Excited to see where this goes. Several years ago, F00Fighter and I each completed all of the progression milestones (and the tech tree and building upgrades) in 4 flights. But your first launch was way better than ours!
You and your friend seem pretty hardcore KSP players, only 4 flights is really impressive considering that farming science was trickier in the older versions of the game. Hopefully the next episode will meet your expectations !
I played on normal difficulty but I manually added the re-entry plasma blackout effect, advanced tweakables, part presssure, temperature and G force limits because I wanted some more physics realism. Hope that helps !
True Volumetric Clouds EVE Scatterer Parallax 2.0 Planetshine TUFX TURD Distant Object Enhancement I have many others but these are the most important ones, hope it helps! Also I made a whole video that compares graphic mods, you can find it on my channel page🪐
Yes he did, I saw his speedrun, very impressive but he included the use of earning additional science points with the use of some strange business strategy in the administration building that I can't remember
As some have already pointed out, you can't make multiple crew reports with this configuration. The solution is adding the Experiment Storage Unit where Kerbals can put their crew reports. In this way Kerbals can make multiple reports.
The coriolis effect is the lateral momentum that an object retains when it travels perpendiculary up, down, north or south to the direction of the planets rotation.
I did not activate the SAS because Bob is not a pilot and SAS requires one, but I still activated the reaction control wheels of the command module because those work as far as there is a crew member on board.