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How To Setup VR Development in Unity 2022.2 with a Quest 2 (XR Interaction Toolkit 2.1) 

Meetras
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A basic step by step guide for setting up Unity 2022.2 with a Quest 2 for VR development.
Oculus Software Download: www.meta.com/g...
Oculus Controllers Download: developer.ocul...

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28 сен 2024

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Комментарии : 120   
@ThePaperMonde
@ThePaperMonde 8 месяцев назад
MATE, you're saving my final semester project, thanks. You're the best.
@chrloh9855
@chrloh9855 Год назад
Man without you my job would be so difficult
@cupcakethemonk1388
@cupcakethemonk1388 Год назад
Yep
@BossKing1243
@BossKing1243 Год назад
what’s ur job?
@RhysDee
@RhysDee Год назад
For anyone stuck with the play view not working between the Quest and Unity. Open the Oculus software -> go to settings -> general -> make sure OpenXR Runtime is set to active.
@autobr_
@autobr_ 11 месяцев назад
and further still, I recommend setting it to OpenXR default as well... wouldn't pick up the headset otherwise
@妧-n9y
@妧-n9y 10 месяцев назад
Thank you so much. That helps.🥺
@BonaTheBone1
@BonaTheBone1 9 месяцев назад
thank you so much it took me 3 weeks to figure that out and this coment helped
@joshman234
@joshman234 8 месяцев назад
Thank god for this comment, also you may have to allow unknown sources, which should be just above the OpenXR setting in the general tab
@kanter1598
@kanter1598 5 месяцев назад
Thank you
@huzayfasyed5488
@huzayfasyed5488 Год назад
way better than the actual unity tutorial lol thank you
@xXTHE_QUAGXx
@xXTHE_QUAGXx Год назад
You're awesome!! This was so helpful to me just trying to figure out some basics. Cant wait to get more in depth with my VR development. Thanks a ton!
@jeffreyjacobson916
@jeffreyjacobson916 11 дней назад
Very helpful. Thank you for this video!
@benlines2987
@benlines2987 Год назад
I followed everything you did and the headset still doesn’t move in the Game tab
@jakemacleay
@jakemacleay Год назад
I❤U - ive wasted so much time trying to get this working by following wrong instructions. Thankyou!
@jucarave
@jucarave 10 месяцев назад
Awesome tutorial, just what I needed to get started
@Y-U-lookin--my-name
@Y-U-lookin--my-name 20 дней назад
the part where you need to put in the controller model it dosnt let me do it PLEASE RESPOND ASAP
@Friendlyclassic
@Friendlyclassic 7 месяцев назад
Tip: if the android settings doesn’t show click file in the top left corner and build settings and install android from unity hub
@Tiazzful
@Tiazzful 7 месяцев назад
Thank you!
@WilEngl
@WilEngl Год назад
This is beautiful. Thank you so much :)
@AlexRonai
@AlexRonai Год назад
When I click preset for the Left Controller and Right Controller, I have none even though I have the XR Interaction Toolkit and XR Plugin Management packages installed
@meetras
@meetras Год назад
In the package manager for the XR Interaction Toolkit you need to import the sample assets.
@swiatek34
@swiatek34 11 месяцев назад
Worked for me on first try, thanks
@RecuRecording
@RecuRecording 7 месяцев назад
Thank you so much. 100% helpfull
@FaustoTube1972
@FaustoTube1972 Год назад
Fantastic !!! And if I want to move in the scene ? Thanks
@Calabunga567
@Calabunga567 7 месяцев назад
Where is the link to the oculus download page
@muammar88
@muammar88 Год назад
Awsome as usual Luce ;)
@BatukanDemirtaş
@BatukanDemirtaş 6 месяцев назад
the quest link stuck on black screen with gtx 1650, anyone has a solution?
@derinax3223
@derinax3223 Год назад
For some reason it wont track my oculus rift s controllers even though I set everything up the way you did
@meetras
@meetras Год назад
There's a few things that can stop the controllers from tracking and missing just one of them can cause this headache. First make sure the preset was applied to the XR Controller component on the left and right hand controller game objects. Next check the scene has a XR Interaction Manager game object this should have been created when you added the XR Origin to the scene, if you're missing it right click in the hierarchy > Create > XR > XR Interaction Manager. Finally make sure in the scene there is an input action manager component with the XRI Default Input Actions file applied in the Action assets list, in the video I add this component to the XR Interaction Manager game object. Missing any of these steps can cause the controllers not to track.
