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How to Rig a Character - Blender 3D Character Course 

SouthernShotty
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13 апр 2022

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Комментарии : 84   
@Riffle_Shuffle
@Riffle_Shuffle 2 года назад
Add-on: Rigging: rigify
@AnnaGlin
@AnnaGlin 2 года назад
this should be pinned
@7juno
@7juno Год назад
up until now, i was struggling a lot with learning how to use rigify and how to rig in general, and this tutorial made everything distinctly easier to understand and implement. thank you for the great video
@ChristopherHemsworthCreative
@ChristopherHemsworthCreative 2 года назад
WHOA. Unexpectedly, from this video I somehow learned more about Rigify and how to really take advantage and fully control it for custom characters than I have in any other rigging video I have watched over the past several years ... and I've watched quite a few! THANK YOU!
@Nkanyiso_K
@Nkanyiso_K 2 года назад
I really enjoy this series getting back to basics and relearning the fundamentals after spending some time doing motion graphics with Ducky3d
@annameikeing
@annameikeing Год назад
If you notice that after assigning vertex groups that the model goes out of shape, check the scaling the rig was entered under 'viewport display'. To check, select the rig in Object mode then switch to Pose mode. In Bone Properties check that you are changing the dimensions in 'Viewport Display' and not in 'Transform'.
@Magicdreamsworldkids
@Magicdreamsworldkids Год назад
Amazing, thanks for sharing all this tutorials.
@AnnaGlin
@AnnaGlin 2 года назад
for those searching, the Rigify Samples menu is now called Rigify Buttons for me
@somoribalbasor7547
@somoribalbasor7547 Год назад
this is hard man. youre making my head blast
@abdinasirmohamed7342
@abdinasirmohamed7342 Год назад
Kkkk same dude 😅😅😅
@zakirsharaff8718
@zakirsharaff8718 5 месяцев назад
I am so confused. I have blender 4.0 and there is no rig samples in the rig tab. Can you say me how to solve that?
@valverdefighter24
@valverdefighter24 9 месяцев назад
love what you are doing
@galarianmudkip1502
@galarianmudkip1502 Год назад
this tutorial is great, I think my version of blender is newer now that this video is nearly a year old but It got me throught the confusing rigging process anyway
@zapfsaeule2
@zapfsaeule2 2 года назад
Super helpful, thanks!
@itez7503
@itez7503 2 года назад
omg thx for tut its exactly what i need
@GinoZump
@GinoZump Год назад
for people who can't see the Rigify Samples options, switch to Edit Mode.
@shashwatvishwakarma5324
@shashwatvishwakarma5324 Год назад
After searching for 1 hour. You helped me thanks😢
@BobbiZenn
@BobbiZenn Год назад
You're amazing
@GinoZump
@GinoZump Год назад
@moniquemartin8415 - no, YOU are
@sebi3d133
@sebi3d133 2 года назад
Hi 👋 you are great .I am learning a lot from you now .I am also following you on skillshare.💯
@aarondraws7699
@aarondraws7699 Год назад
When you symmetrize the legs and arms bone groups it renames them properly but doesn't assign them to correct layers that's why they didn't properly appear in your rig layers tab after you generate the rig. You have to select the right leg in edit mode and move it to the leg ik r layer by pressing m like you said, then you have to click on just the thigh bone go into pose mode and in the bone tab in rigify type you have to assign it to the proper fk and tweak layers you can also just uncheck the assign tweak layers box so when the rig generates the tweak bones are not even created if you don't plan to use them. You have to do this for each arm and leg respectively.
@DNOAAG
@DNOAAG Год назад
Thank you, you saved me! I was getting really frustrated
@vinay0arts
@vinay0arts Год назад
That was so helpful, thank you @aarondraws7699
@annameikeing
@annameikeing Год назад
This was really helpful! 13:19 for anyone looking for a time reference [More detail] Once in pose mode: Click on the right thigh bone, go to Bone properties > Rigify Type > In Assign Fk Layers, click on box with the blue colour to remove it and then click on the box immediately right of the box with the dot, In Assign Tweak Layers, click on the box with the blue colour to remove it and then click on the second box to the right of the box with the dot. Repeat for the right shoulder bone (and left thigh and shoulder if not automatically done). After the rig is generated, in Item > Rig Layers you will see the right version as well as the left 16:29
@mt1278
@mt1278 2 года назад
super! thank you!
