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How To Make An Atari Game 

Tinkernut
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29 сен 2024

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Комментарии : 825   
@jacklazzaro9820
@jacklazzaro9820 6 лет назад
2:26 Wow, I never knew that the Atari 2600 in Europe had less color than ours
@Tomlinsky
@Tomlinsky 4 года назад
With PAL you had higher vertical resolution, 228 instead of 192 vertical scanlines, instead.
@blakegriplingph
@blakegriplingph 3 года назад
@@Tomlinsky Even worse with the SECAM version which only had eight colours. IIRC Atari simply tapped into the luminance values and assigned them to a colour encoder hence the funky palette.
@TastyTwinkieGaming
@TastyTwinkieGaming 10 лет назад
Thank you Tinkernut. This video was awesome and I made a Duke Nukem Atari game. I liked this video and thank you for teaching me.
@joesmoe71
@joesmoe71 11 лет назад
You would need an EPROM programmer, they're easy to get and can be gotten for under $100, they usually come with the software.
@codered3671
@codered3671 10 лет назад
when I try to run it it says argument can not be nothing parameter name:file please help.
@Spat856
@Spat856 8 лет назад
1:45 The editor didn't open. Is there a way to fix this?
@FluffyGameplay
@FluffyGameplay 8 лет назад
My dream has come true... I can now make a Mortal Kombat game for Atari 2600.
@garypickrelliv2735
@garypickrelliv2735 8 лет назад
yeah fuckin right.
@FallicIdol
@FallicIdol 7 лет назад
I plan to make Final Fantasy 10 for it.
@PokeTube
@PokeTube 7 лет назад
FallicIdol Too Late.
@KilgoreTrout1212
@KilgoreTrout1212 7 лет назад
Fine. Final Fantasy Tactics, it is.
@danielhetrick677
@danielhetrick677 6 лет назад
Crysis for Atari 2600!
@robson_dev
@robson_dev 2 года назад
Fantastic, the years go by (10 years ago), and as a php programmer I was always curious to know how it was made, this video will be legendary for many decades or more!
@PixelsPolygonsNPetrichor
@PixelsPolygonsNPetrichor Год назад
12 now
@MagnusTV1990
@MagnusTV1990 9 лет назад
This is very generic and does not really teach how to create a game, but rather how to use that IDE you're using with an example program. There is a lot of stuff going on inside the hardware of a 2600 that needs to be understood in order to properly make games for a 2600. This video makes it look easier than it is. First of all, if you run into a problem, you need to debug your game. In order to debug it, you need to use the Debugger included with Stella. This debugger not only shows the whole memory map, but also the status of every register of the emulated 6507, as well as the flags, and the program being executed. And by the way, this information is not in basic. Then comes all the features of the Atari 2600. The video says "you can only have two sprites in the Atari". Which is partially correct. There are different kinds of sprites. Bitmapped sprites, which is the two mentioned (mostly meant for player one and player two, as the IDE suggests). Then two "one-pixel" "missile" sprites (for projectiles for both player one and two), and the 40 pixel playfield. Some games like Pacman go around these restrictions by placing the second bitmapped sprite into the position of each ghost, per "frame". You can notice the flickering this causes. Other games like frogger, has what looks like different sprites, such as trucks, cars, the trunks, etc. Some games do this through "multiplexing" sprites (drawing parts of different sprites in each sprite, then mixing them), or by drawing "software sprites" (The pacman trick, or using a ball to create a line that looks like a rope, etc). Another thing to point out is that everything you need to create an atari game, is a 6507 assembler. For example, DASM, which comes included with the program. Of course, for that, you need to know not only the instruction set, but the hardware, memory mapping, how an old CRT TV works, how colors work in a specific TV, interlacing, etc. It's more tedious, but you also gain full control on how your program works. If you are not interested in learning all this stuff because it's too complex for you, DON'T BOTHER. It's not going to be rewarding for someone who only want to create a game. Instead, try making regular games for Windows with a regular WYSIWYG IDE such as Game Maker, or Unity. With those you don't need nearly any advanced programming skills, or hardware knowledge, sine everything is managed for your convenience. I'm not criticising the video, which is good as a starting point. I'm just pointing this out for all these people who is having troubles during the process, or understanding how it works.
