1:02 "Well technically... 🤓" foraging did get an update once, they revamped the foraging island and later added treecapitator, but those were very early in the game's lifespan yes
Yeah that would be second to treecapitator because the the storage isn’t that bad with super compactors which is easier to get higher teir of but treecapitator allows u to complete the collections they r currently available
Wood will go up in price but when they add the new reforges and update to the armors the fortune will get better also it’s going to be more like farming with armor and mining with tools the flower minions r definitely going to be involved too and probably a new minion upgrade for the flower minion I also believe there will be a strong wood kinda like mining the hard stone idk what else there would be as for fear but definitely gonna be quest and different things to craft while on the island possibly more to do with carpentry
I'm assuming they'll add another island with different type of trees which needs different types of axes or chainsaws whatever. Maybe some trees that rarely spawn or something idk
idea 1: Mayor like diana but for foraging. Breaking Trees can drop "squirrel" pets and birds (collectable by a new NPC on the island, this would work kind of like trophy fish but without tiers) Idea 2: A more bossfight-oriented ritual, where breaking a lot of trees quickly can spawn a treant (a guardian of the forest of sorts) and he would beat ur ass for breaking too much trees (and he would have bloody great drops)
If hypixel uses the latest release for the foraging update then they get lots of wood types also they can add a classic wood enemy, Ents, also an all new wolf boss in a revamped howling cave
So when you think about it, it's entirely possible that it may have been enderman who are responsible for the construction of the pyramids, because when you look at the shear weight of these stones that were stacked on top of each other, it doesn't make sense, there needs to be another explanation. So when you think of an enderman, what do they do? Number one, most importantly, they pick up blocks which is exactly what the pyramids are made of, these are made of sandstone blocks, and number two, they teleport which is the exact tool needed to have for transporting these blocks. The enderman have evolved to become the perfect mob to build pyramids over time and i'm not sure it's a coincidence.
something that I could see for a similarity for the gemstones but for wood would be different stages of sap, with the legendary variant being like syrup or sumthing idk :P
is it just me or does anyone else get 2x more fps on 1.20.4 (both 1.8.9 and new version having same base video settings and all performance mods) Also stutters are non existent on 1.20.4 too
Foraging update ain’t happening until they update to a later version and they made a whole different dimension before doing that so it’s gonna be a while
What i want is an arena update with ranks and rewards so that end game people can actually have a reason to get better stronger. Once someone reaches end game and has done everything already, there's almost no reason to continue playing so a lot of them quit. But i feel like pvp can become a big part of hypixel skyblock if they do it right and end game level players might actually come back.
the only reason hypixel deleted the colosseum(the pvp zone) is because cookie exist,the game cannot contain ANY player to player competitive content(pvp and leaderboards) or it will be considered pay-to-win by mojang
@cmybilly9237 They can easily make it so that all potion effects get disabled once they enter the arena zone. They did it to dungeons, so that wouldn't really be a good reason why they don't want to lean towards pvp. Besides, my idea isn't just an open arena where anyone can fight anyone. My idea goes like this: -There are multiple arenas, like arena 1, arena 2, arena 3, and so forth, where the stronger you are, the higher the arena you'll enter. All of the arenas will be on a new island. -Your rank is determined by your points, which can be achieved by killing players in the arena, but also how much damage you've done to your opponent so even if you lost, you can still earn a tiny amount of points. But, the higher the points, the more you're restricted to only battling players your level. This is to stop high-level players from abusing getting easy points from killing lower-level players. They will also be restricted from entering lower-level arenas. They can still enter the buildings, but they can't queue up to fight. -Power orbs are disabled once queued up for a match. This is to stop people from being able to just spam a hyperion and get easy wins. -Your health and defense stats will 10x once entering a match. This is to give players a chance to fight back against someone with a hype or term since they could easily one-tap you. -There are different modes to the arena. You can play 1v1, 2v2, 3v3, or 4v4. There will also be a timed challenge where 2 or more players compete to see who can kill each other the most within a given amount of time. -The only way you lose points is if you've lost too much. You'll be given 5 forgiveness totems per day, and it resets every day, so you can't stack up forgiveness totems and use them later. Once you lose a battle, you can choose to use a forgiveness totem in order to not lose points or just lose the points in case you might need it later. -The arena will only be available for a certain amount of time, maybe 5 irl days, and will be closed until the next time it opens again, maybe 2 weeks. This is because the rewards will be quite handsome, and hypixel wouldn't want to give these rewards out like cookies and it is also to give players time to get stronger for the next arena season. -Rewards. The rewards could include bits, coins, gems, and maybe exclusive items such as pets, weapons, or cosmetics that can only be obtained from being at the top of the top of the leaderboards. Everyone who participated gets a reward, and those who didn't make it to the top receive like 10k coins or something, so at least someone wins something. -All of the arenas will have their own leaderboards so that everyone can win something in their own respective ranks. The higher the rank you are, the better the rewards even if you weren't at the top of the leaderboards. With this, pvp could easily become a huge part of hypixel skyblock. Dungeons and Kuudra are the only thing end game players are even doing now, and they're starting to get quite bored of it. Pvp could get them a new drive, and maybe a lot of the old players will come back. But just know that I still have a crap ton of arena ideas like how you can unlock different potion effects using a different currency exclusive only to arena and you can either give yourself a buff, or give your opponent a debuff to give yourself an advantage before or during a match. I have endless ideas I want to share, but I could go on forever so imma stop here.
@@JustADudeDoingSomethingI don't think you understood what he said. eula said that if your game is pay to win it can't have any pvp elements in it, or else they get in trouble. Only way they could add pvp is maybe in the rift where p2w doesn't exist.
@@launchinglizard9903 exactly,the only way pvp can be added to skyblock outside of the rift is for hypixel to delete the existence of cookies and make all gems cosmetics untradable
I actually like foraging, put tunes on, get treecapitator and boshhh (im really shit at skyblock and have no clue what im doing so that might be why i like it)
Most people don't even use storage chests anymore. Sure, you can make more money by selling the stuff yourself, but time is more valuable than money so if you can make money just by existing, then people will obviously choose to make money passively instead.
@@BrentLeusis very few uses for that armor set, it's definitely something to think about but it just gives health and like no damage stats so it's bad
I hope it focuses on early game. Anywhere from pre-end to end is kinda strange and something to ease in mechanics would be appreciated since skyblock throws you in the deep end
then people will have no way to upgrade foraging in end-game. early and mid game already have the park,you can pretty much get foraging 25 in 3-4 hours,which is pretty fast for a skill
they should run sky block as a whole on 1.19, it would be so much better since they could far more often bring out updates since it is simply way easier and the updates could be so much more complex...