#1 the fan is the best tip here #2 ginger ale is king #3 open a window, fresh air is huge #4 be well fed, an empty stomach can end you imidiately in VR
@@JayKay47_ Pft I live in Arizona its august now and still hot as hell outside. does make the heat more tolerable in my vive, but can't open a window at all lol
Yeah it feels like there is a latency between what you want to do and what you really do, I swear, writing a message on smartphone after a VR session is like having lags IRL...
TLDR: Don't play intense games at first, make sure the IPD slider on the bottom is in the correct position for your eyes, turn in real life instead of using the in game turning, change comfort settings, play short sessions (10-15 mins) and take regular breaks, stay hydrated, point a fan at yourself while playing, try some cold ginger ale, and most importantly, if you start to feel hot, cold sweats, nausea, or anything, take a break for a while, and try again.
i've never experienced motion sickness in my life, i've literally never thrown up, so ofc when i heard about VR motion sickness i was like "never me, im the exception." i just got my Oculus 5 days ago and me being dumb, to prove how special i am, i decided to turn full movement on in Oculus home and i ran around the room. within 10 seconds it hit me and i had to lie down lool 🤦🏾♂️smh
I’ve never been motion sick and when I got rift S I played games with a lot of running like Serious Sam and I didn’t get sick at all, that was my first time playing VR but I guess I am the one of the lucky ones.
It hits me later if I haven’t played in VR in a while. I jump in and can play for almost 2 hrs straight feeling fine with a hint to stop playing. It’s when I get out I start feeling worse. It’s like when you get off of being several days on a ship walking on land again. Your body feels like it’s moving when it’s not. I also think a part of it is how smooth the games frame rate is when smooth turning with full locomotion isn’t as good as some of the other games.
Same. I got Boneworks after only having rift S for a few days and I can't get past the museum without almost throwing up and I felt sick for a few days after
I thought I had gotten lucky and managed to escape motion sickness. That was until I played a game where you walk around with a joystick, instead of teleporting or actually moving around your room. I immediately felt strange, and I noticed my body started to try to compensate for the fake movement by tilting me backwards until I almost fell. Haven’t had any severe nausea yet tho luckily.
I was playing a game that required me to jump on a rope and swing myself to the other side, my body instantly started swinging back and forth and I eventually fell. 3/10 experience
It happened to me at my big surprise after one game especially called Stormland.You're a robot and it's a full motion forward/backward 360,no teleport. Really didn't liked the feeling at all.
If you're super motion sick, sometimes it's better just to throw up. It makes you feel better instantly instead of trying to keep it in your stomach for the next 5 hours. Make sure to also move with your body while playing VR, even small movements will help. Motion sickness comes from a disconnect between your vision moving and your body standing still, and it's why people get motion sick while passengers but completely fine driving.
That actually makes a lot of sense. I do get motion sickness occasionally as a passenger in the car, and I noticed if I keep my head forward looking where we're going helps. I'm gonna try the fan tip, the only games that bother me are the ones that require moving with the joysticks
I have played VR for almost a year. Mostly games like Beat saber, super hot. I got motion sickness for the first time when playing Gorn with free locomotion. My sollution that work most of the time for me when playing with free locomotion is to move my feet like running on the spot i stand when moving in the game. Good against motionsickness and Good for your stamina :)
@@Molotov82 that must be nice lol my brother can play no problem but fuck if I dont get sick as hell every time I even look at the damn headset, I bought it and was like ohh man this is going to be great now he gets to play it while im sitting there lol im still working on it tho, only had it 4 days now already got plans on getting the new omni treadmill later this year.
@@Molotov82 I'm good now one day I jumped on gorilla tag got all into it and it just didnt affect me any more. Now I play pavlov and Alex no problem at all for hours.
