Awesome video, guys! I wish more top players cover this topic more thoroughly ...but then again, most players have no even the basic knowledge of this game covered. I play this game for more than 3 years now and I'm yet to see at least a semi-decent generals. In most cases [unfortunately], generals only needed to take FULL resposibility for failures, whereas player is only responsible for clicking on the "Auto" button in the fight [duh!]
@Olympus Former one, my mate. Was coordinating GW for year and a half in one guild, about 2 years ago now. Took WAY too much time and effort. We used the "Perma-Online-General" format back then, to be able to re-adjust our means/tools according to ever-changing situation. Needless to say it was very exhausting...up to the point where I started to realize that I'm sacrificing the output at my actual job for this silly game.
Checking health lost in test battles is indeed crucial. Losing more than 75% health is a red flag. You should always test several combinations before making an actual attack. Thank you for pointing this out.