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How to make Emissive Light Materials in UE5 

TLD Studios
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How to make Emissive Light Materials in UE5
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4 окт 2024

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Комментарии : 5   
@HighVisualization-iq9ri
@HighVisualization-iq9ri 11 месяцев назад
I think I was doing it slightly different. But I think I this is actually the correct way. Nice tut.
@imlostgaming9542
@imlostgaming9542 11 месяцев назад
I have a question are emissive lights more performant than directional lights? Or is it all pretty similar?
@thelastdev
@thelastdev 11 месяцев назад
Directional light is more taxing on performance because it's global which means it effects the entire area. If you meant ue5 "Rect Light or Spot Light" which acts like a directional light on a smaller scale, it's still using more resource than a custom Emissive martial because of the customization that can be applied.
@KillBill.404
@KillBill.404 10 месяцев назад
Sun back
@KillBill.404
@KillBill.404 10 месяцев назад
Sub *
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