Thank you so much for making this video. I just upgraded from a 1070GTX to a 16GB RX 6800 XT Sapphire Nitro - talk about a bang for buck card, picked up for $640 aud - but I was getting this intermittent smudgy, blurry effect even on the simplest VR games like Walkabout Mini Golf. Consulted the almighty web search gods, found your video - I looked where you indicated to find the setting in Steam VR - but it is called something different with the new Steam version (this comment May 21, 2023) it is now called multisampling filter. (or something like that.. not in front of my VR PC right now) Anyway - I set that to OFF and that smudgy, blurry effect dissappeared. Also Airlink improved absolutely out of sight ! Thank you so much ! Liked, subbed.
Glad it helped, and thanks for the heads up about the steamVR name change. The AMD cards are some seriously awesome values, so it's a shame that they randomly struggle in VR like that.
Thanks for the tips on this for optimizing VR games on my RX 580. Hopefully this will fix the generic "an AMD driver timeout has occurred" when playing Steam VR games thru Virtual Desktop.
@@CoilWhine Yes I have an OG Quest been using for a while with my old PC with t he RX 580. But I also just recently bought a new PC with a RTX 3070 so I've been starting to use that instead :)
@@CoilWhine I am using an RX480, and I have a really good time, atleast after following your advice xD Man, am I happy that I am switching to an RX6700XT in a few days though...
@@CoilWhine yeah, the gpu was long overdew, since I allready upgraded everything to newer and better stuff like Ryzen 7 of the newest generation and 32GB RAM of the newest generations etc.... only gpu and psu were lacking until this week 🤣🤣
I've always had really odd issues with AMD cards for VR. I went from an rx 590 to an rx 6600xt and still struggled in VR titles ( i had a Ryzen 5 3600 at the time). The frame time seems to always be really all over the place with the AMD cards. However, the 3060 always seemed to perform with no issues in VR in the videos I've seen on RU-vid compared to my 6600xt due to the better drivers on Nvidia cards I presume. So I've finally decided to buy a 3070ti due to it being cheaper than a 3070 in my country. Hopefully, switching to green will fix my issues as well as buying a 5800x to pair with the 3070ti.
Unfortunately AMD is totally sh*t for VR. They don't even care, nothing is mentioned on the "known issues" part in the driver notes. They broke something on the 22.3.1 driver about the codec, therefore the bitrate for the Quest 2 AirLink is about 50-70Mbps regardless what you set on the slider. So it is rather ugly... And not thats the only problem, with newer driver had some tracking issue too, so I have to use a half year old driver to use VR "properly" which driver hasn't even got RSR. It is a shame for AMD.
@@CoilWhine For me the Adrenalin 22.2.3 is working. If it is not working for someone, I think the 22.1.2 is worth a try, or maybe the 21.10.2. And beforehand a good DDU doesn't hurt. :)
Rough is an understatement. I have a 6800 XT, I've disabled this in Oculus Debug and I'm still barely able to even move in RE2 through steam. I haven't yet tried another game as I just got the Quest Pro, but the second I launch it my performance headroom goes to the negative, and the graphics driver crashes. I've just rolled back to 22.5.1, and I am praying it works. Otherwise I'm buying an NVIDIA card.
Hello, so i've heard that drivers were better for radeon lately? I'll get a 6650xt and i'm planning on using it for VR, do you have any estimation about the frames it could generate in VRchat ? Or would it have any issues such as stuters, random crashes or yeah problems overall.
I haven't tested the radeon cards in a while, and I won't have one on hand for a week or two unfortunately. The cards ran _ok_ in VR chat, but an equivalent Nvidia did run better. VR chat is a tough one though, as it's not the most optimized title around and it's incredibly variable depending on the map and the avatars around. I've had a 6900xt and a 3080 both choke on one world at 30fps! Your card is probably fine, just don't do superscaling or anything wild. I had no crashes or anything with the radeons, just lower than expected performance in some titles, namely blade and sorcery (my favorite vr game). Congrats on the card, let me know how it treats you!
