinCh1kin
@KikinCh1kin 4 года назад
"Grind is a state of mind, not a state of gameplay" Have you ever heard of Warframe? That game is grind. Only grind. Unless you pay money. But its usually a fun grind.
@er1v4n-hu3
@er1v4n-hu3 4 года назад
I agree. I love the game, but it is grindy AF.
@itzal1ce822
@itzal1ce822 4 года назад
answering 2 months later lol, but yeag Warframe is fun because it has "juice" like the video talked about. Weapon effects are satisfying, and you really do feel like a ninja when you can bullet jump or jump on walls
@helgenlane
@helgenlane 4 года назад
If the game is grind and it's fun that means it's not grind, it's actual gameplay and you shouldn't feel like you are grinding because you are just playing the game. That's like saying playing Mario is grind because it's basically the same.
@tuatarian6591
@tuatarian6591 4 года назад
@@helgenlane it's really repetitive, but it's fun to repeat. Grind isn't restricted to being a bad thing For example, speedrunners grindnto improve their times, burner only do it because it's fun
@karlwittenburg5868
@karlwittenburg5868 4 года назад
There was a small clip of Warframe at the beginning of the video, and he had Frost Prime, so I assume he knows it and has been playing probably for quite awhile
@CrisMW98
@CrisMW98 4 года назад
The "juicy" factor made me realize why I probably wasn't enjoying gaming in the last 3 years... Thank you!!! (I indeed loved playing Nuclear Throne and Stardew Valley)
@rafca7408
@rafca7408 6 лет назад
5:30 that's not French, that's German !
@Knopey
@Knopey 6 лет назад
Just dropped here to the comments to say the same thing. So ... baseically yeah, it definately didn't help him learn French.
@sultown4343
@sultown4343 6 лет назад
woos
@General12th
@General12th 5 лет назад
I'm guessing that's the point. Apparently, the system 100% failed to help him learn French. That's both unfortunate and super weird that he'd then go to support using leveling systems to make the game feel more enjoyable.
@dragos8839
@dragos8839 5 лет назад
"How to talk to girls*
@ghostofuchiha3807
@ghostofuchiha3807 5 лет назад
He said something like "No, dont do it. Its really bad."
@igracsimon6980
@igracsimon6980 6 лет назад
Terraria grinding is rly fukin gud
@JusFoNo
@JusFoNo 6 лет назад
I wont even mention grinding mech parts in StarBound
@collinpuchta4653
@collinpuchta4653 6 лет назад
I agree. Terraria's grinding is for the most part pretty dynamic and interesting, and you usually get a good reward after not too long
@jonarbuckle4493
@jonarbuckle4493 6 лет назад
Not to mention you'll probably get another random item with there being so many.
@electrum5579
@electrum5579 6 лет назад
Not gonna lie I was farming for souls of night while listening to this
@jackrabbitsalad932
@jackrabbitsalad932 6 лет назад
igracsimon I personally think expert mode terraria is one of the most well balanced yet fairly challenging gaming experiences ever
@emmakersten4916
@emmakersten4916 4 года назад
I find it really interesting how different people's experiences with different games are, because I've played a lot of games where grinding is a significant element and found Stardew to be one of the dullest. There was so little that compelled me to engage with it that by the end of the first week I had stopped farming entirely and would just wander around the map every day hoping something interesting would happen.
@DustyMusician
@DustyMusician 6 лет назад
7:34 this list. This list has me rolling
@joel7342
@joel7342 5 лет назад
You changed my "Every game is a grind mindset. My love from gaming kinda reignited because of you. Thanks!
@alpine1600s
@alpine1600s 5 лет назад
Grind is a "creative" choice. It just doesn't happen. It is written in.
@TheFriendless1
@TheFriendless1 5 лет назад
Every game that has leveling up or makes players collects materials can be considered 'grindy'. However, the execution of how you have to grind determines whether or not it is fun.
@helgenlane
@helgenlane 4 года назад
@@TheFriendless1 unless "leveling" happens automatically as you progress through the story and doesn't require you to "grind", it just represents how far your character has come. Something like Witcher 2 and 3, Fallout series, Assassin's Creed series
@revimfadli4666
@revimfadli4666 4 года назад
@@helgenlane yeah, especially when grinding isn't necessary for story progression, yet is still an option for those who want extra gear
@quochuyle2263
@quochuyle2263 3 года назад
2:45 Is no one going to talk about that not-so-subtle jab at GMTK? These random petty rivalries make me love this channel even more.
