I love using a mix of bothh like super buu. People forget he costs 6-8 points for a reason: Very versatile movesets, high damage, and max ki when you transform he's so good and underrated at the same time. Base super buu has a selfdestruct of 25k damage, and a laser attack. Assault rain is good for catching people who try rushing to you or avoid by rushing to the side. Buutenks has the funny donut grab projectile which is super hard to avoid, and special beam cannon which i think can armor a few melee hits if you're about to fire it. Buuhan's regular specials are worse, but what really matters is afterimage (free dodge so you can just charge ki and get away with it) and his ghost ult which can't be nulled by ult beam attacks and does crazy high damage.
I mean, there is something fun about trying to see how far you can go with a weaker character Is it against you heavily? Yes Does it feel good when you win? YES
Just to clear some confusion, when "vanish battling", both characters use ki upon a vanish (when you run out, you can't vanish). That's why you lost most of your vanish battles in this video, it just so happened that the other guy had more ki when starting to vanish.
This game only feels good when you're not fighting the easy-mode characters like SSJ4 Gogeta, Vegitto, US Goku and other high end characters like those. Side characters only get a chance against other slower characters of the same level. The same players who use these overpowered chacters have no game if you put them on a Krilin, Android 16 or similar.
And it's not like the side characters are even bad per se, the higher end characters are just so strong. I still think you have a chance even with the more middling characters, but it's certainly not a fun experience
@@TemporaleTossico The characters that can keep up with the high end characters are other main characters but of lower "Power level" that aren't quite the absurd level of overpower from those on the high end, much like what SSJ2 Teen gohan would be, Goku Black, Jiren, etc etc. But when it comes to lower power scale like, for example Dabura, Ginyu Force, or other lesser characters the gap is so wide.
Other things for everyone to remember: your jump move can also use ki blast different depending on if you hold or tap during the jump! EVERY character has a different type like aoe, slower speeds but better tracking, etc. Some characters like bojack can PARALAYSE you for free ults or whatever! You can use a jumping attack downwards and some people to a ground slam! You're ascend/desend using the jump button also has moves DURING the animation! Theres special interactions in the game like master roshis sunglasses being able to block solar flares until destroyed, or the scouters can see opponents farther depending on the rarity of it! Btw, use super perception to deflect beams away and gain a buff for 3x the ki charge! Useful for androids and slower charging characters If you spam the block button when small ki blast are coming at you or hold it while flying! you deflect them and gain gauge for skills and transformations! You can charge heavy attacks left and right as well! Charging a heavy attack has 3 different versions and a perfect charge makes the character IMMEDIATELY teleport BEHIND and get a launch for a combo starter! You can use your Ki button + up on the left stick to g grab DOWNED enemies, throw them and continue a combo! Every character has a different type of moveset depending on how you press your attack button and ki button afterwards! THERE'S MODS IN SPARKING ZERO! ALL MAPS FOR CO-OP SPLIT SCREEN ARE HERE! CJ, SHREK, AND OTHER FEATURES ARE HERE!
Respect for trying to rematch a UI goku in singles lmao, if I play single and I see this I don't rematch. Also on the Z vanish battles you seem surprised you lost the vanish battle to bardock, so just in case, if you don't have any ki left you will not be able to vanish anymore in those. For the dragon dash clash the one who wins is the one who pressed X the closer to the circle, the mashing (or in your case joystick turning) doesn't seem to matter, it's the damage you'll do if you have won it.
16:40 so from what I understand, whether you win or lose depends entirely on the initial timing press. The mashing/spinning only affects how much damage you’ll do or take. So you still want to do good on the second part regardless.
For reference, Kakunsa's name is just pronounced Ka-Kun-Sa. If it helps, her non-transformed state is named Sanka Ku, and her Magical Girl state name is just an anagram of that. Her moves are so unpredictable because her whole deal is being incredibly fast and a hunter, so she has those high speed ambushes on lock. She will win every battle because she's canonically a lesbian, which makes her power level skyrocket. Great video, Kakunsa has been who I've been the most hype for since she was revealed!
youre pretty good! if you wanna get back at those higher hp characters, practice counter guard, ESPECIALLY against vanish strings. throw in a revenge counter here and there to throw them off, too.