Warning!!!! I was messing around with this sword and I realized that it ONLY works with magic damage sorceries. You can cast magna sorceries but they will deal almost no damage. This applies to sorceries with physical damage as well. I saw you cast rock sling with it, but It would do no damage. This isnt that bad of a restriction since almost every single sorcery, save for a few, are pure magic damage. Yes the thorn and briar spells are pure magic damage dealing for some reason.
It could be fun as an off-hand thrusting sword that doubles at a staff. 2 weapons AND spells! Probably not any more threatening then just a sorcerer but still a fun idea.
@@MetalthinkerYT btw the DLC patch made dagger parries have the same startup frame data as carian/golden/buckler parry, and since its less obvious you are going to parry ive found daggers/curved swords to be the best pvp parry tools post-patch
Using this sword when you don't use the thrust is inefficient, but I think it provides unique value that you can't get from a staff. Simply having the option of the thrusting sword poke forces the opponent to play differently - opponents must respect the poke.
I was literally staring at this sword 5 minutes ago thinking to myself "I wonder how Chrightt would go about optimizing this for a build." ...and here we are!
Man, I really wish this thing could buff itself with Scholar's Armament, it'd be able to reach Attack Power comparable to something like a Sacred Cleanrot Knight's Sword with Sacred Blade, would be instantly elevated from the position of being an extremely niche sidearm to something people would genuinely consider running as a main weapon. Pretty please FromSoftware, give me a proper successor to the Blue Flame, that weapon was a work of art and this weapon has the potential to be so much more than what it is now.
That's a cool idea but tbh it made me think of a build where I powerstance this with the rapier while also being able to throw Scholar's Armament on the Rapier.
Hey man ever since DS3 sold really well Fromsoftware knows that fun doesn't sell copies. Blue Flame is just too "mechanically experimental" for the meta-obsessed weirdos of DS3 and ER who'd rather every weapon just be different colors for the same damage and same movesets.
@@monsieurdorgat6864I mean this is a wild take considering the 3 sorcery weapon catalysts in Ds3 with the Heysel Pick being arguably way more Mechanically diverse than the Blue Flame which is not as complex as you’re making it out to be
@@Grimsly3736 Heysel pick was really bad for a really long time. I guess when it got hyper armor it was alright. Besides that IDK what you mean by its mechanical complexity - DS3 in general has WAY less tech than DS2. I mean heck Blue Flame even fits onto multiple builds, because it was also very good for low-int casters too.
An argument for using c.slicer with the c.sorcery sword. I’m running it off hand with a Zwei. Off hand you can’t do a running or jumping light attack so I use a running slicer into off hand light and then swing with the main Zwei (rL2>L1>R1).
While I'm glad we got any weapon catalysts- I would have liked to see a few more. I would have really liked a Shield that casts incantations. What would have made my year would be an Ash of war that enables this sort of functionality for any infusable weapon. But I'm sure there's a billion problems in regards to implementing that let alone balancing it.
@@Vsolidlike the other guy said the Sanctum Shield did this as well but for Sorceries, Miracles and Hexes favoring Hexes though, I swear that shield was made for the Dark Greatsword spell
@@TasmanianGodGeo so let me get this right you’d of rather had a normal thrusting sword? that’s AoW essentially just casted Carian Slicer? That’s so boring
Always appreciate the attention to detail you put in these videos! I just finished the dlc with a strength int build. Btw I'm reading through your book right now. Only up to chapter 12 and I'm enjoying it so far 👍
I used this sword with the main-gauche dagger. Thrusting sword powerstance moveset on L1, decent parry on the dagger L2, and spellcasting on R2. Wasn't very good but it was fun.
Arena already was incredibly sweaty, but those headpieced that give bonuses for flask penalty are free stats in duels there. I'm calling it now, those are going to be the new mask of the mother from ds1. Thats all you will be seeing
This set up seems quite neat for my Str/int build, plan to add a few gravity spells but will be around 55 int so this seems quite favourable. I usually like more great shields but will make sure that once i finish my Str run for the DLC will try this too, ty
I disagree with you on one point, I think this sword actually pairs really well with a greatshield poke build. Those can't exactly afford to switch weapons in the middle of a fight. Not only that, giving them access to spells on the fly adds much needed and dangerous variety to their moveset. Finally, you can override Impaling Thrust with a shield AoW like Shield Bash or Crash. What's there not to love?
