I commend you for the spider research! According to dev responses to posts on Steam, they aren't currently killable - the whip just stuns them soo you can run away; but they're debating whether to make them killable on the team. I didn't find the first temple to be difficult, but I'm guessing later temples will be harder. There has to be a reason, other than occasionally having to go to the mines, that they gave archaeology a skull rating. I'm looking forward to release too!
Thank you! I think the scull rating is because of the combined efforts of needing gems from the mines and to get through the temples and I agree! I think temples later in the game are going to be more difficult!
The bats made you drop items... also I've seen another person get an eg from the chest, and the silhuett for the luma was different, so I think the egg is random, but the luma from that egg migth be the same... the luma life seem to be the same, you can just use different materials to make them I think? maby to makes it easier?
Is there a setting for "Keep inventory on" so those that don't want to use their stuff when they die in the mines. Not that I'm saying you should use it, K., but it would be nice for those that want such a setting. Also, can you buy or craft armor so you won't get as hurt?
@@LetzPlayK Ooh, that cozy mode sounds great for those who want the adventure without the stress of losing their stuff. I'm glad the devs added this feature.