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How The Future Of Mech Shooters Got Left Behind 

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Hawken was once heralded as the next King of the mech genre, but never managed to be more than a flash in the pan.

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8 мар 2024

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Комментарии : 685   
@dhoffnun
@dhoffnun 2 месяца назад
Mechanically, this was a "hero shooter" before the term was coined. I genuinely loved playing it, seeing what happened to it was one of my all time gaming oofs.
@user-pc5sc7zi9j
@user-pc5sc7zi9j 2 месяца назад
It was a class/team shooter. TF2 was already widespread back then. Still there never was anything like it especialy when it comes to the controls and their feel .
@colbyboucher6391
@colbyboucher6391 2 месяца назад
Right, I wouldn't call HAWKEN a "mech shooter" at all. It was a very fun game but it wasn't really a mech game. It was just a good shooter.
@SammelstelleBrett-undKarten
@SammelstelleBrett-undKarten 2 месяца назад
Fractured space, a space Hero Shooter/moba, one of its Kind, still Hurts that its down..
@prophetzarquon1922
@prophetzarquon1922 2 месяца назад
It would have been so easy for them to open it up to community-submitted maps. Lack of new terrain made it stale long before its time
@v4skunk739
@v4skunk739 Месяц назад
It was terrible compared to Mechwarrior Online.
@lewischamberlain7950
@lewischamberlain7950 2 месяца назад
I can still vividly recall some of the sounds of Hawken. Especially the repair drones that would weld your mech back to health.
@tuliomesquita1294
@tuliomesquita1294 2 месяца назад
Same, it had a very unique feel
@grumbotron4597
@grumbotron4597 2 месяца назад
The sound design was hard to beat.
@kicksnarehats11
@kicksnarehats11 2 месяца назад
...not to forget the absolutely uplifting musical soundtrack!
@k1ngdeth
@k1ngdeth 2 месяца назад
The moment I saw the OG footage I said I was gonna be onboard day one, and then they turned it into a rooty tooty point-n-shooty with paywalls and my enthusiasm died very quickly.
@OneBiasedOpinion
@OneBiasedOpinion 2 месяца назад
The OG footage was probably what was intended. The end result was likely due to suits wanting it to generate more profit.
@WarFoxThunder
@WarFoxThunder 2 месяца назад
FR
@KibatsuMusic
@KibatsuMusic 2 месяца назад
it was always an fast paced action game. and nearly every game need to be f2p to access a large audience and microtransactions to keep the game alive. what do you suggest they should have done?
@k1ngdeth
@k1ngdeth 2 месяца назад
@@KibatsuMusic Sure the game was always a fast paced game, but the difference in speed and "heft" between the trailers and the game proper was very noticable. The trailers implied that while the game was fast, the mechs were definitely heavy objects that had momentum when they moved. But actual gameplay felt more floaty in practice and less like multi-ton war machines lumbering at break-neck speeds. And I'd disagree that it HAD to be f2p, to this day there have been plenty of online games that have done well enough as single-purchase games and still carried a healthy multiplayer base. Besides, with how content was released there was precedent for being able to release as a single-purchase game and still make money by selling content bundles. Hawken's investors were too blinded aiming for short term profits rather than sustainable long-term profit.
@FBMMWO
@FBMMWO 2 месяца назад
Holy shit a Hawken video. Time to cry AGAIN.
@K4IICHI
@K4IICHI Месяц назад
Beat me to commenting the exact same thing.
@hardboiled_cat
@hardboiled_cat 2 месяца назад
i genuinely sat there a few minutes in pure silence, quietly paying respects to the original concept of Hawken and the gamers that stuck with it through all the painful years, watching it slowly become disfigured and eventually die
@willlliorca7024
@willlliorca7024 2 месяца назад
Yes… very sad. Anyway, Titanfall exists and is light years better
@OneBiasedOpinion
@OneBiasedOpinion 2 месяца назад
@@willlliorca7024Titanfall’s corpse still exists on life support. EA has all but guaranteed the franchise will never continue and we’re lucky Titanfall 2 is seeing official support being revived for it after years of the players bootstrapping it themselves.
@willlliorca7024
@willlliorca7024 2 месяца назад
@@OneBiasedOpinion Titanfall 2 is still a great game. Hawken was mid at best even at its peak.
@acceptablecasualty5319
@acceptablecasualty5319 2 месяца назад
​​@@willlliorca7024Why are you trying to make this a competition? HAWKEN occupied a completely different space, and was accessible to a lot more people a lot earlier. It also never had an Infantry component, a different aesthetic... the two just aren't comparable past the rough stuff. Are you one of those people who get offended by nostalgia you don't share? Or do you feel the survival of Titanfall somehow hinges on HAWKENs end? I just can't imagine what you're thinking here.
