When i was starting with maya, our sir gave us this basket (not exactly same) i was like yeah thats easy then i went home opened maya, started & half way through i was like "what the fook" how do i make these holes 😂😂😂😂😂😂
Thank you for the awesome tutorial. Also, what is the next step to paint it in Substance?? you create UVs for this high poly model, or you create low poly and make UV for it? If you use low poly, I am not sure that holes will appear in the Substance.
I use Vitaly Bulgarov’s solution. Which is selecting the vertices and beveling them until they reach each other. I can’t remember the correct values but test it! I think it’s more simple
@@MHTutorials3D It's the same method of creating a tire thread, model a pattern in a flat state and then just use the bend deformer to get it into shape.