The worst thing is, games like PW64 are non-existent, the super tight flight gameplay is especially rare, there is Sky Odyssey on PS2 (a masterpiece of a game), and Pilot Academy on PSP, both are brilliant flight games, sad that Factor 5's incredible looking Pilot Wings sequel, WeFly, was completed to gold standard, but never made retail release, what a prototype that would be to leak.
I played my friend's copy back in 1997 and found myself doing the same thing, I bought my own copy shortly after it's one of those top tier titles on the system IMO
Having Mario 64, this and Waverace in the first couple of months was amazing. They absolutely nailed 3d gameplay in three completely different game styles.
The PAL version of Pilotwings 64 runs at the same speed as the NTSC version. Nintendo did not care about optimising their software, but Paradigm sure did.
I think I played it at a friend's house. I never had an N64, but I remember the game, especially missing the rings with the jet pack and having to turn around.
I really enjoyed this one, thanks MVG. Pilotwings 64 is one of those very rare games that when I started playing, I couldn’t put it down until it was completed, and kept playing afterwards. A true classic!
I didn't play Pilotwings 64 until it was on the Nintendo Switch Online service. I did play the original Pilotwings on the SNES and I loved it. Speaking of flight simulation games, I've always had a soft spot for the Microsoft Flight Simulator games. I had FS98 on the PC and I also downloaded the Flight Simulator game on PC Game Pass when I had the membership. Definitely a good game.
Pilotwings was Nintendo showing the world what they can produce in terms of exciting unique NEW gameplay. I miss those days! These days we have rehashes of older titles that don't really excite the way PilotWings did back then. I hope they put more time into unique IP's in future and less time into suing PW.
Underrated launch title... yeah, maybe. "Revolutionized 3D graphics" is too spicy a take, though. No hate on it, but that's the year of Quake and Daytona USA.
@@mademedothis424 you clearly haven't watched the video (as evidenced by the timestamp of your comment) which compares it to other flight sims of the day. Comparing it to Quake and Daytona is pointless, apples and oranges.
I still go back and play this pretty often. It was the first game I booted up when I got my N64 Everdrive cartridge. It's on the Switch right now for anyone interested.
Who would've thought a defense military contractor could bring one of the most memorable games on the N64. I don't wanna even talk about the soundtrack of this game, which is pure bliss 🌸
The original composer for that track actually rereleased the original and composed and updated version as well. If you search for it on youtube you'll find it. The composer really appreciates all the love from the fans.
Stoked when they announced pilot wings 64 for NSO I only rented it a few times back in the day, and for the birdman wing issue, which I did notice it was harder than I remember, back in the day I used a turbo controller and today I have a third party GameCube controller that had a turbo function I never used but comes in handy for the birdman stages on NSO
Personally to me since I was watching in awe as a kid of psp homebrew community and now that I'm an adult every console I get I mod. Mvg is a legend and and I'm always pumped for his breakdowns
Nah, it was Gauntlet Legends for so long until relatively recently. And it really sucked too because Gauntlet Legends for the N64 was not only the best Gauntlet game in my opinion, it was, all around, also the best version of Gauntlet Legends. Yes, even over the Xbox version of Gauntlet: Dark Legacy. Other Gauntlet games just were not quite the same.
@@rorz999 Like all N64 soft emulation, even AngryLion/Parallels on a Ryzen X3D CPU has pretty lacklustre latency and performance, audio is very jittery and inaccurate too.
I used to spend hours pouring over every single map, looking for all the hidden details and easter eggs. My favorites were Holiday Island and Crescent Island. I loved the whales on Crescent Island.
Great fun. The 3DS version is underrated, but when played on a New 3DS using Luma to run it at higher speeds, it's a great experience and you need some great skill to be able to 100% it.
This game blew me away as a kid back when it came out. I have fond memories, my neighbor got a Nintendo 64 around launch and playing around with the glider is the first time I ever played the console.
I unfairly judged this game. I liked it at first, but it I remember this game was 50% of the N64’s library for what felt, to a 13 year old, like an eternity.
Flying around in Pilot Wings 64 and just exploring the islands was such a vibe. It wasn't until the Wii Sports Resort Island Flyover, and later the Pilot Wings 3DS game's free flight mode that we got something comparable. So good.
Hype was throught the roof, i had played killer instinct 1 and 2 in the arcades to such a extreme level....and at the detriment of college lol, was disapointed the n64 was not at the arcade level but still when i saw super mario 64 and pilotwings i was hyped.....i do know the texture cache was a pain point so i did always wonder how a bigger texture cache would have improved the look.
I’ve loved Pilotwings 64 since I got it on launch in 1996. One of the chillest soundtracks, too! Recently replayed on NSO and it felt even better with the improved frame-rate and had an easier time getting all the Gold medals.