@crunchybones2528
@crunchybones2528 2 месяца назад
seek help
@lelmone6856
@lelmone6856 2 месяца назад
"Hm looks like people really want this PvP mech game that we have the rights to to make a comeback, you know what they'll really love? A cheap half-assed F2P copy of Titanfall Frontier Defense!" lmao
@Rexini_Kobalt
@Rexini_Kobalt 2 месяца назад
yeah it makes no sense. they had a whole ass game and chucked it out for something that _literally nobody wants_
@OneBiasedOpinion
@OneBiasedOpinion 2 месяца назад
EA has a whole ass franchise they could revive for a 3rd installment if they wanted, but the metrics prove that the BR of Apex is far more profitable.
@acceptablecasualty5319
@acceptablecasualty5319 2 месяца назад
​@@OneBiasedOpinionThe idea that the two are mutually exclusive is crap. The only reason Respawn didn't grow to accomodate both projects is the ol' "Shareholder Value Maximization" that bad CFOs and CEOs champion. Re-investment cuts into potential dividends, and we can't have that!
@cowmoo5596
@cowmoo5596 2 месяца назад
@@acceptablecasualty5319In terms of game development? Every game is mutually exclusive. Every employee assigned to one project is an employee not assigned at another, and every man-hour not spent on one game is a man hour that being used for another
@chadhardt6136
@chadhardt6136 2 месяца назад
it is the same with arena shooters. everyone wants to talk about it more than they actually want to move their asses and you know, actually do something to bring the thing back
@ashleyhamman
@ashleyhamman 2 месяца назад
The art style of Hawken was just incredible, it felt gritty and dystopian in a way that held a lot more character than so many other properties that have tried the same general look. The gameplay meshed with that so well. You go in, try to get a kill or two, run into safety and check that you weren't followed, get a moment of downtime to repair, then rush into the breach once again, systems blaring warnings at you with Missile Command-esque bleeps and bloops as you find yourself overrun and collapse with a metallic crash. That's vibe is irreplicable.
@FalloutUgglan
@FalloutUgglan 2 месяца назад
The vibes and immersion truly was immaculate
@jesse76th96
@jesse76th96 2 месяца назад
It's got that district 9 look
@WornyTheHun
@WornyTheHun 2 месяца назад
I miss Hawken. Was one of my favorites. Sound design, art style, and how well the movements felt made it special. Also fights often worked like a sparing match, when you needed to anticipate when your opponent will use their main weapon and counter it with dashing. Other times matches turned unfair as the team that got the upper hand steamrolled over the other team.
@prophetzarquon1922
@prophetzarquon1922 2 месяца назад
Oh god, death ball flashback. Why do people always let themselves get drawn into the death ball?
@WornyTheHun
@WornyTheHun 2 месяца назад
@@prophetzarquon1922 It was easier to keep the death ball rolling than to coordinate a good counter. Everyone needed to respawn at the same time and quickly regroup to have a chance. Game balance for TDM could have used some work. Objective based game modes were really good.
@prophetzarquon1922
@prophetzarquon1922 Месяц назад
@@WornyTheHun Yeah. A stronghold map would have been really welcome; holding checkpoints was great fun. The weirdest thing to me about the death ball, was that it usually didn't get broken by sniping or rocket blasts; the damage ratios were low enough that people would just run _into the fray_ right after spawning. It was almost always possible to bait someone out into an exposed position; I frequently fell for it myself. I've never seen a game where the death ball had such persistency...
@WornyTheHun
@WornyTheHun Месяц назад
@@prophetzarquon1922 part of it was because how fun it was to fight. You got two different weapons and high speed and mobility and armour and most of all the ability to dodge enemy fire if you were able to predict it. Made you feel like you could take them on if you concentrate enough. But the main advantage of the death ball was something called armor rotation. Hawken had some really cool support classes. But in a game like this, where you rely on armor, having teammates not on the front line is a detriment. If you bring a sniper than you might be able to avoid getting shot at, but that means your front line mechs are taking fire instead of you. So the more assault mechs are on a team the better they can death ball.
@acyd5000
@acyd5000 3 месяца назад
I loved that Hawken. Best mech shooter ever.
@PeachDragon_
@PeachDragon_ 2 месяца назад
Also the only one
@willlliorca7024
@willlliorca7024 2 месяца назад
Titanfall wants to talk…
@exparrow777
@exparrow777 2 месяца назад
MechWarrior Online and Living Legends
@badsamaritan8223
@badsamaritan8223 2 месяца назад
Bro, Armored Core 6.
@acyd5000
@acyd5000 2 месяца назад
@@badsamaritan8223 Yup, got that day of release. Amazing game, great movement, guns, customizations. Still miss Hawken though.
@Cifer77
@Cifer77 2 месяца назад
I remember Hawken fondly, but barely played it, I kept waiting for it to add more.
@adri.progression
@adri.progression 2 месяца назад
LITERALLYY! I was like "woahh, this is soo sick" and the artstyle and grungy maps were soo cool, but I didn't get into it bc I too was waiting for more. I didn't grow up with the franchise, but I got into HALO MCC when it got on Steam PC, and stuck with Infinite since the flights, so that's where my "Arena" type gameplay itch gets scratched on laptop mouse & keyboard. Last month, I tried Titanfall 2 now that the servers are operational, I can understand the hype but it hasn't clicked with me the way HALO did. I really wish we get proper HAWKEN though, ahhh!
