Do you know how to fix the brightness flickering issue with FreeSync on? when watching a video online, like on youtube. with videos that have 60 or 50 Hz. I get brightness flickering with FreeSync on. right now I keep it off in AMD software. it would be nice to have it on. I have a msi 5700 xt evoke and 3600. 32 gb ram 3200 cl 16 8*4, 27" G5 Odyssey Gaming Monitor With 1000R Curved with the latest update 1009. Radeon 22.5.1and all drivers are up today I have tried on brave, firefox, and chrome. Thank you
Thanks for this video I'm glad you addressed framerate limiting as a legitimate fix, not many youtubers do. Who cares if your PC can reach 200fps in a game. If your game is stuttering all over the place it doesn't matter how high your FPS is.
Said this for years and it enrages me when I'm watching people playing at 200 fps but it's unplayable to be give me even 60 as long as its smooth and stutter free
If you have to limit settings to keep noise down, you probably should just limit fan speed. ReLive makes that easy for GPU, and case/CPU fan curves are easy to set in BIOS. None of the fans in my system can go over 40% max, it's right on the border of inaudible, and the curve is flat so I don't hear them ramp up or down. If your temps are too high doing this, maybe look into better case/fans/cooler.
@@libertyprime9307 I could do that...adjust the fan curve....but I just use Adrenaline software...Radeon chill to where the frametime graph is flat. None of my fans ramping up is just a huge side benefit and lower power also. I do this for each game I play. Easy!
A small note about frame limiting: There's one gaming genre where you should NEVER use frame limiting and that is Fighting Games. You know, games like Street Fighter, Mortal Kombat, King of Fighters, etc. Now, why never? Because unlike any other game genre, FGs base their logic on 60 FPS always. If for some reason your FG is running below or above 60 FPS, you're literally playing a different game. Also, these games already have their own frame limiters inside which conflict with external ones so even if you use a frame limiter to keep the game at 60 FPS, there's a chance you're gonna introduce stutters instead of fixing them.
You were the first one to ever inform me about FPS limiting, which is something I would probably never discover or experiment with on my own. Aside from the scenarios above, it saved me a lot of trouble with some indie games with far simpler graphics. Despite their low graphical quality, my GPU would run hot at max temps, because it would grind out insane frames per second due to the game's low requirements. In other words, my GPU would literally smack the game right and left at its own expense. I took control of such games by limiting the FPS. Thanks a lot man! Your advices are always appreciated.
This channel single handedly give more exposure to how AMD can live up to its potential. I mean, if it's not because of you, i wouldn't know that there's an optimized modded driver version for AMD (cheers to the modders for doing the great work) even for THE OLDER GPUs
Since NVIDIA and AMD added frame limiters on their drivers panels I've used those and not seen any difference compared to RTSS. But the amount of people who complain to me about stutters and then refuse to cap their frame rate is ridiculously high...
If I unterstand that right, limiting slightly below the average FPS, would give me better stability, as opposed to limiting just below max refresh rate of my monitor?
@@lukaszpowalowski8342 only if your average fps are somewhat lower than your monitor hz. If you have 144hz monitor, and game averages 100 fps, you limit it to 90. But if you have 144hz monitor and game averages 160, you're better limiting to 130-140
@@LuisC7 I'll test this out, currently limiting to 3 FPS below my monitors max refresh rate (144Hz). I'll limit it slightly below the game's average FPS.
@@lukaszpowalowski8342 yes it makes your GPU not work always at 100% so latency and consistency is greatly improved. Especially latency. You have a great channel here on youtube that checked latency after limiting fps.
This is why console game are most of the time so smooth. They can pull more fps, but cap it for consonant frame time. I prefer smoothness over high fps frame dropping.
i mean measuring fps isnt wrong, but constantly making my gpu run at max performance for no reason/gain whatsoever kind of pointless (and energy wasting)
This unlocked the full power of my 3080 - I changed my windows 10 sound setting to 16bit 48000hz DVD quality, now I can max the resolution out without issue. No stutters, just smooth fps..!