@@CoilWhine thank you so much for your detailed and quick answer !! I'll let you know when I get it , of course, I was just wondering if it would have some experience such as the 3060, but meh, probably not. Have a really good day and thanks again 😉
I ran vrchat on a wx7100 just fine and it’s an older 8gb workstation card based on the 480. This was over display port on a non-meta headset. The issues people are having seem to be more related to Meta than AMD.
Thanks for this. I’ve been looking at something to replace my 1070. I’ve been close to a 7700xt. I think I’ll just wait until 3070 price goes down. I could grab a 1060 ($350.00 December 2022) but I may as well wait a little. I don’t play everyday so I’m waiting for something like a Reverb G3
Hello, I am having problems with oculus quest 2, it has a lot of stutters and I deactivated the option that you mentioned but it keeps throwing stutters on the screen. I have an rx 6600 and a ryzen 5 3400g processor. the performance graph has a lot of peaks and looks like a lot of mountains. It basically goes up and down the graph all the time. i searched many videos and none help me and yours didn't help either. I'm connected by usb 3.0 and I've already tried everything and nothing works. I await your response and greetings from Argentina. sorry my english is very bad.
now try being a WMR user...it's still so broken after years of people complaining. I've also found to stick to certain AMD driver releases, always updating leads to bad VR performance.
@@CoilWhine oh neat, I was planning on getting a 6900xt with maybe a 5800x or a i7 12700k, but I’m not sure which cpu to pick… since amd has the SAM thing that works with amd gpu and amd cpu, but there is a way to use SAM with a intel cpu, so I’m stumped :/
I'm not sure, I haven't gotten my hands on any of the 7000 gpus, but I do know that the 5700xt and 5500xt both struggled in VR even against "lesser" nvidia gpus. It's very, very, very frustrating that AMD still has problems in VR, it's not something that a lot of people benchmark, but for me it's a big deal.
I changed them in the open desktop or airlink. I forget if steamVR had the setting, but you might need to enable developer options. Sorry, I haven't touched my headset in a while!
I opened my steam vr and did everything explained in the video but motion smoothing doesnt come up as an option for me. not sure why, i turned on advanced settings and went through all the options. its just not there for me.
I really liked the 2080ti for VR, assuming it's at a reasonable price. Its frustrating that AMD really dropped the ball on VR, the 6900xt we had ran worse than a 3060! I'd go with team green if VR is a priority for now.
Assuming since the settings are in Steam and VD, this is a steam centric issue. Have you tested AMDs reLive? Iv had issues with Link that have gone away with RL, but it is limited to WiFi connections.
I have an amd 6700xt graphics card and I'm trying to play the new game green hell vr from my pc onto my oculus quest 2 or meta quest 2, the graph you showed in this video I have been looking at and my graph is always right up to yhe top line and not the centre one. No matter what settings I have tried I cannot lower this. I'm using air link but cannot fix my problem have u any idea how I might fix this? This is not unique to just this game on pc its any of my game that can be played vr and It make me feel sick lol.
Might be a driver issue, might be a settings issue. Maybe try lowering the render resolution a bit and see if that helps, I had that maxed accidentally for a while and it hurt
Spacewarp really is one of the worst things to ever exist. and I say that, because Oculus makes it REALLY freakin' hard to disable, essentially requiring you to be a linux user to do the most basic thing: Turning off ASW.