@prophetzarquon1922
@prophetzarquon1922 2 месяца назад
No excuse for a map shortage in an Unreal game. Biggest community of map-makers out of all 3D engines.
@MedkitMyBeloved
@MedkitMyBeloved 2 месяца назад
There is a Hawken community discord, they have a playable build of the game. I'm pretty sure people still play it semi-regularly.
@wangmauler
@wangmauler 2 месяца назад
This is an underrated comment and needs to be up there for people to see!
@EggBastion
@EggBastion 2 месяца назад
What!?
@dingbatfpv
@dingbatfpv Месяц назад
@@EggBastion It's called Hawken Refugees, for me the first reddit result on google was correct. There is a client and launcher you can download, all instructions linked in posts there. Pretty weekly games in NA/EU.
@mstefanwalker3654
@mstefanwalker3654 Месяц назад
Huh so there is! I found a server called "Hawken Refugees" that looks like the one in case people are searching for it.
@fus132
@fus132 Месяц назад
Hawakening is the website if anyone wonders.
@had_fun_once
@had_fun_once 2 месяца назад
It had a sick aethestic, short but catchy name, amazing gameplay, and most importantly... mechs. It sucks that the IP is unlikely to be sold because it'll likely be priced to high heavens, so the call on this being the game's final breath is spot on. Greed kills another good game... it's never enough to make a lot of money, it doesn't matter if it stays profitable without skyrocketing growth, it needs to make ALL of the money that has ever been made and it needed to be made yesterday.
@masonreppeto882
@masonreppeto882 2 месяца назад
corporatism in a nutshell.
@thomastailby7926
@thomastailby7926 Месяц назад
​@@masonreppeto882 the word you're looking for is capitalism, this is what capitalism does in the end. Shareholders becoming more important than anyone else to the detriment of everyone and everything
@Rexhunterj
@Rexhunterj Месяц назад
@@thomastailby7926 For once the anti-capitalists are right, this is end-stage capitalism, when the investors who know nothing about the project are more important than the consumers meant to pay for the product. Corporatism is when the corporation's internal politics are to blame for the problem.
@IRONREBELLION
@IRONREBELLION 2 месяца назад
We literally made Iron rebellion when they promised us Hawken in VR back in 2016 and never delivered. IR is no joke the love letter to the game we never got. I hope people from this video see this comment because we finally launch in September!
@waffles777
@waffles777 2 месяца назад
Iron Rebellion let’s go!!!
@Jazz-nm1kf
@Jazz-nm1kf 2 месяца назад
As a Hawken fanatic, I'm sold! Edit: I already had it wishlisted!! lol
@IRONREBELLION
@IRONREBELLION 2 месяца назад
@@Jazz-nm1kf yo no way! lol that made me so happy! also developer here. ask me any questions you may have.
@jeckek9936
@jeckek9936 Месяц назад
Considering how the AAA industry likes to harp on about how expensive making games are, no one in their right mind is going to invest in this genre purely for the love of it. IR wouldnt be doing this if they thought there was no money in it and didnt have a plan to monitize. Take a genuinely great concept, attempt to copy it 1:1 while either intentionally or unintentionally not understanding the fundamentals, aesthetic and art direction, then poop out some by the numbers clone. Similar to all the Wipeout 2097 copy cats.
@Varo486Photography
@Varo486Photography Месяц назад
Just found out about IR, might just buy it because I had been thinking of coming back to VR with stuff like Elite Dangerous, but a mech game in VR? Damn, that sounds amazing!
@Tank_Facts
@Tank_Facts 2 месяца назад
To this day I can still hear the infiltrator's mine launcher "K-CHUNK" or that quiet "Booo-woo-bobop" electronic whistle.
@wither5673
@wither5673 2 месяца назад
I remember being an absolute MENNACE back when the game first came out, to the point where people recognized my name and I got called a hacker A LOT, it was one of the few games I could brag about being good at. Then it just....died and I was heart broken lol.
@bubbles9065
@bubbles9065 2 месяца назад
While I never got called a hacker, I would sometimes hop into lobbies and people would recognize me as well. Same story here though… I took a break from gaming for around a year and suddenly it was just… gone. I sat there for a good hour or two hoping to get in a match and just nothing.
@Lo-tf6qt
@Lo-tf6qt 2 месяца назад
I used to be one of the few handful of pilots who mained Predator and I remember being an absolute goblin back in the day because it was such a niche mech that nobody really knew about, so barely anyone knew how to successfully counter it. To this day I still can't find another game that gives me the same feeling and vibe that I got from being a pilot of a niche mech in an already niche game
@jimnpen8451
@jimnpen8451 2 месяца назад
RIP air dashing, was the only thing that made it worth playing
@Herhohu
@Herhohu 2 месяца назад
So true. But still, fuck all rocketeer and scout mains.
@Jazz-nm1kf
@Jazz-nm1kf 2 месяца назад
I think I remember playing against you a few times! I went by L1gerZeroJager! I recall there being sub-communities on the hawken forums for players with something like 3000+ mmr; were you active there?