What you're experiencing is not that it pairs well with greatshield. You have experienced the fact that greatshield is so strong it is carrying this weapon. This is experience talking since you have experienced it working well. If you have swapped it with any other weapon you would've done even better.🤣What do you mean those that can't afford to switch weapons in the middle of a fight? It literally takes 4 times longer to cast the quickest spell than swap your weapon. You literally only need to manage one weapon swap on mainhand to get 20% more effectiveness both ways.
@@Chrightt swapping weapons to me feels clunky sometimes but that’s probably cause I’m on controller, I do know what you’re talking about with Greatshields though there extremely oppressive to a lotttt of weapon types and just good against the rest 💀
@@Chrightt If you switch to a catalyst with a greatshield, you don't just lose the shield poke, but the ability to make melee attacks altogether. So while it makes you more dangerous, it also makes you easier to pressure. Trading safety for firepower isn't something you want nor need with a greatshield. The CSS gets the best of both worlds in that regard, it keeps your top defensive abilities, but gives you more punish and counterattack options with spells, and trades some scaling for gameplay flow and opportunities. As a Swift Shard user, you should know how valuable that is. And the cherry on top: it lets you (re)apply Scholar's Shield, one of the best defensive buffs in the game, on the fly. Greatshields in general may be strong, but this sword takes them to even greater heights.
I've been running this weapon on a 99 Int build and it's been great so far. For the off hand I use another thrusting sword with the parry ash of war to provide another ash of war option while one handing and to get powerstancing bonuses.
I use slicer on it And yeah, you do less damage. But the versatility of three movesets without a single swap is absolutely incredible. As a bonus, you get to keep your jumping off hand heavy if you run it with slicer. So you have even more options.
Catian Slicer > Heavy thrusting sword attack. Can offhand another weaker scaling staff such as meteoric and benefit from the boost to specific spells while being able to attack with a weapon. Impaling thrust is also one of the best ashes of war that can stance break and the sword has 110 crit.
Hmmm... If they fix the bug that apparently makes non-magic-damage sorceries not get scaling, it'll be nasty with the ability to just drop Grav Missile on the ground as a combo mix-in to pancake anything smaller than a runebear. But I did think of throwing the Carian sword spells on it and they honestly work great. Carian Piercer is just a second, gigantic, magic-based Impaling Thrust that's ideal for targets that back off... Greatblades pair nicely with a stance break setup... And Carian Slicer is just a nice attack combo.
I literally made a build just like this last night except with moonrithyl’s knight sword instead to have access to the amazing and low FP cost phalanx AoW when 2 handing, which is very effective. Everyone’s been saying that the sorcery sword is bad but I found it to be quite good in PvP like you said. A very well made and informative video, definitely gave me some more ideas for weapons that would work well with the offhand sorcery sword. Subbed.
Hi Elden Ring University professor, I have a question that is not truly related to this video but could be a quick data check The 1.12 patch notes said they buffed the parries outside of Carian and Golden. How are the dagger parry timings now? And how do they compare to Carian/Golden? Just need to know that, I can't find reliable info online and just speculation, some say it's got Carian startup while other say it's a longer window.
The fact that the Main Gaughe is in the DLC and you can infuse it with Parry, means you can use MG and the magic sword in power stance, the magic is the gimik f the main blade.
I use it power stances with an Anspur Rapier in my right hand infused with frost, you get power stance moveset, rot/frost build up, you get spells, and freezing mist on Anspur helps frost even more plus it looks cool
Flame Art infused Carian Dueling shield. If you keep shield strike on it it supersedes the thrusting sword’s ash so you’ll do a shield strike with B scaling in fire. Now you can cast cold sorceries and immediately reset the frost bite with a quick strike from the shield. Cast, poke, bash, repeat. Happy dueling!
