Got a question? Ask below! I'd like to thank NineOne for being my teacher in Naraka, Plom for showing me the power of dodges, Nirvana, PyroSUS and Darkcek for being my teammates and for participating in newly created clips, and all the sparring partners who appear in some of the other clips. FYI: NineOne offers free coaching to EU players. His Discord: N9one1#5930 This could also interest you: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-I1Q9sTHaep4.html - Naraka Bladepoint World Championship in China (Travel Vlog)
Having played fighting games at the highest level for years, with honesty I can say this is the best guide on combat in a video game I have ever watched. I was trying to find a solid guide for my friends to learn the game. Watched all the way through and there was NO wasted space here 6 minutes and 52 seconds of gold.
Wanted to say that I've just watched this and completely agree - such a helpful guide that revisits key learnings from each stage. Are you a teacher by any chance? Haha.
@@DJINXP no, did i choose the wrong career? kids make me giga angry, most of them cry in "work life balance" before having achieved anything and will probably cause the collapse of society before 2040
this is the type of depth of guide I was missing when I tried a while back and it didn't click, thank you so much, everything is clicking now thanks to you
bruh this is an actual useful guide, the others r pretty useless and shallow in comparison assuming they probably assume players already know everything about the game. I barely even know the basic mechanics of the games, this literally explained so many things and helped me out so much. Thank you!!!!!!!!!!!!!
Amazing video, even though I'm an intermediate player, I watched it in its entirety. It's definitely a video that should be included in Naraka's in-game video section. If I ever manage to convince one of my friends to play the game I will definitely show them the video. 🥰
Wow I’ve been playing this game for about 3-4 months or 3 ingame seasons and never understood why sometimes I just get destroyed without not being able to do much in this game but here is the much needed explanation/guide for combat just sitting here in yt much thanks
Hi, I can relate to commenting very little and I feel honored by your comment. If you think my videos are worth it, please make an exception in your “no comments policy“ because the RU-vid algorithm really likes interaction (comments, shares, rewind) and your comments will ultimately help my videos reach more people. People who can learn the game and make naraka more popular.
If you’re learning the game on katana maybe learn the basic katana grapple combo (the one that hits the blue focus after the grapple slam). Then focus on catching the enemy and not getting caught. This stuff is more important than combos. Once you’re winning the neutral consistently against decent players you can revisit katana combos or move on to learning another weapon. I personally don’t play katana that much, but I don’t think sliding uppercut and knowing many combos on katana is important for a new player, except if you play Tarka in solos. It’s better to learn the basics of all weapons and play different characters in 0ban and ranked until you understand how they all work.
This video is FANTASTIC. I have fighting game background and I was picking up a lot just from casual play and some practice. I decided to look up some guides when I realized how much depth there actually is here. You explained the combat flow very well and opened my eyes to multiple possibilities. I also now know why I often times lost light attack interactions instead of clashing!! Keep up the great work!!
Really nice guide! I am a new/intermediate player and checked out your videos after I found your in-depth Kurumi guide on the naraka discord. Great content and I would love to see more :D
My heart, brain and thumbs thank you my good sir. New to Naraka and THIS video gives so much clarity. Hope you have some more recent tricks up, cause you got a sub.
This guide is great and concise. Although the title is misleading, this info is definitely out there (other than I don’t think I e ever called neutral referred to as negotiation) but regardless I’m glad I watched because it was a quick and efficient refresher and I’ll come back and watch a few more times.
there was no model of naraka combat in 2022 when i made the video, just fragmented info like "parry beats blue focus", individual combos etc. but the point of the title is to make people click the video, and as long as they get something valuable out of it, they will stay and watch it to the end. it's working as far as i can tell
Newer player here. Watched a couple videos hoping to find exactly this one. I didn't know how people were doing what they were doing to me, no odea how to get out of it. Any time i ran into a player that obviously had more experience than me, it was gg. Hopefully i can be more of a threat now. Thank you❤
Amazing video, this model truly adds an entirely new level/dimension to general fighting mechanics; especially if you use jumps or parry’s in between combo stages. Great work and ty for helping me develop my skill
Pretty solid explanation of the overall flow of combat in the game. At 5:43 you mentioned the 2nd jA is not true but if you do it fast enough it is as the enemy won't have touched the ground yet, maybe another weapon would have served as a better example. Also might have been interesting to talk about why a character can roll or not from wake up (which also includes restands), as it is very important to understand which move can be used as a tech chase attack.