@MrEyescream
@MrEyescream 2 месяца назад
I was so hyped when i saw it at the Gamescom and it was a blast to play. Simular to Dreadnought, which also shut down a while ago
@maryistubing
@maryistubing 2 месяца назад
Dreadnought was awesome. Remember Fractured Space? :/
@MrEyescream
@MrEyescream 2 месяца назад
@@maryistubing heall yeah, that was a cool concept
@OneBiasedOpinion
@OneBiasedOpinion 2 месяца назад
I still have Fractured Space on Steam. I’ll never install it again, but it had such potential. Dreadnought looked similarly awesome, yet fell straight through the floor too. Why can’t such good games be made with integrity instead of greed?
@darrenong9064
@darrenong9064 Месяц назад
@@maryistubing Fractured Space, HAWKEN and Blacklight Retribution are my trio of f2p heavyhitters that died too early
@piotrstolarczyk
@piotrstolarczyk 2 месяца назад
Was playing MWO from the start, 10 years ago, and Hawken when it was in beta. Playing MWO now, sadly Hawken is not around 😢
@Gurren813
@Gurren813 2 месяца назад
I always will remember that slightly liminal-space feeling of the maps with their hard lighting, believable layouts, and amazing art direction. The scream of gunfire precluding a perfectly timed TOW detonation and seeing my sensors register a kill while flickering from new attacks coming from a different angle. Really loved the game and wish I could have played more.
@Mamiya645
@Mamiya645 2 месяца назад
I miss Hawken so much, old original pre-ickyindustry Hawken, pre Hawken Ds. Huge fan of Gun Griffon on the Saturn to give my background; mech games that nail my preferred balance of realism to everything else. Great vid. Sadge.
@punishedredruby
@punishedredruby 2 месяца назад
"That I likely won't play a game, quite like Hawken, ever again." I feel that. I feel that deeply Which reminds me of the feels that I felt with Blacklight : Retribution No other game afaik touch the depth of gun customization as BLR
@planesofrealitymusic547
@planesofrealitymusic547 2 месяца назад
I missed out on this and titanfall when they were popping, idk why younger me just wrote off random games like that to never check out but i regret it more than ever now that im obsessed with armored core. Btw exellent video essay!
@N0411REGIS
@N0411REGIS 2 месяца назад
The shake in cockpit PoV is just a good immersion of making you think you are really inside a damn battle mech, in kinda nauseating at some point, but it still good as it's own immersion charm
@prophetzarquon1922
@prophetzarquon1922 2 месяца назад
It was so sweet on a 110" projection screen with dual 15" subs. I was lucky my upstairs neighbor loved CoD
@Herhohu
@Herhohu 2 месяца назад
Also the hud customisation of your cockpit and bobble-hats.
@Sapheiorus
@Sapheiorus 2 месяца назад
Wandering Gun #70, Saphyr here. I remember this was a rare instance where I involved myself as more of a community member. I become a contributor and monitor to a wiki page for the “clan” I was a part of, the Wandering Guns. We narratively styled ourselves less as a teamy together group like others, but instead as a mercenary-type group that might even find itsef pointing guns at each other on the battlefield with no hard feelings, so we made a neat option for a substitute pool if there were no-shows at competitions. We had numbers on the basis of when we joined into the group’s dedicated thread in the Hawken forums (yes, they had official forums set up for us). I went on standby for a community tournament match one time for precisely that kind of case, though I ultimately wasn’t called on to play. I also learned my first screen capture software to upload footage to RU-vid for gameplay from Hawken. That’s the kind of above and beyond passion I started to feel as this game was first starting out. There was such potential for a community culture to evolve in a unique kind of way with this game, and then it all just fizzled out. It was such a sad thing.
@prophetzarquon1922
@prophetzarquon1922 2 месяца назад
Other games I usually felt like "Early Access" was just unpaid testing work, but in Hawken I wore the alpha skins with pride. I don't know when I've ever enjoyed getting every achievement on a starting model (CRT) more
@prophetzarquon1922
@prophetzarquon1922 2 месяца назад
I don't know why it read so hard for them to see it just needed community-submitted maps. It was an Unreal game FFS; more community map makers than any other engine, just ready & waiting
@pickelsvonbrine
@pickelsvonbrine 2 месяца назад
As a hawken vetren I miss this game so much. For those of you who see this, I was formerly OmegaNull and heavily involved on the forums. Scootin' and Shootin', Ragin' and Raiden, Brawlin' and Ballin'. Long live the scout, Raider and brawler.
@EggBastion
@EggBastion 2 месяца назад
good to see these old names Noptics.
@ShadowOfMachines
@ShadowOfMachines 2 месяца назад
What really bothered me with the HAWKEN reboot was they changed the combat up. The mech doesn't feel right, it doesn't move like the old ones and its guns don't feel right. The progression isn't very clear and I really miss my Recruit mech. The original HAWKEN was the first online shooter (outside of some VERY outdated games) that I actually got good at. Its movement felt great, the different mechs were awesome, and it felt like most people forgot you could go up so it was always funny to jump into the air and watch them do the little freak out to find you again.