Possibly because it comes from a constant direction you have a sense of orientation or the moving air is giving you the sensation of movement. Maybe :)
Teleporting is always fine, even beatsaber is okay, but I cannot walk around with a joystick yet as my body just sways backwards and forwards and I get extremely nauseaus and start sweating like hell
@@hunter1586 indeed I have. Cakes in fact. First tune I thought I was dying, second time was good, third time was worse than the first time and I woke up still high. Even just the smell of a weed cake makes me feel sick
@@hunter1586 its not uncommon for a lot of people to have severe intense panic attacks and paranoia with weed. Just because it hasn't happened to you or your friends doesn't mean it's not a very real thing. Ask any emergency room doctor about their hundreds of cases of people going into the ER thinking they're having a complete psychological breakdown after having an edible or something.
I used to think I never get motion sickness until I tried a VR game that actually requires movement. What helped me was 1. Teleport whenever possible. 2. Turn your head physically, not the game's turning. 3. If you do turn in the game, only use the snap-turning, not the kind with motion. 4. If you're doing movements like climbing a ladder, bend your knees back and forth in place as if you are actually climbing a ladder in place (It's more immersive that way anyway.)
I just want a cure for motion sickness. I have had A few VR headsets over the years and I still can’t drive or fly vehicles in VR. 1-3 mins and I’m out for the count for 4-6 hours virtual sickness! Makes me sad as I love VR so much but I’m limited because of this sickness.
Lol while playing contractors i felt so bad and ended up on the floor trying to play through, I heard my team mates asking why I was crawling around 🤣🤣
“Stop if you feel hot” is definitely top advice. For reasons I don’t understand, my VRSickness begins with suddenly feeling hot (regardless of room temp or ventilation). Interestingly this doesn’t happen with my car sickness. The problem with the boilerplate guidance offered by the manufacturers is that for those prone to VR Sickness a small amount of low level queasiness may be constant in some games so all you can do is push through it (and gradually overcome it) or give up. On the other hand, push through it too far and you end up going over a tipping point (as video describes) leading to hours of feeling like death. For that reason, rather than “quit at first sign of discomfort” it’s important to recognise the particular symptoms that appear at or around the tipping point. For me it’s the hot flash. If it goes on a minute beyond first noticing it, I’ll be unwell for hours. Another telltale sign (for me and also one of my friends) is a kind of unvoiced yawning which starts coming more and more frequently until I start feeling sick. It’s worth mentioning what to do if you do end up with a full blown attack of VR Sickness. I recommend rushing outside and lying down on the ground; the combination of cooling, fresh air and lying on a stable surface offers the best chance of setting things down as fast as they can. Another reason to do this is that there may be an interaction with the Vasovagal response / drop in blood pressure; it certainly feels extremely similar to me. Lying down, and cold air, helps to quickly restore blood pressure. It also means if you faint there’s nowhere to fall. On the other end of things, papers on motion sickness note its incidence and severity is greatly increased by sleep deprivation and hangovers, so if you’re a VRSickness sufferer playing on it late into the night (or after a night of drinks) is probably a bad move. As the technology becomes more popular I hope more research will be done, and that manufacturers will improve the advice they provide so it’s more detailed and nuanced, because “stop if you feel even slightly unwell” is more of an ass-covering thing rather than practical guidance for prone people on how to enjoy VR while not being sick.
ChillOut Dude - hard to say, as I very rarely get car sickness these days. My sense is it’s about the same. VR Sickness has decreased, with practice, though.
Makes sense. I didn't get motion sickness when I first got it and was standing and playing basic Job Simulator as a sort of "tutorial" for myself. I did however start to feel the wear and tear when I hopped into Walking Dead: Saints and Sinners and I couldn't figure out why. Then, my friend convinced me to turn on smooth turning and walking for Arizona Sunshine and that I could sit and play, and I nearly threw up as I tried to push through just the first level. I guess I need to try standing more and try and keep the room as cool as possible. It is definitely a big jump from regular mouse clickers that require little input and motion. I spend a good chunk of change on it though, and hope I can work through this beginning stage. Thanks for the video!