My PCVR experience with my quest 2 hasn't been that great. I have an RX580. Usually its fine albeit a little lackluster when gaming at 4k which is to be expected. However...... There is this one huge issue and I dont know whether or not its my GPU, my Drivers, my Motherboard, my CPU, my RAM, some software settings, my cable, my Quest 2 or any mix of those. That issue is my drivers crashing. I can expect the performance to be not great due to it being a very old and lower end GPU but that shouldn't result in my GPU literally being disabled when i'm playing games(especially pavlov vr for some reason). Another issue is also the quality of the graphics in my headset. On my monitor, boneworks for example, looks amazing. crisp text, barely any stuttering and generally sharp edges. in my headset however, its the complete opposite. everything looks like someone quartered the resolution and halfed the framerate. steamvr itself even reports more than 90fps but it feels like its more like 40 or 50 when wearing. its not smooth and rather disorienting. i can increase the settings in the oculus app all i want but it doesnt seem to help but rather increase the chance of the aforementioned driver crash(which is completely weird too, screens just go off, gpu usage goes down cuz the fans turn down and i need to reset the pc and enable the gpu in my device manager for everything to work again). needless to say, i'm never buying an amd gpu again cuz thats where i believe the issue to be. my cable is fine, it does usb 3 without a problem and the oculus app says the same
The FPS issue sounds a lot like the ASW in this video, it duplicates frames to try and "feel" like it's running at the native framerate of the headset. Flight sim did that to me on a 2080ti and I can agree, it felt terrible. For the blur, is your resolution scale in steamvr _and_ the occulus app set to 100%, or is it accidentally (or automatically) running at a lower ratio due to the performance limitations of a 580? I'd suggest looking at that first off. The driver issues are a bit more irritating for sure. You can try the classic "run DDU (display driver uninstaller) and reinstall drivers or you can go down the rabbit hole of trying out the radeon community drivers. I don't have much experience with them but it could be worth a shot, someone in our discord uses them with his 380x. Do the crashes only happen when running VR titles or do they occur in other games as well? It could be a PSU issue if you're hitting high loads?
@@CoilWhine I'm using a Quest 2 via a compatible link cable and with the help of Oculus Tray Tool I set the ASW mode. not quite sure which one to use because they have different names(different speeds, 45hz forced, adaptive, auto and off) so there is still something i can try which i'll do tomorrow. SteamVR is set to 100% or higher(because that improved clarity) and Oculus is set to the maximum as well(or whatever the tray tool sets it to idk) I've actually just cleaned all of my gpu drivers so i'm hoping that this fixes it but i'll find out when i try again. The crashes have so far only happened in VR titles and weirdly enough only in some. I've found that Pavlov VR really likes to crash it but only when i press the oculus button on my right controller for some reason. its more likely to happen with higher settings in the oculus app and imo it cannot be a psu issue due to the pc staying "on" and the screens taking a while to turn off. there is a short time period between me pressing the button and it freezing in which i have managed to save it once. unless there is something going terribly wrong with vr games on my pc, i dont see how this a psu issue. i've stress tested my system multiple times, play almost exclusively at 4k, played very demanding games like DCS World or other games at high settings. before my monitor died i always had 3 monitors connected(2 at 4k and one at 1050p) which i never had any issues with even when playing power hungry games. Currently my setup is this: Ryzen 7 2700 Asrock Gaming X RX 580 G.Skill Trident Z 2x16Gb at 2400mhz(maybe the speed is the issue here idk) BeQuiet System Power B9 at 600W(which is 50W more than what the manufacturer of the GPU recommends) and some storage ofc which shouldn't matter but i could move it to an ssd(should only be loading times though which i dont mind)
@@zahnatom I have the same issue. My frame rate looks like it’s over 100 on my monitor but the Quest 2 is displaying the game at like 3fps. I have a Ryzen 7 2700x and an AMD RX5600XT gpu. The game is ACTUALLY running fine on the computer but something gets lost in translation to the headset itself. I see your comment is 8 months old, have you found a fix for this yet?
@@jdauk04 i have not. the recent experience wasnt great but i'm buying an rx 7900xt and a ryzen 7 5800x3d soon so i'll see if its better with that. if its not, i'm giving up completely and buying an rtx 4070ti instead.
Do AMD cards have any other issues with regards to VR? I was thinking of picking up an 6900XT as the used prices for them seem to be falling faster than for the 3080.