@_Jay_Maker_
@_Jay_Maker_ 2 месяца назад
Exactly how I felt. It lacked a certain weight and directed intensity of motion that the original game had in spades. In O.G. Hawken, when you boosted your mech, it felt like you were forcing this big piece of metal into a direction it doesn't exactly want to go. When you jumped and boost, you were legitimately pushing against gravity. This new bastard of a game feels too forgiving. Not quite "floaty" exactly, but lacking that necessary force that really translated into you shoving a walking weapons platform into motion. It shows a lack of attention, experience and interpretation - and maybe a lack of talent.
@PSRMRangers
@PSRMRangers 2 месяца назад
This game was legit and I played it a lot. I often miss it.
@Haepax
@Haepax 2 месяца назад
My friend is gonna appreciate this video, we played the hell outta Hawken. Thanks for this nostalgia flashback!
@chunkynumber3436
@chunkynumber3436 2 месяца назад
I remember playing Hawken back in 2015 when I was still in middle school. It was one of the only games I could play on the laptop I had secretly bought for myself. It blew my mind. Now it just sits in my Steam library, "last played Oct 10, 2015."
@lampshade6967
@lampshade6967 2 месяца назад
The game that got me into mechs as a kid Awesome to find someone talking about it
@hunted4blood
@hunted4blood 2 месяца назад
When Hawken launched I bought the cool supporter bundle with the skull cosmetics and their system wouldn't let me redeem my code and customer support just told me I was out of luck. I dropped the game immediately and I've literally hated the developers since day 1. It's weird seeing a retrospective on a ship wreck that wouldn't let me board.
@joon9132
@joon9132 2 месяца назад
only mech game i played for more than 1 year. damn i miss hawken.
@ResoluteDeicide
@ResoluteDeicide 2 месяца назад
Man, to this day I still play this game every once in a while on Playstation... I push through the tears, seeing the abandonment, and get into the game and play coop with some regular randoms. Some other studio has to do this immersive mech combat in a new game. This game-feel cannot die, I tell you! It would be a tragedy.
@mrnekosama7757
@mrnekosama7757 2 месяца назад
damn i miss hawken
@_JellyWalker
@_JellyWalker 2 месяца назад
Those dense cityscape maps still look impressive.
@bwolfeman
@bwolfeman 2 месяца назад
I remember when the original reveal trailer released and I was thinking “if this gets popular this could be a COD killer.” Needless to say that didn’t happen.
@hungryhedgehog4201
@hungryhedgehog4201 2 месяца назад
the objective design was so good it felt like u were fighting for something tangible like a sam site that will help you not just a random circle on the map
@Jazz-nm1kf
@Jazz-nm1kf 2 месяца назад
Oof what a hit in the feels; I miss Hawken so much. I spent literally thousands of hours playing; its the game I pushed myself to get better at more than any other game I've played, and I still think about the silly strats I'd play around with: using the repair drone to peak over walls, loading an infil with huge fuel tanks for long lasting stealth and pairing the heavy detonator with the mine launcher to try to alpha strike enemies, putting a sharpshooter body on the dual-gat mech so people would charge me thinking I was only fit for long range... Good times...
@AndroChimera
@AndroChimera 3 месяца назад
i miss this game so much T-T
@OneBiasedOpinion
@OneBiasedOpinion 2 месяца назад
Hawken and Tribes: Ascend are two great examples of FPS games that went far beyond the bounds of their respective genres and did it in a way that was fun and engaging. Yet both died out for very little reason and nobody has bothered trying to pick up where they left off outside of Titanfall (thanks for ensuring we’ll never have that back, EA), and the recent revival of Tribes 3 by a new studio. I wish games like these got more traction. Deep Rock Galactic and Helldivers 2 have pretty much singlehandedly revived the immense fun of horde shooters that got left in the past with L4D2, so I hope that others like Hawken will see a similar renaissance in the near future. We need games to be _fun_ and _creative_ again.
@DreadedConan
@DreadedConan 2 месяца назад
I remember the day hawken dropped on console i was so pumped due to being a mechwarrior nerd but it lost steam for me very quickly once lack of support was evident
@RadioZonde
@RadioZonde 2 месяца назад
OptimusLime [from all the way back to the beta] here. I really loved this game. i was just getting into the PC gaming world as around that time most of my exposure to that culture was the near weekly lan parties my friends held. The moment i saw this in action I set about to save up enough to get a gaming laptop [I have seen too many tower accidents at the lan parties to even consider a full build at my experience level at the time] JUST for this game. I have seen core mechanics change over time [which then later bugged the mech to have a lot more power over that same mech used by newer players after the mechanics change], the massive expansion to the cash shop, the insane rivalry between groups of players that outright made the usual moba drama look like a school yard scrap. It was beautifully chaotic. It always hits a bit hard remembering the downfall of the game as without it, i definitely would not be in the space i am in now.
@Stonehawk
@Stonehawk 2 месяца назад
Idea: Hawken IP SPAC - the Hawken original player base itself founds a limited liability corporation and pools their resources to purchase the Hawken IP for themselves and dump it straight into the public domain so anyone who wants to can develop it.