This video is so relatable to my first experience in vr. Extreme sickness and over 4 hours of half sleeping. Thanks for this video, it has inspired me to keep moving (in VR. Not like with legs) :P
*Timestamps* 2:25 - Make sure your IPD (Interpupillary distance) is set correctly. 2:51 - Check the games comfort ratings (comfortable starting games are Beat Saber and Superhot because you don't walk around) 4:13 - Physically turn your body instead of using the control stick to turn 4:28 - Check the games' comfort settings on their menu screen (most games have this) 4:46 - Play for short sessions and take regular breaks, hydrate, and turn on a fan to keep cool 5:05 - Do NOT try to push through motion-sickness symptoms. Try playing later after you feel better. 5:36 - If you push through and get even more sick, your brain will associate VR with motion sickness. 5:49 - Drink cold ginger ale (ginger is a traditional medicine for motion sickness) Feel better!
I can't sit on my phone in the back seat of a car for even 10 minutes without feeling sick to my stomach, but in VR, I have no issues at all, so why am I watching this, no clue
It might be because for a car you're physically moving but your eyes see a constant line or site, while as in a VR your geo location could be static, while your eyes see a movement!
Mate I’m the same, can’t even look at my phone for more than a few mins, but VR is all good, the very first game was skyrim with full locomotion and although it was initially a funny feeling, got through it pretty quickly
Short version: I get motion sickness very easily, had to send rift s back, but now im totally fine with vr. Best money i ever spend. Heavily exceeded my already high expectations. Long version: Story 1: As a person that easily gets sick in cars/buses with countless experiences there. It did seem to get better over the years. Hitting adulthood i never got sick anymore, unless i had a bad driver. I realised this mostly when i did a trip NL->France with 2 drivers, 1 had me sick before we even hit the highway and i got so worried about not being able to come and then to other started driving and i didnt even felt sick at any point. So next time a driver makes you sick. Tell him to stop adjusting his speed every second like an idiot. This 100% works for me, i can now go in any long car rides without issues. And most bus drivers can actually drive so that rarily happens now. For long bus/boat rides i take over the counter medicine, just in case. Which always work perfectly if taken ahead of time. Story 2: Tried some carting once. Was really fun cause my rookie ass destroyed my brother who had alot experience. Afterwards however the fun was quickly over lol. Spend litteraly 2 days motion sick. I didnt even know multiple days can be a thing. This was also the moment my nausea evolved into choking for 30-60s during vomit. Which is the scariest thing i ever experienced in my whole life. For my career i chose the sea cause people said you can get over it. And i experienced this with cars. Well i got news for you. I had some boat rides during education to build up some legs. Even quite deep with a sailing boat. But when the real ocean came(just light northsea) i again started choking on my vomit for about 30-60s at a time, every couple hours a day(ye 24hours, tried to sleep on the badroom floor so if i woke up i was already in position) for about 2 fucking weeks in row because a ship wont turn around in the ocean. Halfway they started feeling so bad for me, they offered an illigal anal pill they use to calm horses. Im dead serious. Which helped a little but not enough. Near dead experiences for 2 weeks in row. Ye i learned some things the hard way. NEVER FKING EVER GO BACK THERE LOL. Conclusion: Based on 1 person is never accurate, but i'll make an educated guess. - Hardcore exposure will never get you over it. - Repeated minimal exposure can make it better, but extremely slowly, might take months with vr. Or in case of my bus which i did only once a day, years. With my experience in mind, i still got extremely excited for vr ever since i watched beat saber - overkill on yt. I had to try. Bought a Rift S cause i got a good pc, but turned out you need more than just a good pc(i5) and i coudnt even play it. Also i had bad nausea after spending like 5-10mins messing around in the menu just setting up guarding bounderies etc that lasted the rest of the day. I had to repack it and send it back, theres no way with my pc and level of motion sickness.....i was so damn disappointed :(( And then they released linkin park pack lol, which happens to be my favorite band........FAAAAAAAAAAAK. You have no idea how badly i wanted to play this. And since i can return things in 30days, i ended up buying the oculus AGAIN, this time the quest and a pack of over the counter medicine. Cause i just wanted that one experience. Its the end of day 2 now with the quest and i spend a shitton