Тёмный

How to generate primitive colissions for GTA V using Collider Tools [GTA V MLO Tutorial] 

Max Johanni
Подписаться 128
Просмотров 2,6 тыс.
50% 1

Опубликовано:

 

26 окт 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 7   
@teilzeitGURKE
@teilzeitGURKE Год назад
geil!
@susi3057
@susi3057 Год назад
👍👍👍👍
@A1Productionzz
@A1Productionzz Год назад
I don't see the gta physics materials there?
@maxjohanni
@maxjohanni Год назад
you have to creat them first on any prop, so that you can select them in collider tools afterwards
@rennightmare
@rennightmare Год назад
Could you please give any advices on how to deal with "No meshes to process!" error? Really can't figure it out by myself
@maxjohanni
@maxjohanni Год назад
I never had that error myself. Maybe you can try to contact the creator and ask him for advice.
@rennightmare
@rennightmare Год назад
​@@maxjohanni i did, waiting for the answer. if it wouldnt be hard for you, could u tell what is your hardware? i was searching for the solution on VHACD github page and, well, didnt understand a single word there but it seems to me that this error might be hardware-related
Далее
новое испытание
00:40
Просмотров 223 тыс.
Wait for it 😂
00:19
Просмотров 3,4 млн
Why Houdini Has No Rivals in Simulation
10:15
Просмотров 231 тыс.
JENGA TOWER in Blender 4.2
11:35
Просмотров 186
Blender. Decimate Modifier (Упрощение)
12:24
Dear Game Developers, Stop Messing This Up!
22:19
Просмотров 722 тыс.
Blender Addon Tutorial - Cablerator for Hard Surface
19:21
How to Improve Blender's UI
20:27
Просмотров 61 тыс.