I've just had lower FPS in some titles like Blade and sorcery. The "fix" helps with some of the stuttering, but the overall framerate is still lower compared to an Nvidia card of the same (or lower!) tier. It varies from title to title, I just love B+S so it's a problem for me.
I've got a laptop with AMD 6600M (equivalent to NVIDIA RTX3060), without any issues in VR. I play with an Oculus Link cable on medium settings, could probably push it higher but I don't want to risk overheating the GPU. Everything in Steam/Oculus set to Automatic, never had to change any settings. Asgard's Wrath, Fallout 4 VR no problems.
3:23 dunno if you have this figured out yet but you can use sidequest to easily stream what the headset itself is showing you. you can also use adb itself as that is what sidequest uses, but sidequest makes it easy and you dont need to do any command line stuff to use it.
Just got a Oculus Quest 2, I have a Rx 6600 XT GPU, and I am trying to play it through a link cable but when I'm on my desktop in the quest the screen is flashing every couple seconds. Not sure if I just have my settings poorly optimized for vr or what. Like certain portions of the space I am seeing in vr are just flickering and like trying to refresh or something.. I really don't know. Please help.
You should look at the steam performance overlay to see if there's any slowdown or jittering. If the graph is spiking randomly, it can be a performance issue or the ASW (what we talk about in the video) kicking in and out. Alternatively, what cable are you using? Is it an official cable running in your fastest USB port? Unfortunately not all USB cables are fast enough, I had to buy some specific cables that were mentioned on amazon.
@@CoilWhine how do I bring up the steam performance overlay? I am using the kiwi design link cable for the quest 2 and yes it is plugged in my fastest USB port.
honestly in my experience the nvidia cards have been better for VR. Besides that, the 3060 12gb and a 5700xt are fairly close in performance, but the 3060 gives you more vram and dlss/better rtx/nvidia broadcast/nvenc/etc and the 3060ti is faster by a decent bit. I'd go with a 3060 in this case, assuming it's the 12gb model
I've tested a LOT of cards, I believe in this video it was the 6900xt, though we've seen the issues in the 5500xt 4gb, and a couple other cards (can't remember off the top of my head). For Nvidia, we've tested 3070, 3060, 1660, etc. If it was only an issue on the 5500xt or lower, I'd be ok. Just strange that the 6900xt performed so terribly
Hi. With AMD rx6800xt if I turn off my primary display, I get Blue Screen in oculus link dashboard Desktop... But. With RTX3060 if I turn of my display. I can see my desktop. Why????
Software null monitor perhaps? Some gfx cards do strange things when they don't detect a monitor. Some need null port plugs that trick the gfx card into working without a display connected or on.
Hello! Tomorrow I just received a Sapphire Pulse Amd Radeon RX 6600 8gb gddr6. It's still in the box... Do you know if it is perfectly compatible with an Oculus Rift CV1? Thanks in advance!
I had my Quest 2 running really well with my 6600XT a few months ago, then after a driver update it become horrible choppy, like everything was moving around randomly and running at like 10fps. I rolled back and it worked fine. I haven't played in a few months and I just tried again after having updated many times, and it doesn't work anymore again :/
@@user-wq9mw2xz3j Yeah, but i prefer working VR with 12GB over 16GB without VR. And currently no game i tested used 16GB. If the 4080 comes out i will buy it if it has atleast 16GB vram.
@@mrlolkiller14 yeah if it's simply not working for what you want to use it, no point buying however much vram or performance it has. I forgot that there was a 12gb version of 3080, but even that and especially 10gb can be limiting a lot especially at over 4k or even 8k which is used for vr. The only game I know using (possibly even more than) 16gb vram at normal high vr resolution is the new kayak game. But more are to come, and plenty use more than 10 and some 12 gb already.
