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How to make something SPAWN or DESPAWN with the Show/Hide Module | Arma 3 Eden Editor Tutorial 

TacticalMetalhead
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This video guides you through the easiest and fastest way of spawning/despawning something through trigger activation in Arma 3's Eden Editor. This technique makes use of the Show/Hide Module, being an underrated Eden feature. I hope this helps you out, enjoy and don't forget to support the channel for more tips coming in the future. If you are interested in joining Task Force Trauma to experience brutal tactical realism gameplay, head to this link to get started / discord
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29 сен 2024

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Комментарии : 29   
@echoes7MGTE
@echoes7MGTE 2 месяца назад
literally exactly what I was trying to do... thank you man
@TacticalMetalhead
@TacticalMetalhead 2 месяца назад
got you homie
@Ezrider79
@Ezrider79 8 месяцев назад
Arma God your amazing can you do a video how to make a mission from start to finish with triggers and anything else you do to make it amazing Please and thank you in advance
@TacticalMetalhead
@TacticalMetalhead 8 месяцев назад
Won't be released for a while since I have a ton of TFT stuff to do, but yeah man I'm on it
@Ezrider79
@Ezrider79 8 месяцев назад
@TacticalMetalhead thanks ARMA GOD I appreciate it
@RobotCheetah1
@RobotCheetah1 Год назад
The arma god
@TacticalMetalhead
@TacticalMetalhead Год назад
The one and only 🤘🤘🤘
@Jellybean_Jelle
@Jellybean_Jelle 9 месяцев назад
Question, how would this work with respawns and stuff like fire/smoke emitters?
@TacticalMetalhead
@TacticalMetalhead 9 месяцев назад
All you need to do is Sync the modules to the trigger itself. The moment players cross it, the Smoke or Respawn module will appear
@Curry_Communist
@Curry_Communist 3 месяца назад
Thanks pookie
@TacticalMetalhead
@TacticalMetalhead 3 месяца назад
Got you G
@nightprovo4482
@nightprovo4482 8 месяцев назад
Question, i have a couple AI with costume equipment in the group, in multiplayer (in singleplayer too) when they die them respawn on the place of death with standart equipment (i make them on the regular AAF rifleman), how i can fix this? Thank you in advance!
@TacticalMetalhead
@TacticalMetalhead 8 месяцев назад
There are a million different reasons for why this could happen, and I know several fixes. Easiest thing would be adding me on Discord and getting in a call so I can see everything you got set up. @tacticalmetalhead
@nightprovo4482
@nightprovo4482 8 месяцев назад
P.S This AI its all free player slot actually
@nightprovo4482
@nightprovo4482 8 месяцев назад
ok@@TacticalMetalhead
@predatt0rgoldsborough879
@predatt0rgoldsborough879 5 месяцев назад
i would love to see the full mission one ples
@TacticalMetalhead
@TacticalMetalhead 5 месяцев назад
I could definitely create a video based around the entire mission creation process. Putting it in my notes!
@deez420nuts69
@deez420nuts69 Год назад
Anus blessed lmao thanks tac
@TacticalMetalhead
@TacticalMetalhead Год назад
i gotchu bro
@predatt0rgoldsborough879
@predatt0rgoldsborough879 5 месяцев назад
i would love to se the modules one ples
@TacticalMetalhead
@TacticalMetalhead 5 месяцев назад
What module specifically?
@predatt0rgoldsborough879
@predatt0rgoldsborough879 5 месяцев назад
so the CDLC Reaction forces *Wild Fire* module
@HeavyMilkSyrup
@HeavyMilkSyrup 10 месяцев назад
Nice video this is gonna help performance in my missions a ton
@TacticalMetalhead
@TacticalMetalhead 10 месяцев назад
100%. Every single mission I make has this system ALL OVER THE PLACE. You can make stuff super dynamic as well. Thanks for viewing
@geoffreydoell6855
@geoffreydoell6855 7 месяцев назад
I spent 10 hours yesterday setting up/understand simple task triggers and an end scenareo. I would love to know more about how they work so i can make somthing fun for the boys. Im looking for an abc of triggers or how moduals and triggers interface
@MrKeshua
@MrKeshua 9 месяцев назад
hell of a thanks to you
@TacticalMetalhead
@TacticalMetalhead 9 месяцев назад
Thanks for watching homie. If you want me to cover something else just lmk
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