@lunarprix2932
@lunarprix2932 9 лет назад
How about we get rid of all the bull shit that you just said and just make a damn game.
@MagnusTV1990
@MagnusTV1990 9 лет назад
Lunar PRIX Go on and try. The moment you realize you can't do "this" and "that", that's when you will understand that everything I said, wasn't really bullshit. Do you think everything in the game industry is just grabbing a pirated SDK, placing some MS-PAINT sprites on it, and click on a button, to produce a game? No.
@lunarprix2932
@lunarprix2932 9 лет назад
TMI
@slideon
@slideon 9 лет назад
Ninjihaku Workshop You've made some really good points. I've heard 2600 programming is the absolute worst. Anyone out there who wants to make a game, don't start with homebrew, use a modern high-level programming language like Python (with the Pygame library installed).
@AngelHdzMultimedia
@AngelHdzMultimedia 7 лет назад
Here come the noobs to complain...
@GhastlyH
@GhastlyH 7 лет назад
As someone who actually did 2600 programming in the 6507 machine code it's really cool to see someone has developed an actual programming language for the machine.
@user-yk1qb5qp1b
@user-yk1qb5qp1b 8 лет назад
let's make E.T. Remake!!!!!
@gddjcat1165
@gddjcat1165 8 лет назад
+정태혁 just no
@stejac133
@stejac133 8 лет назад
Noooooo!!!
@TorutheRedFox
@TorutheRedFox 8 лет назад
+AnEmeraldStone Its the worst game ever.
@brodym.3547
@brodym.3547 8 лет назад
+LBPPlayer7 E.T. was the shit.
@cgme7076
@cgme7076 8 лет назад
HA!
@Chris-yj2di
@Chris-yj2di 8 лет назад
Word of warning, this does NOT work in Windows 10. Just to save someone the time.
@lebswada
@lebswada 8 лет назад
+AnEmeraldStone How do I fix it?
@lebswada
@lebswada 8 лет назад
***** Yeah, I kind of thought that I should've just done that.
@droptherapy2085
@droptherapy2085 8 лет назад
what do you mean by that?
@superdoom1unrevealed231
@superdoom1unrevealed231 6 лет назад
Pick an apple, put it in the basket...
@chadchaos6178
@chadchaos6178 6 лет назад
That's funny, I just made this in Windows 10, must've been an update
@michaelolz
@michaelolz Год назад
I'm wondering, are you limited to the amount of RAM that the 2600 actually had when playing via the emulator? Could you write a game on a higher scale than what the standard cartridges held back in the day?
@Another.YouTube.Channel
@Another.YouTube.Channel Год назад
Hello, I'm not entirely sure. The basic limits are 4k of ROM and 128 bytes of RAM though they can both be exceeded through ways like bank switching and Superchip RAM. Beyond that though, I don't know much. Theoretically it's possible since emulators can be made to do more, but maybe it hasn't been done yet at least not that I know of.
@mouth-breatherproductions7736
@mouth-breatherproductions7736 2 года назад
The download is broken, program is outdated, find another program, such as Atari Dev Studio (ADS)
@slap_my_hand
@slap_my_hand 8 лет назад
Basic is such a weird language.....
@SuperDeluxe80
@SuperDeluxe80 8 лет назад
its easy as hell.
@slap_my_hand
@slap_my_hand 8 лет назад
SuperDeluxe80 i think that C# is easier. There is no shit like then, end if or dim. All you need in C# is {}[]&|=;. and some other stuff. Writing code is much faster this way and if you know C#, you can learn any other programming language in a few hours.
@slap_my_hand
@slap_my_hand 8 лет назад
SuperDeluxe80 then = {, end if = }, dim = unnecessary, as = even more unnecessary.
