I made the animation and it came out wonderfully but when I uploaded it to render on sheepit render farm, the cloth simulation is not coming properly. The cloth just comes like a plane like the way we inserted it, the cloth simulation is not there. What should I do?
When you move the blend file to the render farm the blend file most likely loses the mdd file. Go to File, external data and then select pack all into .blend. That way the mdd file should become saved in the blend file and the cloth simulation should start working in the render farm.
@@jokkesimppelisata I packed the blend file too but it stil does not work. What if I apply the modifier on the cloth, will that work fine too and will the animation still work properly?
If you apply the mesh cache modifier the animation will not work since applying the modifier makes the cloth static. The issue might also be with the way the render farm processes the blend files. I suggest you try to find help from the render farm since they might have the solution to this issue.
I'm fresh in Blend and when I have different result after duplicate the edge loop 1:21 😥 , please explain what you tap next after Shift-D and your loop is snapping to the mesh, I have tried 10 times and my head is blowing
Hello. I had the same problem. In the end I understood that I had to extrude "E", then scale with "S" without leaving the frame size, and then another one more followed extrude and again scale to the indicated position. Then close the face with F.
You should also check that the resolution of the plane for the simulation is the same. The issue can also be with the assigned vertices for the pin group.