I have a 6800xt and it runs horrible. I get stutters at all settings for alot of games. Also you have to use the older driver so hvec works without AMD drivers crashing
so how would i go about turning this off for Oculus Quest 2 with Air Link enabled. can the steamVR steps be followed still? mostly want it disabled for the entire oculus app though. running a 5600x CPU with a 6900XT GPU, 4x8gb of ddr4 ram. on a MSI Edge Max Mobo. for some reason the Oculus app keeps telling me i don't meet the recommended specs. which is clearly incorrect lol.
turn it (ASW/Motion Reprojection) off, or turn it on and lock your frame using AMD's cool and quiet in the control panel to half your frame rate (as long as you can maintain half the frame rate...) AMD Still needs to fix the horrible artifacting though. I see *significantly* more artifacting on my 6900xt with Reprojection (granted, its also WMR, not oculus) than I had with my 1080ti.
well well well... I got a ryzen 5 5600 and a.... rx 6570 xt 12gb. Do you consider that one low class graphic? I reccon I have latency issues but I can play moderately fine at 72hz not so much at 90? f***k. I have tried several codecs with VD but... 17-20ms game latency, and general latency 60 . i think steam VR ping is similar to VD game latency? or ...encoding? i don0t know. Anway, I have order a dedicated router to see if I gain -i mean i loss- some latency in this sense..... we'll see. Nvidia is so expensive.. mine was 360 euros , not bad.
My first GPU was the Radeon VII if you look at the specs of it you would think it would be great at VR but it was a stuttery mess fast forward to 2023 a friend gave me his old 6950 XT to replace my aging Radeon VII and I recently tried out VR again and my god it was butter smooth I never had any issues with it in VR personally, though maybe its more muture drivers or maybe because of the headset I'm using which is the valve index?
Cuckerberg and Meta are gimping AMD…. If you’re using a valve index or any other headset that utilizes a display port and doesn’t have to work with Meadows drivers then you won’t have an issue with AMD cards yeah everyone’s blaming AMD for this when it’s METAs problem.
Running 5600x with 6700xt I turned my codec from H.264 to HVEC (H.265) and the sync space warp off Got rid of all stuttering except Only game I get stuttering on is lone echo 2, I turned graphic setting from ultra to high and that did most of it but I still get consistent stuttering with certain models and it increases when they get shade or come out of a load screen Edit but graphically and performance I can tell the hardware capabilities isn't a hindrance, in fact it could be pushed more; it's definitely settings/ some type of architecture/ software
Ive played my HTC VIVE with a gtx1060 and a RX5600XT, and I haven’t had a hitch on my AMD card verses the dizzy hitches on my Gtx1060. On the 1060 I would usually wait a couple seconds after it loaded before I started to move to try to prevent any issues. I know the 5600xt is a 60 to 70% upgrade vs the 1060 but it’s by no means a 6900xt and I hadn’t experienced any problems. Maybe cause I use the settings SteamVR chooses for me? But it definitely uses higher settings than my old 1060: Games look better and smooth as ice.
It might just depend on the titles you play on. Blade and sorcery was the big one, it'd choke a 6900xt if i cast a fireball while a 2080ti or even a 3060ti would be fine at max settings.
5700XT Ryzen 5 3500x with Virtual Desktop and I always have some shit happen every now and then. I'll fix it and then I'll put on the headset a week later to this shit. I've had spacewarp turned off as long as I can remember and with updates to drivers and whatnot it always breaks because of peoples tendency to be careless to VR even though it's a viable market at this point.
My perofmrance is fine with my Rift S and RX 580. I am upgrading to a RX 6800 XT this week, despite hearing of "poor performance" in vr. Obviously going from a RX 580 to a 6800 Xt is going to be a diffrence.
Definitely depends on title to title. It's super evident in blade and sorcery though, turning off that setting made a world of difference. Congrats on the upgrade !
I had a rift S and RX580 8gb, it was fine until I got a quest 2 for pcvr. I also had a 6700xt and 6800xt, still really bad. AMD is pretty bad for wireless pcvr due to encoders and drivers. At one point Wireless PCVR was fine on my system but after many updates between drivers and virtual desktop, performance has been pitiful. I think i'm going with Nvidia for my next card.
