Thanks for watching! I hope ARP makes more sense after watching this! If you're interested in using FZSwapper, grab it today for 50% off using my discount code fruitzeus50 over on gumroad! :) fruitzeus.gumroad.com/l/swapper
I've had auto rig pro for 3 years now, and i never grew to your level of rigging expertise, this video inspired me to get better at rigging despite my fears and doubts. Thanks for making this.
I just about gave up on using ARP until watching this. The tutorial by the dev is really bad and this has very much given me the enthusiasm to try it again. Thanks
The best. I use to watch ur voice and get enlighten. 1year in blender now, and am so far. Started with ur character tutorial. Keep the good work coming
Can both characters work with autorig? Because when I finished 1 character then 2 character but when I bind, it, the 2 character is fine but 1 character mess up. How do i solve this problem without get error.
not good there is thousands of video of autorig pro how to bind rig walk cycle etc :/ but anybody not show how to make custom animation with this rig :/
Hey! Sorry to hear that. If it’s any help, Auto Rig Pro is always undergoing new updates. Not sure what version you were using, but they just released a new version for 4.1 yesterday to fix compatibility issues. Might be worth giving another look
i was able to make it work 2-3 times in the beginning but now even with the latest version all I get is error messages or giant incorrect rig. The amount of time I wasted with this app is mind boggling
Tried all of what you said, when I hit that Go! button, obviously things do happen, but those bones don't show up. They come up in the collections, but I can't make them visible. What am I doing wrong? Thx in advance
You probably shouldn’t. The reason is it’s way more modular and non destructive to have a separate blend file for each asset and then link them into the same scene for animations later.
Whenever i try to bind i get an error " 'bpy_prop_collection' object has no status 'move'. i get this any time i try to use this addon is there a fix to this?
I'm having a weird issue, i see my bones appear, i even bind them to the different pieces of my character but still no movement when trying to animate the rig.
Did you press match to rig? Before binding mesh pieces to the rig? One common mistake is trying to bind to the meta rig, which is used to generate the actual rig.