@martijnvanzanen4075
@martijnvanzanen4075 8 лет назад
I learned basic on the c64. I Made a 3d maze/rpg game with leveling up when i was 13 ( with minimap and animations). All cuz of a basic book of the c64 Ah good old days:D
@sparticus214
@sparticus214 8 лет назад
Martijn van Zanen Can you teach me Lindows 😒 I tried every know command and program format for Linux or Windows but none work$
@omaewamoushindeiru1237
@omaewamoushindeiru1237 3 года назад
Only thing left is to find empty ROM cartridges to write on so I can actually plug it into my physical atari
@Malik-oe2ps
@Malik-oe2ps 10 лет назад
Thank you for this guide, I'm a complete noob to programing and this is working great on my test game.
@antonnym214
@antonnym214 6 лет назад
Cute game! BASIC was my first computer language. This one is different, but at least the atari is programmable in a high-level language. I did Z-80 and 8080 assembly languages, so I'm sure I could do the 6502 assembly, but the BASIC looks very capable of doing the job. Nice tutorial!
@ramgladore
@ramgladore Год назад
I just bought the Atari 2600+. I'm excited to be able to play the older games but also I wanna see more people making games for legacy hardware. I understand too many people making bland shovelware games is what killed the Atari but maybe things will be different this time now that we have a talented modding community.
@random_an0n
@random_an0n 5 месяцев назад
indeed,back then it was profit based but now? its passion based,no profit to be made making a shit rom
@mashupmaster8874
@mashupmaster8874 3 года назад
I’m either going to make Minecraft (some how) Super Smash Bros (Some how) Or just a remake of some other game
@Tinkernut
@Tinkernut 14 лет назад
for the first tutorial i did about making games, i did use game maker. this is actually my 3rd game making tutorial. also, you can port it to atari cartridges...there's a link on my forum for how to do that.
@pc617
@pc617 10 лет назад
everytime i try to compile it anytime after setting the sprites on the coding page it comes up with an error and says syntax error. click play a popup comes up saying missing binary. message says could not locate default.bas.bin and could not recompile. please check to make sure it was compiled correctly. everything works perfectly fine before that, and it saves with no problem before and after that too.
@Tinkernut
@Tinkernut 14 лет назад
@snasebrase coding style? that's just like saying you don't like the "style" of mathematics. coding doesn't have a style, you have to write what is necessary to get the desired output. if you change things around for the purpose of style, then the program doesn't work.
@fredricgreenblott4169
@fredricgreenblott4169 7 лет назад
This was really helpful, as I have absolutely no coding experience whatsoever, even BASIC, so thank you sir.
@aurathedraak7909
@aurathedraak7909 4 года назад
From 2020 ten years ago lel. I'll be back in another ten lel.
@aurathedraak7909
@aurathedraak7909 4 года назад
@ oof
@jamesln5392
@jamesln5392 8 лет назад
Those "if" statements, they made my brain set it's self on fire! LoL
@gabrieljakopovic6015
@gabrieljakopovic6015 2 года назад
Minecraft atari 2600 edition
@665yoman
@665yoman 13 лет назад
when I try to compile it says: Environment variable bB not set! Precompilation failed, aborted How do I compile it right!
@marinacelada3246
@marinacelada3246 5 лет назад
I do have the same problem. Hope you've fixed it.
@Caolan114
@Caolan114 3 месяца назад
Is this the most up to date method for making Atari games? this video Is 14 years old and some progress mustve been made
@s4ndwichMakeR
@s4ndwichMakeR 7 лет назад
Can this be renamed to ‘How To Make An Atari Game Using BASIC’? I was expecting an Assembly tutorial. Btw: I’m always impressed how complicated simple INCs and DECs are in BASIC (7:40).
@Tinkernut
@Tinkernut 14 лет назад
@chancescheatz ah, i see what you mean. thanks for the clarification! when i code projects for myself, i use those standards (as well as commenting), but when i'm teaching others, i find it makes more sense when you do it the long way.