of time on beat saber untill my muscles gave out and i also tried a recroom paintball game with locomotion and teleporting. As expected the locomotion game(5mins round) made me had to rest an hour(not bad?) but with teleporting i was fine for a couple games with only a 10min rest after. Not to even mention the menu's and beat saber itself gave me 0 sickness. And is way beyond my high expectations for it. This game is absolutely insanely fun! Oh ye and i didnt even realise vr is not just games and netflix. also has an internet browser. For yt, 18+ and whatever the whole damn internet has. 18+ VR...you have no idea what you miss out on. Lifelike on top of you, better than my fubu lmao. Also you can even stream ur pc, literaly doing anything on it that you normally would that doesnt require quickness or intense controls! Conclusion 2: Everyone, including the worsed of motion people. Should be able to play beat saber. And eventho i am a hardcore strategy gamer that barely spend money on games(torrent most) and is easily bored. imo this game is worth the money for vr ALONE. Words cannot describe how fun this game is. Only shitty part is that your playtime is limited by your level of fitness haha. But thats kind of good in another way. There are more games without walking that should be 100% fine too. Not to mention i was mostly fine with the teleport shooter aswell which makes me think i should be able to play most of the library without any issues. So probably worse people will be fine in teleport games too or at least can get some decent playtime before slight symptoms come. DEFINITELY WORTH A BUY, even for people with a weak stomach!!! YOU ARE MISSING OUT!
To get used to artificial locomotion like sliding over the ground, I would recommend using comfort options like reduced field of view, a floor grid, a wireframe cage or whatever the game offers to reduce the risk of nausea. This is how I got used to smooth locomotion in VR while standing, I played lots of Gunheart with FoV reduction while sliding, and after a couple of weeks I simply turned it off. In the early days with the DK1, I did exactly what you describe Mike, just that when I played HL2 I stopped immediately, and did not play until the next day. Then I kept doing this for a few weeks over summer and eventually I was up to 3 hour sessions that were only broken off as my headphones created a pressure point on my skull. That was the making of my seated VR legs. Considering these have been slow and in the case of HL2 pretty intense acclimatization methods, I'm not sure how many are willing to go through it, or that give up quickly. I think this is a problem VR will have until we get that vibrating nausea-reduction unit built into headsets. Sadly that is so far only being made for medical and military purposes from what I've heard.
I just got a VR headset yesterday When i was younger i never got motion sickness, 10 minutes into playing and i start feeling off. Its an amazing experience, and games that are VR compatible, the difference is like a totally new game, but I need to somehow condition myself
My first VR game was HL Alyx. I felt incredibly sick the first few times, but once I got the gun I found I can play a lot longer. There's something about having something static right in front of your face to focus on that really helped me.
Oh man, I tried Dirt Rally in a chair with wheel & pedals, thought it was going to be epic, went off at the first corner & rolled it, immediately ripped the headset off my head & felt ill for many hours afterwards! Just closing my eyes & thinking about that makes me start to feel ill again! As with the advice given here, definitely definitely start with comfortable VR games & only very short stints! NEVER try & push through feeling really hot or ill, it only gets MUCH worse if you do that.
I remember feeling instantly nauseous when I tried locomotion when I got my headset back in 2016. I remember rolling around a week later in Elite: Dangerous and feeling a bit off, but it was the fun, roller coaster kind of churning. After more experience, I don't have these issues at all. Which is great, because it seems that more games are allowing locomotion, which is far more appealing than teleportation. I did have a friend come over who wanted to try Pavlov since he saw a lot about it on youtube. I warned and told him he may feel uneasy at first, but it didn't phase him at all.
My story: Christmas Day 2020. Get up 4:20 am (lack of sleep). Get drunk. Don't eat breakfast or lunch, starve until dinner. Get Oculus. Get excited. Get video of my gift reaction posted to social media LOL I was in shock and disbelief. Get Oculus Rift S hooked up. Get terrible motion sickness. No sleep, no food, went drunk to sober, then experienced VR. What a surreal day. I was up until 2:30am playing Oculus. So I was up for 22 hours yesterday. I'm watching this video now at 8:30am boxing Day. I'm ready for more!
