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How to play the Wood Elf Roster & Battle Strategy | Total War: Warhammer 2 

Colonel Damneders
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3 окт 2024

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Комментарии : 44   
@ColonelDamneders
@ColonelDamneders 3 года назад
What's your favourite Wood Elf unit? Vote right here on the poll for the next guide>>> discord.com/invite/jBKzPJHz2m
@daltonstilwell5333
@daltonstilwell5333 3 года назад
Wood Elf
@Scotty92
@Scotty92 3 года назад
Waywatchers hands down the best
@TheYannir
@TheYannir 3 года назад
(Poison Arrows don't inflict poison to friendly units anymore, just the regular damage)
@MrCasualIsHere
@MrCasualIsHere 3 года назад
you beautiful person thank you so much for this , i just bought the wood elves and I saw this it was super helpful thank you very much.
@Johndawolf135
@Johndawolf135 3 года назад
You put yourself down too much. You recognise your weaknesses and work to improve them. What more can anyone ask for? That said, awesome video and well done for using a couple of cavalry units effectively.
@randomwingman545
@randomwingman545 3 года назад
He’s back in his Battle Strategy. Even though I didn’t see the Vermintide stream. Colonel, our Colonel fought alongside Great Book of Grudges himself, historian and mild fanatic Cody Bonds and MR SFO Venris. Damn, we be out here in the big leagues now
@Razielts1
@Razielts1 3 года назад
5:35 don't forget that the Wildwood rangers have a special passive: if they're fighting in the forest they gain charge defense and anti large 9:15 Swiftshivers mean they fire 2 arrows at the same time at the cost of range 21:50 to make Manticores better, mix them with bats, or great Hawks having enemy units distracted by the other units while the Manticore kills ensures that it doesn't pop it's lid
@ilsgrade8357
@ilsgrade8357 3 года назад
Yep, came to the comments for the swiftshivers. I generally like the normal version more because they have 180 range and swiftshivers only 135
@Myth0l0gic
@Myth0l0gic 3 года назад
Glade guard CAN fire while moving, though... just not in 360 degrees.
@JWootton
@JWootton 3 года назад
Nice, I bought this dlc last week but I thought I’d wait for your guide, many thanks gamer
@boomerix
@boomerix 2 года назад
16:00 vanguard deployment for Treekin was really useful for me, I was able to immediately close a chokepoint on the map with them, giving my archers and casters time to advance and shoot into the Greenskin masses blobbing up in front of them. If I had to move their slow backsides to it from the deployment zone, the Orks would have most likely already cleared that chokepoint by then.
@Wintersmith12
@Wintersmith12 3 года назад
I'm 50 or 60 turns into a Twisters campaign and realized I had no idea what I should be optimizing my armies towards, so this helped a lot.
@gabrielnguyen5580
@gabrielnguyen5580 3 года назад
Lol I just built nothing but hawks
@joshua_6644
@joshua_6644 3 года назад
Dryards are labeled damage dealers because they once had AP damage But Someone decided to change their AP for Magical Damage but didn’t change the label…
@ColetheFlame01
@ColetheFlame01 9 месяцев назад
personally my end game army was just straight up one lord, one waystalker, maybe a spellsinger if I needed one for magic damage, and then just doomstacked waywatchers. it is astounding how fast enemy units will crumble when getting shot to pieces from such a distance especially when all of the waywatchers are rank 9.
@gameguys6402
@gameguys6402 3 года назад
Thank you again You don't know how long I have be looking for an updated Version to help me play them Then again I've been playing them for 2 years By U always have useful stuff that I can Still learn and you Thanks
@16thdemon
@16thdemon 3 года назад
I don't understand why people make all-elite armies in the late game. I tried that once and it quickly became boring because no enemy army offered a challenge. My late game Sisters of Twilight army consisted of: 1 Sisters, 1 Glade Captain (on Reindeer), 1 Spellsinger (Shadows), 4 Eternal Guard, 2 Wildwood Rangers, 2 Bladesingers, 1+1RoR Waywatchers, 3 Deepwood Scouts, 2 Hawk Riders and 2 Great Stag Knights. Sisters have a nice Eagle summon and I also used that one gear that lets you summon a unit of Waywatchers when fully maxed out.
@Razielts1
@Razielts1 3 года назад
you're saying Doomstacks?
@snowfox-xc1qq
@snowfox-xc1qq 3 года назад
These guys are my favorite but I'm better with every other faction, especially after the rework. You're doing God's work mate.
@AdrianMartinez-ho6db
@AdrianMartinez-ho6db 3 года назад
Not gonna lie the bats and spiders don’t seem right with the elves
@sadburrito6551
@sadburrito6551 3 года назад
for that showcase battle i think he performed a little better then he gave himself credit for. he didn’t level up his army but the empire army was max level
@hern7213
@hern7213 Год назад
Whyyyy this game is sooo difficult?!