@mariaisabeltoledogonzalez3971
@mariaisabeltoledogonzalez3971 2 года назад
download link of visual batari basic
@Tinkernut
@Tinkernut 14 лет назад
@AiDaNdAbEsT08 i apologize. i was doing something wrong. try it now.
@TheFiratBingol
@TheFiratBingol 11 лет назад
Not really, todays games actually use better languages which lets them write at least 10 times lesser lines of codes, which is compared to the team size of the developers, atari was way harder to develop.
@FatMarioHeads
@FatMarioHeads 4 года назад
James Rolfe sent me, someone make Video Ouija and Insult Master if they haven't been done before
@prof.brunotsouza
@prof.brunotsouza 3 года назад
> Kind of (ancient) low level programming through modern IDE.
@worldofretrogameplay6963
@worldofretrogameplay6963 7 лет назад
You can download Batari Basic (the same program seen here) from the official Batari Basic website: bataribasic.com/
@JustOasisYT
@JustOasisYT 2 года назад
anyone else here in 2022?
@GataZGinkgo
@GataZGinkgo 10 лет назад
OKAY EVERYONE if you keep getting the error message "could not locate default.bas.bin i have a solution to fix that problem. when typing in: player1x=50:player1y=50 player0x=20:player0y=50 make sure you INDENT. that means putting a space before player1x=50:player1yblahblahblah. now save, compile and run, and everything should be fine.
@prozxsniping1599
@prozxsniping1599 9 лет назад
Still doesn't work and I've tried it on his code as well. Can you help please?
@TheVileBile
@TheVileBile 9 лет назад
ProZxSniping same here!
@nono8540
@nono8540 9 лет назад
***** Thanks sooo much
@kylenolastname9627
@kylenolastname9627 9 лет назад
***** thanks man
@DobygamesGC
@DobygamesGC Год назад
Outdated
@sheenufilms
@sheenufilms 11 лет назад
Atari is a fun word to say.
@LEE_MILLARD
@LEE_MILLARD 2 месяца назад
This is great, will try this out when I get time
@chlorobyte
@chlorobyte 8 лет назад
Wow this is so awesome! Thank you so much! I can now make Atari 2600 games
@Tinkernut
@Tinkernut 14 лет назад
@EType1993 try it again.
@averageWhiteMaleAGGCA
@averageWhiteMaleAGGCA 2 года назад
can someone give me a batari basic installer? i cant find it.
@matthewtarbard2288
@matthewtarbard2288 10 лет назад
can you make a video on how to make an NES game?
@MrBenMcLean
@MrBenMcLean 10 лет назад
matthew tarbard, unfortunately, no one has yet coded up a similar high level language for the NES or Gameboy. However, Batari Basic should prove that such a project should be doable in principle, so maybe we'll see that eventually someday. :)
@AlyphRat
@AlyphRat 7 лет назад
This shiru.untergrund.net/articles/programming_nes_games_in_c.htm
@AnimeOtaku-jz7ev
@AnimeOtaku-jz7ev 5 лет назад
the site is not working anymore :( please fix it
@JonTheGeek
@JonTheGeek 9 лет назад
Could not locate sed.exe. Please copy sed.exe to C:\Arari2600\bB. This will improve DASM error reporting Precompilation failed, aborted at 1/15/2015 10:55:56 PM HOW I FIX
@gamerbrosmaximuz7125
@gamerbrosmaximuz7125 7 лет назад
Put SED.exe From the latest bB not VbB inside of C:\atari2600\bB
@LTDANMAN44
@LTDANMAN44 5 лет назад
If 1980s programmers had this tool..........
@AllGamingStarred
@AllGamingStarred 9 лет назад
i did all the instructions and got this error message: improve dasm reporting "precompilation failed"
@britishfireworks
@britishfireworks 4 года назад
Minecraft 2600 here we go
@zaszlovjanos
@zaszlovjanos 3 года назад
FnaF mini games, let's go!)
