This what I expect from a tutorial : no bullshit, no long talking, only effective instructions and good speed to learn. If I need, I can use pause so what's the need to do a 10 hours tuto for a 2D plateformer... I just don't get it, so BIG thanks to you Miziziziziz !! If you can do more tutorials for godot like this, it would be reaaaally great !
Nah, the only thing it's lacking is the explanation, I don't get most of it and this is an older version of godot too so ye, but other than that very straightforward indeed
Tbh it's not really a tutorial since it doesn't teach the concepts, it just gives you everything, like "here's the stuff now have it" And that's the end
@@asdfkeyboard9807 yeah, it's a tutorial expecting you to have some prior knowledge working in Godot. perfect for those familiar with the software already
@@patchi1952 في الواقع ، هناك عدد غير قليل من دروس godot العربية ، إليك رابطًا لشرح Godot Engine الجزء الأول ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-kDEd63P64kM.html وهو جيد جدًا للمبتدئين (على ما أظن) 👍
I really appreciate how fast and streamlined your tutorial is! It's not boring and gets right to the point. Yes I don't understand much of what's going on but I see how things work and it makes me want to learn it on my own!
You are totally straight forward. Sincerily much better than many of the most well-known RU-vid channels out there dedicated to making Godot tutorials.
Thank you for: - Going directly to the point since the beginning. - Not adding stupid background music. - Providing content without beating around the bush. - For not asking to like, to dislike, to subscribe or how to activate the bell icon as if no one wouldn't know how to use RU-vid in 2021.
I think these videos are more educational than many others i have found, as you are very brief and to the point. I think quick turnaround can help you learn faster because you can start making changes on your own faster which often has you learning by trial and error. Not to mention the instant gratification you get by having something going in 10-20 min.
Thanks miziziz I’m taking ur advice and watching tutorial everyday to get into game dev and your vids are so much better than everyone else’s they don’t know how to get to the point so thank you 😊
That would be pretty hilarious if you jumped and then started walking like everything was normal and then walked off a ledge to be suddenly flying down at incredible speeds!
For anyone wondering why the objects are listed hierarchically, the preset for Godot is that the inspector tab is on the right and the scene is next to it, so you have to click the triple colon and move the scene tab over to bring it up
i recommend adding these couple lines to the script in _physics_process() var head_col = is_on_ceiling() if head_col and !grounded: y_velo += GRAVITY it just makes you fall if you collide with a roof
haha, I followed a 45 min tutorial and I didn’t like the result and then I tried following this and I got a much better result in just 10 minutes! Keep up the good work
Dude i have a question, do you know why my idle animation, even if i have just one frame, it like jumps and stops and jumps and stops, even if im not jumping at all
Great video, although you should try to slow down and explain what you're doing a bit more because I don't understand why you do certain things only until they make sense later in the video.
I got the fix for you, it turns out there is an error in the tutorial, you are supposed to have line move_and_slide(Vector2(move_dir * MOVE_SPEED, y_velo), Vector2(0, -1)) rather than the line move_and_slide(Vector2(move_dir + MOVE_SPEED, y_velo), Vector2(0,-1)) i made this little change and now it works fine
You once made a video making fun of creating a completely inaccessible game. I just wanted to point out that as a left-handed person I find the a-d-space setup for platformers completely unusable. At least give me an option to play with the arrow keys as well. I get that this is a short demo, but I thought it'd be interesting to know. Great tutorial otherwise!
hi. can you explain please (i cant hear clearly) what does Vector2(0, -1) stand for in move_and_sle(Vector2(move_dir ^ MOVE_SPEED, y_velo), Vector2(0, -1)) ? please.
I'm going to assume you figured it out by now but for future people seeing this comment, the second argument of move_and_slide() takes a Vector2 as the "up_direction". On the y-axis in Godot, up is negative and down is positive, so Vector2(0,-1) represents a point directly 1 above the center of the y-axis, aka upward. The move_and_slide function uses whatever up_direction you give it to determine the walls, ceiling, and floor (if there are any) upon collision with them. Vector2(0,-1) means that the ceiling is physically upward: (0,-1), the walls are to the left: (-1,0) and right: (1,0), and the floor is downward: (0,1). If it were instead given Vector2(0,0), then all directions: (1,0),(-1,0),(0,1),(0,-1) would be considered walls (useful for top-down games). The reason move_and_slide requires you to supply an up_direction in the first place is so that it can correctly return the values of is_on_floor(), is_on_wall(), and is_on_ceiling() depending on what it is currently colliding with. also, for future reference, you can check the Godot documentation for any questions you might have about certain functions, methods, nodes, etc. first to see if it has whatever answers you're looking for (it's really useful). Hope this helps!
tried following this tutorial dont know if it's because im on a later version of godot but the keys just dont seem to appear on the sprite node when I want to animate (like at 3:44 on the right side) I've gone back several times through the video to figure out where I went wrong but I cant pinpoint anything :(
func play_anim(anim_name): .. this was your own made function . Can I find any godot api to under for more clearly. Thanks for making such awesome video
I'm making a game in Godot. It is a 2D platformer and I'm trying to add moveable boxes that you can jump onto. The problem is that I can't find a tutorial that shows me and I can't find any code for it on RU-vid. If you know of any tutorials or code, could you let me know?
Game Endeavor has a great set of tutorials for 2D platformers in Godot. This one should help you out: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-mBNa8LcAsns.html