@@AncientGameplays brother I tell everyone about u and share all the relevant info with my buddies. Thank you for all the info and keep up the good videos. Love from U.S!
I bought an NVME ssd yesterday and moved some of my games there from my 10 years old HDD. I've noticed 99% of my stuttering has gone away and wasn't expecting it. I mostly wanted it for the loading times, it's nuts
This video is amazing. I promise I did not fastforward a single second. Not only am I saving it to rewatch it, but also sharing. Congratulations on your video, and thank you so much.
Could you make a video explaining the different video settings in games, for example: Anti aliasing, shadow textures, FOV, motion blur, Ray tracing, chromatic depth of field, film grain, etc, all of those. With a disclaimer obviously that these may vary depending on the GPU and which are GPU bound and CPU bound. And thanks for the free video haha!
@@juand.g.2602 Anti aliasing - increasing it cuts down on the jagged edges of rendered object. Most modern cards can handle this at max setting without a large performance hit. GPU bound Shadow texture- refers to the level of detail of shadows. Turning this down can be a decent performance uplift for low performance cards. GPU bound FOV- field of view. Increasing this increases how much you can see at any given time. Keeping this low or at default is better for performance in low end cards. GPU bound Motion blur- blending of frames in certain objects/instances creating a blurriness. I typically turn this off because I don't like it but I don't think it's a very large performance hit either way. GPU Ray tracing- is a major hit to CPU and GPU performance. Ray tracing changes the way shadows, lighting and even reflections are generated. Typically there are multiple options to enable or disable with ray traced reflections being one of the hardest hitters. Nvidia cards are way better at ray tracing than AMD and using DLSS or FSR is basically a requirement to get the most out of this setting. Chromatic depth of field- I'm not 100% sure about this option since I've never seen it. I think it refers to the distance at which lighting effects are blurred an unblurred. Probably GPU bound effect. Film grain- GPU bound effect that makes the image grainy like it's on old movie film. I don't like the effect so I turn it off personally.
@@toxicavenger6172 fov performance gains probably have effect in games where the developer has implemented frustum culling and other optimisations where objects outside of the fov aren't rendered.
Alex over at Digital Foundry often does performance videos of PC games and will go through all of the settings and explain what they do and what their impact is, I think Spiderman was the most recent one he did. Tim at Hardware Unboxed also sometimes does them.
For me, the solution was to actually turn off above 4g decoding, including resize bar. Ive tested it many times so Im absolutely sure that its the solution for me. Dont know why it works, but it is what it is. Im on 3060ti and im absolutely enjoying it.
Hi there!! Just a little advice. If someone have a NV Graphics Card, give a try to NV Frame limiter. Playing with G-Sync, Riva tunner showed more FPS variance ( despite flat frame time graph ) than NV Frame limiter which seems to be more efficient somehow. Have a nice day :)
I always download the latest driver before running ddu, so once it's done I can just double click it from the desktop after reboot, love your channel keep up the good work
In my case I have fixed these problems with DXVK (Vulkan), I have installed them in several games and the FPS increased as well as better CPU usage and less overhead and no stutters..
Oh my God. Never knew limiting frame rate in riva tuner works so well! Thanks for the info. Been a long time gamer and only found this out. Very helpful. Tested it with HZDawn and my frametime graph is flat as a ruler. I'm just wowed. You earned a sub, my friend. Thank You! Using an old i5 8400 an a 6600xt. These tips just made me delay upgrading to a new platform. Another thanks for saving me money.
at this point, AMD needs to sponsor you because you are the only channel that does this for them. and with the upcoming GPU mass sale, people who dont want to buy old mning cards will need these videos to decide if they should "take the risk" and go AMD gpu for the first time instead
Never let windows install gpu driver for you because it will install old default version. Download new driver somewhere, use ddu and delete the old one and final step install new driver while internet is disconected from your pc.