@TravisJobe1981
@TravisJobe1981 11 лет назад
Man, after watching this I can't even fathom how complicated it must be making games for nowaday's standards.
@iduck6095
@iduck6095 2 года назад
what a retro throwback
@Tinkernut
@Tinkernut 14 лет назад
@Donflorgon just watch the tutorial i did on Game Maker and that should answer your questions.
@jacknorkus9557
@jacknorkus9557 4 года назад
Tinkernut, Great tutorial! Learned a lot about Batari Basic, and it inspired me to start working on a game called Galactic Recon which is basically a combination between Berzerk, Asteroids, and Combat. I even got a title screen going, I don't know how though, I did that like three years ago and forgot how I did it! I was wondering how you can make a missile shoot downward? Is this even possible? I know I could do this using sprites, but that seems like a lot of tedious coding for something so simple. I'm not trying to learn 6502 assembly! Thanks!
@antonnym214
@antonnym214 7 лет назад
I used to program in z-80 and 8080 assembly, also APL and BASIC. I knew about the 6502, but didn't own one, but my friends had some Kim 1 and Apple computers so I've been exposed to the assembly on that. This is super interesting. The only thing I would recommend for future videos is to have no background music while you talk. just maybe for the intro and outro. Im autistic, and background music sounds like foreground music to me. I can't concentrate on what you are saying. Keep up the good work. I gave you a thumbs-up. All good wishes!
@Tinkernut
@Tinkernut 14 лет назад
@OuterSpaceRave yeah, you did right. youtube isn't really the best way to help you out. go to my forum and post this question and a screenshot (if you can) and i'll help you out.
@АннаЗинурова
@АннаЗинурова 8 лет назад
Song name???
@armstronglance
@armstronglance 6 лет назад
Awesome! Thanks. I’m an old Atari MIDI user and programmer. But I never pgm’d games.
@ciararushing7880
@ciararushing7880 4 года назад
the links no longer work
@SleepyAdam
@SleepyAdam 9 лет назад
At the player0x=50:playerxy= etc. etc. line I get a syntax error. I heard that indenting helps but it hasn't done anything!! HELP
@diegomena2006
@diegomena2006 4 года назад
Now... im gonna make a zelda port for atari 2600, my dream comes true!!!
@karaokehammick5215
@karaokehammick5215 4 года назад
Gotta love how the Atari has like 10x more colors than the NES.
@robknightfilms
@robknightfilms 12 лет назад
I want to make a game where you fire missiles horizontally, but it doesn't work! Here are the "missile shooting" parts of my code. missile0height=3:missile0x=255 NUSIZ0 = 16 ... if missile0x>240 then goto skip missile0x = missile0x-2:goto draw_loop skip if joy0fire then missile0x = player0x-2:missile0y=player0y+4 Could you doctor up these parts of code? Reply ASAP. Thanks in advance!
@addictgnome
@addictgnome 13 лет назад
HELP!!!!! I keep getting errors when I try to compile/recompile a code? even if I never change anything? I have windows 7. Sometimes I get "system path does not include" or sed.exe not founde. I dont get what im missing? I have visual batari, batari basic, the sound library, why cant i compile and play game? I can play if I dont try to compile, and sometimes it deletes the bas.bin?
@maiki60fps
@maiki60fps 13 лет назад
the problem with this Batari Basic is that it allows nerds to "enter the market" - Atari 2600 coding has been for years question of mastering the display kernel thus not allowing lazy Basic / Pascal geeks to flood the system with cheap rubbish although I admit it can be a good start to undestand the system and then start the real 2600 coding and create real games like Frosty, Lady Bug, Thrust, Juno First and many many others...!
@danielfernandopaulon2712
@danielfernandopaulon2712 5 лет назад
The Legend oficina Zelda: Atari Edition
@cineguerrilha
@cineguerrilha Месяц назад
hi, is this sample code available anywhere (the original link doesn't work anymore). thanks
@yongamer
@yongamer 9 лет назад
I have tried to add the compiler path to the environment proporties and adding the compiler to the setting where it stands bB Compiler. However, this is the only thing I get when I compile:
@unicodefox
@unicodefox 8 лет назад
The good ol' days of Tinkernut.
