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How to Create More and Reduce Your Consumption | Output over Input 

John Sorrentino
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To most companies, you are just the product and they make money the longer they can capture your attention. It's time to break that cycle.
In this video, I explain how I have been able to be more productive by reducing my consumption. Prioritizing output over input will increase your overall productivity.
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Dehydration by Loxbeats spoti.fi/34tPBBO​
Creative Commons - Attribution 3.0 Unported - CC BY 3.0
Free Download / Stream: bit.ly/-dehydra...
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4 окт 2024

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Комментарии : 4   
@JeremyChung
@JeremyChung 3 года назад
man i can relate to this so much. you and me got the same outlook on life. i was gonna write a book about creating rather than consuming. i was hella addicted to youtube during quarantine, and the way i broke out of it was by creating things for myself.
@deforrest-studios
@deforrest-studios 3 года назад
I really appreciate your content. I fall victim to this myself, first and foremost, I think we all do, and some are just better at combating it. A lot of programmers tend to accidentally develop an ego, one bigger than most other fields develop in someone. With respect to your peers in content creation, it's really easy to start acting like you know everything. You have a kind of outward humbleness about you that's really important when it comes to giving people genuine advice, or knowledge. If I could say: see that trait, and don't lose it. Putting aside ego is really important to teaching, and it's a plague in computer science education. Just an opinion at the end of the day. You also may very well know this. Good day.
@wantedq8332
@wantedq8332 3 года назад
Wow your life is almost like me lmaoooo.. I was also addicted to video gaming then I got rid of that addiction but I still sometimes play video games less than an hour a day (8-9 hours in the past). right now Im trying to be more productive as well. Im currently learning Swift, built baby projects already but still got a long way to go. hopefully by the end of this year I will be able to build a real game and submit it to App Store :D
@Nothing-jo2wb
@Nothing-jo2wb 3 года назад
You can make a game in 48 hours? Why not try 1 week and put it on sale for free so people can play it? That way you have more time and people will like it beacause it’s good so that’s why you should also make a game off your own idea so it won’t get copyright so yeah you’ll get a lot of views and probably will get 100 subscribers so you should try :D
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