Bro you should make more of this mini 7-8 mins guides with funny commentaries. The other channels put half hour guides talking about a Civ which makes watching them very boring. Keep it up 👍
Went to watch other "How to play..." guides and was genuinely shocked to see you have 7.83k subs and not 783k like I thought when I glanced at it watching a video. Your content is great, please make more of these guides!
good video short and covered a lot, only thing i'd add is dont sleep on on griot bara. If you have extra gold buff your food when you can to keep less vills on food, production buff is great when you dont want to make production or if your army dies and theyre coming into your base. and Siege buff is insane for either trebbing or sending your sofas to go delete 10 keeps.
To reduce the walking time I was using 2 villes per 1 straggler tree with the first one popped out on the straggler... with having my first ville grab the pit-mine & nearby houses. I mostly was only doing team games, but still enjoyed the free gold. Although I was getting a lumber camp too, so I guess I could have just waited on that front/postponed it. Very useful though, didn't know about the cows being that good though...
I don't have much to say, I perfectly know how long it takes to produce such a masterclass However I must disagree on the bullshitness of the stealth mechanic, it's rly powerful in fights when you micro well to bait your opponents It's useful for example to destroy enemy siege when they're not paying attention (Even when they pay attention they lose it)
Eh...stealthing to kill enemy siege is VERY niche - either your opponent has other units on top of their siege, or there's at least one scout or tower in the area that will deny your stealth. Stealthing is basically no better than just running horsemen in here. Imo the most useful scenario for Musofadi stealth is tricking the opponent to take an engagement that initially looks winning. That being said stealth in this game is very hard to play for - it's too easy for a tower or a scout to be included in the fight, and so it's never something you can "count on" in your strategy. I'd much rather remove stealth checking (except maybe the scout) and instead add a notif (akin to the wolf) to signal to the receiving player that they just got stealthed on.
discordo, o marco da era 4 dos festivais é muito util ... quando voce quer fazer muita tropa rapido, o festival militar diminui em 50% o tempo de produção do exército, fica muito rápido.
He can´t do this.... adding Age of Mythology music Q.Q ... Can´t wait for the 23rd February .... Also nice Mali guide. Hate them and their unharassable eco.
I was about to say your hackin lol saw you added a second pit mine earlier then your allowed. You made the quarry and said that age up gets you a second pit but that’s not true. You get a second pit 3 age..
mmm...no? Unless there's been some change made recently I'm pretty sure you get 1 additional pit mine with each age. So 1 in the dark age, 2 in feudal, 3 in castle, etc etc.
I actually love the Griot Bara over the fort. It really helped me get back on my feet in the late game when I got trampled but not out of the game. Allowed me to get back into the fight by halving the unit time for military and then being able to protect myself again, doubled my food. I was back in the game (3v3) in a few minutes while my teammates held their own.