@stephen8342
@stephen8342 2 года назад
Great eagles are good cheap options for hunting artillery or as an extra hammer to flank on the frontline
@FinsterCS
@FinsterCS 7 месяцев назад
Wood Elf main, really cool build! My frontline is usually a lot thinner (just a couple treemen) if it exists at all. And I use units like Zoats more situationally for their support capability instead of using them as lineholders, mostly due to the upkeep burden of bringing 4 + Elf Infantry! But I like the approach of using Cav and Melee Infantry instead of just running Waywatchers and/or Treeman Doomstacks for fun purposes :)
@braambezuidenhout9550
@braambezuidenhout9550 3 года назад
Only 3 factions have the manticore because wood elves only have it in campaign and two of those factions 100% should have it because it is a choas monster and dark elfes 90% because they use any monster they can tame
@akaroth7542
@akaroth7542 2 года назад
'Tame' ; )
@BL_Lusha
@BL_Lusha 3 года назад
I didn't see the poll for voting
@gameguys6402
@gameguys6402 3 года назад
Would you say, you can use treekin as a front line 5 or 4 and spears on the ends And then use deep wood rangers or blade singers to support them?? ( This build is more for when you're facing a rush faction ( ie vampires or lizardmen) (For anyone who is new and doesn't know that)
@dekay1428
@dekay1428 3 года назад
Ready the thumbnail wrong "How to play the wood fives" The Spygans or whatever was a nightmare for me on Beastmen campaign cause they had 9 units all I had was like Hunger units. Luckily I won but damn they hurt
@thegingerwon2795
@thegingerwon2795 3 года назад
loved it
@shawnberry760
@shawnberry760 3 года назад
Forgive my ignorance. Do you have this for bretonians??
@ColonelDamneders
@ColonelDamneders 3 года назад
Yeah gamer. Done them for everyone except the Beastmen so far
@jinhunterslay1638
@jinhunterslay1638 Год назад
6:16 - Damn. Look at those cakes
@TannerWilliam07
@TannerWilliam07 2 года назад
Elf strats: "Hide behind spearment, spam range"
@josecorchete3732
@josecorchete3732 2 года назад
I'm gonna kindly disagree with this army composition. You can do more with just Treekins and any kind of archers, and is way easier to use than this micro-heavy army.
@pheonox7197
@pheonox7197 2 года назад
How well do the great eagles perform in antiair battles?
@iceddragon767
@iceddragon767 3 года назад
Your channel is a gold mine mate, thank you!
@alex_zetsu
@alex_zetsu 3 года назад
I have no idea why Dryads are labeled damage dealers eithers. They're just a bad unit if you don't buff them. Lacking shields, they are actually worse at holding lines. The Eternal Guard does more AP damage than them, even against infantry. Dryads can shred missile units and artillery... but honestly any melee unit can do that. The saving grace for Dyads is than vanguard deployment allows you to get them to attack the artillery units, but as a frontline the only reason to take them over the Eternal Guard is if you expect to fight Peasants, Zombies, or Skavenslaves. Even Miners and Men-At-Arms you'd be better off with the Eternal Guard.
@Razielts1
@Razielts1 3 года назад
Its like colonel said: if you play Durthu or Drycha, they're better. 4 Dryads Combined with 6 treekin fighting inside trees, make for a Dwarf level frontline its solid as Steel.
@alex_zetsu
@alex_zetsu 3 года назад
@@Razielts1 I don't disagree with this, but calling something a damage dealer should only be done in the context of of the unit unbuffed. Drycha can make them better, heck even generic lords have some ability to improve them, but the label shouldn't be used for that. Wait how does Durthu make them good?
@Razielts1
@Razielts1 3 года назад
@@alex_zetsu you already know he can equip tree spirits with upgrades like scrap. But these are his buffs: +10 charge bonus for every tree spirit unit , +3 AP damage for dryads, +10 AP damage for tree kin, +10% ward save for tree kin, +10% ward save For all units in forest battles; ( Lord's army) +5 melee defense for all units when defending, +15 armour and +20% fire resistance for tree spirits, Vigour loss reduction -33% ( Lord's army ) Add a brainchwraith and you get plus leadership and phis resist on forest battles, but i agree they shouldnt be called damage dealers, might be just because they have higher melee attack than defense lol
@shirtlessviking9225
@shirtlessviking9225 3 года назад
my wildwood rangers ez killed 2 chosen lol... No real buffs
@MadnessSpeaks
@MadnessSpeaks 3 года назад
a lot of misinformation in this one
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