sometimes blender is weird and you have to readjust the mesh you create a little bit to cut your object out. I’ve had that happen a few times. sometimes it’s just a matter of shifting it slightly
Hello, When I press Shift - Ctrl - B and select difference my mesh becomes apart of the model itself, i'm not sure what im doing wrong. Do you know why this might be happening? Also at 1:44 you select 'face' i only have 'face project' i'm not sure if its because of a different version of blender. Thanks!
I import an stl and but can't get the vert to attach, is there something i need to do? Any help would be fantastic. I have the 3 addons enabled as shown. Thanks
Hi, I was watching your videos and saw this one with the Blender logo on the thumbnail and I got curious. I know this is an old video, but there are other easier ways to do this, and without using booleans. In case you haven't learned easier ways, I can teach you if you want.
Hey! How did you cut out some of the back panels without going through the whole armor? as well as keeping the texture? (the holes in that back vent piece) I am building a Mark 7 and a vid on this could really help.
I actually cut through the entire armor and then designed those back vent pieces separately! theyre meant to be separated panels actually. I could try to make a video about modeling detail pieces like that but I’m filming like 4 videos at once right now so I can’t guarantee it’ll be up very soon
When I click f then a to make the whole mesh connected and I go to click e it doesn't act as a solid object. It's more of a outline on my end :(. Any idea what I'm doing wrong?