Thanks for this and especially sharing the swing patch. In the past I've rigged everything up manually, which took forever with an armature of 10 or more bones. Super helpful tutorial and a major time saver! Also this works for many other inputs e.g device orientation, for anyone wondering. Bless
dude i found ur channel on luck and gotta say you're super awesome creator and teacher! i went through your scripts tutorial and it helped super so much but i think due to Spark Ar's Constant updates their API constantly changes. I want to kindly request or ask that would you create like a beginner level Scripting for spark AR cus not many channels have covered the scripting topic for Spark AR. Again Many thanks for your old scripting Vids, it saved me time to figure out on my own. also I'm a total Beginner when it comes to scripting lol :D
Very good tutorial and really grateful to you for making the effort for the English community:) now, one question: ¿Can I model a simple 2D object (either a simple photo of an earring) instead of making the whole object in blender from zero?
Hey dj! Thank you so much for this great tutorial and the sharing of your swing patch. It brought me much closer to my desired result. Im still not quite achieving what I want however. What I want to do is create a necklace filter. As such my chain is dangling from two points, forming a U-Shape as opposed to an earring were a chain is dangling from one point. following your tutorial results in one long chain dangling from the first of my 34 bones. Do you know how I can have the chain be suspended from my first, and last bone?
Hello Sir Thanks for the tutorial ! I have an issue when I import your swing(1).arp file nothing happen I'm using a MacBook is it why ? Let me know if you an idea :)
Obrigado pela dica. Eu tenho essa dúvida se crio ou não. Pensei em criar um canal em Inglês mas desisti pq ele ia ficar muito tempo sem vídeo. Mas talvez eu crie um canal mais pra frente. =)
Mine ain't moving i did everything, but i did it with a character model from Character Creator 3. This is annoying i'll rather pay a rigger for this because it's time consuming and i just want to make a film Edit: I fixed it i had to import the earrings separately from the character itself instead it's working now
@@filtersland7493 It's fully rigged. I got it from Daz, then exported it to character creator 3 then exported it from there to Blender to rig the earrings and it's still not moving i followed everything you did to the point where you added the automatic weights i went to test it in pose mode and the earring did not move. I have no idea why