@random_an0n
@random_an0n 5 месяцев назад
14 years ago this vid was made?!?! holy f! pro quality video for that early yt era
@Deiter-y5g
@Deiter-y5g Год назад
no more forum page
@walsallmatt
@walsallmatt 7 лет назад
i am following this tutorial to the letter, and yet there's errors and al sorts coming up, and i'm starting to feel stupid :( i can't even get past looking at my playing field, the compiler just wont and i dont know what to do :(
@yukirusenake8916
@yukirusenake8916 11 лет назад
VIRUSSSSSSSSSSSSSSSSSSSSSSSSS
@doodoocaca952
@doodoocaca952 3 года назад
Bro this is the s***
@chickenwingsong
@chickenwingsong 9 лет назад
ARE U SERIOUS?! i did everything only to find out that preprocess.exe isn't even compatible with 64 bit windows D:
@theironsword1954
@theironsword1954 8 лет назад
A problem I've encountered is I have not seen any way to make the atari 2600 make more than 2(edit:SPRITES) appear... at least in tutorials. Can someone help?
@martynas5076
@martynas5076 7 лет назад
If you had stella before watching this video don't like this comment *you can like if you want* but just reply ''I had this emulator before watching this video''. *im not telling you to like*
@prozxsniping1599
@prozxsniping1599 9 лет назад
Environment variable bB not set! Precompilation failed, aborted at 10/03/2015 16:21:51 Some one please help me with this error
@l1305
@l1305 7 лет назад
someone know how i can put more colors in the code COLUPF? or well...in the playefield colors? i want to add shaders in the background but i don't know how i can
@bladeruner8703
@bladeruner8703 5 лет назад
when i try to run a game proggram says: cloud not locate defult.bas.bin and not recompile. Please check to make sureit was correctly. What i should do??((((
@rfoldstuff
@rfoldstuff 5 лет назад
i got an error message when i tried to compile it Could not locate sed.exe. Please copy sed.exe to c:\Documents. This will improve DASM error reporting Precompilation failed
@berssula3470
@berssula3470 10 лет назад
Whenever i try to compile, it says that System path does not include C:\Atari2600\bB, when its there and i had it set up exactly like you. Can you, or anyone, help me?
@KoKoKen
@KoKoKen 10 лет назад
2600 Basic compilation failed! LINE --> COLUBK = $00 Post compilation files deleted What does this mean?
@Tinkernut
@Tinkernut 14 лет назад
@OuterSpaceRave did you install stella before installing visual bb?
@АннаЗинурова
@АннаЗинурова 8 лет назад
Song name???
@las10plagas
@las10plagas 11 лет назад
no. retro games are really bad ;-) ... at least i dont play any. and dont tell me of any apps that are based on old stuff that i might play. i dont own a smartphone. i aint a zombie yet ^__^ maybe zombies are kind of retro...? but i think todays games are just bad (most off them not all), because they're thrown on the marked just too early (wich made old games suck, too). i dont like to buy a game for 50 bucks and patch it 100 times so it gets playable :( worst excamples ubisoft, redlynx, ea etc
@MysteryPatron
@MysteryPatron 11 лет назад
You mention making any kind of game fun, but really, limiting yourself also limits possibilities. I'm not saying to make games high budget. Hell, some of the best games I've played were made with no budget at all. And while old games are certainly fun, I can't see the point in limiting yourself. That said, there's a reason I mentioned experimental purposes being a valid reason. If you want to play with it and no more, that works. I just don't see how you can use it from a serious standpoint.
@MysteryPatron
@MysteryPatron 11 лет назад
I don't know why anyone would create an ATARI 2600 game for any reason other than experimental purposes in modern day. We all know that the ATARI 2600 has very, very ridiculous hardware limitations, and as a result, you cannot make your game very long, or interesting. If you want to make a game,I suggest PC development. Even if your game is ATARI style, you can do much more that way. As for how to actually develop it, everyone does things differently.
