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How to Make A Note System in Unreal Engine 5 | Resident Evil & Horror Game Mechanic 

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Ready to make your game even more realistic? In this tutorial, we remake a Resident Evil & Outlast staple in its note system. Get ready to take your game to a whole new level of immersion. Learn how to add a realistic horror game mechanic where you can read notes either through inspection or without. This is utilized in many horror games like Resident Evil 7 and 8 as well as Outlast 1 and Outlast 2 and has since been adapted by the masses. Today, I will teach you also how to create a note system in ue 5 for your fps project! Subscribe now and let's get started!

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15 июл 2024

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Комментарии : 64   
@usawvelikan
@usawvelikan 2 месяца назад
me and my friend are working on a horror game project and i gotta say you are a life saver. thank you for these tutorial and please make more of them you are a legends. i cant thank you enough. great work and really good explanation !
@codethings
@codethings 2 месяца назад
Thank you for the kind words :)) I’m glad I could help you guys and I wish you the best of luck!
@losblancos_14
@losblancos_14 2 месяца назад
Man, you're a legend. As soon as I think of something to add to my game, your videos pop up. But I gotta ask u. Can u make tutorials for mechanics similar to the ones in Outlast? I mean hiding, ai enemy, jump scares, etc...
@codethings
@codethings 2 месяца назад
For sure! I definitely plan on doing some of those in the future :D
@ZLXLAKING
@ZLXLAKING 2 месяца назад
Bro you made so good tutorials man I’m working on a re7 remake since 5 years alone and I found now tutorials to do it better I switched the engine like from 4.23.1 to 5 and yeah it is so nice that I found Tutorial thank you (Sorry for my bad English…)
@codethings
@codethings 2 месяца назад
@@ZLXLAKING thank you so much for the kind words :) I’m glad the tutorials are helping you!
@revanope
@revanope 2 месяца назад
Love this tutorial, i hope u always make tutorial like mechanic re
@codethings
@codethings 2 месяца назад
@@revanope 🫡🫡
@СергейЧистяк-и1е
@СергейЧистяк-и1е 2 месяца назад
fantastic tutorials!!! Very cool!!! There is a request from me. please do a tutorial on how to teach a character to climb a low obstacle 1 meter high.
@codethings
@codethings 2 месяца назад
This is very possible with the Game Animation Sample Project (GASP) that Unreal released! I was planning on showing some of those in the future :D
@krzysztofpitek
@krzysztofpitek 2 месяца назад
Another good tutorial, on the point, everything works, and it's ease to customize. It's good you started to show off effects at the start of video to better grab attention. Congrats for your 2k subs, I see lately this number increase faster and faster, hope it will continue this way 😉
@codethings
@codethings 2 месяца назад
Thank you for all the kind words! It means a lot and I hope my tutorials and videos continue to help / entertain you guys :)
@Sam_Krauser
@Sam_Krauser 2 месяца назад
Thanks for the tuto, you helped me a lot 🔥🔥
@codethings
@codethings 2 месяца назад
Glad I could help :))
@Pizatol
@Pizatol 2 месяца назад
Nice tutos dude, thank you for this !
@codethings
@codethings 2 месяца назад
Thank you for watching :)
@LaPutiGamba
@LaPutiGamba 2 месяца назад
Hi!! Nice tutorial, loved it. Just a little performance advice (it's fine if you don't do it a lot but could be bad): When you bind the Text on the Widget it updates non-stop in every tick, so it's a performance waste. It's better to just apply the text in the Construct if you're not going to change it in runtime.
@BrutalFoX.
@BrutalFoX. 2 месяца назад
niiiice, this was on my list
@user-hot5
@user-hot5 2 месяца назад
You are great... thank you for everything
@codethings
@codethings 2 месяца назад
@@user-hot5 thank you so much! :D
@MrBastos2010
@MrBastos2010 14 дней назад
very good man!
@Asaf1351
@Asaf1351 2 месяца назад
Thanks you so much!!!
@codethings
@codethings 2 месяца назад
No problem! Glad it helped you :)
@Mr.Pommes
@Mr.Pommes 2 месяца назад
Great work! Keep it up!
@codethings
@codethings 2 месяца назад
Will do :)
@aomined7840
@aomined7840 2 месяца назад
