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How To Build the Super Forge v1 Module in Rust 

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Having tested the recent industrial update for Rust, I have settled on this furnace room design as my current favorite; it is called the "Super Forge".
15 electric furnaces completely enclosed within a simple 1x1, automatically processing raw ore to refined resources while you're away at a rate of 1k metal fragments per 2:30 minutes.
Give it a try and let me know what you think!
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28 сен 2024

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Комментарии : 45   
@yeeeago
@yeeeago 10 месяцев назад
i had made a setup like this once. I didn't want it using up my power, so i set it up to a blocker, which was hooked to the the end of my chain of branches (used for things like lights and other circuits.) The ore input conveyers "filter fail" output would block the power to the splitters (no ore to smelt, no power.) I then hooked the output conveyer's "filter pass" to a blocker that would block the other blocker. (If there is leftover ore still smelting, block the input conveyer from blocking power to the smelters.) So it would automatically shut off, only when there was no ore to be smelted, and there was no ore already smelting. Had to use a "And Switch" to push enough power through the second blocker
@spilldrop-
@spilldrop- 10 месяцев назад
I really need to spend more time practicing more complex circuits, I’m finally getting a little bit more comfortable with the basic ones in my videos lol. This is a solid note though, and one I’ll try to look into for future designs!
@Kvarta4
@Kvarta4 Год назад
Your channel is a hidden gem. I was really enjoying learning automatization in Rust and wanted to make a couple of detailed guides on making similar schemes myself, in order to help others's Rust experience, but your stuff is fairly comprehensive enough. Love to see it, and this DEFINITELY deserves way more audience. Have my sub, wish this channel to grow rapidly. Keep up the good work!
@spilldrop-
@spilldrop- Год назад
Thank you for watching and for the praise, I am very grateful! More to come!
@hassankrisht718
@hassankrisht718 Год назад
i think the electricity can be more efficient if we use more splitter than branches. for example the bottom system has 3 spliters each which takes 10 power, so 30 in total, we connect the three spliter to another spliter , we give this spliter 31 of power, from the main branch(the one on the frame outside) this way we saved 3 units of power+ cost of 3 branches
@FlashMasterZGames
@FlashMasterZGames Год назад
Button + Igniter = light furnaces without needing outside power from the grid Also one thing I do with my industrial furnace setups is limit the input of material into the furnace to like 100 or 200 per furnace, so the first one in line isn’t holding 1000 while the last one in line is empty, holding a bigger stack doesn’t make them cook any faster so I usually do a stack limit to share the workload evenly, this is a great setup :)
@spilldrop-
@spilldrop- Год назад
100% right, I completely forgot that buttons can power igniters, this idea is making it into the rework!
@Cubiclator
@Cubiclator Год назад
49 subs?? Wtf? Underrated as hell. Subbed for sure.
@x-tremespeed
@x-tremespeed Год назад
I love the look of this, and that grate really adds to the industrial feel! One tip to avoid potential headache in the future - when wiring up the furnaces, wire a line to the turn ON of each of the furnaces, and hook that up to a timer or something. When servers restart, if the electric furnaces don't have power (if this system is turned off during a server restart) they will default to OFF even when power is reapplied. Having a little switch to turn them all on ensures you won't have to tear this neat little cube apart if that ever happens. You can even leave the switch disconnected from main power so it doesn't take extra power drain just sitting there, but at least you'll have it if you need it!
@spilldrop-
@spilldrop- Год назад
That’s a great idea, I definitely need to get more familiar with the timers and blockers, cause those would definitely save me a lot of time and energy!
@Zarovich89
@Zarovich89 Год назад
@@spilldrop- Instead of using a timer what you can do is use a button to a ignitor and have one ignitor per floor and all you have to do is hit the button and it will turn all of the furnaces back on. All this takes is 5 extra power using 1 button to a branch then the branch to each of the ignitors. If you notice the furnaces are off due to server restart you can just push the button and it will turn on all of the furnaces.
@clc6122
@clc6122 Год назад
@@Zarovich89 Thanks a lot for this. Its a lot less work to hook up 2 ignitors than it is to hook up 15 furnaces.
@CruchedPenauts
@CruchedPenauts Год назад
@@Zarovich89 where do you fit the ignitors? do they reach all of them if its configured the same as his?
@AzizTheGazele552
@AzizTheGazele552 Год назад
​@@CruchedPenautsthere eaely was some space left on the right, perfect for igniters
@ДаняПаюнов
@ДаняПаюнов Год назад
a superlarge problem with facepunch bugs with selfdestroying pipes when you upgrading something, and bad energy efficiency. Concept is interesting but the main problem is disappearing pipes, so far furnaces will be useless + you have to turn it on again when the server restarts
@spilldrop-
@spilldrop- Год назад
I agree, this happens most often when pipes are attached to a surface that then gets upgraded, causing the pipes to disconnect. I hope this is fixed soon as well!