Love this game so much. Grabbed it on launch and 100%'d it several times. Never gets old and it's amazing how the sense of scale and freedom is still there today.
I was never much of a fan of the N64, But Pilotwings 64 is one of my most favorite games of all time. I used to pick the gyrocopter and drive it around the maps at low speed so I didn't take off. It was like an early open-world driving game.
Man this game was so much fun. I loved flying around and looking at all the buildings across the US. And trying to get as close to the giant as possible.
I loved running around Little States in the gyro copter, driving on the streets and shooting Mount Mario for that little easter egg. If you knew where the gas stations were you could mess around for quite some time without worrying about fuel
The first one on SNES was an awesome game, remember playing that and enjoying every second of it, by the time the N64 was announced and Pilotwings 64 was a launch title I was HYPED, bought it alongside Mario 64 when the console launched, and like many, am waiting for the newest one in the series
When I think of the N64 games that give me the most feelings of nostalgic warmth, it's not Mario 64 or Ocarina of Time as much as I like those. It's Pilot Wings and Wave Race.
This was one of the games to rent during the first few months of the N64 launch. The draught was real and lets not forget Mortal Kombat Trilogy was like $70 on the N64 lol
Pilot Wings was one of my all time favourite N64 games. Along with Wave Race 64. Two titles Nintendo hasn't felt the need to do much with since which is a real crime. Pilot Wing's on 3DS was pretty good, especially with the stereoscopic 3D, but being limited to a single island kept it from being great imo.
Pilotwings was brilliant but Pilotwings 64 was absolutely perfection for fun !!! Remember them day's!? I'm playing more retro games than ever!!! What a game!!! I loved rares "blastcorps ' that's a special game!
Pilot wings was comfort gaming for me back in the 90s. I was 13 when the n64, and I actually wanted this over Mario 64(the only other choice at the time if I remember correctly)
There were very few games at the N64's launch. Pilotwings 64 was one of them and was the least popular one. Nostalgia has colored many people's current reviews for this game.
The summer before N64 launched in NA, a local game rental place had a JPN console available that I basically monopolized. Mario 64 was fine as you can get most of the stars without the language barrier becoming an issue. Pilot Wings 64, was significantly harder. I don't think I beat the second tier of hang glider until it came out here and I realized I needed to take photos of the power plant. Such a tragedy Nintendo has abandoned the series. We need a new Pilot Wings & F-Zero!
I had so much fun with it as a kid and still do when I hook up my old N64! I hope Nintendo makes a new Pilotwings for the new Switch that is supposed to be coming out.
I visited Paradigm in 1995, they were very cool people. I don't think I got to see any dev stuff going on (hard to recall now), but it was fun nonetheless. I visited id Software the same week, and then NOA in Redmond the week after. Ah memories. I'd include picture links, but YT hates links in posts now, every time I try my post just gets deleted.
Terrific game, a proper sequel would be fantastic. I'm not surprised the emulation on NSO is imperfect, I can't find a way to run the game flawlessly on any emulator, there are always issues.
What always annoyed me was how the Nintendo team clearly knew how to utilize an analog stick to make fluid controls from the get go, as evidenced by this game, yet chose to make the analog controls in Mario 64 act more like a D-pad, making it frustratingly annoying to control Mario.
I remember as a kid being blown away by the explosion effect when you shot a missile at the water 7:47 . At blockbuster video's kiosk, I would just fly around and shoot the water the entire time and enjoy the splash.
I played this (and Mario) endlessly back in late 96. Two reasons: it was an INCREDIBLE flight sim - and it was the only good game available until Waverace came along 😂
As one of the few n64 launch titles I remember playing this and was wildly impressed with the size and scope. So fun and relaxing. However the pilots legs always annoyed me lol
...Pilotwings '25, set to release along the switch 2 as part of it's launch lineup including: - Metroid Prime 4 - TLoZ DS Remastered Collection - F-Zero FX - Body Harvest 2 - Golden Sun Prequel - Wave Race '25 - Eternal Darkness - Star Fox '25 - Rogue Squadron - ...
Simply put, what you said I've agreed with for decades now, but that said, and I blame N64 design 100%, I prefer the SNES game more. The joystick on the N64 sucks, not the inner workings, but the design part you touch, the stick surface. It's smooth with smooth ribs to it, and if you're someone who sweats at all when playing those grooves will get slick like ice and you'll after awhile slide off or have it slip a little as you try and be precise and just eat it. The stick alone is why some stars I can not get on N64 but could elsewhere using another non similar stick top controller with Super Mario 64. Some stuff I can not better than luck into a silver on N64 with that stick on Pilotwings, but had it been designed like the cube stick and later stuff, it would be easier to crush it with practice because it's just so well made.