This thing is great for role-compression, having to carry both a Rapier and Staff can be just enough to push you out of the type of roll you want (light-to-medium and medium-to-heavy). Yes it might not be that much in the grand scheme of things, but particularly if you're trying to stay in light load it can be all the difference. Also in PvE I noticed that I tend to use shield-pokes with this thing quite a bit, so it actually works well there, I can't shield-poke with a Staff. Plus if you power-stance Thrusting Swords with this in your main hand, you can use Carian Slicer as your mix-up to thrusting attacks while still having the power-stance Thrusting Sword moveset.
I like the idea of being able to use a weapon/sorcery catalyst in one hand and a seal in the other. I usually have the SoNaF in my main hand, and PoD staff and the Golden Order seal in my offhand. Swapping between spells is easy, swapping between the catalysts needed though can be a pain. There's an awkward delay when you try to swap catalysts after casting a spell. I would've thought this sword would make it easier to cast sorceries and incantations in battle, at least until I get the Staff of the Great Beyond? I also like to use Mimic Tear but the problem (or well inconvenience really) I run into is having to choose between having a seal or staff in my offhand when I summon it since it doesn't like to swap between other weapons equipped.
This weapons' sorcery scaling scales exactly like normal magic damage int weapons. First softcap at 50 and the hard cap at 80. Honestly the difference between 50 and 80 int is only 12%ish sorcery rating. This weapons magic int AR scaling has the same curve as it sorcery scaling so you can kinda go off of that.
Did my first play through on NG+7, reallu enjoying my third ng playthrough with this sword and carian retaliation on my shield. If you are running this sword whilst trying to be meta you're making a mistake, it is a fun weapon and shouldn't be taken seriously. If you could change the ash of war maybe it would be true meta but as you can't its just a for fun weapon.
I think the best build for this sword would really be "shieldpoker with a flexible ranged option" which sucks because theres much better options for that exact build
I feel like the carian sorcery sword should have a hitbox when casting carian sword sorceries like slicer, piercer, and greatsword. Give it a little bit of a unique flair, allowing you to hit with both it and the spell at close range for a little more damage.
I have been running this sword and the carian thrusting shield, going into poke, bash, poke, bash -> swift glintstone shard and it has been effective for the most part
I did as well. But in bossfights it seemed to come up short. Two of them I ended up using clay man harpoon with ice spear. Two were pretty miserable experiences. This video sort of hints at why. Ended up respeccing to STR/int after getting the gazing finger.
Built something with the final boss weapon since its aow seems to scale off int (?). Dex requirements for it are not far off anyway (24), put 60 in int, put the rest in str and enjoy a str/int hybrid that performs quite decently. Lord MH, carian as an offstoc. And you can still use the strong stuff should you desire, like cold star fist or the DMGS, at near maximum efficiency.
In PvE, I was using it with a shield and it felt quite good having so much versatility, but it's certainly a hard to use build. So many possibilities make you juggle a lot of things. I think it has a pretty high skill ceiling though: you can shield poke, have a weapon art, have any sorceries, you still can guard counter (R1 + R2 at the same time)... I think a really good player can do wonders with it and make up for the 10%-ish difference in damage. PS: You sound so much fluid when you improvise talking at the end! Have you considered loose scripts? My videos' voiceovers became a looooot better when I ditched rigid scripts for loose guidlines.
Hey chrightt. Was just wondering if you could make an updated or new video regarding stnce/poise damage for weapons, Spells, incantations, and ashes of war since the dlc has come out.
I'm still kind of disappointing when I got this "sword" when it's actually a Rapier... I thought I could use Carian Slicer and it'll be buffed by it. It's a Magic Sword, that can let you cast spells. It's a neat item and weapon. Would've been nice if you could enhance spellblade in that method. Sadly, it doesn't even boost any type of sorcery, because it is a weapon that is not a staff... So its only purpose to me, is just an option to cast spells sometimes. You can't really use it as a full caster with a Melee option.
Cool build, I was trying this out with a medium shield with the magic parry because the weapon has 110 crit and basicly use sorceries as ranged damage and to get wider swings on some attacks as well as setting up glintblades to posturebreak faster on enemies that are harder to parry. The damage when build as a critmage is ok but the flexibility of sorcery is definiatily there.