@esg_zom3319
@esg_zom3319 4 года назад
One thing that keeps me playing a game is the sense of accomplishment, being able to look back on what you have done motivates you to keep moving forward
@farmminer4014
@farmminer4014 5 лет назад
Who else got this recommended after 7 months? Me
@phoenixero8161
@phoenixero8161 5 лет назад
same
@axtra9561
@axtra9561 5 лет назад
9 here
@Brimshae
@Brimshae 5 лет назад
Almost a year.
@sa3doz
@sa3doz 5 лет назад
11 here
@iangsell8899
@iangsell8899 5 лет назад
15 months
@bowenjudd1028
@bowenjudd1028 3 года назад
Stardew valley watering is a chore, I got no satisfaction out of it, unless I well positioned a gold watering can shot on mobile. However, when your spouse waters the plants is the most satisfying text to read.
@everblue2277
@everblue2277 5 лет назад
I love stardew valley: I’ve logged over 900 hours on it
@manflabs5209
@manflabs5209 4 года назад
Holy fuck
@hannahc3317
@hannahc3317 4 года назад
I've spent about 800 hours on Pokémon Alpha Sapphire. Did you know save files for Pokemon games maxs out at 999:59?
@everblue2277
@everblue2277 4 года назад
Hannah C update, I have over 1,100 hours on it now.
@hannahc3317
@hannahc3317 4 года назад
@@everblue2277 I've played ~100 hours total for Stardew Valley. I had an older save file from a few years ago, but I recently got back into it and started a new one. My point was more about understanding what it's like to play a game for hundreds of hours. Pokemon was what that was for me.
@everblue2277
@everblue2277 4 года назад
Hannah C, also, I didn’t know your fact about the time maxing out. I’ve only played any given Pokémon game for a couple hundred hours ^^
@aldenroswell8504
@aldenroswell8504 3 года назад
Terraria is definitely a game that does this well, there's always multiple ways to do things and killing enemies feels satisfying. And there's consistent progress to be made.
@mikebarnes7441
@mikebarnes7441 4 года назад
*Me:* Wow great video man with awesome points made throughout. Really makes me want to go pick up some of the great games you showed off! *Also me:* Continues, instead, to go for those 99s in Old School Rumeacape day in day out. Only 3600 more hours to go!
@tomsko863
@tomsko863 6 лет назад
I think your point is, that whether a section of a game is a "grind" or not would be different for everyone. Any segment in a game could be engaging or not/"grindy" for someone. How is "grind" different from other "not fun" parts? Am I "grinding" when I machine gun the skip-dialog button in Pokemon? Can you verbalize a definition of "grinding" then? Something like: "The point after which gameplay is no longer engaging?" Once people are able to verbalize what they are feeling, they can better understand it. This should be watched in conjunction with Extra Credits "Awesome Per Second". I think that's essentially what you're getting at: DON'T DIP below some "engagement level" or else you're grinding.
@LimeyLassen
@LimeyLassen 6 лет назад
I think an element is whether a section of a game counts as content or not. Like the difference between watching a new episode of a show or rewatching the same episode over and over. Modern games blur the distinction by relying and randomness to generate novelty, which is a pretty new idea in media.
@bigkirbyhj666
@bigkirbyhj666 6 лет назад
But then the randomness get mundane
@rmsgrey
@rmsgrey 6 лет назад
The problem with "The point after which gameplay is no longer engaging" is that it suggests that it's a permanent transition. Perhaps: "the period for which gameplay is conducted in pursuit of future engaging gameplay rather than being engaging in itself"?
@georgecataloni4720
@georgecataloni4720 6 лет назад
"Without farming some wild Pokemon, I would have never stood a chance to play the game at all." False. You can totally beat the game by just picking up an early team, adding some new ones in mid game, then taking that team through the normal gauntlet of fighting trainers and wild Pokemon on the way... With the exception of Diamond, because that Rapadash with solarbeam was really hard for my team.
@carbon6111
@carbon6111 6 лет назад
My friend is still convinced Pokemon is a stealth game and the objective is to avoid as many battles as possible.
