To get in the sackbot you need any ghost like material like holagram then but a controlanator on it set it to transmitter and set the 1 in the sackbot to reciver and there you have a controllable sackbot just remember to add a follower and a tag to follow in the bot.
On a seperate material, you can use a joystick rotator. Then you can transmit the angle as a signal, and wire that signal into the character rotation tweaker.
Hey Blade, I followed your instruction and I created the Sackbot. However, when I saved it under my objects and tried to place it in a level I am working on, he won't moved up or down. Only left or right. How can I fix this?
hi I liked the video and it's helps me alot thanks. can you learn us how to make 3D sackboy or whatever it's calls what you made in these video make a camera behind the sackboy in 3D mode?
Wow well I'm subscribeing I'm new to lbp3. Ow cuz my friend gave me his disk so sub to this person who made this video you never know he could make a cooler tutorial
could you do this with any object you make? i know a sackbot is much different, and im wuite new to lbp3, but i was wondering if an object can have the same effect. for example, a 1 layer made hovercraft