@ibrahimshwaiki
@ibrahimshwaiki Год назад
bro can u make rust Tutorial i wanna get the game but Idk what to do i watch streamers / tutorials but there is no basics tutorials
@spilldrop-
@spilldrop- Год назад
It’s in the plans! I’m working on a fun video at the moment, just something to take the edge off of a couple of rough wipes. After that video is done I’ll definitely start working on some more intro to Rust videos!
@hassankrisht718
@hassankrisht718 Год назад
check Jfar channel, he does have the basics
@Jassimbucheeri
@Jassimbucheeri Год назад
Great Vid.
@BrandonMatthews-wj3bi
@BrandonMatthews-wj3bi 16 дней назад
Hello. So I just tried this and I cannot place the grill in the floor frame. I play on rust console. Is it not allowed in console to do that?
@spilldrop-
@spilldrop- 15 дней назад
That’s a great question! I haven’t tested this on console, but when I get my controller back up and running I’ll give it a try! I’d recommend trying it with just a standard floor for the time being and running the piping around the front of the shelf instead of through the grille, it looks a little less industrial and makes the shelf more obvious, but it should still work!
@sissiwasabi
@sissiwasabi Год назад
dude you got 3 splitters and dont use another one? thats 2 power wasted.
@hermansmith8184
@hermansmith8184 Год назад
Sorry if I missed it but why did you put the hard side of the walls inward?
@spilldrop-
@spilldrop- Год назад
It’s a good question! Stone walls have different thicknesses on the hard side and soft side, meaning that you have more room to place deployables (such as furnaces) with hard-side walls facing in, and then you can flip them to hard-side out once the furnaces are placed. The difference is small, but every inch counts!
@Michael_Angle
@Michael_Angle Год назад
Awesome video man keep up the good work!
@sissiwasabi
@sissiwasabi Год назад
that way your batterie is drained all the time at maximum
@LuKiSCraft
@LuKiSCraft Год назад
As a Duo, this seems a bit overkill LOL but sick setup for clans
@byronbombastic3421
@byronbombastic3421 Год назад
i feel like you are using 3 times as many electrical components than is needed and take twice as long.
@spilldrop-
@spilldrop- Год назад
That’s honestly quite possible; the best shortcut that I could identify but couldn’t resolve is that the furnaces don’t have a passthrough node, or at least one I can find. If you can point out what’s unnecessary I’ll definitely give it a shot!
@Banana_Blaster69
@Banana_Blaster69 Год назад
You are underrated. For sure.
@ibrahimshwaiki
@ibrahimshwaiki Год назад
thanks for that mate
@M1nority_
@M1nority_ Год назад
i think you made a little mistake with your electricity. the first ebranch that you placed on the frame. you set the branch out to 94. that leads to the system always consuming 94 rust watt no matter how much devices are connected or how much power is actually needed. if you set the branch out to a value, it always consumes the value that is set. long story short: you use 94 watt although you only need around 50-60
@spilldrop-
@spilldrop- Год назад
Thanks for pointing that out! I wasn’t sure if the output actually changed depending upon the draw from the circuit, so that advice helps a lot!
@M1nority_
@M1nority_ Год назад
you are welcome
@biju7188
@biju7188 Год назад
@@M1nority_ Ay thanks for that, it was irritating me that it was consuming so much when we spent so much time to try make it as efficient as possible! I put 60 watts into the first branch and it works perfect, power no longer goes down :D
@potat0-c7q
@potat0-c7q Год назад
My main issue with these, is how do you turn the furnaces back on after a server restart? You have to activate the "turn on" button in the UI after the server restarts, so how do you reach the ones in the back bottom layer?
@spilldrop-
@spilldrop- Год назад
That is a great question, and the primary reason I didn’t wire those on switches is because they don’t offer a passthrough, so each furnace needs to connect to a splitter array, adding about 8 splitters by my calculations. That seemed like a lot, and didn’t really want to include that in the video. Is there a more efficient way?
@potat0-c7q
@potat0-c7q Год назад
@@spilldrop- what? Im talking about how you have to turn on the furnace in the UI before it will do anything, regardless of if you have power going to it. after a server restart, you have to go in the UI again to turn it on or it will never power on.
@spilldrop-
@spilldrop- Год назад
I understand what you’re saying, though you can wire a switch to the on switch for the furnaces, which would allow you to turn them all on from outside the cube, even after a reset. The issue is the additional wiring is a bit intensive to add that switch
@potat0-c7q
@potat0-c7q Год назад
@@spilldrop- ok I completely forgot about the other ports on these. Perhaps the red button can start one up by itself...
@spilldrop-
@spilldrop- Год назад
Someone mentioned in another comment that igniters will also turn on electric furnaces-I’ve used igniters for LGF furnaces, but I haven’t tried them for electric ones, could save a lot of time and energy though!
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