I always love screaming "VICTORY!!!" every time I teach someone the game for the first time and then school them. No one ever invites me back after the Monopoly trick either. Great tutorial Ryan. Always love your videos.
Yes. I watched the entire "THING." It is a little before midnight, so I watched a few moments, twice. I appreciate you. Likely saved me an embarrassing start to my quest for DOMINATION.
Amazing job explaining the game. So much easier to follow than the rule book but also great visual cues and just the right amount of banter. Loved the insider tips to keep in mind as well. Really excellent demonstration. Thank you!
My wife and I just learned from you!! We were puzzled how to play it but now we can play during lock down! Thank you! Just finished playing! You are so good explaining it!
I introduced my parents to Catan today, they enjoyed it! Glad I watched this though, as apparently I didn’t use the right rules, and this sounds more fun than how we played
I just watched another video and almost gave the game away (and also lost the will to live), but after watching this im looking forward to starting. Thanks so much!
I had played Catan once at my friends' place, and thought of getting one myself. Your video sealed the deal, and halfway through your video, I had placed the order. Waiting to get my hands on it (3-5 working days :P), so that I can play that Monopoly card!!! Amazing description. Lively and engaging. Thanks a lot!
This is my favourite game board video made by you yet. Probably because (Settlers of) Catan is such a old favourite of mine. And I've done all the stupid stuff you mentioned.
Thank you for this guide! Never played before and got catan for Christmas. Your video was fun and easy to follow, especially as a beginner! Cant wait to give it a go :)
Thanks for my review of the game with you Ryan, I’m about to head over to play a game with two of my gamer nephews here in Kingston. Haven’t played in quite awhile and didn’t want to be a complete dolt.
What you _really_ need is a strategy guide so you can whomp 'em! Quick tips: 1. Try not to build on a harbour off the top of the game, unless you can also get frequently-rolling numbers on the resource that harbour needs 2. Avoid building near the desert 3. Always poll the other players for what they might have in their hands before unleashing a monopoly card 4. Remember that sheep/ore/wheat is a great combo that can aid in a development card strategy. There are (i think) four 1-point cards in the development deck, plus two more if you get the Largest Army by using your soldier cards. Add that to the 2 points you begin the game with, and you're most of the way to 10 pts to win!
@@NightsAroundaTable It's obvious you put a lot of work into this video, so, thank you. I played this game when I was an exchange student in Germany back in the 90s, forgot what it was called (settlers in German), re-discovered it as 'catan' and are finally ready to play! I think it's a great family game, I much prefer it over monopoly for example. I love the ability to create different maps with the tiles. Cheers!
@@jwbeaton You're right - it beats Monopoly pretty handily. If your family takes to it, there's a whole world of modern board games out there for you to discover! Just check my channel. i have a growing list of games i think are great for families. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-E5j6b2qjeCU.html
Just bought an expansion and an the extension.. Unknowingly without having 1st bought the original game... Disappointing lol! Though it seems like a fun game to learn n play with the fam during these trying times. Ill be sure to pick it up tomorrow!
Catan is really 3-6 players. There are two player variants but in my mind the 2p variant does not play smoothly. It's better to play Rivals for Catan for 2p.
You said just flip up the development cards to win but you can only do 1 per turn so if you have 2 or 3 vp points on development cards faced down you have to to wait 2 or 3 turns to play all of them
It's true that you can only play one development card on your turn, but cards with victory points on them are a special case. You can declare victory on your turn and reveal them all at once - no need to wait successive turns to flip them one by one.
Yes! In turn order, everyone places 1 settlement. Then in reverse turn order, everyone places a second settlement. Your starting hand is made up of the cards matching the tiles that your second settlement touches.
I played this for the first time this weekend, and really enjoyed the game. According to the rules explanation at the 3:08 mark a new settlement must be connected by roads to your other settlements, but the board is not set up this way. All the second settlements aren't connected by roads, or am I missing something?
Ah! Setup is actually the one time you can break that rule. Before the game officially begins, you place two settlements. You can place your second one clear across the island from the first, and it doesn't have to be connected at all. But with each of your first two settlements, you place one road, and each of those roads DO have to be connected to each settlement you place.
Can’t seem to find a definitive answer. I understand that when someone initially steals the longest road they get those two points plus an additional two for victory points. What happens when someone steals the longest road from the second person that originally stole it? Does the second person keep their two victory points or do they lose all four?
Let me try to clear a few things up: in Catan, you don’t really “gain” points. You HAVE points. At the end of your turn, if the number of points you currently have is 10, you win. But scores don’t “lock in” or ratchet up. The amount of points you have now may increase or decrease later. Let’s say you currently have zero points. (Impossible, i know. But watch.) When you gain the longest road card, you have two points. When you lose the card, you have zero points again. And the person holding the card now has 2 points. If that person loses the card to someone else, now you each have zero points. And the third player who holds the card has 2 points. So the card is like a “hot potato,” except it’s good. Does that make sense?
Awesome video! Quick question on the robber, does the one card that gets stolen go back to the bank? Or does the player who rolled 7 keep the one card?
1) Do you have build a settlement near the harbour (at the ending point) to get resourers..? 2) in my turn play the dice...Can i play more than 2 or more development card at my turn ? Thank you your explanation helped a lot 👍
1) Yes- you need to build all the way out to a harbour and have a city/settlement on that junction to take advantage of its trade ratio. A harbour doesn't give you anything when you roll the dice though. 2) You can only play 1 development card on your turn. If you play a soldier before rolling the dice, you don't get to play another dev card after rolling.
A common flub for new players! Also, watch that settlement distance... both your settlements and those of your opponents have to be 2 segments away from themselves and each other. That’s another common newbie goof.