This video should be mandatory watching especially w quest being so popular. I just got a quest so had a quest party w friends last night and I think most of us overdid it...didn’t realize the reasons most of us felt shitty until I watched this. Thanks
Thank you for this video! I got my first VR headset this week. I've been playing a bunch of Beat Saber with no trouble, but I totally hadn't noticed the different levels of intensity. I bought Blade & Sorcery the other day, and I immediely felt like I had to throw up once I started moving around. I've decided to stick with comfortable for a while, and gradually try out moderate for short periods of time.
Thank you for this! Makes me feel better that my favorite VR dude gets sick from time to time in VR haha. I bought the Index last month thinking I could dive in and do it all. First game I tried was boneworks. Big mistake. Now I'm taking it slow with The Lab in preparation for Alyx. I've only put in about 30m into Alyx and been an absolute blast. I found that "seeing" my body in boneworks threw my brain for a loop big time. I like only seeing my hands. unfortunately will probably never open boneworks again. Always stoked to see a new vid come out! Thanks for all you provide to this community.
I got my meta quest 2 yesterday. Started to play games today, I was comfortable with everything so far and beat saber... thought I'd play Blade & Sorcery... More or less instant sickness within a minute. Came back 30 minutes later, it got five times worse to the point I almost could be sick, walked around the house trying to grab things with my hands at the other end of the room.... Gonna definitely play light games and ease myself into it before going in too heavy. Thanks for the advice! I will definitely use this!
There's very little ginger in ginger ale, and any carbonation will undo the effect of the ginger. If you're going to drink ginger ale, you have to let it go flat first. You're better off with some ginger tea (technically ginger infusion) just by steeping some shredded ginger in some hot (not boiling) water. Or if you prefer, there's also ginger beer (again, after letting it go flat if it's carbonated).
What kind of ginger beer did you have? Was it store-bought or homemade? Real ginger beer is fermented, so it's alcoholic, and can be either carbonated or uncarbonated, but should have a nice ginger mouth-burn to it. If you know any Jamaicans or have a Jamaican store near you, they can get you real ginger beer. (Jamaican stores usually sell illegal homemade ginger beer under the counter to people they trust.) Bear in mind also that if you're young, you may not enjoy ginger yet. As people get older their taste buds become less sensitive, and are able to appreciate stronger flavours, which is why kids tend not to like ginger, cinnamon, mint, coffee, olives, and other foods with very strong tastes.
To be fair some degree of placebo effect probably aids it's effectiveness, as it is mostly the brain getting confused, drinking something you know (or at least believe) will help calm things down. (But I'm not a doctor so do correct me if I'm being inaccurate)
+UNSCPILOT Ginger is a well-known anti-emetic agent whose effects have been documented in literally hundreds of peer-reviewed studies. Just do a scientific journal search for "ginger anti-emetic" and "ginger nausea" to see them all, as there are far too many to list here. It's even been trialed successfully for use in treating nausea caused by chemotherapy.
@@NoJusticeNoPeace Don't get me wrong, I know ginger -is- effective, but in the low doses found in soda (like the other person mentioned) it's effects may be boosted by some degree of placebo effect, ie the comfort of knowing ginger will settle your stomach also helps settle down your Brain's overreaction
The best way to avoid motion sickness in my opinion is to use your eyes to look around instead of moving your head to much. Try to relax too, too much tension may also increase the risk for nausea.
