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How Lunges Work (probably) | Roblox Daybreak 2 

obliqued
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This game is weird.
It's hard to understand how lunges work, because of how Roblox is run internally. This means it's difficult to pinpoint if it's actually hardcoded into the game or it's just Roblox messing around.
BGM (in order):
1. Limbus Company OST - Identity Story Theme
2. dova-s.jp/EN/b...
3. dova-s.jp/EN/b...
4. Library of Ruina OST - Yesod Story Theme
5. Library of Ruina OST - Hod Story Theme
6. • 江灣小酌
7. Arknights OST - Farce

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9 июл 2024

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Комментарии : 24   
@obliqued
@obliqued Месяц назад
Hello! If it wasn't clear, I'm quite slow with uploads, and this is just to say it's not going to really change. My laptop kinda died for the past two weeks, so I haven't really been able to play Daybreak during that time. Anyway, this video was more theoretical, so feel free to conduct your own tests.
@rexcharcoal4668
@rexcharcoal4668 Месяц назад
daybreak's hitboxes and hitreg are genuinely going to be going in my note both for killer AND survivor like why do you do this to me.
@Pointandwonder
@Pointandwonder Месяц назад
The lunges are so cursed sometimes, especially Unforgotten
@user-xx9br7sk9n
@user-xx9br7sk9n Месяц назад
Agreed
@X_ZIQUO
@X_ZIQUO Месяц назад
This games lunges and hitboxes are so unhinged thank you for this video, it helped clear up a lot of things for me personally.
@PerChaps
@PerChaps Месяц назад
Honestly one of the best explanations for the jank in hitboxes I’ve seen ever. Unfortunately all of these aspects are too much to keep track of at once to effectively work around it, but I think this gives a proper sense to why hitboxes feel off a lot of the time. I really like this style of video, and I hope you keep going with this content because this is very educational and it comes from a fairly informed perspective.
@nowordsbruh
@nowordsbruh Месяц назад
very well edited and a great explanation for how the ping dfference between different clients and servers impact hitboxes n stuff
@Yea_Just_Bread
@Yea_Just_Bread Месяц назад
Nice explanation for the game's hitbox. A little thing I remember from the Daybreak discord server almost a year ago was that the hitbox were actually squares in front of the killer, and apparently they thought of making the weapon have hitbox instead but decided against it because some killers (Idol and Unforgotten) raise their weapons so it wouldn't work super well. Edit: Auto correct keeps changing hitbox to hotbox lol.
@obliqued
@obliqued 29 дней назад
Oh ok, then it means I was wrong on that part (1:29). Thanks for the clarification!
@llauwa
@llauwa Месяц назад
this was actually very easy to understand even if im incredibly slow, and the examples+little diagrams really helped w it
@ad_of.moonbreak
@ad_of.moonbreak Месяц назад
Emms sent your video in the previews channel of Daybreak 2's discord server. Looks like you did quite well in explaining hitboxes in Daybreak!
@obliqued
@obliqued 29 дней назад
I haven't joined the Daybreak discord yet, but now I'm more worried since it's practically just me guessing how the game works internally...
@26_des
@26_des 24 дня назад
3:27 its also worth noting high ping killers tend to go for lunges that look weird on your end, almost like theyre lunge spamming or they cant time it properly- whenever i see someone lunge from like 10ft away i start to get worried that they have high ping also guys. the best way to prevent bad ping hits is to KNOW your server region where you get the best ping. which is a given but i see people like "im on 300 ping lol" as they lock in killer so. just go to servers with good ping PLEASE youre not just doing yourself a favor but also everyone else.
@IloveSproutSM
@IloveSproutSM Месяц назад
Very nice explanation, I didn't know most of this so it's def useful
@Minjeong4life
@Minjeong4life Месяц назад
I didn’t really understand but I get it a little, overall your video is amazing !!!
@thedudeatthesea5727
@thedudeatthesea5727 Месяц назад
I understand the hitboxes just a little better now, thanks! Also the people at db discord shared your vid!
@BrokenEclipse
@BrokenEclipse Месяц назад
4:35 In Wastewater killers can hit through the windows and fences. The same goes for Camp Clearwater 😔 watch out for those yall.
@jjais964
@jjais964 Месяц назад
i thought they worked like IDV and DBD hitboxes
@obliqued
@obliqued Месяц назад
Hitboxes are probably similar, the main difference is that Daybreak continuously checks during the lunge while IDV and DBD checks after the lunge animation (swing).
@cairabeatriz1631
@cairabeatriz1631 Месяц назад
And the hitbox is bigger and because of reach
@Best_rizzler-L0L
@Best_rizzler-L0L Месяц назад
Nah these arent as bad as mm2 laggy hitboxes
@liqznaa
@liqznaa Месяц назад
i know how they work and allat but i still watch this video anyways cuz why not
@SuperMario152
@SuperMario152 Месяц назад
I knew that.
@soulstealer0002
@soulstealer0002 Месяц назад
cool vid :D
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