the audio source isnt the audio from the Project Folder, its from the Hierarchy (the thing on the left) you just add a audio source in, and put in the sound, voila
@@Hog-n bro its nothing inside a script "using UnityEngine; using System.Collections; using System.Collections.Generic; using Photon.Pun; using Photon.VR; public class Jumpscare : MonoBehaviourPun { public GameObject jumpscareObject; public GameObject JumpscareObject2; public Animator Animator1; public string AnimationClip; public GameObject GorillaPlayer; public Transform SpawnScare; public Transform SpawnMap; public GameObject Map; public float jumpscareDuration; public AudioSource JumpAudio; public GameObject BlackScreen; }"
@@Hog-n I tried 2 different things, I tried using animator instead of animation, and I'm not a scripter I don't even know what half of that stuff is, I'm a 3s modeler for my own game and that's why I have scripters
Ok so what ive done is I added the JumpscareObj, it doesn't let me add the animation, I added the sound, I added the Animation time, I added the GorillaPlayer, I added the spawn point and I added the map to enable. I still don't understand why it doesn't let me add the animation.