For me the culprit in some games was the polling rate of my mouse (Logitech G305). Strangely if set to 1000Hz games like Valorant or Apex Legends would strutter every now and then for no real reason. But at 500Hz the frame time was almost perfect.
This is useful where some games don't have obvious settings to change the FPS. Most games run very smoothly and can be occasional with the odd game from lack of control on ray tracing.
The best settings for Radeon so far I have tested this myself even though I get higher fps with my 6800XT the gameplay is not as responsive as to my 6750XT refresh and I was wondering why? I came to the conclusion that there was a good reason why AMD used much faster memory 18Gbps on the 50XT instead of just increasing the core frequency any further... so that's exactly what I did, I set my Vram as high as could (2160Mhz) and leave core frequency at stock, I noticed right away my 6800XT became much more responsive with that small increase in Vram... In conclusion Vram frequency is far more important than core frequency on 6000 series gpus (all 50XT refresh are very good out of the box for that reason)
Free cpu bottleneck improvement is polling rate on the mouse. On older cpu its more noticeable reducing the polling rate from 1000 to 500 the cpu uilization is lower just from flicking the mouse at task manager.
As a game dev that works for a Highly Recognized Company and prob one of the most controversy company. I can tell you why there are stutters lags micro lags dips in AMD CPUs, it's because AMD Ryzen uses ''Infinity Fabric'' a cheep way to try to fix the lag between the chips that are far away from each other. Because they don't use chips that are close to each other, you get the stutters, AMDdip! And not a flat line even if you have a billion fps. Basic so you can understand in that way: not going in too deep of the architecture, Intel: all CPUs > using Chips > Closer = Faster Smother Line no Stutters even on old CPUs. AMD Ryzen > Chips that are more far away + Infinity Fabric > not a smooth line > because infinity fabric aren't a chip = chips far away > Stutter lag > not a flat line. Until that's not fixed you will always get stutters lags and all the shenanigans you know from AMD Ryzen or Videos like that, you can only fix that by a new architecting new LGA socket perhaps LGA: 2000 or something well that's basely the basics I hope it makes sense for some that reads that comments and did learn something even if I am late here on this video i hope it did help somehow. Btw. that's how Intel and AMD Did Catch you Promise Stuff like huge FPS Live Path support Upgrade and other shenanigans, but they don't tell you that what I did here. I hope you had fun reading it, like I had to type it. :) Best regards Hadouken
I was using the 2 daisychained 6+2 pcie connectors for my gpu , i switched to 2 separate pcie cables, i didnt do it in the first place just cuz i thought why do i need the extra ones dangling around, i instantly noticed a difference in performance , with less random framedrops that shouldnt be happening on a 3060ti, thank you so much man
Keep up the good work Fabio 🙏 Maybe someone here can help me. Since i switch to RX 6600 from 1660S, i got random split second freeze (1-2 seconds freeze then back to normal). I've tried many drivers from 22.3 to the latest and always performing DDU. Enabling 4g decoding, disabling A/V, the freeze occurs only once every 1-2 hours gaming. My specs 10400f/ B460/ 2x8gb 2666/ Corsair gold 650w And btw i think AMD should give you a medal for all your hard work 🍻
Its already fixed! I updated the bios, reinstalling mobo chipset n gpu driver, reseated the ram n gpu, switch to another pcie cable and now it runs smoothly. I dont know which one is work, but if someone experiencing the same problem like me, you can try those methods and watch another Fabio's video for some fix
Love ya stuff Fabio ! Amazin AMD support 👍 I also find doing a complete re install of the Win10/11 op system to help as over 2-3 yrs of updates n driver changes can cause issues.
Thanks boss. System specs - 5800X / XFX 6900XT / Corsair 3600 16*2 PRO RGB RAM / NVME game drives. Been looking for a fix for a while. Im running a 144hz monitor, turned off freesync on the monitor and software and set AMD CHill to 140min / 143 max in all games that support above 60fps and its fixed my issue for the most part. I think that freesync was the biggest issue. Also, I have SAM enabled in the BIOS, AMD software says its unavaliable but GPU-Z says SAM is enabled not sure why but my frame stutter seems to have been cured mostly and for games that still have stutter, I turn of Vsync.