@@shinobusensui9395 Yeah, even wired VR with the quest is still doing the encoding work since it's over USB. Definitely a shame with AMD cards, though I've had similar issues with the Index. Hopefully they can catch up, I hate having to recommend only one brand for any use case
did the same, or nearly, upgraded to 5700xt from my 580 8gb that was able to handle alyx without obvious stuttering, brakedowns, and just tested pop one yet and made the discovery that the rx allready did it all in that particular game (rift not my quest two, airlink is a MESS) and was bottlenecked by the internet and all around ping situation for europe + maybe they push or grant some users a better priority, it seems. but next i will check out saints since saints was on the edge to be visibly jerkier in some situations but i dont know yet.. honestly found out with pop one that it also comes down to the engine, that it was flewently allready but you just expect a higher level of that, when you play alyx it feels smoother. just came here because oi never played with radeon settings and just was curious if you can do something. so 580 8gb is a super card, good lord am i impressed now with double the power. if a game runs, more thean running rarely you will get. expect jerkiing off seeiing your frames displayed.
Hi. I have the same card xfx rx6800xt, Can you turn off your primary display and still see the desktop in oculus dashboard by pc link? I get blue screen. With my RTX3060 i can turn of my display. And I can see my desktop in dashbord with oculus link. Why this happen with AMD graphic card? do you know?
I changed my RX 580 to RX 6600 XT and its so sad. In Blade and Sorcery and Boneworks it works pretty well, but Alyx and Into the Radius have stuttering and big lags. Maybe this video can help me :(
There is something seriously wrong with alyx. I had a rift s/rx580 and the game ran better with that vs my quest 2&rift s/6800xt. There was an update to alyx that I think caused most of the stuttering.
I have an RX 6600 XT as well and my experience so far with it has been completely awful. It's always stuttering and glitching on every game i played possible. Has it been the same for you?
This is happening with my amd thread ripper. It doesn’t matter if 8-16-32-64 cores. Always stuttering in msfs2020. 32gb@3000mhz or 64gb@3600mhz. Seems to be worse at 4,3ghz and better at 3.7ghz at 35c vs 54c at 4.3ghz RTX 3080 10gb
Honestly if you're primarily looking at VR I'd still tell you to look at Nvidia. Hopefully the 7000 series will perform better on VR but I've had issues with a 6900xt in blade and sorcery.
@@cyprusmiraque Yeah, I hate saying it honestly, I love AMD but they're definitely lacking in VR from my experience. Let me know how the card works for you, and definitely try toggling the settings from the video, it made things a lot more bearable for me
I play half-life Alyx on ultra 90 refresh at 120 fps no stuttering. I play After the Fall 145 FPS no stuttering, Blade and Sorcery, 130 fps no stuttering on a 6800m 64 gig ddr6 strix laptop with the best gaming router money can buy and all through Virtual Desktop. I have no clue where you'll are having problems with? I didn't change any settings on VD or Steam VR... I think you need better routers.
After I downloaded the AMD software it made my far right eye distorted or smushed, made it very jittery, and the home bar was wobbly, I can’t seem to find anything online.
if the issue is spacewarp then it's likely non-existent on steamvr headsets or stuff like ALVR or virtual desktop that bypass oculus link maybe i should consider getting a amd GPU someday
nothing yet, outside of the crazy test we did with doom eternal 4k, rtx on and max texture pool (we compared a 3070 to a 3060) it's all been fine. It mostly depends on what res and settings you intend to run at in the future. Sadly the AMD cards seem to struggle with the VR titles I play, namely blade and sorcery (it's a riot!). The 6900xt was choking _hard_, so I typically rec Nvidia this time around for VR. Not sure how the 7000 series hold up, since nobody wants to bench vr.
or you can have my problem which i know a lot of AMD users have in which VR just doesn't work with amd software anymore, asi in, you can't even set up the headset because the computer won't recognize the trackers, or sensor (rift s setup is instantly met with (sensors can't track headset) but this problem only occurs on your computer but the same headset works fine on all of your friends computers, the only difference being that they have nvidia builds
Hey man, i was wondering if you could help me with a problem with an rx580 and my OG vive, because I can't seem to get it to show up on steamVR as a connected headset, i really can't...