@sanyanders
@sanyanders 6 лет назад
Ahah, dude, you made my day!
@MrFillzor
@MrFillzor 6 лет назад
That also contradicts the whole "the new Exp Share makes the game less fun" bit It was changed specifically to avoid grinding
@Digganob590
@Digganob590 3 года назад
I think Bad North is a good example of how to avoid "grindyness." The combat you see is fairly visceral, especially compared to the combat of traditional RTS games where units simply smack each other until one keels over, in Bad North the fights are brutal, even with the simplistic art style. It's fun just to learn how to play the game as well. You can learn all sorts of little tricks and things that make your defenses just a little better. Like putting infantry in front of your pikemen when defending against the axe-throwers, tanking the axes but letting the spearmen do the killing. Finally, the progression is very satisfying. Seeing a new squad on an island, or an item, is exciting. You feel like you really have to give your all to defend each house you can, too, because the gold lost with a house could make the difference between upgrading one of your squads, winning you the next island, or leaving them too weak to deal with the enemies ahead. You can also unlock perks and items for later runs, and set up interesting starter captains and builds. Managed to get a few hundred hours into that game.
@imsofunnyxd1010
@imsofunnyxd1010 5 лет назад
Loot boxes? I think you meant, *surprise mechanics*
@tinycatfriend
@tinycatfriend 3 года назад
i really like the reminder that the grinding mindset is within the player. some games others would find too much of a grind are nice for me, i can go into a trance and feel like i'm still doing something productive. it's helped me a lot in times of high anxiety and stress. on the other hand, i've recently picked up stardew valley and found myself feeling the tired grind in the mines. i fall into loops very easily, even ones that aren't fun, so when that happens i have to consciously stop and re-evaluate why i'm feeling this way. usually it just means i need to put the game down, but i do like a little modding to help me out as well! it's all about introspection for me, and keeping my obsessive brain at a healthy balance. i've also learned the psychology around predatory surprise mechanics, and i'm good at not letting them hook into me!
@commanderpower79
@commanderpower79 6 лет назад
Just found your channel. Its really cool. I like what you have to say and how you break down games. Keep up the good work!
@Un_Popular_Opinions
@Un_Popular_Opinions 6 лет назад
I found the Stardew Valley grind once I started trying to get my golden clock. This after 9 in game years on one save.
@princessthyemis
@princessthyemis 4 года назад
This is super interesting I've never considered grinding being a state of mind before!
@RamzaBeoulves
@RamzaBeoulves 6 лет назад
My favourite MMORPGs allow me to grind for months instead of doing quests. These died out but I loved FlyFF back when it was a thing (v9-v17) and Maple Story Some chillstep/jazz-hop in the background, coffee and a solid discord channel and I can grind for days
@PHeMoX
@PHeMoX 6 лет назад
'Grind is a state of mind, not a state of gameplay.' No, it very much is a state of gameplay. The only reason why a grind sometimes isn't 'as bad' is when the core gameplay loop is fun to play. Megaman or Castlevania or even games like Tetris have a very good core gameplay. Repetitive is not how I would describe those games, contrary to poorly design 'gather 100 mushrooms' quests that are no fun, no challenge and usually not rewarding. THAT is a grind.
@squidink.6310
@squidink.6310 3 года назад
I swear, when I figured out that you grow red cabbage in summer not fall, I barely grew it with deluxe speed grow. Most tense moment of the game
@Sombre_gd
@Sombre_gd 3 года назад
Video about grinding in games and just 7 seconds in there is a Warframe clip. OMG, I can so relate to this.
@derheadbanger9039
@derheadbanger9039 6 лет назад
An I the only one who thinks this Definition of grinding is off?
@markoantonijevic9683
@markoantonijevic9683 6 лет назад
Der Headbanger wdym?
@PropiaRealidad
@PropiaRealidad 6 лет назад
He considers "juice" or "juiciness" is a more tangible term than "game feel". Unless that is an inside joke that I am not getting, I am pretty sure everything he is talking about is made up.