@lopsidedpolygon
@lopsidedpolygon 2 месяца назад
Why waste money on the pointless IP? Use that money to pay developers to make a perfect clone. Names don't matter; gameplay does. Bring on the spiritual successor, bring on Cawken! 😂
@howmuchmorecanItake
@howmuchmorecanItake 2 месяца назад
I wonder how much that would cost...
@MachineMindDesigns
@MachineMindDesigns 2 месяца назад
@@howmuchmorecanItake Doing research on IP purchasing myself (for designs from a dead model kit/anime line) and the prices can be very...mixed. Sometimes they can cost 6+ figures and come with stipulations and sometimes it's just $100 and a handshake. It really depends on what the possible potentials the current owners see in the product. Some companies will not allow for it in an effort to prevent others from having an actual success because the original owners didn't see the potential or utilized it correctly (Hasbro and Activision are notorious for this).
@Feroce
@Feroce 2 месяца назад
Public domain? I expect to see all the assets appear in chinese mobile games long before any actual successor to Hawken would show up.
@prophetzarquon1922
@prophetzarquon1922 2 месяца назад
It _is_ an Unreal engine game... The models are _right there._
@kicksnarehats11
@kicksnarehats11 2 месяца назад
Man, I LOVED Hawken! It was so gritty, brutal and...just different. Pretty hard-core gameplay. I was so sad to see watch it die slowly. I played it right until the end on PS4. It really should've been a full-priced title with very little in the way of in-game purchases.
@SplitFace4393
@SplitFace4393 2 месяца назад
Hawken literally made my PC "gaming childhood", I miss those days so much even though I wasn't good at the game at all and my desktop barely made it run at 40 fps lol It was fun, it was fast paced, the skill cieling was so high and so satisfying I played it so much that I literally had 7x of every possible mech because I had no other way to waste all the stockpiled money I had We got Zawken and Pax Hawken.. I don't even play those because it just doesn't feel the same to me..
@Allen2142
@Allen2142 2 месяца назад
I cant thank you enough for covering this. You may be small, but you are mighty in deed!
@VultureXV
@VultureXV 2 месяца назад
I still remember how it fell. The devs catered to a specific audience that favored a particular form of gameplay. Primarily in that of extremely "stamina" (or fuel) efficient mechs which made it absurdly easy to attack as an airborne individual, rendering a lot of the ground-specialized mechs nearly obsolete overnight. There was also the medic mech that was released, which skewed the course of victory so much you could already tell who was going to lose if one team just didn't have one. (Yes it was that bad). Repair in the game was a risk as you basically had to enter a form of "standby" phase with startup and shutdown animations. This meant that you _had_ to be safe before you did anything. Medic mech said "come here C-class, we're gonna bully the front line." Combined with the above, it literally created certain flying C-class builds that, when supported by a medic, could remain airborne indefinitely and kill the fun thrice over for anyone else. And then, of course the devs just peppered in a MESS of other issues...
@prophetzarquon1922
@prophetzarquon1922 2 месяца назад
I never had a problem with the airbornes, it was the teams running heavies with two medics that knew how to bait & swap, that seemed to dominate every match; if I ended up paired with a team containing two adept medic players, I could basically sit back & watch my team win. If we had one & they had two, I could scarcely hold the chokepoints. Oh, & not enough map variety was why I quit playing. It was an _Unreal_ engine game. They could have let in any number of community made maps & just ... didn't
@thecornfieldiii2069
@thecornfieldiii2069 2 месяца назад
Medic main here, sounds like you have a skill issue.
@jon-thomasbrunton9897
@jon-thomasbrunton9897 2 месяца назад
I still remember having the dev brawl nights being a nightmare with the starter mech I loving called the CRT doom tube and being a menace with the chain gun
@prophetzarquon1922
@prophetzarquon1922 2 месяца назад
The original concept tests had fully destructible buildings. That didn't survive to Beta but the game was awesome nonetheless They even added dual vulcans as a prestige layout, after I posted a screenshot from a fan-made mech designer app. I _loved_ that game. Mostly, it needed community-submitted maps. Lack of maps made it stale after a while
@shadowscrush
@shadowscrush 4 дня назад
Man, this game and BLUR are the two games out of my 3 decades of gaming that I wish more than anything would make a triumphant return. Such a shame for the gaming industry that neither survived =(
@couain
@couain 2 месяца назад
To me Hawken's gameplay strongly reminded me of Quake 3's fast paced style. Gatdamm I miss that little game like you wouldn't believe.
@Wix92
@Wix92 2 месяца назад
I didn't play that much of this game, but I really loved the aesthetics and the atmosphere of the environments.
@wisdumb47
@wisdumb47 2 месяца назад
Hawken was so good. Best First person mech game I've ever played.
@salemite
@salemite Месяц назад
Been mourning this game for so long, thanks for doing a vid.