@Actionsen
@Actionsen Год назад
@@meetras i have same issue and i made every step from your directions, and my quest 2 controllers still not working in game ((
@Actionsen
@Actionsen Год назад
But i have unity ver. 2022.2.17* and XRI Toolkit ver. 2.3.1 .. maybe this is important.. Does anyone fixed it?
@InkGT99997
@InkGT99997 9 месяцев назад
my gpu is too bad to use the oculus app
@曹若璇-l5o
@曹若璇-l5o Год назад
Thanks a lot! May I ask how can I save the real-time controller data(location and rotation)?
@SanyaGrek22
@SanyaGrek22 10 месяцев назад
What do you cheawing?
@debasishnath6751
@debasishnath6751 8 месяцев назад
Is it possible to connect the oculus quest 2 with a USB cable tk pc?
@BartMassee
@BartMassee Год назад
nice video!! thanks🎉
@ritchiecoleman2813
@ritchiecoleman2813 Год назад
thank you it works
@meetras
@meetras Год назад
You're welcome!
@serotoninshane
@serotoninshane Год назад
I'm having an issue where my vr controllers can intercept through each other when pushed together from both top ends. Any ideas on what I may be missing. (They track perfectly every other way besides that when touching). Cheers.
@meetras
@meetras Год назад
The only thing I can think of is the position of the mesh is not completely at zero on the X, Y and Z this maybe the case for any of their parents too. That’s where I’d check first.
@lulitoscano
@lulitoscano Год назад
Hola! Cada vez que quiero seleccionar en cada controlador, en el XR controller action-based, la opcion del "XR Default..." no me aparece nada mas que "n one". Alguien sabe por qué? gracias!
@1979zeesh
@1979zeesh 11 месяцев назад
an awesome and very precise tutorial mate...one question: can we publish our game using free personal plan?or at least visible to us only? just like we install our own android app on the phone for testing out of simulation environment
@autobr_
@autobr_ 11 месяцев назад
you can build it to your oculus... I don't know that process but it's not "published" per se... as long as you don't officially publish it you won't be hit by that runtime pricing BS
@Chocmuffin
@Chocmuffin 11 месяцев назад
I can’t get my oculus to connect
@ridiqulos
@ridiqulos Год назад
Genius!
@strummyuke
@strummyuke Год назад
I know its probably a silly question, but do I need a physical quest 2 to start developing a game for it?
@DaleCooper222
@DaleCooper222 Год назад
Probably yes if you want to test it. The new toolkit has a system where you can do testing with keyboard. But it doesn't mean that the experience is the same. I done levels and then tested with oculus just to find lot of bugs
@ELIBVR
@ELIBVR Год назад
i made a game for vr 😀😀😀😀😀😀😀😁😁😁🤣🤣🤣😂😂😂🤯
@randomchannel1281
@randomchannel1281 Год назад
Set it up wrong due to google fml I staysd up all fucking night 😢
@massgong2758
@massgong2758 Год назад
i was wonder why my touch controller cant move ,and i find this , i didnt set controller preset for both hand , u save my day ,much thanks ,liked it !
@sergk5701
@sergk5701 5 месяцев назад
The tutorial is great, but after going precisely step by step - Unity says "Unable to start Oculus XR Plugin." - and nothing works. Cant find any solution to this. UPD ! : so here's what it was. Inside the Headset itself, inside it's VR environment : Settings \ System \ Quest link \ Launch Quest Link (and you actually need to push that thing with your controller ray, though it is not blue or anything) \ and now push button which says "Launch". The view inside headset should change entirely - and seems like that how you actually activate the link. Tricky thing - the "launch Quest Link" button may not be there. This means you need to restart your headset or need another cable or etc.. The video for the steps is here starting 2nd min: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-kz33-7z_fM4.htmlsi=hdGPPsgiaYUtNMTM&t=147 so in your tutorial you are going through this very quickly starting 12th minute. BUT it seems it may be different depending on what happened with the headset before or whatever.
@the1anonlyblake
@the1anonlyblake Год назад
very good tutorial. Worked flawlessly for me. Keep up the great work! you have earned +1 like
@meetras
@meetras Год назад
Glad it helped!