The weapon Rogier shouldve had Real talk i think those who like using Rogiers weapon just has a better option to outgrow from it. i think the casting feature should've been its Ash rather then its heavy attack. It looses alot of potential when not also being able to perform guard counters. Argueably though i think thats the point here is that it is a little mediocre in design choices because it isnt meant to perform highly as both a weapon and a casting catylist. Probably why we dont see enemies with it from a logistical standpoint, a proto type weapon deemed not enough to fill its role by the time we find it. But hey, being able to guard poke if people apply pressure up close is a better alternative to only having a staff and shield when pressed i suppose.
I think this weapon needs more buffs. Like maybe a unique AoW that temporarly buffs weapon and spell damage that comes from it. I don't see much of an advantage in ER with a catalyst weapon. Take the thrusting shields, for example. There's not much benefit in combining a weapon and shield together but give it a cool moveset with block frames on each attack and you get a unique weapon.
I've been using the carian sorcery sword in my main hand and smithscript shield in my offhand. Also I'm running a high level quality build where I've got 60 vigor and 40 in everything else.
It's so sad that Carian Slicer doesn't use the spell and the weapon to attack at the same time, that would give it more poise damage and a unique use for the spell
I hold back like Kenny from bleach bc my int is at 70 for me. If I hit you with moonveil or twin moon sword is at least half of your health. So I don’t want these to get nerf 💀💀😭😂😂😂
6:00 question : why not use the Great dragon crest shield talisman instead of the great jar? Gives you 5% tankiness for pvp and a lot more for pve. Also do you not switch out your crimson medallion after you get hit? I always switch it out since it’s only good for the first hit. Cheers
This is pure PVP build, so 5% tankiness for just physical damage is not much. I can definitely do hardswap but I make the builds for plebs that just want to try PVP.
What happened to the dumbass with the fingerprint shield that healed himself? The duel ends before I get to see the end and I really wanted to see you win! Ps it felt great to see you merk the guy that threw out that cheap shot at the beginning of the duel
hm, is shield spear and carian sword a nice combo? you can use the shield buffing spell to make the shield part actually good for two handing and trading, more accurately trading one sidedly with heavies in some cases, and otherwise rapier+shield is just good move set wise plus you have the sorceries for on demand ranged and heavier hitting attacks that rapiers lack. basically your primary mode is transitioning between longer range casting and... kinda filthy defensive play if ds3 is anything to go by while two handing the shield allows for more offensive pressure with the rapier and spells being very capable at finishing them off should you do that.
How would you optimise the rusted anchor? The options im looking at are pure heavy, duel wielded with the executioners great axe for crits, cold infused, or blood.
would running a finger spell would be good? And maybe use the dex weapon so more can be pump into mind. I thinking maybe power stance it with Roger rapier. And use one of the taliment for the back step tailman. It would be much more risky of a build for sure but it is a build.
Everyone is comparing this to Blue flame but i don't see the difference? Blue flame doesn't cancel attacks into spellcasts any faster that i know of (compared to demons scar which does), so doesn't it suffer from the exact same problems as this weapon? What makes it different?
Is there any reason not to go magic or cold Zwei instead of the Royal Greatsword? Less Str requirement, less weight, AoW choices are better. Am I missing something?
So while breifly touched on in the video, would a powerstance build using a cold infused thrusting sword in the main hand also be good in pve/pvp? I know for pvp it loses the benefit of having another moveset (and the offhand stab) but does it gain any benefit?
since the weapon is so frontloaded isnt it better to just leave it like 50 int where is not worse compared to other staffs and try to do a more hibrid build with dex or str? like 50dex 50int moonveil main hand or straight up a dex infused weapon and buff it with scholar armament, idk something along those lines? suspicious cut at 16:38 btw lol
What if I prefer having a shield I can both parry with and poke from with my sorcery sword in my main hand, especially when I can apply Scholar's Shield to it?
Could run this same build via dex using something like nagikiba or dare I say it MOOOOOOOOOONVILLE this would free up radagons icon for the grave tali or maybe magic scorp which would boost ur damage as well