VR newbie- Quest 2 I've played beat saber without any issues at all, I grew up with motion sickness when in the car for more than an hour while in the backseat but into adulthood this has been a non-issue. Today Zenith came out and I was extremely excited for an MMORPG VR experience- I was briefly warned by a VR veteran that "turning" in VR games can be uncomfortable...I soon learned what they meant. Zenith lets you customize movement quite well in Smooth, 30 degree turns, 45 degree and something that tunnels vision. The default was 45 degrees, this was very jarring as I would start to turn my head and then turn the body and it would jump 45 degrees which would nearly disorientate me- I decided smooth would make more sense and tried that...holy cow this was the WORST as your "vision" is spinning but you aren't moving your head (nearly identical to "the spins" when very drunk)- instant nausea, changed to 30 degrees and that was a fair compromise. When I walk to the top of stairs or steep inclines, I get a sensation of vertigo as well. I lasted maybe 30mins total and was completely overwhelmed nausea, afterwards I felt so tired and sick that I slept about 3 hours- even after that the nausea is still there, just comes in mild waves, enough that I still don't feel ready to try again. TLDR: Thanks for the tips as I think I am going to need these
i'm a primary care doc, and the most commonly recommended medication for motion sickness is over-the-counter (OTC) called Bonine, which is meclizine. i've spent lots of time on boats, and have ridden motorcycles since 1961. i rarely get motion sickness. a friend persuaded me to get a quest two and we started on arizona sunshine. i was nauseous by the time we got to all the vehicles. luckily, the sink was 5 steps away and i was right on target with 95% of breakfast. she was sick most of the day, she told me. next time, i'm going to try the above hints and maybe some acupressure for nausea (lots of YT videos). the typical PRESCRIPTION med for motion sickness is a scopolamine patch you wear behind your ear. dry mouth is a common side effect, and guy with a BIG prostate can find it harder (or impossible) to pee. the navy did a study on seasickness by anchoring covered lifeboats in breaking waves until 50% of those on board puked. they found the the same meds used for ADHD (those from the amphetamine family) worked great, but they're schedule II meaning don't even try 'em, even if your friend gives you one. you're both committing a felony, and they can be dangerous. i think a swivel chair is a BRILLIANT idea, and the above advice is great. hopefully, no more backwards breakfasts for me . . .
Playing boneworks on a Rift s as one of my first games. While I don't really feel nauseous after playing, I definitely feel a little messed up. I'll try some of these tips and see if it gets better over time.
I always play while sitting on a swivel shop stool. I lower it to where my feet can touch the ground and spin myself around. It seems to keep me grounded and stable mentally.
I've never experienced motion sickness before and today I got my first vr glasses. My dumbass played pavlov for like couple hours and now I feel like shit. Thanks for the tips!
Man, I spent so long not understanding what was going on. Motion sickness hadn't hit me very fast in my first play session, so I thought that when it did hit, I had just had the VR on for too long. Though I was in bed for hours with terrible nausea after that. Now, it hits me very fast- ruins a lot of experiences. I know this video is old, but thank you! I'm going to try my best to overcome it! I have been trying to stick it out through the nausea- not a good idea on my part lol, so I'm glad to finally have some tips to work with!
Now with a Quest 2 in hand thanks for the tips! I'll get a fan ready and some ginger ale. I've been pushing through some of it, and I think you're right that your body just associates VR with that sick feeling. If I now think about VR I just start to feel a little sick. Time to re-train my senses.
I expected to have major problems with VR sickness since I become carsick very easily and can't even do a kiddie teacup ride at a carnival, but I had no problems except very mild nausea with intense experiences at first. A good friend of mine, though, never had problems with motion sickness but at first couldn't play anything for more than 4 minutes without becoming intensely ill. He played every day, a little more each time, until he got used to it. People can get used to anything after enough exposure.
@@heatherbartholomew8403 same! I always have to be the driver. People used to think I had control issues and when I was younger I would go with that because I was too embarrassed to admit how car sick I get. BUT I have gotten a bit better in VR, thank God.
Good advice. Just played the doom 3 vr mod. After 10 minutes I'm a bit woozy, I decided to save and quit for the moment, wifes now browsing the oculus store. Another good advice, is if your playing a fps which contains lots of motion. If you start to feel woozy, stop moving around. Just stand in one spot in the game, and just slowly look around for a few minutes. Usually motion sickness comes on when in game your running around but obviously your not moving in the real world. This confuses your brain, but keeping your in game character still and looking around won't as your brain is recognising you moving your head, and correlating you seeing that motion.
