@Local Poop this is how it is planned to go. In combat anything could happen. However the enemy should be suppressed making it hard for them to move and fire back.
I was a ranger as machine gunner. Only note is that your missing my favorite part: "open fire" (initiate) is done with all 3 guns firing for 10secs straight. Most surrendered after that
Yea, the open fire call burns through a lot of bullets and isn't used too often for that reason. The squad leader is responsible for ammo count and making sure we don't run out. Mainly using 3 options for fire rate. It's been a while but I know 2 are rapid and cyclic
Very textbook! It's very impressive seeing a platoon attack irl, even more impressive is a company attack with 3 platoons, Echo and Golf assets all in play. God I love tactics
Where are your phase lines that trigger the SBF shift fire? Already mentioned, but what other signaling is in place if radio comms go down? Flares? Smoke? Just messing with you. Great simplified video
@@Derik-vj4su There, I’ll have to give you that, your probably right! Lol 😂 But promotions will be given, unless he royally fucks it up! Than he will be promoted to Major!
@@stevenhombrados1530 I hate to burst your bubble, but this is standard infantry knowledge. This would be like congratulating a strarbucks employee for grabbing the right cup size😅
@@alaskatlf99 Indeed your right, but I had to congratulate KarmaKut, for his way of explaining tactics, and the method in which he explains it. Straight to the point, and looking back when I was a little grunt, 1990’s for the Canadian Reserve unit of the Canadian Grenadier Guards I wished things were explained so clearly as he does. ;) cheers!
you forgot about the use of company level mortar support. The company's mortar section can be assigned to support the attack. Using these weapons can help by easing the work load on the SBF. Also using indirect fire will soften the OBJ and limit the movement of enemy.
First: constantly restart the briefing phase due to crashes and teamkilling Second: loose half the server as bullshit physics blows up whole convoy Third: spend most of every engagement using the ace medical system Fourth: server dies and you smashed your monitor so that’s enough arma for tonight
I'd make my plans expecting indirect fires to already be zeroed on the overlook and for the concealed AOA to be mined. If an enemy has permanent structures and an established presence in an area, chances are they already know how they might be attacked and have prepared accordingly.
OMG. He didn’t even explain or tell us of lateral limits for his (support by fire). Hopefully they had the 240Bs and not the 240Gs. He probably should have notated if they did have 240G what gas tube regulator settings they were running.
Yeah, should always start with designating a killbox, then sending vehicles to secure the perimeter, secure logistic routes if possible, then you send the main assault, but since its a game it would take half the fun away when the main assault is the last sweep. That is my standard in Wargame:RD, I sometimes do it on my A3 missions on the E3
Excellent work! You summed up in < 1 min what takes pages (read over and over) in a FM. If you want to get more advanced, you could use TRP’s to shift to while the assault is on the obj and only lift at the last one. It makes it worse for the remaining defenders because once the other TRP’s have been taken, all the fire is focused on them until it’s lifted. It really softens them up for the assaulters. Yeah.. you just make an extension of this to do that. Plz? Thx 🙏
Kicking off an attack with indirect fire, would further increase the enemy’s combined arms dilemma, and provide further cover for you maneuver element to close the gap.
just for teh arma 3 AI to see you through a wall, track you, not give a fuck about the suppresive fire and end you with a rusty AK because it sponged 20 M855A1 in his un-protected chest
1. "Returning" to cyclical fire rate. Wasn't Cyclic MAX fire rate? 2. Wondered for a while now: What exactly keeps the Base of Fire position safe? What's stopping anyone from just rolling up their flanks or rear?
Ah yes. The theoretical part of the plan. The part that is so well laid out, thought out and simple a two year old could understand it. The practical and execution of it is where it goes to shit. Double timing it 14 miles through a swamp because we’re behind on schedule, the LMGs only have one box of ammo between them that the new guy lost, LT getting us lost enough to cross a River that isn’t supposed to be in the plan, and none of us eaten since we SP at 04 in the morning and it’s closing on 18 and the medic hating his life because he got stuck with us marons that make him work 3x as much than any other platoon
But it's not. I did too, and you'd have the SBF at 45 degrees to the main assault element and then a separate flanking element would assault through at 90 degrees to the assault element. After assaulting through laterally, they would pull security while the main element combed through perpendicular
I like to grab a MAAWS, a 50 cal. with the TWS, thermals, and set up behind the enemy. I'd set up at that tower north of the town and provide overwatch while wrecking anything that moves with the MAAWS and sniping targets of opportunity.
If your section leader on the SBF is observant and doing their job they will know when the MSL is and shift fires on their own. Not saying comms shouldn’t be continuous, but comms is almost always never functioning. (At least IRL)