I'm 2 KDR on ruststats with 3,4k hours, 15k+ kills. You're missing out on some big points when it comes to peaks. For example jiggle peak for information and get a correct crosshairplacement, or alt look peak with your back out to minimize hitbox just for info when jiggle peaking. Close range peak can be just as good, its all situational. If im fighting as sar vs AK, i'd prefere to ferraripeak and get off slow hits one after one for each peak, to pressure him and also being behind cover. Should also speak about cover, cus being further away from the wall will also minimize your cover, making you a bigger target and taking longer to get back to cover if you're down to 20 hp. It pretty much comes down to where your enemy will expect you to peak from. I would say information is 85% and 15% aim. You should also cover alt look. I alt look ALWAYS, i will alt look when roaming, when im engaging fights to plan next move and get information, i alt look mid fight if im running behind cover to keep information while going to med, while also looking for counters.
I don't fully agree with the cover thing, if your isolating fights properly and have knowledge on enemy position then that shouldn't matter. ALTHOUGH I agree with the peaks but for a newer player thats getting a little advanced lol. I'm just tryna give a new players the basics
Might make a 2nd video covering peaks since I didn't dive into detail. Good idea💪 will also cover how to trade your teammates out to minimize losses and how to peak and play with a teammate
@@Fleekz789 yea isolating fights is important and agree with that part, about the cover thing it’ll be hard to explain without anything to illustrate with, and then again situational
Pvp guide (real) step one : have a computer that can run the game (you are already better than 90% of players after this step). step two : try the guns to find out the recoil (you are the top dog in almost any server after this step)
thank you for the tips (I'm new looking to improve in all aspects) my concept of pvp in the game changed a lot in my head, I thought 90% of the game was about aiming waiting for the part 2
@LnK2 I'll get working on a part 2 in a bit. But ya, game sense and positioning is what separates a good player from a bad player. Ever since new recoil came out it killed the skill gap in sprays so the games main skill gap is now gamsense/positioning 100%