Some people are not that excited about programming, love the energy you bring to these videos, makes me realize with the number of your views are plenty of others interested in this work
For those struggling with getting the camera to show, they must've done some changes to the default values because I couldn't get the cameraFeed to actually show from just the tutorial. You also need to provide the `layoutParams` to get the feed to show. Not very clear since the logs themselves just mention that the controller and previewView aren't connected to the controller. In hindsight though it does make sense but I would've thought that it just grabs the parent of the composable (which is probably what it did before when it's implemented in the video.) Hope this helps!
What a crazy yesterday i throught our friend Phillip does not upload any Video about cameraX camera 2 libaray and it is also very popular library for integrating Camera Really i am Impressed!! ♥ and Waiting new other Hardware sensor Video's We are from your back to full support
Hi philipp, I have been following you for quite a while now and genuinely love your content. I had a small request if you could make a tutorial for media3 Audio Player!! that would be a great help
7 issues were found when checking AAR metadata: 1. Dependency 'androidx.camera:camera-extensions:1.3.0-rc01' requires libraries and applications that depend on it to compile against version 34 or later of the Android APIs.
But i want to use the camera app on the phone but no package work. I tried both Vue with Iconic, React native and its wont work at all. This is my last chance to ever be able to finish my app.... but if you have any other suggestions im open ....?
Change implementation("androidx.compose.material3:material3") to implementation("androidx.compose.material3:material3:1.1.2") in the build.gradle.kts to get the latest Version of material3
Hello, I added it to my project as you did, but when I gave the NavController, java.lang.IllegalStateException: The offset was read before being initialized. Did you access the offset in a phase before layout, like effects or composition? I am encountering the error
man, I want to ask you one question, what is buildScript block in the gradle build file that you use in the project root directory. why buildScript block is used in the project root build file but not in the "app" folder or "app" module ? Does this mean gradlew need to use extra buildscript or what ?
Imo you shouldn't hold bitmaps directly in ViewModel. Bitmaps should be saved somewhere and uris should be used to access them to optimize memory usage.
Hey how do I set a greater precision for date timestamp when taking a photo so that the fileame such as : YYYYMMDD_hhmmss.jpg and the date taken and date modified seconds are very close to being the exact same? in other words, the date taken and date modified is assigned at the exact instant the photo is saved to file ?
@@thanakornsrisuwan2498 I'm facing same issue. What version did you use to solve yours? This is what I have implementation("androidx.compose.material3:material3")
* BottomSheetScaffold not found implementation("androidx.compose.material3:material3:1.2.1") // State the version above 1.1.0. Unstated implementation might be somehow importing 1.0.0 version. * CameraSwitch Icon not found implementation("androidx.compose.material:material-icons-extended:1.5.1") // Implement this too.