Every time Tulok builds an Artificer: “For strengths: You’re ridiculously good at most things. For weaknesses, you’re only pretty good at some things. Poison Ivy is still technically stronger than you.”
This build is another awesome reminder how you can have the same race, class, and subclass as another character, but have two completely different builds. Doc Ock and Asami, who would’ve thunk? Btw, this has already become one of my favorite builds, armorer artificer is ridiculous.
as an armorer, I like to think of enlarge/reduce as just "summon mech suit". it's cool flavor wise, though I'd be lying if I said I didn't want it to add a little more damage than an extra 1d4...
Large size comes with a few other benefits, such as larger melee radius of attack since that's 5 feet from your exterior, not your center. But it'd be cool if it did a little more oomph, I agree
Ah, I never considered that an "Armorer" could hypothetically still just use "Light" or "Medium" armor… …and it can still be magical armor, stacking with the AC bonus! Good stuff.
I mean, it makes good multiclassing with Rogue. Expertise AND Advantage on stealth by level 4 is pretty good, plus having sneak attack lightning guns are always fun.
@@nicolaskoukis4264 Unfortunately, I don't think the lightning weapons count as "finesse" weapons...so you can't use them as Sneak Attack. They CAN be used with Sharpshooter, though. : )
As the resident himbo of the current campaign I play in (9 level zealot barbarian, with 6 int), The artificer has saved my friendly idiot from so many bad choices. I can't stress how much fun we have with the dynamic
Asami! Asami! Asaami! I had forgotten this was on the schedule, and was so excited to see it, and then it also turned out to be a great build and a fun video. There's part of me that wants monk levels just because, outside the mech, her fighting is more fast and precise than burly and brutish, but eh it's not worth giving up the busted-ass artificer capstone. Especially since shocking grasp or mech weapons are gonna be the go-to attack anyway.
Episode 323 of the Fire Emblem stats: Asami Sato. She's good at brawling, heavy armor, and both movement options but is bad at both types of magic since she's a non-bender and thus unable to use magic. Her highest stats are in strength and charm but she doesn't have much speed or dexterity.
I enjoyed seeing all of the technological advancements made between AtLA and LoK, and the ways that bending accelerated that advancement. I know that the newly formed Avatar Studios are working on projects all over the timeline, and I would be excited to see further tech advancements for whatever avatar succeeds Korra. Imagine an army of avatar-hunting androids, similar to t-800s or sentinels.
Seeing an Earth Bender primary Avatar going up against futuristic technology would be insane. Like, computer chips are made out of sand. Does that let them just destroy the chips or can they actually take them over like blood bending a computer?
@@thegreatandterrible4508 i always assumed the smartest earth benders can control magnetic HDDs and wires then the smartest fire benders can control electrical impulses
I've played plenty of Artificers, they're my favorite class for a reason- but how the heck did it take me until *now* to realize that the Equalist shock glove is just the Shocking Grasp cantrip?
Its fun to see a full one class build, those seam pretty rare on this channel. Still looking forward to the Xena builds like Charon or Callisto. I'm curious if you'll make Gabrielle a battling bard or something completely different! Bust mostly Xena, lets see Xena!
The disadvantage of being the smart one in most teams is that you need to try to make the one neuron the rest of the team is sharing to understand the words you are speaking! I for one can't blame the poor morons, sometimes understand science is hard, and is more fun to be the strong adventurous type, just like Tangle the lemur, all gymnastic prowess with not so many of the brains still can be a valuable part of a fun team, i would like to see her in a build from you in the future Tulok.
Huh, that’s an interesting comparison. Maybe nonbenders need to be smarter/more creative than benders cause they don’t have superpowers to solve their problems? Sorta like how HP wizards are terrible at logical reasoning because they can just magic away problems.
Still pulling for Eglantine Price (Bednobs and Broomsticks), Winifred Sanderson (Hocus Pocus), Prince Voltran (Flash Gordon), Captain Kirk, Commander Spock, Councilor Troi, Mary Poppins, and the Reverend Doctor Syn (The Scarecrow of Romney Marsh).
I was very much looking forward to the Asami build and I was NOT disappointed. Great job, Tulok 👍🏻 I thought there might be a bit of multiclassing Artificer with either Fighter or Rogue, but in hindsight, yeah, it was really unnecessary seeing how you did everything Also, SUPER excited to hear my boy Austin Powers on a poll for a potential character build!