Love this stuff. Very well explained and the model reflects the flow of combat way better than the rock paper scissors thing. I'll be recommending this video to people for sure :)
Man, nice theory of combat modeling about this magnificent game! Indeed, I'd say you regrouped ideas about CPUs algorithms from computer science, and content-negotiation from http protocols also as references, am I right? What impressed me the most is that your modeling is just fitting in the knowledge-graph I was trying to create, intuitively, to help me understand the phases of this game, RPC was too generalist to me, lol. Thank you for efforts and explanation, pal!!
This is exactly what I was looking for. At first, i was able to just fight it out and win battles through sheer force. Now im against higher level enemies and i always seem to get caught and comboed into oblivion. Now i get the rules of combat and can actually focus on combos. Every single other guide ive ever watched doesnt actually go over how combat flows and just tells you "this is the mechanics". I kept getting fustrated because i would apply these tips but i still ended up just being comboed to death. Now i know instead of trying to get out of the combo by dashing or whatever i need to find an opening in their combo or tje end of it to escape, not just try to escape at every turn because itll just initiate a tech chase where my dash will already have been used and they can just reset the loop.
you have to learn how to spot a true combo and differentiate it from a tech chase. once you are caught, you cannot get out of a true combo (except with a combo breaker). but when you understand the combo is over and their tech chase is starting, you can use a calibrated move to avoid the tech chase
Great video. I like your systematic approach on explaining. Could you make a video on blue hold checking? On how to read their response and the appropriate reaction?
Thanks for the video, just getting into the game since it’s release on console and looking to improve my combat skills found this very helpful. Although I am on console the concepts explained are the same just the inputs are different te not since on a remote.
That's the part that requires the most practice. There are some difficult combos and niche tech chases, but the main challenge is about getting priority in fights, and that's what any new player should focus on before learning fancy combos.
Amazing guide And tbh half charge, true combo and infinite combos shouldn't be in the game, they take away skill and lead to mechanic abuse > skill. Especially one that's suppose to have rock paper scissors mechanics, if you have a poorly timed blue or spam attack, you should be able to be punished, but you could literally never blue and win most fights due to half and light atks, which at that point it isnt skillful it's just knowledge and mechanic abuse since you're basically removing the mechanic that has counter play, shouldnt be able to cancel out or half it, once u start it's your choice so it should make you do it, like whites with animation lock, so they should either make blue lock n force or white not lock so you can read and parry blues that bait u into whites due to your reaction timing
glad you like the guide hard disagree with your opinion though, the game is still a decision making simulator on the highest level, it's only mechanical to the likes of us who still have a lot of mechanical things to learn if you have a poorly timed blue or spam attack, you will 100% get punished by good players. the existence of things like halfcharge, true combo and infinite just makes things more nuanced, it doesn't flat-out remove the decision making elements from the game most other players also know about the existence of these things, so if you are at a level where you can consistently win by using these mechanics, it probably means you are underrated and will rank up soon. the real fun is still ahead
Only down side is this is for pc more focused. Not console. But thank you for the very detailed combat tutorial!!! I'll defently try to adapt this to console
Nakaka. Better technique. Play healer support. Give yourself, and ally immunity to priority. Take priority. You can also play any character with a stun, and cheat, and steal priority.
one major problem i'm having is, getting stunlocked by longsword, staff and spear with "H-CH-H". i would escape by spamming dodge or combobreak with F but get hit again with the same light loop. obviously i'm doing something wrong for the fight to go back to neutral. dodging lets me escape for a second only for their loop attack to hit me after my s as gone.
it sounds like you're spamming holddodge instead of specifically timing your dodge and/or mixing up your reactions. if all you do is holddodge and it's not working, try other things like tapdodge, double dodge, s-dodge, repair dodge, hold blue, light attack, even double jump into grapple, and change up your timing (tech chases depend on enemy timing as well, some people expect you to do a certain thing at the earliest timing available and want to punish you, so doing it a little later might work great) i don't want to give too specific advice here, the general learning is to try out different reactions against different types of attacks and figure out what works and what doesn't. do not mash the same button 100 times and expect different results
My friend recommended this game and the tutorial alone turned me completely off. After watching this video, I am certainly removing this game from my library 😂
I love these ideas… but sometimes other players connections are red and makes this system just a guessing game. I’ll often be con king while the opponent is just walking and I’m taking game from them for no reason. So I just avoid those players with bad connections and come back to them when necessary.
