All your videos are great, but this series is incredible. There is literally nobody doing a good job of walking you through the steps to build a guitar for the CNC, most of them move too quickly or are not actual guitar builders. The matchup of your building skills, your design skills (I'm an art director so I really appreciate your use of Illustrator) and your insane knowledge of 3D and CNC guitar production make you the best resource on RU-vid. Keep'em coming!!!
Hi Chris. Just wanted to say that your three videos that you've created constructing a guitar body for your CNC machine. After watching the three videos, I've learned a great deal about this Rhinoceros software, in which I was able to make a guitar body within four hours and have an alright grasp of the software, compared to spending 30 hours trying to learn fusion 360, which honestly fried my brain... Off to the races! :)
Great series Chris. I've been a solid modeler my entire adult life. It's cool to see the contrast in workflow of surface modeling... I remember back in the late 90's talking on the phone to Bob McNeel about Rhino. I bought a copy of it, I just never fully committed to it. It's come a LONG way since then.
Chris, with regards to the paraboloid, do you have a specific minimum thickness you like to leave for the heel? Obviously when you put in that recess you cut away areas that have the screws going through them....
A quite thorough demo, very much appreciated. Can the surfaces be moved (I'm assuming it's not creating a solid model just surfaces) so that the highest finished top surface can be defined as Z = 0.0 ? It's a common CNC programming constant, for a variety of very sound and logical reasons. Also, when you moved the wireframe (line) geometry for the pockets and holes up to the top surface, it appears as though this wireframe geometry does not necessarily need to be exactly on this surface to be used as reference to create extruded surfaces ("cutting" away the top surface in these areas). If, for instance, my wireframe geometry for a given feature is moved up to be at the level of the top surface, but it is located over an area of the top surface where it is curved and sloping down and away in both the X and Y axis. Can the wireframe geometry be moved not by a numerical value, but just moved up so that it is projected onto that top surface, maintaining its X & Y axis positioning, but following the curving and sloping of the carved top surface? I just had my questions answered, thank you. I'm comparing this software to Solidworks throughout and it really makes me appreciate having access to using that software that much more. Many of the features you created using two, three, or even four steps, are created in a single step, which includes access to all of the separate functions, and more, in Solidworks.
Great tutorial. I really like all of your videos. I'm running Rhino 7, just learning to use it. I'm curious what that pane is in the lower right of your screen that shows the tool descriptions? I don't have it on mine and have been unable to find a way to have it show up. What is the pane called? How do I add it to my screen? Thank you!
Do you actually use a rectangular neck pocket or was that just for demo purposes? Awesome series by the way, really great to see the process from start to finish!
You explain things really well!! Gives me confidence I can do this. I would love a recommendation on which CNC machine to get/use, and what router bits to have.
Happy New Year!! Do you share the CNC Plans? Is there a fee? I am just starting out am about to build a Jem/RG style body. Don't need the carve top part. Will be seriously considering a Onenfinity or X- carve in the near future. I took CNC course at conestoga College years ago and would like to get back to it. I will need to learn how to use the software. Any help would be greatly appreciated. Bradley P
Hey Chris! Im trying to trim the front of the neck pocket and it won't trim after exploding. I did the initial delete but when i go to trim nothing happens. Any idea what might be happening? Im on rhino 7. Great Video!
Nice, Chris! How would you suggest one get started in in 2D CAD and 3D modeling having no previous experience in either? Or would it all be so overwhelming to not be worthwhile?
Chris, if you are building a guitar that is not carved top or just requires 2D cutting other than belly cuts, do you still import your art in with a 14x18 binding box and create a patch for the top? Also, do you typically show or create chamfered edges on your guitars in Rhino/on CNC or you do you just sand/rout those in manually? I know Rhino has a Fillet Edge command (which I don't know how to use), was just wondering if you use that command for your models. Thanks!
Thanks for this! I am just learning CorelDraw and Rhino to build a bass. As a point of curiosity, what motivates you to split the 2d vs. 3d between the apps. Why not do it all in Rhino? Thanks!
Highline Guitars I just wondered if it’s possible to do the outer shape in rhino or is it easier to get a smooth shape in Adobe ? I’ve tried doing an outer shape in autocad but when cnc’d the outer shape was bumpy and not smooth like yours
Question if I may (it is your, among others, fault that I'm trying to build a guitar after all). I'm trying to plane my two body halves for jointing. My plane is either not cutting at all, or after turning the wheel, just a tiny bit, it starts to dig in and judder (chatter)? I would appreciate any thoughts. Getting the dam things flat and square I recon is up to me to learn but having a plane that works would be a start. Many thanks