The settings are worth a shot regardless of the card model. It can't make a low end card run like a high end one, but it can make the experience less choppy.
@@shyk9693 It really just comes down to game settings, and that varies from title to title. VR is especially difficult because of the high resolution needed. Lowering render resolution can help, but it's at the loss of quality.
I upgraded to a 6600xt a while back and quest 2 link was fine at first but now it is literally unplayable. All I ever get is "frame dropped due to encoder backup" errors but no known fix has worked for me so far. Makes me really want to get a second hand 30 series card.
Honestly it's difficult to tell if it's even AMD's fault on that one, Oculus has a history of pushing out awful updates that break more things than they fix. It's one of the main reasons that I switched to virtual desktop, the other being wireless play. 30 series cards are _very_ nice though, just be careful with ones that might've been mined on. Be especially careful with anything above a base 3070, the GDDR6x is more fragile and runs hotter than the older GDDR6, so those cards are likely more susceptible to mining related failure.
@@CoilWhine Yeah, that's true. Really irritating though cause I have friends with last gen NVidia cards that work great. One of my friends with a 1060 3GB has no issues whatsoever. It might just be the headset itself though. Just always been team green and recently I've had quite a few compatibility issues, it gets frustrating.
@@ItsGorka good luck with the GPU search, a 3070 is a pretty sick card if you can get it for a good price. I like the 3060ti for price/perf, but they're WAY more likely to have been mined on, and the extra perf is nice if you can buy the 3070
@@CoilWhine Thanks! I appreciate the help and advice. I think the trick is to look at sellers who mention photo / video editing. There are some sketch cards out there that have suffered from "light gaming" and their I/O shield has actually started to oxidize (assuming bad temps as a mining card). If you're looking to snag one it's definitely possible to low ball for one in the current market. I'll still take any luck I can get, cheers.
I realized I screwed up and am reinstalling windows I have a 6650xt and a ryzen 5 5500 and I get worse performance than a 1060 with a 3200g and I realized I had both amd and nvidia drivers installed
You might be able to avoid a full reinstall in the future if you just run DDU (display driver uninstaller) in safe mode. It's pretty good at removing old drivers, I use it when I switch between Nvidia/AMD or even generations.
i use a 6750 xt rx 5600x 32gb of ram with a quest 2 in vr, i love ac with my wheel but MY GOD nothing is worse then this screen warping and having it feel like your being summoned into a space portal while driving, its horrible and i cant tell if my headset is faulty my wire is faulty a setting needs to be turned off its hell and sickening
It might be a setting issue, AMD has been a pain in VR in my experience. Are you using a proper usb3 cable and the proper usb 3 port on the motherboard? The quest is really picky and not all cables can actually do the correct speeds. Also, since you're on Ryzen, make sure your bios is up to date. We had some pretty nasty USB issues for a long time with the older BIOS revisions.
Can anyone verify if AMD VR performance issues are still a thing with the latest drivers? I'm looking to upgrade to either an RX 6700 XT or an RTX 2080 TI for VR on a HP Reverb G2. The AMD card is £50 cheaper and has 1GB extra vram, but this video is making me not want to choose the AMD card...
@@CoilWhine Thanks for the info. Sounds like amd just have issues with drivers and compatibility. If the VR issues are resolved now then I'd still be tempted to choose them, but it's a tough call.
@@gordonfreeman5958 Yeah, it's tough because I've traditionally been an AMD guy, but this has made it tough. It also could be the games I play, but honestly blade and sorcery is top tier VR content and not running that well is a deal breaker. A 6900xt shouldn't choke the second I use a fireball...