@SemSlideProductions
@SemSlideProductions 14 лет назад
Can someone correct me if I'm wrong. I'm going to make a title screen for my game would I do it somewhat like this? I make my background with the title spelled out. I drag it to the top of the list of codes, set the colors, etc. then under it, I enter "if joy0fire then goto jump2" then jump2 would be above the rest of the code. Then for a gameover screen, since the score can go from 000000 to 999999, I'd set my game over screen like "if score=99999 then goto jump3. Next comment
@seanparko1961
@seanparko1961 8 лет назад
This is broken. Dont use this tutorial. The edit was FILLED with bugs and was impossiable to run the code. I got errors all the time from stuff wrong with the editor.
@ofadventure6004
@ofadventure6004 7 лет назад
If You Want, You can Try A different Game Engine and Use The Atari 2600 Limtations and try to make a game from there!
@TheMireaux7
@TheMireaux7 11 лет назад
today, atari games are old and simple. back in their day, they were new and complex. todays advanced games have the benefit of being leagues simpler to program, despite having tons of code in them. yesterday's programmers were the ones who were burdened with the task of solving many difficult algorithms which paved the way for programmers today.
@christo930
@christo930 12 лет назад
How is this program getting out of the endless loop setup in drawing the playfield? Shouldn't there be a main loop that calls the playfield routine 60x a second? What's worse is that would only leave the time the beam is traveling from the lower right to the upper left to accomplish all other aspects of the game. This seems a terrible way to write an Atari game.
@ColeSlawProductions
@ColeSlawProductions 13 лет назад
My .SPR and .PLA editors aren't working, but i coded them both out manually, and if you want to change the color of a sprite, type "COLUP" then the number of the sprite, like player 0 is "COLUP0" and player 1 is "COLUP1" and so on, then you set it equal to a color value the same way you did for the playfield color. Example: "COLUP1 = $DA" would set Player 1's color to green.
@chancescheatz
@chancescheatz 14 лет назад
@gigafide i think he means like how you can program things in slightly different ways to get the same thing, like how in gml instead of something unnecessary like: variable=variable+1 you could just use variable+=1 im not sure if that is exactly what he meant, but i think he meant something like that
@mireaux7
@mireaux7 11 лет назад
code. not gameplay. which if were on the subject of gameplay alone, its a strong case that many gamers will universally concur that retro games seem to possess a better gameplay experience than most of today's games. ....and they use less code,...much, much less code.
@Caszan2
@Caszan2 14 лет назад
Thanks great vid, i went to your forum on atari. But i could not find how you can make sounds and stuff. Plz i think this is absolute amazin (i cant program:0) so it would be cool if you could help me. Keep it going p.s can u make some easy vids again for people like me!!
@heavymetalkip
@heavymetalkip 14 лет назад
While Compiling what i had after doing my playfield size/color i got some goofy error via " Could not locate sed.exe. Please copy sed.exe to c:\bB. This will improve DASM error reporting Precompilation failed, aborted at (and the date/time) Anyone know why this is so and what i should do???
@SpectrumAssociates
@SpectrumAssociates 9 лет назад
I decided to download it at my own risk. So I recommend you download it, But consider this your warning.
@MikeyS9607
@MikeyS9607 13 лет назад
In theory you could do all the typing up code in notepad/notepad++, but then I think you'd need a compiler
@FredyK200
@FredyK200 11 лет назад
Could not locate sed.exe. Please copy sed.exe to C:\Atari2600. This will improve DASM error reporting Precompilation failed, aborted at 2/22/2013 12:29:08 PM got this error right after i did "goto draw_loop" i saved compiled and got this error HELP!!!!
@dj505Gaming
@dj505Gaming 10 лет назад
Successfuly compiles but when I click run a popup displays the message "Could not locate default.bas.bin and could not recompile. Please check to make sure it was compiled correctly." Can anyone help?
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