Hey man, you need to lock fps to 141 min and 141 max for games that can run above that and activate freesync to have no tearing. Freesync shouldnt case issues, if it does you may need a better cable or a monitor firmware update. Cheers
Righto this is what I did - 1) I turned Freesync back on 2) sync'd my Radeon Chill to 141min/max global 3) Riva Tuner max FPS to 60 or 141 depending on the game 4) Enhanced sync - application specified "AND BAM" I have a stable Frame timer graph after months of trying to figure it out.
Hi Fabio. Thanks for the video. It's mandatory to use RivaTuner, or can you limit only with de Chill feature in the Radeon Software? Thanks once more for your helpful videos.
For everybody that experiences flickering in games with a change of brightness with an AMD Card which also can occur with "||||||" signs when you write and delete text, turn off AMD Freesync. A friend of mine got that Problem suddenly today in the game Rust he has an AMD r5 2600 paired with a RX 6600 (non XT). Thanks Ancient Gameplays for these awesome super informative AMD related videos =) even if I personally use Intel and Nvidea at the Moment I inform myself here for potential future AMD products I will buy.
When you come from a punk rock concert and drop dead on the bed, and then you suddenly wake up, thinking you forgot to record a video about hardware tips!
I know it's kinda specific, but also increasing ram speed could help, especially if you're limited from your CPU. I kept getting "limited by mainthread" on MFS2020, had 40/70% GPU usage and around 50 FPS but felt stuttery (didn't see 1% lows and .1% lows but I'm pretty sure they were low by how it felt... OC my ram from 2666MHz to 3600MHz (it's rated for 3200, but for some reason it got back to 2666 after I've put it to 3200) and I achieved 98/100% GPU usage and 70/80 FPS, the dev FPS counter kept changing from "limited by GPU" to "limited by mainthread" so with my settings it was a good balance to get the best out of both CPU and GPU (r5 3600 and rx 6700 xt). I then limited FPS to 65 so I could have smooth experience but avoid getting those little spikes you have when you get under 60 FPS.
Time to upgrade monitors to a 144hz monitor, you should be able to keep it above 150fps with that setup depending on mobo/ram/PSU, I am with a x570s, a 5600x and a 6700xt
@@Rancid_Ninja I have a 1080p 144Hz monitor, just MFS2020 is heavy af, even a 3090 Ti can't get always over 60fps on ultra settings in rainy conditions...
wow dude .. i have oldest gpu which is radeon 5000 series and i keep getting stutters but after did what u said on the video... my pc run smoothly thank u so much
Force a game to run at a higher resolution and then down sample (super sample, same thing) to your screens resolution. I do this as I have a 1080p display. It does wonders on notorious titles such as GTA IV. But yeah, capping the FPS on top of this yields best results
Já sabes alguma coisa acerca daqueles problemas da RX 6700? Refiro-me ao stuttering e à performance ficar um pouco aquém do esperado em comparação com as outras placas (6600 XT e 6700 XT). Os drivers mais recentes não resolveram isso? Só estou à espera de ver o que acontece no mês que vem para ver se os preços baixam alguma coisa de jeito mas continuo interessado nessa placa ou até na XT se os preços baixarem um bom bocado. A não ser que as RTX baixem muito, mas é esperar para ver.
A performance fica aquém do espero por os clocks são mais baixos também, e. Relação aos stuterings, os 22.8.1 ajudaram um pouco, vamos ver amanhã os 22.8.2
Thank you so much sir for posting the tip about using the Framerate limiter in Riva Tuner rather than using the ones in games. I recently bought a new Lenovo Legion Pro laptop and was dismayed I could never get my Frametime graph to give a nice stutter free line no matter how hard I tried different settings and limiting the framerate via the ingame settings. The stutter was quite noticeable in some games. Nothing I found online seemed to help. But I followed your tip and now I have stutter free in all my games and the graph is a perfect straight line. Again, thank you...... liked and subbed.