@ChrisBromley93
@ChrisBromley93 Год назад
God damn after following 3 tutorials that just broke Unity THIS is what i needed , thx so much i can finally get started with VR stuff lol
@appleseedgames6934
@appleseedgames6934 Год назад
For those wondering why controllers aren't moving or recieving input, you have to click on the controllers and select 'use reference' and manually put in the input controllers for each one as shown in the video for it to work
@IgnorantIguanna
@IgnorantIguanna 18 часов назад
can someone explain why i can control my camera but it is just black in the headset, thanks
@ansdummymail2024
@ansdummymail2024 4 месяца назад
now the xr interaction toolkit version is 3.0.3 and there is not left hand and right hand controller(no Vr Controller Action Based) What to do now? I am stuck in the beginning??
@arooly
@arooly Год назад
Thank you, first tutorial that works.
@junlunwang2676
@junlunwang2676 Год назад
Very nice tutorial I found a lot of tutorial video only this let me successful in Unity thanks
@johnnywaffles6870
@johnnywaffles6870 Год назад
Great tutorial, thanks! Does anything change for Unity 2023 release?
@meetras
@meetras Год назад
Not that I know of.
@kylemorrison8573
@kylemorrison8573 3 месяца назад
so clear and well done, also a lifesaver for my project semester!!
@lelordiii8702
@lelordiii8702 5 месяцев назад
I've been having this issue where the presets aren't there
@cgiink
@cgiink 6 месяцев назад
Has anyone tried with Quest 3? Pls
@serdardogan4175
@serdardogan4175 6 месяцев назад
This video saved my many hours. Thank you!
@grantsinclair7421
@grantsinclair7421 Год назад
there is no movement in this video right? i can look around and see the controller but the buttons do nothings. That still needs to be implemented correct?
@meetras
@meetras Год назад
That is correct, for movement you need a locomotion system and add the necessary components to get teleportation or continuous movement. I have a very basic video on setting up teleportation but I don’t believe I’ve covered continuous movement yet.
@ancientRL
@ancientRL Месяц назад
Super helpful! I was stuck on something, and this video really helped me out. Thanks a lot
@meetras
@meetras Месяц назад
Glad it helped!
@Promonstermag_the_memer
@Promonstermag_the_memer 3 месяца назад
i dont have android logo
@mohamedriyas-r6f
@mohamedriyas-r6f Год назад
thank you so much brother
@FearTec
@FearTec Год назад
This helped me so much, worked a treat
@kiralight6825
@kiralight6825 Год назад
hello. testing
@blaxxun75
@blaxxun75 Год назад
Why do you choose WINDOWS tab instead of ANDROID tab @ 5:17?
@Koski_Sampo
@Koski_Sampo 3 месяца назад
Thank you. I'm getting an index out of range error at least 2 out of 3 times in one of the libraries when clicking play, but this still got me further than any other guide. Hope I can figure out the errors somehow. Might be because I'm running it on an a Quest 1, since it's all I could get my hands on
@t90gamemakervietnam8
@t90gamemakervietnam8 6 месяцев назад
It's so awesome! Tks for your tutorial
@meetras
@meetras 5 месяцев назад
You're welcome 😊
@domolutz
@domolutz 10 месяцев назад
Thank you very much for this tutorial. It worked rly well for the controllers but the headset doesn't get tracked for me, no position or rotation update...
@undeaddoeinc.407
@undeaddoeinc.407 Год назад
So when I got to preferences it doesnt show up. My Unity also doesnt restart after i install the plugins. What am i doing wrong?
@maxhedges4167
@maxhedges4167 Год назад
Hey, given that I've completed all you have shown in this video. How do I then include joystick movement?
@frankreiser_recaremo
@frankreiser_recaremo 3 месяца назад
Amazing - thank you
@meetras
@meetras 3 месяца назад
Thank you too!
@wheatmonke
@wheatmonke Год назад
4:45 when you say check the android box there’s no android box for me. HELP
@vaxs_yt
@vaxs_yt 8 месяцев назад
Thank you, this tutorial will help me so much !
@nicolasjochem1814
@nicolasjochem1814 Год назад
thank you so much. wait are you telling me i dont need MQDH -.-
@Lherme
@Lherme Год назад
does this work with virtual desktop instead of airlink/cable?
@Sufix_And_Predlog
@Sufix_And_Predlog Год назад
I don't Have Lefthand Controller and Righthand Controller
@Buff55
@Buff55 Год назад
The presets seem to be missing. What are the settings that have to be used?
