More how hard is (wave section) coming soon. I'll post level id in pinned comment Song: Dark Dragon Fire -F777 #demonlist #geometrydash #gd #top1 #top10 #avernus #zoink
If u want to play the level, search, "how hard is avernus" on gd Also, hitboxes are weird and u have to do a lot to compensate for that, if i am off on the hitboxes it's by a really small amount. New video soon...
@@sonicwaveinfinitymiddwelle8555maybe you’re right, 3x speed seems average now edit: nah bro Zoink is hacking, the Tidal Wave video looks harder than Eternal Night (swiborg)
For everyone saying it feels harder than it actually is i feel that ur underestimating the difficulty of it. Because its 3 times speed u dont have enough time to react and because theres dual, reverse portals etc etc makes it way harder.
No, the players hitbox for spikes is different than its hitbox for blocks. It's confusing, but if anything, this is easier than the original by a very small amount.
not to undermine your efforts, but did you use frame stepper to make sure these are accurate? Like this genuinely looks humanly impossible if this is its actual difficulty
@@IsntPhoenix frame stepper is a mod that allows you to play the game frame by frame, which will allow you to accurately recreate the level, you could also use a bot with frame stepper to make every click as early or as late as possible and compare to see if its actually accurate The main reason why im pretty sure you're inaccurate is because a lot of the sort of "1 gap" spaces made with two spikes (on spike a block above and a block to the right/left of the other one) are replaced with "1 gap" slopes, 1 gap slopes are significantly harder than the ones made with two spikes Tbf you are on mobile so finding these mods would be a lot harder
@@IsntPhoenix im 100% sure its not accurate now. I just played the first drop of your slh remake and the spam (the double click clubstep monster one) is way harder than the original. I'm not trying to dog on your work though, these probably did take a decent amount of time and effort, but im just letting you know that these are definitely harder than the actual levels
@@NameName-ho3ej I’m sure you can agree Avernus is dumpster fire, too. I’m just saying there are much better levels that deserve the spot and recognition
In VSC every click is almost like frame perfect on 60FPS, but there is only so much you can do in a 13 Second long level, so it's not harder than Silent Clubstep.
The spikes in the level have fixed hitboxes, meaning they were built so if you hit any pixel of the spike you die, instead of just hitting the hitbox inside the spike
@@Beanman87As a 14 year old, I did act like this when I was younger, but I grew out of this ridiculous behavior, so I kinda feel bad for you to embarrass yourself like this, take this as an advice, you need to grow out of this behavior as fast as you can.