what happens on their screen is somewhat unpredictable to them too, you can always try to parry from a safe distance where they can't punish if you miss, or shoot or scalerush them. it's awkward for them too and i don't think there are many players who manage to consistently play well on red ping; you should be able to kill them
at the end of a combo, choose an option you think the enemy won't tech chase (dodge in different ways once or twice or hold blue, depending on what you expect the enemy to do). make sure to mix it up
This game would actually be 10 million times better if there was a block button. Just Block any attacks of course only being able to block so much but still being able to block whenever you desire would make this game so much more of a skill based game instead of a concept of rock paper scissors.
The combat system in this game is so convoluted. I don't know why they couldn't just do a simple light + heavy attack system with parries. In this game, everybody just spam attacks you to death while you ragdoll, unable to move.
Hi, are you able to do a guide on movement? I don't understand how people move so quickly. Anytime I get in a fight with a high ranked player, I just can't move fast enough and if I need to get away, even using all my grapples, they seem to move much faster.
Might just be me, but this melee system of getting combos and keeping them reminds me of minecraft 1.8 melee pvp, where knocking opponents back makes them go up a bit, reducing their range which makes them unable to hit back while you combo. There is a difference in that in Minecraft 1.8 you can always exit a combo by turning and running the other way in order to attempt to reset the combo, whereas staggers in naraka don't seem to give that luxury. Also naraka's focus attack and light attack system is obviously far more complex than the simple range and knockback system of minecraft. Parallels still do exist though, as it seems they are the same fundamentally.
I could learn all this and still not improve because of how unoptimised the game is towards the end of the game im on 60/144 fps for a fighting game that need precise inputs its just impossible to do this
@@fivestatic2224 every 6th person on earth is chinese. the game has much marketing in china but little outside of asia, so the vast majority of players on any server are chinese. 99% of the people with chinese names you see on non-chinese servers are chinese people living in the region they play on. if you die to someone with a chinese name, it's not a ping abusing hacker who dedicates their live to ruining the gaming experience of innocent westerners, but an exchange student or expat worker from china who wants to enjoy low ping and a stable connection to their closest server, same as you you can very easily verify this by making friends with the chinese people you encounter on NA server source: i'm a secret service agent of the eastern bloc who was hired to mislead people like you by telling them the truth. we've tried fake news all these years, now people expect us to lie so we started telling the truth. what a plot twist! jokes aside, the "chinese ping abuser myth" has been around since launch and it's simply not true. i wouldn't play the game for 2+ years if i was a constant victim to evil exploits
Hey man, I work for a melee combat game similar to Naraka. We start playtests this month and I was asked to go find some Naraka streamers interested in playing. Is there a way for us to talk, if you're interested?
i have a question, does weapon type matter when fighting? I always loses when I try to directly fight polearm/heavysword. because of that I often wait to counter it or just runs away,
sure you have to play differently based on which weapon you are fighting, and you should also test your opponent and try to study their habits in the first few interactions
Great guide im between 75-90ms and I realize I get put into these light attack cancel combos, I try to blue focus away but no input works and I get melted. Ik u said I could half charge but while getting comboed it won’t allow me
Man this shii is so hard on the console, i use to PVP all the time on blade and soul as a KFM and wreck scrubs on PC. I uninstalled this the next day 😞 so ass cheeks now i lost my gaming skills
Then how do I avoid being tech chase. Can you make a video about ways to recover after being combo. All I know is hold dodge and many people just caught me in another combo after that.
i don't own a console so i can't help with that, but the easiest thing you can do is open the control settings and see what input is required on your platform for each action
Should you use melee aim assist? I'm on keyboard and mouse and I turned it off when I started the game, but I see a lot of videos where it looks like they have it, but idk.
@@kami6374 maybe it's not visible because it's not currently available. some chinese spear skins are also not visible in the list because there is no way to get them right now. need to wait till they return to shop
Hmm... stagger, Spam, s... hm i see why the playerbase is so low 🤔 Is the half loaded attack acually wanted or just an accident they claim its a Feature? I mean if you need a research for basic game mechanics i dont think its wanted then 🤔