Ya, these numbers are dumb. There are no real studies and or reasons why some get it more than others. Also, 4 in 10 is just a buzzwordy way of saying 40% which is still a big number when you're talking about serious side effects from something.
ClayJitsu You must have a lot of friends cause I don't even have one who plays VR in real life! The only person I met in real life who plays VR was the guy who did my car smog check lmao
We few, we happy few. When I first got VR, I was terrified of of getting motion sickness for about an hour, and then I got curious and turned off all the comfort features and went, "Wait, isn't this supposed to be bothering me?"
That with the brain associating vr with motion sickness seems familiar. In my last year of school, when I was a 12th grader, I had finance as a lesson at school. And studying it required memorizing entire chapters of weird financial stuff in scientific language and terms, which caused me a headache. By the end of the school year, my brain associated studying finance with headaches, and I was getting a headache as soon as I grabbed the book, or even before grabbing it. When studying for my final exams, I was forced to study on painkillers.
I learned the lesson of pushing through the hard way lmao, could not sleep for 3 hours and on top of that I felt like I was still in VR standing on random high buildings
Man i thought the same would happen to me. But i could pretty much jump straight into dogfoghts. Still ended up with a sore neck from jerking my head around.
As someone whosuffers from medical vertigo my 3 tips are #1 stretch for 15 min before VR start with eyes open then the last 5min stretch with your eyes closed. #2 keep your head loose, really let your head lean, and Bob in natural ways (like when dodging bullets or looking around a wall) #3 use a fan pointed at your face where your tv is. This will help a lot it helps keep you grounded so you know what direction in space you are pointing and will give the sensation of moving.
the best one I ever had in VR in my Steam Valve Index VR was in IL2 Stalingrad, for some reason I ended up on the port wing of a German Me 109 G 3000 ft over the Russian front 1943 chasing P38 Lightenings and it was the only time I felt actually any level of Motion sickness but was able to conquer it pretty quick so all good, but insane experience. Thanks for sharing
Thanks for the tips, even though I use VR everyday for flight simulation. I still struggle with smooth walking while standing up, it's pretty frustrating as I really want to give Stormland a try.
Hexalina If you have a Vive, like me, there's something called rEvolve that turns the whole HMD to a flippable one. The whole HMD can lift up and you can even smoke weed while gaming. But rEvolve is a 3d printable add-on and mine broke about 1 month. Not durable at all since I never dropped it once! On the psvr, you won't need one cause their headset can push outward and there's enough room to eat and drink.
I'm one of those who embrace the motion sickness, i fricken love taking off my vr headset and still feel like I'm in a game. It's kind of a high for me. I love it.
I was afraid of that too. I just got my Rift S for Christmas and started feeling sick almost imediately, but I do believe that I can get past this issue gradually in the future, with little practice every time I push a little bit more than my previous session each time, without exagerating, like "training" my brain to get used to it. I think that's the right way for most of us.
@@deimos2k6 yes! i have played vr non stop this p[ast week and trying to get better at not getting sick.. at it worked! im not nearly as sick as i used to be, one thing i did to help is when im moving in a game like vr chat, i kinda move my feet to trick my brain to think im moving in real life, my motion sickness has gone away like 70% now ;))
@@rev0cs I JUST thought about this lol. I figured maybe I can step my feet and figured I was a moron for thinking it but now I will actually try it lol.
When you said that your brain can associate vr with sickness if you get sick and continue, you were absolutely right. I don't have a vr headset yet, bu this happens to me with cars. I felt sick when driving since I was a kid, for that reason sometimes when I only enter and sit in the car(it isn't moving) I already feel sick because my brain associates driving with sickness.
I was so excited to fire up The Walking Dead: Saints and Sinners. As soon as I started to walk in the tutorial, my stomach dropped. I tried to brush it off and push through to the cemetery section and 10 minutes after that, I sat down on my floor and removed the headset. I was so sure that it wasn't going to be a problem. But that feeling brought me right back down to earth.