This this that damn judder I have with my 9700XT where my VR games do this super hyper fast blury stutter shit? It's killing my DCS and MSFS experience... I don't even want to get started on no man sky. -_-
Oh lord, MSFS just runs terribly across the board as far as I'm concerned. I got 38fps on a 2080ti, with everything set to as low as possible. I'm not sure how the other titles hold up though, i haven't played them
I just upgraded from a 1080Ti (which is a flawless card for VR although underpowered by today's standards), to a 7900XTX. Boy does it suck in MSFS. I get jitters and blurring whenever I move my head, but 200FPS otherwise when almost all sliders are maxed out. The 1080Ti allowed me to enjoy MSFS but the 7900XTX is making me sick. I gotta find a fix... (I'm still on a Rift S, was considering a Q3 but I'm not buying another zuckerberg headset).
For record ive had my Nvidia for 2 years prior and since 2010 Ive run team red and IVE NEVER ENCOUNTERED THESE "DRIVER PROBLEMS"🤔 Im honestly thinking its all Nvidia propaganda slander and shit ton of dumbasses (redditors) believing it. LOL! 😂
We ended up using sidequest to capture in a later video. Unfortunately we didn't realize that I move my head a lot when I talk, so the video was very shaky!
Mirror only works for what is streamed through link, it wont pick up the screen in Virtual Desktop or any other app not running through link. Not sure how that works with AirLink though...not crazy enough to try that.
I never had any issues with AMD cards in VR. But I use display port connections and non-Zuckerberg headsets.. I believe the issue is more of meta/quest problem than an AMD one.
I've experienced similar issues while using a valve index, but hopefully things have improved in the year+ since I made this video. I need to dust off the quest 2 and the 6900xt and try again
To be fair, VR chat isn't super optimized. Well it's fine until someone comes by with a 40 gigabyte avatar! I was on a map where the 6900xt was pulling a whopping 30FPS on my quest 2....
unfortunately AMD still bad on VR, I upgraded from a 1660 to a 6800XT just to play vr on my sim racing games, the encoder of AMD its worse quality than nvidia, and the bitrate does not help at all, on the latest drivers still the same, even with a cable! I am using a quest 2, now I am thinking only 2 days after getting my 6800xt either switch to a vr headset that its display port direct where there is no encoding image, just working as a regular monitor thru hdmi or something or downgrading to a 3070ti or similar, the 6800xt its powerful enough but its basically bottlenecked on the encoder and drivers,.. We need more awareness of all the AMD problems, I read a lot of reddit post regarding this and similar problems,.. at the end kind of blame myself for not researching properly if there is any know problems for what I wanted to use my gpu,.. but cmon its a bummer doing your research on benchmarks, power consumption, etc etc to then get slapped with such a problem that many would not expect at all
Yeah, it's tough too because the main reviewers tend to ignore VR when benching a new card. You get shadow of the benchmark, cyberpunk, red dead, and whatever is spicy this month. I want flight sim in VR to be benched, that's a game with some hair on it's chest! Sorry to hear about the issues, I've personally been an AMD fan over the years but it's definitely tough when you encounter odd shortcomings like this. Sadly, games also ran kinda crummy on the index if I remember correctly :/
@@CoilWhine I manage to make it work nice with virtual desktop, still not better quality than any nvidia but still a temporary fix, micro flight sim should be one of those hot standars for many years to come, its crazy demanding
@@conejeitor I did DDU, I try serveral convinations on DDU, everytime I went back to an older driver, when I had the nvida drivers too,.. I kept the card for 2 weeks, sold it and got a 3070, like fuck it tbh,.. I got a lower sepcs card but at least works well basically did not have to make any tunning or settings, DDU, plug, instal drivers and play
i usually play boneworks under 50 fps sometimes. most likely for no reason. i have a freaking i7 CPU and something is just like "HAHA nope! run at below 60 FPS!" idk whats going on.