So in other words we need to lower fps to get less Sutter and less drops lol. It defeats the purpose of amd bringing in patches and drivers for more fps. I think this is proof we need to stop thinking only high fps matters. It's clear we have many situations that much higher fps actually hurts the performance. This is why seeing fps in let's say benchmarks don't matter as much as people think for real world performance.
Higher FPS matters in the sense that it brings up your stable point, but yeah. Lots of folks are figuring this out on the Steam Deck with its 40hz mode.
A framerate higher than your screens refresh rate is pointless any way. Benchmarks are for testing hardware so it can be compared to other hardware to see if it's performing properly. People that know what they're doing don't use benchmarks to figure out real world performance.
@@AncientGameplays Yes i have, to all different frame rates. I have followed all your videos on how to fix stutters but no improvement. I see all Pros run an NVIDIA card, is it because they are better?
@@Typh2cool for performance in fortnite on amd you either have to use dx12 beta or get modded drivers which have better support for dx11.. in that case you can use performance mode (dx11) or normal dx11. on the official drivers for amd you should use dx12
@@Typh2cool For Fortnite NVIDIA is currently better, but nothing astonishing... I mean, I have tested the 3050 and 3060 on Fortnite and was basically the same as my 6600XT and 6600 experience...
@@AncientGameplays Vsync from in-game option not NVCP, is still okay? The thing is some games I got stuttering , but when I turn on Vsync in game , it disappear (not all games though)
idk, i did not understand a thing in this video, i can hear what he is saying but my eyes keeps on moving towards to amazing white muscles and his chest, i mean dang if i had that kind of build ill also look at it all the time! also great vid! im so cpu bottlenecked with r5 2600 almost 80% usage on spiderman dang it!
Hey, my stature is quite bad now as I've been poorly eating and training for 2months. Gladly, will start a new diet and training regime to keep things better! As for the video, yeah, ZEN and ZEN+ chips run Spiderman really bad, going into a 5600X is a MONSTROUS update
Man, can I add my 2 cents to Driver installation? First, download correct driver from AMD or Nvidia Second, disconnected from internet Third, use DDU with Clean & Restart option Forth, install your downloaded driver Fifth, restart computer and then connect back to internet
@@AncientGameplays oh really? That's some smart software there, good stuff. I guess I'm just old-school sceptic about the internet messing with my settings :D but good tjat you're on the internet!
Well, that defeats the whole purpose of buying high end GPUs then. Just buy a mid level GPU and turn on vsync, problem solved. BTW, I flash my MSI B550M mobo a couple days ago with the newest 7C94v1D2(Beta version) BIOS. So far so good with system not crashing after watching youtube or twitch for a while. This issue all happened when I updated to the Adrenalin 22.8.1 Optional on my 6700 XT. Apparently there some coding conflict between Firefox and the Adrenalin driver. Fingers crossed!
Not at all, if you have higher end parts, just lock the FPS higher...instead of 90, lock them at 120 or 140 (as long as your systems maintains those numbers perfectly. Everyone should be doing this if working with a freesync monitor
"problem solved" no it's not. nothing is worse than inconsistent frames. with vsync you won't have tearing but the core problem remains (varieble "speed" of the game), only a proper fps lock will help and it's much better (as already stated in the video). same goes and scales to every tier lever, for example in low-end it's much better to have smooth and stable 30 frames than spikes from 35 to 50
@@lakonoki9189 it has functionality built in it some of us like and some of us know google is a pos and try to use as little google owned crap as possible. its not like chrome doesnt have bugs and shit. get real, kid
(CPU WaterLog) Graphics panel sure is easier with a single setting for frame rate cap, GPU Recommended frame caps: 120fps/120Hz cap on HDMI 2.1 might as-well cap frame rate at 140fps or 140Hz Monitor DisplayPort 150FPS Cap 70FPS on a 60Hz monitor DT
Is there any benefit to capping frames at a fraction of the monitor's refresh rate? For me I have a variable refresh 144hz display, trying to figure out if it makes a difference or capping at the highest I can put out consistently is ideal
also i've noticed in my experimenting that many games(not every) really like Adaptive Vsync(not g sync and not free sync) ,from the nvidia control panel at the bottom.It behaves like the old Vsync but has really good latency as long as the system can keep up with the wanted fps .i get capped 60fps with a really really stable 16ms of frame time,the graph shows a flat line.SO you get a fixed 60 fps with an almost fixed 16ms frame time with no tearing
Note: If you're using AMD I am currently using amd radeon rx 6600, my stuttering issue was probably caused by installing a newer version of the AMD GPU driver, try to reinstall to an older driver version and you're done. Awesome video as always man!!
