dude, thank you so much, this helped me alot because i dont know how to use blender and im making a game with my friend in roblox. and new subscriber by the way
if you make several vfx you can export as fbx while selecting them all instead of individually. make sure you use bulk import through the asset manager as well.
Bro thanks a lot! I saw but was too complicated to me I needed to add a bunch texture put a bunch of other’s modifiers (I’m not that good with blender i’m a medium type)
aint no way bro the last toturial i watched i always export my thing to roblox studio but it kept making grey and white cubes around my sphere so i couldnt make it neon and stuff this helps alot
usefull byt when u said u forgeting the keybinds u didnt say what the keybind to that was so i did understand what to do i have to start working on vfx and i need a great tutorial
You can just copy the scale value of the sphere and paste it on mesh scale in the properties so they will be same size you can do the same with the position
Sorry for the 1 year wait lmao saw this guy no explain it so basically on roblox you hold shift then you hold the green button on scale and you move it up and it should scale all sides at the same time and the model will look like it did in blender@@epixerty
hi you say "forgot the kebinds" at time frame 3.28 i am stuck at that point what do i need to press to get the what looks like a golfball on your as curre ntly i have the lines all over many thanxs
bro when i press tab to go into object mode after applying the mask, the sphere just dissapears, when i go back into edit mode, it's there again, someone help me please i'm getting really frustrated
If u want it to spin u would need to make an animation for it which is also on blender not to hard to do just rotate it while it's rec save the vertex points so it's smooth and done If ur wanting it to do damage u would need to script it on studios