Dan is one of the best coding teachers that I've found here, teaching not only the syntax itself but the most import: how to think. Thank you very much!
Daniel, you are by far my best programming teacher ever. And I've been programming professionally for 10 years now. You have me motivated and entertained at the same time man. Kudos and thanks a lot. I support you in Patreon, any chance you coming up with a series on design patterns?
when I watch your videos I am not just learning I have fun cause you are very awesome and you are my inspiration and words can't describe how amazing you are
This video proved very helpful! It's explaining the code in much less complicated terms (compared to other videos) and truly helps you out as a beginner who had little past experience with coding!
Thank you so much for the tutorials! Finally here's the tutorial about rotate() and translate()! I was totally new to programming before watching your videos. Now I could create some interesting things using the knowledge learnt from your videos. Thank you so much for the series!
This is a very good series. I am doing graphics programming following a college text and RU-vid videos. Normally I can't stay with a video for more than 15 minutes. This one kept my attention for the full 22:54. I developed my own functions for rotation and transformation using the (mostly) trigonometry I learned in 12th grade math so I have a code base (small) of graphics functions already. Going forward, not sure what I am going to use: My home brewed stuff or the functionality demonstrated in this series of videos.
This is the only programming channel that just gives you the raw uncut coding, including mistakes. That's been important for me because I got to see that even people who have been doing this for years and years will make silly little mistakes often and we the viewers get to learn from those little mistakes. When you watch perfectly rehearsed videos on other channels it's easy to get this wrong idea that coding is a really fast, seamless process where you never have to stop and think or double back to fix something. Seeing live coding has been encouraging because I see I'm not the only one having to fumble around a bit before things are working as they should. Basically what I'm saying is, thank you so much, Daniel, and keep up the excellent work.
Hi Dan any video I watch of yours I am completely hooked, the content the way you explain concepts the detail you go into is invaluable, also I think your completely nuts.
To be honest your videos are great and please don't edit the video(cutting some parts) because those moment can refresh the mind. i hope you got my point excuse my English please.
Thanks a lot for this! Is there a way to rotate individual text characters by x degrees? I can easily rotate entire words, but have a hard time doing individual characters... keep up the good work! :)
@The Coding Train I have a very important question/CHALLENGE: How can you shear an object/image using these basic transformations and no DOM, HTML, or CSS??? Love your videos by the way.
Hey I just want to say I really like your content and it is extremely helpful. Your personality def catches on and makes me laugh! You are an excellent coder. Keep up the great work. One question. How are you using the dom like that to compile your visuals in code?
Me: in a computer science class that doesn't teach me anything Me: maybe I'll find some tutorials on RU-vid *clicks this one* Me: OH MY GOD THIS GUY JUST TAUGHT ME MORE THAN MY ACTUAL COMPUTER SCIENCE CLASS DID IN HALF A YEAR IN 23 MINUTES
One question, how can I rotate a line about its own axis? You have shown it with a rectangle, but I don't know how to do it in a single line. Thanks for reading this, greetings from Argentina.
I think that you can nest push() and pop() whereas resetting jumps back to default state every time. No doubt I will be proven right or wrong imminently ;-)
I'm not able to use rotate function like you showed in the vedio in brackets editor. If possible can you send something useful for me to do Geneva mechanism simulation
ok - how can i make this work - im trying to create a game where you fly a rocket straight upwards and can steer left and right while the ship is moving always in the direction its pointing, on the other hand i want to scroll tha camera upwards - im trying to do this all with translate and rotate, and make the ship moving along a vector. will this work?
how can i draw a rectangle at a given x/y position relative to the 0/0 origin of the canvas, while at the same time rotate it around its center with a given angle?
This workflow video might help (but I'm using VSCode now) ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-gJa6wri8YNQ.html (Full playlist: ru-vid.com/group/PLRqwX-V7Uu6Zu_uqEA6NqhLzKLACwU74X)
Thanks. And not sure if you remember, but thanks to you I've created my first game on android. Now, I've created an education app that is meant to teach students on how relations and graph work together. play.google.com/store/apps/details?id=kamilbolka.kgraphs&hl=en_GB