All Of His Strings That transition Into A Grab are 2 Breaks! Don't crouch those strings as they lead into the unbreakable crouch throw. JUST BREAK WITH 2!!!
If a King is using those 1,2 strings into grab hes probably low rank! Its better to hit with 1,2 into muscle buster or Giant Swing or Tiajana twister! If they duck start using df2,1! Btw if I do Arm Grab I go for Dragon Sleeper not RCD which is a 1 break! I can also change the break route on my chain grabs so yeah good luck 😂 Im only Raijin btw!
The throw out of jaguar sprint is reactable by the way. Stand block, watch for the throw, and duck then launch if you see it. Otherwise just keep stand blocking.
1 tip for jaguar sprint. The grab is 23 frames and very telegraphed. Simply block to avoid the mid and if you see him going for the grab duck and launch. You will need to practice this a bit. When it comes to the low honestly just eat it, it's not that bad.
Ducking the f2,1 is a dangerous proposition. King can mix it up with f2,d1,2 where second hit (d1) is a hit-confirmable mid that will launch you for a full combo if properly confirmed. So duck it sparingly or a good King will take advantage of it.
Another tip to break King's combo throws is by just holding 1, 2, or 1+2, and it will work magically. Do not mesh it! This is only effective in Tekken 8. In Tekken 7 you not only had to know which button to press but also must know the input window.
Good points. Just one thing regarding alley kicks spam - you have to hold down back (DB) to block it, holding only down won't work (you will be staggered).
The last time I fought King online with Jin made him refuse to rematch me because I dominated just by stepping right and whiff punishing. Keep up your short and great guides man! 💪
Genius! Thank you so much! (subbed) The sidestepping is something that I'm currently working on incorporating more often, but the guard breaking is definitely one thing that I'm working on. Unfortunately, that's an area that I've been weak in, but working on. I appreciate this.
Tip from a king: carefull to always crouch after the jaguar sprint. King players with a knowledge can do the same (or better) damage with the mid mixup (the 1 button on Jaguar sprint) that garantee him 2 more moves (JS 1 -> d 2+3 -> 1 alley kick)
Brother 2 days ago I commented how I deinstalled the game after dropping from Tenryu to 1lose from orange and reinstalled after seeing your vid. I'm a new player to FG and Tekken and jeez can this game be frustrating. It feels like waay too much info lol But I managed to hit purple today as a new milestone! Will prob drop soon again but hey its progress 🤣 These vids def help man
Hey there, King player here. From Jaguar sprint King can also block, so be mindful of that. Don't assume you can just punish his jag sprint after hit smash with a rage art and such, cause King players can try to mind game you there to launch you if they feel you are desperate.
@@gourami1230 First his combo damage. With 3-hit combo he removes half of the health. Then reduce his heat moves a little, since he has a LOT of advantages there. Finally, nerf his armored moves, he has a lot that is not necessary (considering all his grabs) But it doesn't mean that all of these nerfs need to be done. The first one (high combo damage with little effort) is so broken.
@@wanted_d8203 lmao 3 hit combos? 5 heat engagers (same as every other characters)? 2 main armour moves? We either aren't playing the same game or you want all the characters nerfed...
@@wanted_d8203 King's combo damage isn't that high actually - for difficult combo u get like 68 to 80 with wall, which is pretty normal. His heat moves are fine, especially since you can react to RKO from jaguar sprint if you pracatice it. And ok I think maybe his back 3 armoured move could be nerfed, but the other armour moves are fine.
@@gourami1230 obviously you are a King main. But deep down you know his combos doesn't need any effort. And in just a few minutes of playing as him, I found combo that deals 73 damage with no efforts! See your face when they nerfed him a LOT!
Note from TheMainManSWE recent videos that all kings throws can be broken simply by holding the button instead of timing the break window, also the throw from jaguar sprint is react able with practice so simply stand block and duck on reaction, eat the low because it’s not worth it to duck it
So, it's now called "throw teching" and not "throw breaking"? I'm getting back in to Tekken and it looks like some of the terms are different from what I remember.
get into practice, put training mode on defense, set all the CPU actions to the moves you wanna learn to punish, action intervals - normal, spend some time punishing and memorizing them, change action intervals into short, spend some more time with it, change cpu actions into other moves you wanna learn to punish if needed. you're welcome
@@lavanderice I can against some Eliminator or Shinryu King, but it also sweat fight, more higher rank just big brain of 50/50 or they're like cheaters
@@quyphuongtay with most true 50/50 situations you wanna look at which option your opponent tends to choose. if they always mix it up, you either defend against the option that's most dangerous or just guess. if you're talking King 50/50s then it's mostly throws, and the video gives you a pretty thorough rundown on how to see and counter each option
Great video all true but there is a hilarious+not funny at all but important explanation you missed ------all these correct anti tec offline only😂😅 . If there is a newbie use these against an online LAGY dumb style king which he knows what he is doing (using heavy lag as trap) I hope that newbie mentally stay cool 🤣