@MichaelHickman3D
@MichaelHickman3D 2 года назад
Thank you for this, the rigging videos are really useful because I get more clarity on character rigging so I can rig my own. Thank you so much. I made a cool character called Acri and put it on Art station and I'm wanted some assistance on rigging the creature. Thank you so much once again, can say it enough.
@forhax4794
@forhax4794 2 года назад
How do I get the rigify option to get a human rig
@khapo4936
@khapo4936 2 года назад
Very useful, thx
@mikanadkarniblain
@mikanadkarniblain 6 месяцев назад
It would be really cool if you’d could leave links to the other videos in the series!
@user-nl1we5cl6x
@user-nl1we5cl6x Год назад
Thnx
@carildeovos
@carildeovos 2 года назад
Great video!! It's all I need!! 🤩 But, I have a problem - in metarig - rigify - I don't have "rigify samples" option 😭 can you help me understand why? please thank you 🥰🥰🥰
@schemeny
@schemeny Год назад
This tutorial was very helpful! Thank you. One thing: I think when you flipped the reference image - you made whole animation backwards, but it is unnoticable because it is non human character..
@Clases3d
@Clases3d 2 года назад
Is so cool, I need to know mode about rigify, could you recomend me some advice please? I need resources
@ekstraabdi
@ekstraabdi 2 года назад
if the character have body, what bone to use?
@haripriyapramod7092
@haripriyapramod7092 2 года назад
my rig has only one leg can u help me fix it pls
@BanglaKomic
@BanglaKomic 5 месяцев назад
hi, his there a video where we can see how u uv unwrapped this kickass character?
@Eostrixadvent
@Eostrixadvent 3 месяца назад
How do I find the rigify layers?
@user-zs4iv3vf5m
@user-zs4iv3vf5m 2 года назад
what a Cute carton box..
@gabisaintro
@gabisaintro 2 года назад
11:28 when I press SPACE it is anime player, what was you doing that? After looking for a solution, it turns out that all you have to do is right click and symmetrize :(
@Ooljemusic
@Ooljemusic Год назад
CAN YOU DO THE LIGHTNING SCENE SETUP PLEASE ?
@TopCuby
@TopCuby 2 года назад
cool
@garymarkham5179
@garymarkham5179 2 года назад
Crafty 😊
@user-ov2ve1pu4e
@user-ov2ve1pu4e 3 месяца назад
Hello! I'm trying to follow your video and I have a question. Maybe there is some reason why when I add some Samples they don't join the appropriate Bone Collection
@nasibakar293
@nasibakar293 Год назад
why after 18:03 and i choose object mode, the model looks bigger on jaw and flaps.. anyone had solution?
@harringtonday5319
@harringtonday5319 10 месяцев назад
This is probably the best ever tutorial on animation rigging I've ever watched! and with no unnecessary, stupid, unfunny, meme graphics, funny voices or self indulgent selfies taking up the video prime real estate. Well done Sir!
@Chao5r
@Chao5r 2 года назад
Don't have blender but watching
@meowyz4197
@meowyz4197 Год назад
When i generate the rig it is not in the right place.
@gabisaintro
@gabisaintro 2 года назад
Harrrrrdddd
@rachelshelby2814
@rachelshelby2814 2 года назад
I don't see the samples box after generating the metarig. What have I missed? I'm using 3.1.2.
@davilling5225
@davilling5225 2 года назад
same here..
