Frozen Jungle Japes! The other, less used DK stage. There are some gecko codes I use to get rid of the clap trap and water physics. Without those, it's a SUPER fun stage to move around on, and it's a great place to practice my up-b angles as Pikachu (it's actually insane what Pikachu can do there). As much as I love it, the stage should NEVER be legal even without the clap-trap and water. The side platforms are WAY too good as camping positions, the bottom blast zone is way too close to the stage, and the ledges on the side platforms that face the center of the stage are SUPER busted. But if I'm just messing around with friends, it's easily my favorite stage in the game with those codes enabled.
Not a bad mixup. Pivot shield Dash away WD back (ASAP when you read approach) Roll (through their approach) Retreating sh aerial Fulljump safely, bait a mistake Shield aerial with forward shield DI and safey roll forward after shieldlag Run up grab Dash attack (when reward is high) Lots of options for different situations, depending on whether or not you read exactly when he will approach.