Previously I'd watched this 2-3 times... Was making some audio and was having a problem with my timing/time-stretch and wasted about 2 hours mucking about in Fruity Loops, remembered this video, REWATCHED it AGAIN and solved my problem, .. moral to the story? Learning is great, you can watch something a million times, but until you're actually working on something or applying it you probably won't benefit from learning. Open up FL and mess around after you learn something, apply it, you'll thank yourself later.
Great tutorial as always, sir, and everyone watching this. Don't know if anyone has ever tried Reaper but I don't think there is a faster DAW to use loops with (perfectly time-stretched). Everything is instantly timestretched perfectly when dragged in from the Media Explorer (some call the Browser), when Tempo Match is set to On... and no matter where you go with your project's master tempo (or inserted tempos along the timeline)... the loops stretch slower or faster, accordingly, and automatically.... nothing extra to do. I don't know why FL Studio makes such a simple technique so complicated, with multiple steps. "Fit To Tempo", and you have to select the guessed tempo. Pitching/stretching/doing mental math.... visually chopping your transients on the Playlist....... there's always like 2-5 steps extra when it comes to using loops or samples, in FL Studio. And while you can hold ALT and drag the edge of the sample (in the Playlist) to timestretch to fit, it never snaps to the tempo grid, even though that would be an easy solution. Am I missing something? Thanks!
I'm new to FL Studio, so this is all invaluable for me. I know this was not the purpose of this tutorial, but I'm curious as to how you can use this (great, btw) sample in the context of a beat, like, what will you do about the drums? Thank you!!!
Thanks Game...PLEASE PLEASE PLEASE..CAN YOU MAKE A BEAT USING ONE SHOT..ONLY...PLEASE ...I NEED TO KNOW THE CORRECT WAY HOW TO USE THEN...THANKS IN ADVANCE