I saw the title and thought to myself, if you're not dumpling each level of this into artificer are you even doing it correctly? Glad to see that's exactly what happened, but you know I would have loved to hear the explanation as to why other potential classes
Using this build as a template, I dipped a level into Rogue for Acrobatics and Expertise (Sneak Attack being a nice bonus). I won't get that sweet Artificer capstone, but it's a rare character that ever sees Level 20 and I wanted to reflect some of her Expert training. Besides, Acrobatics plus Unarmed Fighting style neatly evokes Asami's agile, discount Monk moves Athletics might work, too, but you get the idea :)
You should clarify when you build Artificers, that you only get to have half of your known infusions active at any given time. So when you know four infusions, you can only have two of them running per day. They run until you turn them off or activate a new one, which would replace one of your currently running ones.
Tulok! Please consider doing Jaune Arc from RWBY! I may want to make a Paladin character who is similar to him and I'd like to see how you'd approach the build.
No, he very deliberately trolled with saying a certain build was eventually going multiclass multiple times with no intention of doing so several videos ago and has just never stopped saying the line regardless for every video since.
An idea for a Bolin build: some levels of Genie Warlock (perhaps Varrick or Kuvira patron), specifically Dao for the earth spells and Pabu as your familiar
Damn, this made me feel nostalgic for Legend of Korra... and, heck, the old AtlA series too, for that matter. I don't know how many years it was ago those series came out, and I don't want to check - it'll only make me feel old! >.
The only flaw in the Four Elementiverse is that they bunch lightning into fire bending. Lightning happens when air molecules violently collide, it has more to do with air bending.
Im honestly glad it wasn’t. Slowing spell/infusion progression and banning armor for the ability to flurry of blows and run fast would be so painful. Plus it’s MAD as heck, needing high Int, Wis, Dex and Con to be effective. I know Tulok doesn’t powerbuild, but I can’t see that being any fun to play.
Tulok: welcome back to building character, today we're building Princess Yue who was cast in the Mnight Shamalamadingdong who actually did so well she returned to bang the avatar
Just gonna ask for Nox the Watchmaker from Wakfu right now. He can stop time, summon a watch sword, move very fast and absorb life energy. Would be coolish to see him in d&d.
@@ltphantomknight8942 It's worth to watch all the shows. It's really good,action pack and have great character. It's on netflix, but the english dub for the first season isn't that great for what I have heard ( the show is frencj, so I watch it in his original dub). So you need to watch it sub to have a better experience.
I don't think technically you can get fighting inncate as you don't meet the martial weapons prerequisite as an Artificer. That being said I would allow it as DM, it isn't like unarmed fighting is overpowered.
Except that simply by being a variant human, you automatically get s skill. Taking fighting initiate that way would bypass the requirement. That’s what makes variant humans so good.
@@blindthespian917 maybe I'm missing something. Where does it say that? I see where it lets you swap proficiencies, but it looks like you can knit swap out one skill for another skill, not for a weapon proficiency.
Fighter's Initiate requires proficiency with a martial weapon first. Unless firearms are allowed and count, I don't think that's allowed. Just something that popped out to me.
Umm, unless my math is wrong you can't get both wisdom and charisma up to 11 with point buy? You can get one to 11, but the other has to be 9. Or you can just make them both 10
Toph had plenty of good ideas. Art Critic: Trust Toph when she tells you that it looks exactly like him. GPS: Trust Toph when she tells you it's right over there.
This may sound weird but would you ever consider doing builds for villains you'd be fighting? Like amon and his equalists, vatuu and corrupted spirits, azula and firebenders/Dai li.
But you CAN make Boots of back flipping. At level 10 you can Replicate Boots of Striding and Springing… which triple your jumping (so high jump 30 ft with that belt of hill giant str)
Ngl, I’d love to see a Madness Combat DND build. Either of Deimos, Hank, Tricky, Sanford, or whoever. Heck, even the M.A.G.’s will be pretty good. Thinking Hank might be a Rouge/Fighter/Barbarian multiclass. 🤔
Not really a fictional character, but I was over on dndtok and ended up on a few videos about false hydras and thought "wouldn't it be fun for someone to make a build specifically to one shot a false hydra, but kinda does piss-all to pretty much everything else?"