I just got my Oculus Rift a few days ago and when i started playing pavlov vr, i experienced motion sickness very fast beacuse of how fast the game is. And beacuse my sensors ins't fully set up yet i have to turn with smooth turn, witch you said could cause dizzyness and motion sickness too. Anways i'll use your advice, thanks for your guide, this video is just what i needed.
Roasted Diabetes same thing happened to me when playing Pavlov for the first time but the third sensor really helps a lot, don’t need to use to turn thing anymore could just turn my body and I don’t get motion sickness anymore
I just got a htc vive, vr sickness made me puke for hours. I learned my lesson and take off the headset when I'm nauseous. Plus, heading straight into vrchat might've been a mistake lol
Thank you - as someone who just got their Oculus Rift out again after a long hiatus (partly due to previous experiences of motion sickness), it's great to have hope that the nausea can be overcome. I've made the classic mistake of jumping straight into immersive and intense games and only lasting 5-10 minutes, before experiencing nausea lasting hours.
I use a fan when I play PSVR. It really does work, because now when I start to feel queasy, I realise it's because I forgot to turn the fan on. It's just a small one designed for your desk, that fits in my entertainment unit, but that's all you really need.
When I get too hot and dizzy in vr, I feel nauseous and sick for the rest of the day until I finally get some sleep. Oof. Like, today I was playing VRchat and there's this world that has flying brooms. You can do flips on them. And it- almost made me throw up 5 seconds after I started flying lmfao
I never understood why people get motion sickness in VR but that explanation at the start made me get it. I don't even get motion sick but still watched it love your vids.
im one of the few that dont get motion sickness from VR, the IPD adjustments for me were more about eye strain than anything. I think i know why: i know how to separate my senses from one another, you know that when you get dizzy the world seems to be spinning and warping around you, well if you get used to it you can stop that from happening, or when you leg falls asleep it can be impossible to walk on it because you dont know where it is, if you learn to separate your senses you can learn to take information from the important ones when in VR your sense of balance and the sense of where your body is, is far more important than sight or sound, from this point it is trivial to keep your mind grounded in reality while also being immersed in the game, It goes without saying that practice makes you better at this, and you should do all you can to remove lag from your system, but separating and prioritizing senses can help remove motion sickness from your VR experience.
I literally thought me having cold sweats in VR was because I'm not used to something covering my face but now it makes so much sense and I regret pushing through it really bad. I shouldve watched this video before using my VR. 😣
I literally never never used to get motion sickness and now it’s gotten pretty bad I’ve been trying to stay hydrated and close my eyes if I’m moving fast, I’ll try again with some of these tips and thank you for them!(:
The actual best way to get over motion sickness. This process took me about 4 days to go from nearly instant sickness to no sickness at all, ever. 1. Play game until you start to feel sick. At first this won't take long at all. 2. Stop playing. Do NOT overdo it. Once you start to feel sick, STOP. 3. Wait until you feel 100% fine again. 4. Repeat steps 1 - 3 until you no longer feel sick playing VR. When you first start the process, use all the comfort in the tips in the game to help ease the process. But once you completely get over the sickness (you will eventually, trust me), you won't need any of them except maybe the turn snapping, I still use that because smooth turning is still rough.
First time i tried vr i thought i was gonna be puking because i am prone to motion sickness, but i didnt feel a thing, i just felt high after playing it for too long
I hate snap turning. I know why it is there and all cool for everybody that had to use it, but it takes me completely out of the immersion. I have to use smooth turning!
I've never been motion sick before so I didn't believe it would give you headaches and stuff, I got my oculus quest 2 and was motion sick for almost 4 hours, these tips help a lot!
I just got an oculus quest and, obviously, I don't have my VR legs yet. So it's super cool ending up on this video on the matter. Cold sweat, dizziness, nausea, it sure is a lot to take in. When I was a little boy, I used to really struggle with getting my sea legs and vomit hours on end and VR is putting me through the same kind of experience (minus the vomitting part). Thank you for doing all your reviews, tips etc. It really helps. :)