For FBX to Warudo for MagicaCloth, I lightly said in the tutorial not to mess with the direction setting. Just wanna clarify the Warudo SDK enforces Magica Cloth 2 to use Y-axis direction after normalization so if you want to make it a bit more convenient for yourself for FBX to Warudo, set the colliders to Y axis and then use the game objects to adjust. I plan to make an FBX to Warudo for Magica Cloth 2 explanation video as it has some extra steps. Since it may be a while, I hope this tutorial will satisfy until the alt tutorial is made.
This is the perfect kind of tutorial aaaaaa. I'm a wait for Magicacloth 1 only because I just like VNyan's eco system, but I'm a setup my model for Warudo soon.
Love u Kana ^^, finally there's a thorough tutorial about Magic Cloth for vrm model however i ran into a problem I used UniVRM to export my VRM model after adding Magic Cloth 2 physics, but the physics data was not added when i imported the model into Warudo or Vseeface. I didn't use the Warudo mod template. Do you think that could be the cause of the problem?
@@inkymah As I mentioned in the beginning of the tutorial, MagicaCloth can't work on VRM. Refer to this lecture video on why you can't slap any Unity asset, custom shader/physics onto VRM: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-O6CLvHvX2oE.html
@@Kana_Fuyuko ohhh i see so is there a way to copy and paste the magical cloth physics I've applied to my current VRM model to a new model? I want to correct some of the clothing in Vroid and plan to switch outfits in the future. However, this would require importing a new model and redoing all the steps, such as copying and pasting blend shapes from the old model, adding colliders, and adjusting line thickness. That's quite a lot of steps to be done repeatedly :((
@@inkymah Either export as a Warudo Avatar as what the tutorial showed or delete MagicaCloth entirely and follow this tutorial: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-tpl_mqU8i7U.htmlsi=gHYBvcfPRbmdrEWR
@@RaccoonVtuber Make sure from the hierarchy to drag into the Warudo Mod folder in the assets panel so when you export the prefab is updated. Otherwise you can join the Warudo Discord server for further assistance: discord.com/invite/warudo