@pixelperfect1870
@pixelperfect1870 Год назад
One thing that I noticed in my time in gaming is that adding a hardcore mode is a way to keep things feeling more intense (More Juice and more challenge). Take diablo like games, lots of grinding for weapons and gear ect, but in a similar game, Grim Dawn, hardcore transforms the game from "Oh no I'm low on health, guess Ill die" to "Oh no I'm low on health, oh god I better do something". A common counter argument I hear is that dying and having to restart is multitudes more grindier than just playing the game normally, but to each their own poison.
@BadGuyMcgee
@BadGuyMcgee 5 лет назад
Ah, the language of victory. Why would you learn surrender when you can learn German!
@williamhuynh869
@williamhuynh869 5 лет назад
The France memes are strong in this one
@sagesarrazine6270
@sagesarrazine6270 3 года назад
Yes, the language of victory (pre World War 1)
@chironthecuddley6144
@chironthecuddley6144 3 года назад
Grinding in Monster Hunter is probably my favorite way to do it. Drop rates for the last rare material you need are usually very low, but you can get multiple chances for that piece by optimizing your run by having the monster drop shinies, getting all of the right breaks, cutting the tail and depending on the monster capturing it or killing it for carves. Because you'll be doing this process at least 5-20 times, you'll get even better at hunting it each time and you'll notice more openings to punish the monster to help cut down on time even further.
@PhaythGaming
@PhaythGaming 3 года назад
As an Esports player grinding is part of my enjoyment. You grind to improve to therefore do well in competition and then you analyse your games to figure what to grind, repeat. Without the grind, you never do well, and therefore you never feel happy. Plus improvement=fun for me.
@Immerayon
@Immerayon 5 лет назад
Thing is about warframe's grind, the collection of crafting materials (or whatever) isn't the only thing you're doing while grinding. You can also be levelling weapons, and testing out mods for them to see how to make them better. You can use your warframe abilities in clever ways on the battle field to bring yourself at an advantage (why I main equinox), and get much better at certain types of weapons. No one can play warframe, spend the first few hours using a sub-machine gun, go to using a bow and be good at it straight away. All of these thing, for the most part, keep your mind off the grinding and onto the action that's happening right in front of you. The biggest flaw with warframe though is the lack of things to do when you've reached the end game.
@farikkun1841
@farikkun1841 4 года назад
from my experience when u know ur grinding but still happily do it, that means u love the game so much or u have too much freetime. thats me when i was playing truck simulator and farming simulator
@Jordy2277
@Jordy2277 4 года назад
Man, I love your videos so much. Thank you for all your great content. You should mention Oldschool Runescape sometime. Such a great game. Love you :)
@tlsgrz6194
@tlsgrz6194 5 лет назад
I have to admit, from time to time I really enjoy repetitive grinding without having to think much about it. I put on a movie or a Stream and play some Torchlight or replay Sacred for the 100th time or something like that. It may be just something to keep my hands occupied but I do enjoy it.
@primachpepe8597
@primachpepe8597 6 лет назад
allot of people enjoy stardew valley and those sort of games, sadly i do not
@fazeprogeralt3143
@fazeprogeralt3143 6 лет назад
Yeah. I like the concept of it, relax and just be a farmer. But I don't find it very fun when you just hack away at some trees and rocks and using the bed every 10 minutes to get your energy up. I know there's things in game to remedy the bed problem and eventually your farm will become better and more manageable, but I just don't find it fun. Nuclear throne on the other hand, just by watching this video I want to play.
@Atropos148
@Atropos148 6 лет назад
its a shame Nuclear Throne is forever stuck at 30 FPS
@Pudassassin
@Pudassassin 6 лет назад
it's a propose of aesthetic, I guess? it'd be a different feeling if the game reaction is so smooth and precise
@stevenvroom1041
@stevenvroom1041 6 лет назад
Typically enough, It actually felt extremely grindy for me... So to me it's kind of weird that it is used as an example here.
@baconeater312
@baconeater312 6 лет назад
isnt stardew valley basically harvest moon,maybe a little closer to rune factory but thats still technically a harvest moon title
@gentlycz
@gentlycz 5 лет назад
man so spot on, I had so much fun in certain grindy games (tera) just because the grind was enjoyable. On the other hand, I've dropped games that were amazing but felt like a chore
@WassupDL66
@WassupDL66 5 лет назад
RuneScape is the real grind. 44 hours is nothing lmfao
@soniclegend44
@soniclegend44 5 лет назад
People who haven't played RS know nothing of grinding
@sephypantsu
@sephypantsu 5 лет назад
I beg to differ, Maplestory prior to the big exp bump. At least in Runescape you have more things to do
@WassupDL66
@WassupDL66 5 лет назад
@@sephypantsu You're just a weeb. Maplestory is garbage and just full of leechers.