@ProfTuNichts
@ProfTuNichts 2 месяца назад
I really liked playing Hawken in 2013/14. Never liked free to play games where you have to unlock everything with an endless grind. Now in 2024 I found a VR mech game that was inspired by Hawken. #IronRebellion
@thooperhero
@thooperhero Месяц назад
loved the vid - Thank you for making
@flakbait5771
@flakbait5771 3 месяца назад
Man that's kind of depressing for a game that looks pretty neat. Ah well.
@Nomad-bl4yw
@Nomad-bl4yw 2 месяца назад
I Played it back then ..p2w and terrible connection..p
@johnmacklin8238
@johnmacklin8238 2 месяца назад
I had almost forgotten about this and to see 8t flooded my mind and heart with the good feels thank you for that!🎉
@thorgran3
@thorgran3 2 месяца назад
thanks for a cool trip down memory lane. haven't thought about Hawken in a long time. Cheers mate.
@cyborrooster4917
@cyborrooster4917 2 месяца назад
I played Hawken up to the very last minute that the pc servers were live. I was in a lobby with people from north and south America playing and talking right up until the connection was officially cut. I cried as my favorite pc game died in my hands.
@EggBastion
@EggBastion 2 месяца назад
Ross!
@JSeven
@JSeven 2 месяца назад
i had a huge amount of fun when it came to PAX East - they had a great set up and the gameplay was super fun with your teams around you. I played several rounds. Glad I got a taste of it.
@elfireii328
@elfireii328 2 месяца назад
aww man. Hawken was a blast from the past (that I was very bad at) Thank you for reminding me of the good memories.
@MV005ME
@MV005ME Месяц назад
Was an amazing game. I miss it, stopped playing when my gaming laptop failed, by the time I got back the game had died for some reason.
@foch3
@foch3 2 месяца назад
I remember being the little sniper mech and getting chased by a big tank mech for like 45 minutes it was such a rush.
@killborn83
@killborn83 2 месяца назад
Beautiful video, Tlee.
@petsgamesandrobots438
@petsgamesandrobots438 2 месяца назад
this was my titanfall before i got titanfall 2... i miss this game...
@mrwishe
@mrwishe Месяц назад
I have SO many hours in this game. Loved it so much while I dove. Thanks for making some quality content.
@thebritishengineer8027
@thebritishengineer8027 2 месяца назад
A very beautiful, well planned and executed game that has stunning visuals.
@onedeadsaint
@onedeadsaint 2 месяца назад
i played hawken when it was basically just a tech demo; it was my first VR experience as well. it was at PAX in seattle for the oculus rift before they were bought by facebook. got to run around in an empty arena for exactly 2 minutes before my turn was up. wow what a story
@mateuszundead3423
@mateuszundead3423 Месяц назад
Oh wow, that's a throwback! I generally never play FPS games without any over-arching narrative that would make the player feel that his accomplishments on the battlefield meant something (as in Conquest in BF1 for example). When I booted up Hawken for the first time just to try it out I immediately spent a whole day glued to the screen. The gameplay was just that gritty and fun. RIP HAWKEN.
@phurracious
@phurracious 2 месяца назад
Thanks for this. It brought back fond memories of merry rage on a hairpin trigger, and half a decade of competitive brotherhood. For what it was, it's legendary status as a mech shooter is absolute, as is the shame in it's discontinuation on PC. A worthy eulogy.
@berkutsierra7887
@berkutsierra7887 Месяц назад
Well made, concise video.
@Vimeous
@Vimeous 2 месяца назад
Loved it, the intensity, the team play , the flow. Was ready to move from other free-to-play titles such as WoT and MWO. However you hit the nail on the head. It was monetised badly. There was no real progression without hard cash, something that even Wargaming knows is a killer. You need a persistent casual playerbase of free-only players. Give them the ability to succeed over a grind but also pay to shortcut that in specific ways that do not disadvantage your other free-only players. I will still play if it is rebooted again. It'd be amazing if the original game turned up at a big lan event, even in basic form, so modern fps players can get a dose of intense mech action.
@bimbom9712
@bimbom9712 2 месяца назад
keep making videos this is sick
@RyuoHama
@RyuoHama 2 месяца назад
When are we talking about Hawakening? or the Pax+ community? Hawken fans ARE NOT DEAD, Hawken 1 IS NOT DEAD - WE LIVE
@haonsuni8146
@haonsuni8146 2 месяца назад
Remembered playing this way back on both Xbox and PC. It sucks what's become of it, but I still got a grain of hope that something might still come out from it all. Designs and art style alone got me invested, like a first person Phantom Crash
@ImperialGit
@ImperialGit 2 месяца назад
Damn this looks nice! I hope they go for a remake or follow-up!
@ryanmock2627
@ryanmock2627 2 месяца назад
I loved this game, balancing the Heavies was rough in TDMs, but the objective modes made the Heavies SO much fun. I think the predator & flamethrower mechs was the beginning of the end, but can't remember entirely.