Heres a quick one... be wary of ports... Console ports, for the most part, come with minor bugs and almost always with some sort of stutter. A good example is Days Gone... these games are build around the idea of 60 fps and going past that is when the game engine is being asked to do things it was not designed to do. Its sorta getting better, but still.. be careful with high expectation on console ports. carry on !
Excelente vídeo, es algo que traté de explicarle a mis amigos hace tiempo, y realmente mejoró muchísimo su experiencia jugando. Siempre es bueno tener vídeos con esta calidad y muestras para recordar lo importante de configurar bien el sistema.
Can you please tell me is it possible that i have stuttering and bottleneck with 6600xt and 1600x proc? Im thinking to buy now 5600x cause that im asking.
How to Fix Stuttering, FPS Drops & High CPU Usage. You need to make FPS lock or lower graphics settings, and for less CPU usage, you need to have lower resolution or no apps in background. (or new CPU) MAGIC!!!!!!
i have ryzen 3600 paired with 6600xt today i just switch cpu to intel i5 12400f i stop getting stutter even in rogue company on lowest setting the game would freeze half and sec alot of the times. now that i have 12400f no more suttering.
Correct me if I am wrong. I think it doesnt make any sense to produce more fps than the refresh rate of your screen. For example, if you have a 120hz monitor and you can produce 200fps, those 80 extra fps are not making any difference. I believe it makes more sense to lock your fps to the refresh rate of your screen.
Usually that is the case yes, unless you want even lower frametimes for less input latency. Also, in case you have freesync you should lock the fps to -3 your refresh rate
@@socks25 not "better" but instead "lower" frametimes, but depending on your taste tearing can be a problem. Also, if you're professional you'll be running at least 240hz monitors so input latency by itself is low
In radeon settings written, that amd CHILL is reduce frame rate, when system sees that you don't move your mouse or don't touch the keyboard) Not for smooth gameplay...
No matter what game I play I get 50-60% gpu usage and 40% cpu usage with stutters and lower frames than I feel it should be. I think technology hates me.
@@AncientGameplays I have reinstalled windows many times including going back to windows 11 and trying enterprise versions of 10. PSU might be only thing left. Is there a program for testing it specifically?
fabio you havent been at the praia often this year, after all your hard work you put in your awesome videos please do some relax time and eat some tremocos with panache !!!!! 😁
AMD Software: Adrenalin Edition 22.8.2 Release Notes Article Number RN-RAD-WIN-22-8-2 Highlights Support for: Saints Row™ with DirectX® 12 The Bridge Curse Road to Salvation™ Fixed Issues VCE presets may be in mixing in VEGAS Pro™ with some AMD Graphics Products such as the Radeon™ RX 6600 Graphics. DaVinci Resolve™ Studio 17 may crash using AMD encoder on some AMD Graphics Products such as the Radeon™ RX 6900 XT Graphics. While playing Lost Ark™, flickering may be intermittently experienced after changing displaying settings or checking character info with some AMD Graphics Products such as the Radeon™ RX 6800 Graphics. FINAL FANTASY® VIII - REMASTERED fails to launch.