@sephypantsu
@sephypantsu 5 лет назад
@@WassupDL66 I remember taping the keydown to farm in MS lolz I had to use cheat engine for runescape :(
@joshi_1202
@joshi_1202 4 года назад
Love how it shows Warframe gameplay when talking abut grind. Very fitting.
@Hivlik
@Hivlik 6 лет назад
Sorry did you say Harvest Moon
@everblue2277
@everblue2277 5 лет назад
Stardew valley! Woot woot! I’ve logged over 900 hours on it no joke!
@rasin847
@rasin847 4 года назад
I think another game where “farming” is really fun is Hotline Miami. You play, fail, but most importantly learn something. You learn there’s a guy with a shotgun there and a guy with a knife there! You develop a strategy around it and when you make it to the end of the level and finally get that A+ rating it’s SO satisfying. And every reset feels like a bit of a different level. Plus, the music is great and the controls are just a snappy as the gameplay.
@infamRedYoshi
@infamRedYoshi 4 года назад
I've grown to appreciate the grind more as I got older since I began speedrunning which one wouldn't enjoy if they hate grinding games.
@keiharris332
@keiharris332 4 года назад
While I do agree that in stardew, getting the community bundles was very interesting indeed, I'm one of the rare bunch that loves to optimize and manage resources. So I wound up having the entire farm be coffee beans and sheds that hold kegs. 10 sheds to be exact, 3 of which are large, all full except 2 large sheds. In year two I harvested close to 50,000 coffee beans, which was a bit excessive and honestly tedious by the end of summer, but it was a personal challenge that I enjoyed. When I played the first harvest moon as a child, I got a poor grade in the end because I didn't socialize lol but I did harvest pineapples till I was super wealthy.
@squidnugget77
@squidnugget77 4 года назад
I always bring my grinds with some sort of challenge. If I need a bunch of glass in Minecraft, I’ll try to dig out the entire desert. I also always have something else going on. A TV show or music to keep my mind interested
@wolfboyft
@wolfboyft 3 года назад
"Wasting time with a game that doesn't respect yours is probably not a good call" well said
@Nemmy72
@Nemmy72 5 лет назад
6:46 *Trickling water sound *MEATY* *CRISP*
@Mate_Antal_Zoltan
@Mate_Antal_Zoltan 5 лет назад
I've heard people describe water itself as crisp. I don't want to live in this reality
@blubobbie
@blubobbie 4 года назад
I actually got that with Minecraft. I constantly feared the night time, so I was always shying towards creative. The entire experience seemed like a grind to be able to survive.
@campbellstudio5076
@campbellstudio5076 3 года назад
Every time I see one of your uploads I make time out of my day for it lol. Your commentary on everything is damn amazing and your the entire reason that I have played Disco Elysium lol. Have an amazing day, man
@freshairkaboom8171
@freshairkaboom8171 4 года назад
4th method: Teach people that exp is good, exp waste is bad, and grind is life. It'll be a way of life that gives bragging rights at the end, but you'll immediately miss the grind when you're done. This happened to me with WoW Classic actually not too long ago. I reached level 60 on my Dwarf Paladin, got bored that I no longer had an exp bar, and immediately started a new character. I started playing Runescape in 2002, and have a maxed out character with level 120 in every skill, tons of money in the bank to last a lifetime, and basically the best of all the gear. Yet when I reached it, I hopped on a fresh new character and started levelling that while using the game's market "Grand Exchange" to flip items for profit on my main account. For me, grind is a way of life, it's constant progress. Seeing those exp drops and working my way through the levels is what I enjoy. I care about the rewards, sure, but the levelling experience itself is great fun for me.
@bpansky
@bpansky 5 лет назад
Your starting, like the example of a game you previously liked being grindy now, made me see: "grind" is all about lack of progress, including lack of learning.
