Hi hope you read and answer this but i am having a problem when i drop a gun i have multiple guns in my game and when i press the drop button all of them teleport to me and 1 more problem when i look or even stand on a gun like a pistol and press the equip button it equips some other gun not even close to me.
I have a problem the pick up & drop script works but then the shooting script doesn't work and there's "an object reference not set to an instance of an object" and I dont know how to make gun shoot after picking it up :(((
Hey bro thanks for the video , but i have a small probleme pls help when i drop the gun it dropes only on one side and it’s the camera side when the game starts i want when i click drop it drops on the the side the player stand
it work well for my project but if i add another object, it will only interact the first object. Can anyone help me on this? I want to make it interact with two object as the purpose of it is to replace the first object to second object, more like replacing battery to its place. Need help asapp
Hi, I also have some problems 😅. For some reason the Gun doesn't inherit the WeaponParent's rotation, only the position. Regarding the position, when I press the key the gun just teleports to the parent and falls
make sure you have a rigidbody on the Gun... And for the rotation i cant tell whats wrong (i need to see ur code) but make sure u haven't missed anything in the code, compare it.
I made the same with a pliers only problem is that the character takes the Pliers that lies in the scene. Man do you know whats wrong? Please help me😭😭😭
Got it@@GunzzYT Also, for multiple items in a single scene that I want picked up, do I need to create differe nt scripts for each individual item or just use the same one for all?
Hey! I have checked some videos on your channel and they have been really helpful! I am beginner in unity and learning right now. I would love to be in contact with you, do you have any social medias?