@2024-it
@2024-it 7 месяцев назад
thanks you so much for the tutorial , save my semester lol
@natzos6372
@natzos6372 Год назад
the usb test somehow doesnt show up under setup and settings
@tanziee
@tanziee Год назад
A great tutorial, even though it was setup for quest 2 I could set it up for my Rift!
@gilatto
@gilatto Год назад
You're awesome. Thanks.
@appleseedgames6934
@appleseedgames6934 Год назад
Beautiful tutorial, thanks a lot
@ricardomiranda7737
@ricardomiranda7737 Год назад
For some reason only the left controller works when running the game. Any idea what may be happening with the right controller?
@meetras
@meetras Год назад
On the right hand XR Controller have you applied the right hand preset from the interaction toolkits sample assets?
@MrJostrooper
@MrJostrooper Год назад
Good setup and easy to follow. However, I've been looking for a while how to make the hands visible with the controllers. I want to make the hands slightly translucent so that you can still see the buttons of the controller. The fingers also have to move when I use a button on the controller. Do you know how to set this up? Or do you know a good tutorial that explains that.
@meetras
@meetras Год назад
Great question! What you will need is a hand model thats rigged in a 3D software such as Maya / Blender that has poses setup for each button press / interaction you would like. For the translucentcy you would achieve this with a transparent material or appropriate shader for your intended effect. For the fingers moving you would use blend shapes with a skinned mesh renderer and lerp between them depending on the provided input. With each button, trigger and analogue stick interaction this could get a little complicated very fast and is probably why there is not too many resources on how to achieve this, if I have time I'll try to make my own tutorial as its a very nice system to try implement.
@MrJostrooper
@MrJostrooper Год назад
@@meetras I hope you can create a solution and looking forward to it already. Thanks
@terryterry8744
@terryterry8744 Год назад
I keep getting unable to start Oculus XR Plugin message in console...
@maxhedges4167
@maxhedges4167 Год назад
Did you ever fix this?
@arsridharsadana7734
@arsridharsadana7734 Год назад
Hi in the camera offset I have only main camera there is no left and right quest
@meetras
@meetras Год назад
That’s odd. If you go Create > XR > XR Origin (VR) there should be left and right controller automatically there. If not you could replace these by creating an empty game object and attaching an XR Controller component to each the left and right hands.
@SirServi
@SirServi Год назад
when i go to add the file from the meta app it wont let me transfer it over to unity
@HGodVR
@HGodVR Год назад
Same
@johnozier4001
@johnozier4001 Год назад
Great video.
@meetras
@meetras Год назад
Thanks!
@johnozier4001
@johnozier4001 Год назад
@@meetras You’re very welcome. You are one of the few RU-vidr who has made it clear to setup Oculus for Development
@meetras
@meetras Год назад
@@johnozier4001 That’s a lot of praise! I’ve got a few more Unity / VR tutorials in the works, just trying to find the time to make them clear and concise as possible. Really happy to have helped you get setup though!
@johnozier4001
@johnozier4001 Год назад
@@meetras Looking forward to seeing more
@Itharhadnana1999
@Itharhadnana1999 4 месяца назад
This is beautiful thank you so much
@meetras
@meetras 4 месяца назад
You're welcome 😊
@Nick-sc3hj
@Nick-sc3hj Год назад
Thank you for this tutorial! it is the First one that actually works!👏👏👏
@meetras
@meetras Год назад
Glad it helped!
@einraumdesign
@einraumdesign Год назад
Very good guide - helped a lot. Thank you!
@meetras
@meetras Год назад
Glad it helped!
@Andrew-he5gj
@Andrew-he5gj Год назад
brilliant thanks.....can you do one for input controls? got everything working but have no forward back etc
@joshuatree1577
@joshuatree1577 Год назад
keep doing these tutorials. Well done
@poulticegeist
@poulticegeist Год назад
when installing unity, will we need both openjdk and android sdk and ndk tools as shown in the unity hub installer for developing for the quest 2?
@meetras
@meetras Год назад
If you plan to run the game as standalone on the Quest 2 yes, you will need to have all the android modules installed for your editor. If you plan to only develop for tethered VR then you’ll be fine with just a windows build. If you don’t have these installed you might be able to add them in Unity hub, if not uninstalling the editor version and reinstalling with the modules enabled will get you going.
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