@meshybonehead7027
@meshybonehead7027 2 года назад
same
@aarondraws7699
@aarondraws7699 Год назад
you have to be in edit mode and the tab appears
@Loooore3483
@Loooore3483 Год назад
I just spended 12h rigging a character that has 10 very specific tentacle legs and forgot that symetry exists. In not finished, I have yet to make hands and texture it Life is suffering and art is hell
@woldek_the_bee
@woldek_the_bee 2 года назад
done
@Salvag3dHalos
@Salvag3dHalos Год назад
Generation has thrown an exception: list index our of range
@GuItArAtHsZ
@GuItArAtHsZ 8 месяцев назад
I started the tutorial with blender 4.0 and now I'm lost, the rigify settings are different.
@hypnautica7095
@hypnautica7095 2 года назад
Another one, Another one, Another one
@mitadwi6648
@mitadwi6648 Год назад
19.12 why the vertex group is empty?
@jasmenaboahmed4356
@jasmenaboahmed4356 Год назад
same
@jackbauer9901
@jackbauer9901 4 месяца назад
Man you really do like to "Go ahead".
@SouthernShotty
@SouthernShotty 4 месяца назад
Lol I'm trying to break the habit
@1polygonewithme
@1polygonewithme Год назад
4:37 Rigify samples -----> Change to Just "Samples"
@MILCHoney
@MILCHoney Год назад
After i apply the vertex groups and go to object mode, things go crazy my jaw is huge and like 5 meters out front. the eyebrows go huge aswell.... anyone that can help?
@MILCHoney
@MILCHoney Год назад
Do i have to apply modifiers before i assign vertex groups?
@Magicdreamsworldkids
@Magicdreamsworldkids Год назад
@@MILCHoney I am not an expert, but did you apply the scale first? Some times if you do not apply scale transformation, that happened.
@ddewwer23
@ddewwer23 Год назад
generation has thrown an exception list index out of range
@honeyspringsbw7852
@honeyspringsbw7852 2 года назад
I parented the bones but rotating the head bone does nothing?? Help??
@AnnaGlin
@AnnaGlin 2 года назад
I had the same problem but then realized you have to move the bones in Pose mode not Edit mode.
@jestem_kotek
@jestem_kotek Месяц назад
17:57 No! are you kidding?
@richochet
@richochet Год назад
Thank you, but rigging is really quite complex :/
@bod4gaming609
@bod4gaming609 2 года назад
Subsctibed lets go to 1m subs
@Alaz21
@Alaz21 2 года назад
🥇First
@euansmith3699
@euansmith3699 2 года назад
Huzzah! 🤩
@Boost_Addict20
@Boost_Addict20 2 года назад
Damn symetrise won’t work
@AnnaGlin
@AnnaGlin 2 года назад
after assigning the Vertex Groups and going back into object mode, my model looks completely broken. this is definitely not a beginners tutorial. I followed everything but you skipped over a lot of stuff. (it's not my first rig tutorial either) it looks normal in Edit mode. please don't skip over steps you think are boring and repetitive. it's very frustrating. you cut out scaling the rig shapes maybe that's were I went wrong?
@denizakyurek7945
@denizakyurek7945 2 года назад
same here
@myzmi
@myzmi Год назад
I had the same problem at first. I assume you used tools to shape bones at the skipped part and that is what makes things go wrong. If you chage the values at viewport display page to shape the bones it works fine. I hope it helps.
@AnnaGlin
@AnnaGlin Год назад
@@myzmi thanks! might try again at some point, honestly I gave up after that frustration
@nasibakar293
@nasibakar293 Год назад
@@myzmi sorry i didn't understand.. can u explain in detail?
@myzmi
@myzmi Год назад
​@@nasibakar293 If you scale bones on the viewport using tools, it causes problems. You should change the scale values in viewport display settings on the right to the shape bones. You can see the settings at 17:57
@ArnavSingh-im5bj
@ArnavSingh-im5bj 2 года назад
I fell like tutorial would have been simpler if rigify was not been used.
@dopeworld2223
@dopeworld2223 2 года назад
please make kaws skeleton from the fortnite character i want to know the techniques
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