@nikosaarinen3258
@nikosaarinen3258 4 года назад
3:10 Aah, I had my volume up because of the Stardew valley music and then you suddenly start blasting this
@chimp554
@chimp554 3 года назад
I like how there are games where the main gameplay is grinding.
@flyingchic3n
@flyingchic3n 4 года назад
My biggest takeaway from this video is that games that inspire you to set goals for you self are the most effective and avoiding "grind".
@hackerzwazhere3444
@hackerzwazhere3444 4 года назад
Terraria is another example of a game that avoids grinding, as it takes doing even the simplest, everyday activities that would be considered chores in other games, and makes it fun
@Rasecz
@Rasecz 4 года назад
Great video. Made me think about why I enjoy the games I enjoy
@burritowyrm6530
@burritowyrm6530 5 лет назад
have i told you the definition of insanity? doing the same thing over and over again - that is insanity
@Topunito
@Topunito 4 года назад
I think Terraria has some fun grinding thanks to the very rich underground. The different varied areas and their varied enemies on the underground makes mining a fun mini adventure, and sometimes it might even be more fun than certain bossfights. Chance based drops are indeed a pain though, but mining is the main necessary grinding in the game and it's definetely fun.
@ArvensisAndromeda
@ArvensisAndromeda 4 года назад
I like playing games that feels like a work of art. Not necessarily the looks, mind you. Rainbow six siege feels complex and theirs so much to learn when you get into it that it feels sooo satisfying when you successfully do anything. Then when you learn it, the multiplayer teaches you that there is infinitely more complexity to how other people have learned the same thing so differently. I overcome new challenges every time I play :)
@alecchristiaen4856
@alecchristiaen4856 3 года назад
I have a modded minecraft server (have used generously, it's paid for evenly by me and a couple of friends and I don't even run it), and we got ourselves an MMO mod. We implemented it so the guys with a ton of time wouldn't dash off into the endgame again before the rest could enjoy it. Except that it didn't help at all. Now most people are stuck trying to grind one specific skill (endurance is a bitch, cuz you have to tank damage for that) while the fast players still made leaps of progress. Not only that, it also made some other mods lose value. For example: Create is a low-power industry mod, mainly based around various ways to generate torque and build multi-block machinery for the torque to power. It involves conveyors, cogwheels; all that jazz, and has a strong medieval industry feeling to it. It's main selling point is how you can construct a variety of machines to bulk-process resources. You can make drills, harvesters, conveyor systems, sorters, automated crafters, and can even replicate blast furnaces and smokers with bulk blasters and smokers (and also bulk washing, which is a unique process similar to the other two). Instead of smelting iron via coal, you can use a crushing wheel to get crushed iron, and then bulk wash it to get 10 nuggets with a chance for 5 extra, rather than 1 ingot. further, there's a chance the wheels will drop up to two extra crushed ores, meaning a single ore will net you between 10 and 45 nuggets. However, the MMO mod can also do this, but using Create won't grant xp for the MMO mod. further, the grinding is SO tedious. I had to stand in lava for half an hour to raise my endurance from 45 to 49 (for terrasteel armor from Botania), and stone pickaxes only unlock at mining 10, meaning you'll have to waste time using shitty wooden pickaxes until then. Another grievance is the woodcutting, which denies me the use of manasteel axes (which self-repair if you have a charged mana tablet, meaning you just need one). It isn't ALL bad though. Training toughness gives you extra hearts, and agility (which is trained by sprinting) boosts sprint speed which is nice. There's also swimming, which will eventually grant darkvision when you submerge. Even so, grind done bad: the MMO mod for minecraft
Далее
Is It Possible To Make Feeling Weak Fun?
20:31
Просмотров 443 тыс.
Why I Started Game Dev In My Late 30s
7:32
Просмотров 22 тыс.
Why No Black People in Video Games??
21:28
Просмотров 1,3 млн
Games you can never play again.
17:15
Просмотров 5 млн
When Great Games Have Terrible Beginnings
21:01
Просмотров 1 млн
Crafting Is (Kinda) Pointless
12:13
Просмотров 1 млн
How Videogames Keep You Playing Forever
18:09
Просмотров 211 тыс.
How to Keep Players Engaged (Without Being Evil)
10:46
The Witness - A Great Game That You Shouldn't Play
41:02