Join a bigger guild like I did, it really helps if the guild is full of wholesome people. They have no problem giving out tall tale checkpoints and typing in chat for a crewmate gets you a crew mate in seconds
Thanks for the video. I've been busting my hump solo ever since the guilds came out. I'm at level 13 finally. I will apply what I've learned today to finish up my next two levels.
Instead of the Gold Hoarders dig quest, I use The Cursed Rogue Tall Tale dive to spawn at Plunder Outpost every time (if anyone knows one with a better/more central reliable spawn location pls let me know) and then I just vote to cancel the tall tale and wait for the siren song to appear. I find the reliable spawn close-ish to the centre of the map is pretty helpful.
I have a small guild where I have started inviting newer pirates so they have access to captained ships and people to teach them, but they also help get guild xp
I would really like Rare to implement a sextant with cosmetics to allow us to judge distance when looking at events or enemy ships, I think a coffee machine would be way fun to fill our tankards with instead of just grog, and I would love to see more cooking.
me and my teammate raise the reaper emissary flag and we did about 30 fleet of fortune and that got us from guild Level 1 to level 11,took us about 10 days, each fleet gave us 100k-110k , sometimes even more because of gold rush.
I'm doing my fishing atm and my guild is called "chum bucket" so once I get bored I catch a few fish, cook them sail up to random people offer them a fish and offer the guild emote, it's worked 3 out of 4 times so far, I'm hoping to get a few more people!!
There's nothing in this game aimed at the casual gamer's, everything is a massive grind, for example you need to complete 25 fort of the dammed to get the ghost sword, you need to complete 9 tall tails 5 time's each just for the gold curse, if anyone doesn't know, this can take hundreds of hour's for casuals, I've been playing sea of thieves for a few years and still haven't had time to get the gold curse. Next is the skelly and ghost curses, if you're a casual you're never ever going to reach the levels needed to unlock them so if you're doing hour glass, do it to practice combat, Not to unlock the curses. There's many many more thing's I could mention that take's way to much time to unlock or achieve, they need to reward the casuals by making thing's difficult but not long long long drawn out to the point where it takes the fun out the game. They encourage ppl to think up ways to exploit because of how much of a grind they've made everything.
Well that's kinda the point is it not? To have the ghost sword and the gold curse is a sign of status that you've put in the hours. If it was easy to get and everyone had it it would no longer be special in any way.
@@CoryAndrew-hc2zn I didn't say to make it easy, i said to not make it a pointless grind for casuals that don't have hundreds of hours to complete 9 tall tails 5 times each. Instead of something as absolute pointless and boring as that why not have a pve battle system with about 10 stages to complete that absolutely tests your battle skills instead, and it only needs to be achieved once, wouldn't that not be more fun and less of a boring grind, they went lazy way about it instead of using some imagination and creativity. Why the wants to play through 9 tails that are actually quite boring 5 times ? Not even streamers that play full time want to play through that mess.
@Sage..... Nobody is making you do the grind. Play how you want when you want. We already have plenty of PvE battles in the game, with more on the way. There are multiple stages for these with unique rewards for doing them.
7 people in my guild. The one guy who plays with the people is on holiday for a week. This should help me get the emissary to help with hunters call! Cheers!
And on top of that the guild invite system they have doesn't work 99% of the time, forcing you to be online at the same time and load onto a ship... Rare pls fix...
Just curious for a newish player that sucks at pvp what do I do when someone Just camps at briggsby and then one shots Me with the blunder I try to give the skull to briggsby I just die too fast edit: I guess I could just check around the island for a boat then burn it down, also I could Bury the skull.
The levelling of guilds should be scaled to amount of members till you get the emmissary imo. Grinding to 18 in solo is a pain in the ass and doesn't encourage players to get going with the guild. People just don't care anymore when they find out it takes hundreds of hours to get to lvl18.
Content creator: "do this thing if you don't want PVP nobody is doing this or cares about it" PVE Lord: Ever since content creator x made a video about it I get contested everytime!
i just sold a whole FOF and skelelton fleet's loot to the soveirgns and only got half way to level one is this a skill issue? because the grind for that seems unreasonable
Hey everyone - I've noticed that very often when looting (wether it's a Fort, another player ship, what have you) Phuzzy often cycles through all the loot, quickly picking up and dropping each item before actually removing anything. Is anyone able to tell me why that might be? I'm sure there's some subtle gameplay reason for it, but I have no idea what!
A couple reasons that i can think of, but he might have his own: 1. If you're an emissary for whatever company, touching the appropriate item gives you credit toward your emissary multiplier. Even if someone else takes it, you'll have touched it once. Additionally, it applies a second time when it touches your ship. 2. Touching loot claims it as yours. If you sell loot someone else has touched, it counts as having stolen it for the purposes of Reapers Bones. Selling loot you didn't initially procure is worth more. 3. I'm sure Phuzzy might now just do it as a force of habit even when the first two reasons don't apply. Sometimes, he may just want to move a chest off a smaller item hidden beneath, or check if there's any beneath.
because if all of your loot is on the front of the ship, you can sell it faster. The only reason you want to hide your loot somewhere else is to prevent another pirate who is close to you and spyglassing your ship to see if there’s loot on it. However, 99% of the time, this strategy doesn’t work because if someone wants to check your ship to see if you have loot, they will almost always board your ship. When someone boards your ship, there’s no hiding the loot. Most players will try to sink you either way, so might as well just keep it convenient to sell fast.
No offense, but this feels like an advert to just get people to play the SoSS voyage. Wich is nice, cool voyage people should play more, but when my friend started playing we just went to play normal voyages from GH, the mixed voyages that give you one of each type, and we leveled a ton, both GH and guild. In any case, by the time you'll grind guild you probably have already grinded anything else because guild levels dont give much. So by that time you would have already unlocked Athena voyages. As an advice? Just do those. Much more fun than just sailing from one side of the map to the other with barely a chest on board, they give more money, you level up Athena (even tho it isnt even as hard as it used to) and you'll get more levels on your guild. As an advice ofc. Phuzzy has way more hours than me so his method is probably also valid! You'll have to check it out to decide 😉
I agree. This is a good tip and a good reminder than you can do a low risk voyage, without a flag, without attracting as much attention from other ships (SoSS) that gives a good amount of rep for the effort involved. Unless you are grinding the cosmetics though, it would get boring to do just this over and over.
Or you just join a guild lvl 1000, do your commendations and stop bothering about the guilds at all.. The guild system is one of the worse updates of sot yet, you get lvls faster if you don't play with your guild mates (everyone solo or everyone sails on a ship with someone who's not in the guild).. Just a waste of time and horrible for solo players..
Well I imagine a majority of the solos struggle with the fleet. That and it’s pretty contested atm. Well maybe that just me but if I see one I go for it. If someone’s already there well that sucks for them.