The only scary thing? You have an armorer make the bear Druid guardian battle armor, then stack on ring cloak and whatever else you want, then have the halfling artificer use a heavy crossbow while on the bears back taking pot shots with auto reload
In fairness to your point about headstrong characters that can co-exist with smart, after all just because your intelligent or even wise that doesn't prevent you from being impulsive.
So is the stat line at 1:23 including the +2 Intelligence from the Variant (Custom Lineage) bonus? It seems you would have to be for a standard 27 point buy array.
Looking at the numbers and being able to "cap off intelligence" at level 8, you'd actually start with 14 intelligence and then all the other stats the same. The +2 from the Custom Lineage would give you 16 Int, level 4 +2 bonus to make you 18 Int, and level 8 +2 bonus to make you 20 Int.
Hey, Jars of Pasta Sauce are no joke. I have weird Popeye arms, and they give me trouble. I had to get one of those rubber-hoop things, and they are still a problem!
Characters you should build: Shay (Assassin's Creed Rogue) Mei (Overwatch) Willy Wonka (Charlie and the Chocolate Factory) Shang-Chi (Marvel) Scout (TF2) Jughead Jones (Archie/Riverdale) Jasper (Steven Universe) Gummibar (Gummibar) Django (Django Unchanged) Raoul Duke (Fear and Loathing in Las Vegas) Veronica Sawyer (Heathers) Hiccup (How to Train Your Dragon) Ian/Barley Lightfoot (Onward) Kevin Murphy (F is for Family)
Man I'm torn on this video. I don't know if I agree with the 20 levels of artificer. I feel like the martial arts aren't fully represented.... but also 20 levels of armorer is even more broken than usual because you have 2 more infusions than usual.
@Tulok the Barbrarian : You should do the TFS version of Alucard from Hellsing Abridged. "Hey guys, how's your health plan?" *A squad of cops open fire on Alucard "Apparently it's GREAT!" *returns fire
I know that you use your patreon polls to decide the characters but if i may make some suggestions i shall. Jake the Dog from Adventure Time Xemnas from Kingdom Hearts Nora Valkyrie from RWBY Henry Stickman Yozora from Kingdom Hearts and finally Stolas from Helluva Boss
I don't think the math checks out on that point buy. Nobody else has said anything so, I feel like should be wrong, but it looks like she has two extra points.
Yeah armorer is busted especially mixed with rogue. Currently playing an armorer in a pirate campaign that's basically captain Nemo without the submarine.
I'd just like to share a busted build I recently found that isn't really discussed. A Wizard Theurgist, choose Arcana as your Cleric domain. A Theurgist can get the 17th level Cleric subclass feature at level 14. In this case you get one 6th, 7th, 8th and 9th level spell from the Wizard spell list.
@@allgoodnamesaretaken6145 True, but what if you combine it with the Coffeelock build. You only need 5 levels for it and Theurgists gain acess to cleric spells. This way you will gain amazing versetility in your spells.
Since you're doing avatar characters that isn't sokka or iroh, may is suggest ty lee or amon? I would like to see how you translate power to stop bending in dnd. Or mai and just have another go with a thrown weapon character
2nd attempt at a request. Mick Foley-Pro wrestler Multiple personalities Improvised weapons Self damage for buff?? Maybe lighting things on fire or fire resistance
WE GET ASAMI BEFOE IROH!!!! Asami ASAMI. ASAMI.... WHERES IROH TULOCK WHERES IROH. I NEED MY IROH i actually really like asami but I need an iroh build. Please
It's a really amazing capstone...with all those attuned items, your saving throws are off the charts. It's also strangely accurate...if your magic items are essentially "taking the hit", then I can see them just "shutting down"...their glowing lights go dim, or they just suddenly drop & become too heavy to lift, etc...
I'm surprised there's no Vehicles (Land) proficiency in there since she's the driver for the group. But I guess she doesn't need it when she has a giant mech instead.
I dont understand the last joke. The line about villains making you say "bye bye bye" can someone tell me what Im missing? Seems like a joke about Nsync but I dont see how its connected.