God I love the Kobold. I made a Kobold for a campaign that was basically a Zheng hybrid who just tossed the slag into people's faces to knock them prone, then used Flaw+ to force them not only to waste their move to stand up, but also dash to get away from the cover, lest they wanted to explode.
Thanks for making this video. I know that LANCER is very much a niche game to cover, but videos like yours are great for newer players like me. It's great to hear information about the game from a human being (not trying to knock 11dragonkid, but TTS voices unnerve me) explained in an understandable and fun way. I think one of the most important things about status effects in LANCER is that the #1 effect is death, #2 is stunned, #3 jammed, and #4 is immobilized. So while inflicting status effects on the enemy is helpful, damage is king.
I've been playing Pathfinder and watching your vids for a while and this month we're finally trying Lancer and i'm so glad you're making vids about it too.