what you do and how you do is great, would you consider making horror game inventory system? would be great.
@Susuer
@Susuer 2 месяца назад
Great! Will you have a video for the Resident Evil TPS Camera System?
@DontBeAfraidd
@DontBeAfraidd 2 месяца назад
Man You the best Thanks
@codethings
@codethings 2 месяца назад
No problem!
@ghost141anime
@ghost141anime 2 месяца назад
Can you make a tutorial about puzzles and thanks for your hard work 🎉❤
@codethings
@codethings 2 месяца назад
No problem and yea 100% going to make tutorials on specific puzzles in the future :)
@ghost141anime
@ghost141anime 2 месяца назад
I love it thanks ❤❤❤
@adamsamy1344
@adamsamy1344 2 месяца назад
Amazing tutorial, keep up the good work! I would just make a small improvement on the system, by make the note item child blueprint from the base item, and just add the new stuff there, as I see redundant code in the BP_BaseNote that existed in the BP_Item.
@robbybobbijoe
@robbybobbijoe 28 дней назад
What's the benefits of doing that? I get what you mean, basically make a new child actor of the BP_Item and write all the code he's doing in there but for what purpose?
@adamsamy1344
@adamsamy1344 28 дней назад
@@robbybobbijoe making the BP_Item the base class of BP_Note will save so much time if I change the parent class. For example if I change something in the BP_Item I have to do it again in the BP_Note, but if they are parent and child no additional code should be added to the BP_Note
@robbybobbijoe
@robbybobbijoe 28 дней назад
@@adamsamy1344 I haven't watched the video yet. So basically he will use the same code in BP_Note as in BP_Item, but with some added stuff?
@adamsamy1344
@adamsamy1344 28 дней назад
@@robbybobbijoe yes exactly
@robbybobbijoe
@robbybobbijoe 28 дней назад
@@adamsamy1344 did you do it that way and it all worked?
@anydev2989
@anydev2989 2 месяца назад
Could you make a video on how to record first person gameplay and then play it like a sequence? Thank you!
@IndieGamedevv
@IndieGamedevv Месяц назад
Bro plzz make more horror tutorial
@MohamedbinSaud
@MohamedbinSaud 2 месяца назад
Can you make a tutorial for inventory system like in Resident Evil 7?
@nxtalex10
@nxtalex10 15 дней назад
hey! thanks a lot, this tutorial really helped me!. just a question, how could i make so that you cant rotate the mesh totally, but just "pan" it, so just move it slightly up and down or left and right, without the need for zoom or anything else edit: maybe also how to have a hand like in the thumbnail
@joemama-jy1pc
@joemama-jy1pc 2 месяца назад
Omg I think I love you
@hocineache7033
@hocineache7033 День назад
Can you make how to make an Inventory system and how to use them? like for example a key that open a door or a battery that set a clock On
@gregsmith80
@gregsmith80 2 месяца назад
Love the video and thank you for the hard work, but that bell sound needs to be quieter (or removed entirely). It’s awful
@ue...
@ue... 2 месяца назад
❤❤❤❤❤❤
@BlackCrimson515
@BlackCrimson515 2 месяца назад
Are you going to make a combat system?
@codethings
@codethings 2 месяца назад
Eventually, yes :)
@Games-mani
@Games-mani 2 месяца назад
bro can you make a tutorial about Horror AI ?
@codethings
@codethings 2 месяца назад
Yea 100% I plan on doing one in the future :)
@Games-mani
@Games-mani 2 месяца назад
@@codethings thanks for answering
@mrrrmagma
@mrrrmagma Месяц назад
Im sorry, what interact interface did i miss something
@SUS-12335
@SUS-12335 24 дня назад
I have same problem bro
@totontusthegreat5527
@totontusthegreat5527 2 месяца назад
I can close Inspect Note, but I cannot close Auto Read Note, what could be the reason?
@codethings
@codethings 2 месяца назад
Hmm I’m not too sure but if you show your blueprint in the code help section of the discord I’m sure someone could help you out :)
@dougr8646
@dougr8646 2 месяца назад
God tone down the motion blur
@codethings
@codethings 2 месяца назад
@@dougr8646 it’s a float value… just change it to whatever u want lol
@mr.hashundredsofprivatepla3711
@mr.hashundredsofprivatepla3711 2 месяца назад
@@codethings They’re talking about your video
@GrumpyGamer11
@GrumpyGamer11 2 месяца назад
Damn I was hoping it would be a realistic note system with hand animations. The thumbnail is misleading af.
@nxtalex10
@nxtalex10 15 дней назад
its pretty hard to do that unfortunately