@kemoni221
@kemoni221 2 месяца назад
I didn't have a good enough computer to play this game during its better years, but I did play it a ton once I got my hands on a PS4 (and when the console playerbase still wasn't extinct). Damn, was this a good game. The mech aesthetic with animations, graphics and sounds was nailed perfectly. The soundtrack was so good the main theme still lives rent free in my head, and it will probably stay there for years to come. The mechs all felt unique, but still allowed for lots of customization to experiment with different playstyles and strategies. It took a very interesting middle ground between mech games, movement-heavy arenas, and arcade shooters like CoD - and that's selling it extremely short. It was an amazing, unique game, and I'm glad I had a chance to experience it before it ended. It was great, but unfortunately that's all we can say now. Hawken was.
@wiegraf9009
@wiegraf9009 2 месяца назад
This game had such iconic art direction, sound, everything!
@GentalmanLout
@GentalmanLout 2 месяца назад
Hawken was sick
@hypotheticmyth7141
@hypotheticmyth7141 2 месяца назад
man, I was so young when I first got steam and was checking out so many great f2p. Such good times. I really wanted to like hawken but I was a broke kid and couldnt get upgrades.
@theworkshopwhisperer.5902
@theworkshopwhisperer.5902 Месяц назад
I remember this game... Even though I played it towards the end of its life cycle I still had fun with it. I forgot how good the live action trailer looked. That was 11 years ago as well!
@VilkarinSalvokath
@VilkarinSalvokath 2 месяца назад
I remember this game fondly, I played when it released on PC and it actually ran well on my crappy Acer at the time. I later played it again on PS4 and its where my best memories were of me playing one day when home sick, everyone was super chill and wholesome. The console community for HAWKEN was one of the most friendly in gaming, beaten only by console Elite Dangerous players and Firefall players.
@BananowyDoktorXOXOXO
@BananowyDoktorXOXOXO 2 месяца назад
Thanks for the video man, now I know what game I had in mind all those years but I couldn't recall it's name 😅 I've always thought it was a MechWarrior title and could not find it. Sad to see such a great game concept go to waste
@Barmem
@Barmem 2 месяца назад
I see a guy mourning the game he loved. Im sorry for your loss, we all have those.
@quercus3290
@quercus3290 Месяц назад
those top down iso views and third person shots lookd crazy, id have played THAT game.
@durandus676
@durandus676 2 месяца назад
I loved Hawken back when it came out. It worked on potato laptops and died before I upgraded to a tower
@undersky596
@undersky596 Месяц назад
Subscribed have a good day
@claisolais
@claisolais Месяц назад
It's like I played Howken last night Hawken the day before. Sure I remember it all, almost every corner, every sound.
@kerbalairforce8802
@kerbalairforce8802 2 месяца назад
HAWKEN was the first game I donated to for the pre release and got my name in the list in the credits. I hearts my heart thinking about how fun it was.
@v-alfred
@v-alfred 2 месяца назад
I remember my favourite mech was the one with missiles & jump + dash. Jumping out of covers, then quick aim missiles then dash to the side mid air to the covers.. what a nostalgia, wish theres another game that use Hawken movement & feels formula.
@KoreanSpy
@KoreanSpy 2 месяца назад
The line at the end that we will never play a game like Hawken ever again is borderline heartbreaking, because its true.. that was the first game I was completely obsessed with, still like 10 years on I check out what's happening... so much fun and glad I got to experience it in my teenage years.
@bluered9350
@bluered9350 2 месяца назад
I remember playing this game when I was in middle school. I never new about the other media that they were cooking up. They should have focused on the game first then branched out.
@omegapimptaculous4125
@omegapimptaculous4125 Месяц назад
Hawken was SO good when it came out. I never had to use anything other than the starting mech to kick ass.
@_Jay_Maker_
@_Jay_Maker_ 2 месяца назад
The artistic design and look of this game is absolutely timeless. I had an amazing time playing this game during its early PVP era. It could have been a legendary work of art with a huge lifespan. Everything in the aesthetic and the initial core gameplay was there. What a tragic shitshow. I typically enjoy PVE games, but doing this to Hawken of all things... it's just not the same. Bruiser, my beloved. You will be missed.
@tobiweinmann3790
@tobiweinmann3790 2 месяца назад
i had a lot of fun playing HAWKEN and i miss it dearly
@redgum3076
@redgum3076 2 месяца назад
nice vid bro. never played it but i feel like i deffinetly missed something
@barcotics1880
@barcotics1880 2 месяца назад
i remember trying to play this on my laptop that couldnt really run it well at all and i still had a blast
@KrullKama
@KrullKama 2 месяца назад
I miss the game, and I miss the dumb callsigns my buddies and I had, My mechs were all religiously themed, Deacon, Prophet, Bishop, Cardinal. The moment I unlocked the stealth mech I was so excited
@grumbotron4597
@grumbotron4597 2 месяца назад
I started playing it a little in highschool, because somehow I managed to get it to run on my school laptop and it was free. It was so cool, and a really great idea. But when I realized I would practically have to pay exorbinant prices to make progress in a reaosnable time, I kinda hopped off. Tried it again when it was ported to consoles, fell in love again for a few days, and then remembered why I stopped in the first place and saw nothing changed. Really such a shame.
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