They still haven't fixed the RX400/500 series cards being stuck at "100%" load after exiting DX12/Vulkan games. Caused my RX480 8GB to pull 40-45 extra watts at idle. I'd bet money that 99% of people with those cards don't even know their GPU is doing that. It's not a false reading. It's actually stuck with some kind of load. My PSU (HX1200i) measures true wattages.. it's a real power draw. They even word it funny so that it sounds like just a glitch in the reading. I don't use that card, anymore.. but this issue has been present for nearly a year, and I dealt with it for months. You have to force close "Radeon Settings: Host Service". And now? On 22.8.1 with a 6700XT, I lose mouse and keyboard control in a game if I open the Radeon Overlay (Alt + R) in the game and change something in the Performance tab. Do I have more gripes? Yeah. But I'll stop here.
Thanks for your advice. Is there any way to have frametime spikes without stuttering? My problem is that limiting FPS doesn't eliminate stuttering at all. For example I have about 260 FPS in FIFA and drops of FPS to about 230 what cause stuttering. When I limit FPS to 200, FPS drop to 198/199 what also cause frametime spikes and stuttering. Even setting FPS limit to many below the minimum FPS doesn't help. The same situation occurs in every game I play. Do you have any idea how to fix the issue? I've already tried reinstalling drivers. I'm afraid that I should get used to it or don't play games on my PC.
Try all of these steps that I usually do. It really helps Use only one monitor to play games and the lag will stop!!. Turn off overlay in apps that uses Overlay Xbox Game Bar (turn off) Steam (turn off Overlay) AMD Software Andranelin (turn off Overlay) Ubisoft Connect (App for Tom Clancy Ghost Recon) Turn off "Enable NZXT CAM HARDWARE Acceleration" in NZXT CAM software or Disabled NZXT CAM from "startup Apps" from Task Manager and disabled it The games will lag if your temperature is high. Set a fan curve in Andranelin Software to keep temperature down between 50 to 60 will stop the game from stuttering. You can do it for most games that stutters. Also make sure the gpu frequency is not all over the place or the games will lag. Make sure to set at least 2050 Min Frequency and Max frequency to 2150 for best cooling and no lags. You can set Max freuency to higher number if you want but make sure your gpu is not getting over 80 degrees or above. Sometimes when you change settings in game or the Amd Adranelin software its best to restart the system to see if it fixes the lag. or restart the game. I think enabling V-sync in games will fix the lags Also make sure GPU power tunning in AMD software is set at 15% so the GPU can perform better. Also make sure "Wait for Vertical refresh" is turned on to "Always on" on AMD Software Andranelin and make sure AMD freeSync is turned "On"
Just discovered your channel and great videos I like ! By the way, your english is perfect for me, I understand you just fine ! I am a french guy ! lol Concerning the frame limitation, just found that two days ago while playing at terminator. It is also a temperature limitation, I explain : With my new RTX 3080, I went up to 220 FPS but my 5800X hit 85°C even with my 240mm watercooler and only 35-40% of utilisation. I actived vertical sync so limited the frames to my display (165Hz) and my CPU temperature dropped to 60-64°C. then limit the frame, limit the CPU utilisation then the temperature
Hey man, yes you also improve temps and power draw, still that 5800X should NEVER reach those temps. I would check your case airflow or even your watercooler, something is very wrong
@@AncientGameplays Thanks for your answer ! Already tried a lot of things but still around 74°C in Warzone game. With a MSI 240R coreliquid it was worse, during CINEBENCH R23, temperature rose to 90°C in a few second. I noticed that the cold plate was not totally in contact with the IHS, only in the center due to the concave design of the cold plate. Right now with A Cooler master ML240R, it reaches 78-80°C max in R23. I tried a brand new Pure loop FX still in 240mm but totally similar to the ML240R. I think my 5800X is a poor chip and I have to invest in a bigger case and a 360mm AIO.
@@pierrearditti4284 well sadly both those cooler are known to not be very effevtive and being below air coolers like the dh15 from noctua. I would watch my video on how to overclock all ryzen CPUs and use curve optimizer to improve temps